Fortinbras
Member
Excellent performance, as always.
Unwavering adherence to their 1080p/60fps policy, rock solid framerate and zero tearing, all that along with graphical improvements from FM5, impressive.
Can't quite figure out why the race intro's are 30fps?, streaming data reasons?
Unwavering adherence to their 1080p/60fps policy, rock solid framerate and zero tearing, all that along with graphical improvