Street Fighter V Roster Discussion: P-P-P-P-PATTERN BREAKER

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The only way Juri's getting in is if Siliconera is wrong. And given their track record, the odds are in Siliconera's favor. More so since we have that allusion towards an Illuminati rep (unless one of the newbies is with the Illuminati).

Doesn't mean they're wrong. Just because the initial roster is going to be 16 doesn't mean they won't have other characters held back or as far in development and just time release the initial batch. This is Capcom after all.
 
Actually, now that I think about it, the "didn't see that" comment suggests that the last will be not Karin but Alex, as Alex is famous for being a dick to his opponents like Bison was being a dick to Sagat. Chalk up two more blondes haha

Ryu
Ken
Chun
Guile
Bison
Vega
Sagat
Cammy

Nash
Birdie
Mika
Alex

Necalli
Brazilian
Arab
Indian

Boss (future DLC): Urien
Secret boss (Future DLC): Akuma
 
I like how before the reveal so many people were saying Mika wasn't likely because she's an unpopular, terrible character. Now she was obvious because reasons.

If you guys say so. Lol.
 
I like how before the reveal so many people were saying Mika wasn't likely because she's an unpopular, terrible character. Now she was obvious because reasons.

If you guys say so. Lol.

Don't twist my words. I said an unpopular, terrible character like her gets her shot finally after 44 fan favorites in SFIV because she's the one of the few left to be brought back.
 
Ono's Juri teases (i.e statues and shit in the background) had me believin too

We believe.

I think Karin might be in the initial roster, as well as Urien.

I am rooting that Alex is out and Juri in.

If it's any other character outside of Siliconera prediction is revealed at TGS , we all just got Ono'ed. =P
 
Don't twist my words. I said an unpopular, terrible character like her gets her shot finally after 44 fan favorites in SFIV because she's the one of the few left to be brought back.

I'm not saying you said that. It was just the general sentiment from the threads I've been in. ☺

But whatever. I have my terrible, unpopular character, and I think siloconera is right because of her.
 
I'm not saying you said that. It was just the general sentiment from the threads I've been in. ☺

But whatever. I have my terrible, unpopular character, and I think siloconera is right because of her.


It would be more correct for me to say she wasn't popular. She's popular now.
 
Just as a reminder: Siliconera never said that Alex, Urien, Karin, or R. Mika were part of the initial roster, just that they would all be in Street Fighter V.

The fact that Rainbow Mika is in the initial roster doesn't mean that Alex, Urien, or Karin will be.
 
Don't twist my words. I said an unpopular, terrible character like her gets her shot finally after 44 fan favorites in SFIV because she's the one of the few left to be brought back.


This.... Let's not fool ourselves into thinking the character polls would have been the same had SSF4 and AE not happened.

Mika was on many leaked lists and also teased countless times decapere trailer, usf4 billboard. Sure she wasn't a lock-in like Cammy or Ken. But she's not exactly a birdie level surprise.
 
I believe in us getting Alex/Urien because of the fact that we know the timeline is set somewhere in 3S. Especially knowing that The Illuminati brought Charlie back.
 
Just as a reminder: Siliconera never said that Alex, Urien, Karin, or R. Mika were part of the initial roster, just that they would all be in Street Fighter V.

The fact that Rainbow Mika is in the initial roster doesn't mean that Alex, Urien, or Karin will be.

Which doesnt mean much since eventually most SF characters will end up in SF5.
SF4 achieved a 44 characters roster despite the traditional release pipeline (disc based, multiple versions etc), imagine what Capcom will achieve with a game designed around the idea of incremental update.
If the game is a success, we will end up with far more than 44 characters. You can say that one particular character will eventually be in and odds are you'll be right.
So if Siliconera leak isnt about the initial roster, or one of the very first character DLCs, it is irrelevant.
 
I said an unpopular, terrible character like her gets her shot finally after 44 fan favorites in SFIV because she's the one of the few left to be brought back.

Sorry, but, how do you know whether Mika was popular or not? What evidence do you have? Because there's plenty of evidence of her popularity.

"44 fan favorites"? Characters like T. Hawk, Dee Jay, Gen, Rufus, Adon, Honda, and Fuerte consistently do poorly on polls. Do you really think Gen is more popular than Mika? Honest question. Do you REALLY think Gen is more popular than R. Mika? Adon? T. Hawk? Come on.

Capcom straight up admitted that Adon was put in SF4 even though he wasn't popular. So, don't use inclusion in SF4 as evidence of relative popularity. Birdie in SF5 says hi.

Meanwhile, Mika consistently does well on polls, and it's dismissed because "well, she hasn't been in any games recently, so that's inflating her popularity". You know who also hasn't been in any games recently? Joe, Mike, Retsu, Geki, Twelve, Lee, Sean, Eagle, Necro. These characters do horribly in polls. Funny how these characters don't get the "haven't been in any games recently" rub, too. Almost as if Mika is MUCH MORE POPULAR THAN THEY ARE.

Should I bring up fan art? And how she gets a lot of it, in spite of only being in one game? (I'm talking pre-SF5 reveal. Now, she's getting EVEN more.)

Mika is released and makes arguably the biggest splash of any SF reveal EVER...trending all over the world on social media. But, she's not popular?

Okay.
 
I agree with most of what you said...but lets be real there is a very obvious reason as to why Mika has a lot of fan art bro.
 
Sorry, but, how do you know whether Mika was popular or not? What evidence do you have? Because there's plenty of evidence of her popularity.

"44 fan favorites"? Characters like T. Hawk, Dee Jay, Gen, Rufus, Adon, Honda, and Fuerte consistently do poorly on polls. Do you really think Gen is more popular than Mika? Honest question. Do you REALLY think Gen is more popular than R. Mika? Adon? T. Hawk? Come on.

Capcom straight up admitted that Adon was put in SF4 even though he wasn't popular. So, don't use inclusion in SF4 as evidence of relative popularity. Birdie in SF5 says hi.

Meanwhile, Mika consistently does well on polls, and it's dismissed because "well, she hasn't been in any games recently, so that's inflating her popularity". You know who also hasn't been in any games recently? Joe, Mike, Retsu, Geki, Twelve, Lee, Sean, Eagle, Necro. These characters do horribly in polls. Funny how these characters don't get the "haven't been in any games recently" rub, too. Almost as if Mika is MUCH MORE POPULAR THAN THEY ARE.

Should I bring up fan art? And how she gets a lot of it, in spite of only being in one game? (I'm talking pre-SF5 reveal. Now, she's getting EVEN more.)

Mika is released and makes arguably the biggest splash of any SF reveal EVER...trending all over the world on social media. But, she's not popular?

Okay.
Just wanted to say that Eagle did great in the last big poll (top 10) and that I love T. Hawk.

I hope rosters are never solely based on popularity though, because that would be extremely boring. It should a factor, not the factor.
 
If Eagle is not in at some point. I'll be very disappointed.
He must be in. Blond Fighter V won't be complete without him. (And Abel.)

Considering he's Street Fighter's only openly gay fighter, giving him a splashy debut would be great PR, and personally, something really cool to see.
 
I'm getting sick of the "avoid sf3 at all costs" policy capcom has tbh.

Quoted again because it could actually be true until Capcom proves us wrong.

After Tatsunoko vs Capcom, I thought Alex would claim his rightful place as one of the first three base characters next to Ryu and Chun-li in any new SF game, him being THE representative of III as well as a good base grappler character.

Instead, Alex almost seems to be downgraded to Mega Man tier instead nowadays by being teased in several games but otherwise ignored. The fact that they actually didn't bring him back in IV when there are 44 open spots on the roster would only make sense to me if they are either trying to make us forget about the events of III (apart from a couple of the characters that are less deeply tied to III's story), or (hopefully) if they considered him to be too important in story terms to be a late addition. In case of the latter, they really should add him to the starting roster of V though to re-establish his rightful place as the protagonist of the (in my mind) best sub-series of SF.

Honestly I am still kinda surprised with the Roster size. This is still a $60 title , I mean as a competitive player it doesn't matter since we'll keep getting updates. And mastering even one character takes ages.

But from Casual standpoint , what exactly is supposed to be the appeal of the game? They havent detailed ANYTHING about story mode. Which can be the only thing that might entice casuals. SF4 had the whole nostalgia factor going for it.

This is a major title for Capcom , are they just banking entirely on the FGC?

Despite what some others have said about Capcom having plenty of time still to announce those things and about SF being able to find its audience regardless of things like story modes being included/promoted etc., both of which might be true, I have gut feeling you might be right about them banking on the FGC first and foremost actually.

The reason? The painfully low amount of stages that have been revealed so far in relation to the amount of characters, with stages generally being the one thing most FGC players seem to care the least about compared to casual longtime fans like myself. To me this might hint that even less emphasis is been put on things that most casual SF fans care about, i.e. anything connected to world building, story telling and any other things that make the game feel more varied and content-filled apart from the characters themselves and the core fighting mechanics.

I know Capcom has said that such things would be more important this time round (including hints about weather effects and time of day changes to stages etc.), but going by the number of stages revealed so far alone, I'm not convinced yet. In fact, at this point I count myself lucky if we'll get at least 8-10 stages...which would be the bare minimum for me for this game to feel complete...sigh...
 
Despite what some others have said about Capcom having plenty of time still to announce those things and about SF being able to find its audience regardless of things like story modes being included/promoted etc., both of which might be true, I have gut feeling you might be right about them banking on the FGC first and foremost actually.

The reason? The painfully low amount of stages that have been revealed so far in relation to the amount of characters, stages being the one thing most FGC players seem to care the least about compared to casual longtime fans like myself. To me this might hint that even less emphasis is been put on things that most casual SF fans care about, i.e. anything connected to world building, story telling and any other things that make the game feel more varied and content-filled apart from the characters themselves and the core fighting mechanics.

I know Capcom has said that such things would be more important this time round (including hints about weather effects and time of day changes to stages etc.), but going by the stages alone, I'm not convinced yet. In fact, at this point I count myself lucky if we'll get at least 8-10 stages...sigh...

It's true that pro players care less for a wide variety of stages than the characters themselves but I think it's fairly evident most fighting game players value characters over stages. Characters are where the pre-release hype comes from and what sells these games. Stages are a nice bonus.

The problem is that even if characters are relatively as difficult to create as they were in past games, stages are way more difficult to create now. Old stages were mostly static backgrounds with a few moving parts whereas now they're fully 3D and populated with a variety of background characters that animate. In SF a background character had about two frames of animation whereas the ones in V have several animations depending on what's happening in the fight.

So I think they came to the conclusion that most players would trade 2 stages for 1 extra character so they spent their development resources accordingly.
 
Quoted again because it could actually be true until Capcom proves us wrong.

After Tatsunoko vs Capcom, I thought Alex would claim his rightful place as one of the first three base characters next to Ryu and Chun-li in any new SF game, him being THE representative of III as well as a good base grappler character.

Instead, Alex almost seems to be downgraded to Mega Man tier instead nowadays by being teased in several games but otherwise ignored. The fact that they actually didn't bring him back in IV when there are 44 open spots on the roster would only make sense to me if they are either trying to make us forget about the events of III (apart from a couple of the characters that are less deeply tied to III's story), or (hopefully) if they considered him to be too important in story terms to be a late addition. In case of the latter, they really should add him to the starting roster of V though to re-establish his rightful place as the protagonist of the (in my mind) best sub-series of SF.



Despite what some others have said about Capcom having plenty of time still to announce those things and about SF being able to find its audience regardless of things like story modes being included/promoted etc., both of which might be true, I have gut feeling you might be right about them banking on the FGC first and foremost actually.

The reason? The painfully low amount of stages that have been revealed so far in relation to the amount of characters, with stages generally being the one thing most FGC players seem to care the least about compared to casual longtime fans like myself. To me this might hint that even less emphasis is been put on things that most casual SF fans care about, i.e. anything connected to world building, story telling and any other things that make the game feel more varied and content-filled apart from the characters themselves and the core fighting mechanics.

I know Capcom has said that such things would be more important this time round (including hints about weather effects and time of day changes to stages etc.), but going by the number of stages revealed so far alone, I'm not convinced yet. In fact, at this point I count myself lucky if we'll get at least 8-10 stages...which would be the bare minimum for me for this game to feel complete...sigh...

We're still at the point where only FGC people are paying attention to this game. As we get closer to release I'm sure they'll emphasize casual stuff.
 
I like how Mika and Beard Ryu created such threads on GAF and went on to be 10+ pages.
One can only imagine what Urien's reveal would entail *o*
 
Honestly I am still kinda surprised with the Roster size. This is still a $60 title , I mean as a competitive player it doesn't matter since we'll keep getting updates. And mastering even one character takes ages.

But from Casual standpoint , what exactly is supposed to be the appeal of the game? They havent detailed ANYTHING about story mode. Which can be the only thing that might entice casuals. SF4 had the whole nostalgia factor going for it.

This is a major title for Capcom , are they just banking entirely on the FGC?

The roster size is on par with, if not bigger than most first entries of fighting games
 
We're still at the point where only FGC people are paying attention to this game. As we get closer to release I'm sure they'll emphasize casual stuff.
Not only that. It's normal that they are focusing on showing chars now because betas and tweakings needed. On the other hand, they can throw at us new stages quite late without any effect on the game balance.
 
I know Capcom has said that such things would be more important this time round (including hints about weather effects and time of day changes to stages etc.), but going by the number of stages revealed so far alone, I'm not convinced yet. In fact, at this point I count myself lucky if we'll get at least 8-10 stages...which would be the bare minimum for me for this game to feel complete...sigh...

Yeah, I think we'll be lucky to get about 8 stages.

The problem is that even if characters are relatively as difficult to create as they were in past games, stages are way more difficult to create now. Old stages were mostly static backgrounds with a few moving parts whereas now they're fully 3D and populated with a variety of background characters that animate. In SF a background character had about two frames of animation whereas the ones in V have several animations depending on what's happening in the fight.

So I think they came to the conclusion that most players would trade 2 stages for 1 extra character so they spent their development resources accordingly.

Yeah, I think that is exactly why we don't see many stages in 3D fighters. There's much more work involved now in terms of design and testing (so as not to degrade performance).

All that being said, the stage select screen in the latest build looks very modular with very narrow vertical strips left and right of center with the preview above, so hopefully that's so they can add more over time.
 
While I think that Siliconera is probably right about Alex, Urien, and Karin being in the game, I don't think they'll all be in the initial roster. I think one of them will be in the initial roster (probably Urien, possibly Karin) and the other two will be amongst the first DLC.

So with one of those three in the initial roster and the three new characters, I think the remaining two are SF4 veterans. One of them is definitely Juri (I hope). The last one I'm less sure about. We'll see.
 
Should we expect a pre-order character? There could be the base roster of 16, pre orders/first print buyers also get Juri or something....

Obviously it's not ideal but more characters is generally a good thing
 
Should we expect a pre-order character? There could be the base roster of 16, pre orders/first print buyers also get Juri or something....

Obviously it's not ideal but more characters is generally a good thing

I would guess maybe credit towards a DLC character.
 
Eh it'd be a quick unlock either way; characters are unlockable free long as you keep playing the game.

Then again, maybe they'll price them so it'll take 500 double perfect wins worth of fight money to get one character.

I am very happy that you can do this, especially considering all that Beta fight money I accumulated, but I do feel that it doesn't make the most sense business-wise. People good at the game and play it a lot (therefore more likely to buy lots of characters) can get them for free while people who lose a lot or don't play it much (less likely to buy lots of characters) can't.
 
Should we expect a pre-order character? There could be the base roster of 16, pre orders/first print buyers also get Juri or something....

Obviously it's not ideal but more characters is generally a good thing

Extremely unlikely that they make a character pre-order exclusive. Their philosophy has pretty much been "If it affects gameplay, then you can earn it in-game". Pre-order characters would throw that out the window.

They might announce more pre-order costumes, however.
 
Extremely unlikely that they make a character pre-order exclusive. Their philosophy has pretty much been "If it affects gameplay, then you can earn it in-game". Pre-order characters would throw that out the window.

They might announce more pre-order costumes, however.
I didn't mean like only earnable through preorders, I meant like how Guity Gear Xrd handled Elphelt. If you bought in the first week or so you got her, after that she became regular DLC
 
I didn't mean like only earnable through preorders, I meant like how Guity Gear Xrd handled Elphelt. If you bought in the first week or so you got her, after that she became regular DLC

That's possible. But the counter-argument would be that the character was done and on the disk yet people who didn't pre-order would still have to pay for it which will piss a lot of people off.
 
I didn't mean like only earnable through preorders, I meant like how Guity Gear Xrd handled Elphelt. If you bought in the first week or so you got her, after that she became regular DLC

that would be cool. it looks like they already set up a pre-order incentive with the outfits, which have been popular, so they might not throw in a character though.
 
Eh it'd be a quick unlock either way; characters are unlockable free long as you keep playing the game.

But we don't know how many matches we have to win, or if it's based on just number of matches you have, or if offline matches or playing Arcade mode counts or not.
 
That's possible. But the counter-argument would be that the character was done and on the disk yet people who didn't pre-order would still have to pay for it which will piss a lot of people off.

I'm pretty sure you could download Elphelt even if you hadn't purchased the game. Correct me if I'm wrong though.
 
But we don't know how many matches we have to win, or if it's based on just number of matches you have, or if offline matches or playing Arcade mode counts or not.

And in the beta, the fight money you would get was next to nothing for losing. I know that could easily change, but it was literally tens of thousands for winning and single digits for losing.
 
Extremely unlikely that they make a character pre-order exclusive. Their philosophy has pretty much been "If it affects gameplay, then you can earn it in-game". Pre-order characters would throw that out the window.

They might announce more pre-order costumes, however.

I don't think these costumes will be "exclusive", just that you can get them for free exclusively by preordering them at a specific retailer. All of Capcom's fighters have done this.
 
One of my FGC buddies had some pretty interesting thoughts on the recent article from GameSpot (that EventHubs also posted, which he referenced).
"8 that you'd expect in a Street Fighter game" and people freaking out thinking it's people from SFII/IV is easily misinterpreted. So yeah, I shall throw a monkey wrench! As it's all in his wording.
8 that you expect, well, let's be honest, out of the 3 remaining returning characters, we ALL do expect Alex and the majority of us (especially the Japanese fanbase and pro players) are expecting Karin.
The [EventHubs] headline kinda sensationalized the hell out of what he said versus how they interpreted it.
Urien on the other hand would be part of the "4 you haven't seen in a while" because we haven't seen him at all IN A WHILE. At least Alex got the TvC appearance(s) and the mentions in SFxT and USFIV.
I mean, we'll see what happens, but I think eventhubs did a shitty job with their journalism there. lol
They could be referring to Alex and Urien as "classic" fighters.
And going by that logic, R Mika would fall under classic too. They'd clearly fall under the label of not appearing for a while, too.
HOWEVER..."not appearing for a while...but greatly reworked" like Charlie, Birdie, and R. Mika have been makes more sense for Karin to get THAT treatment and be considered and part of that section.
While Alex and Urien would be characters you expect/"classic fighters".
 
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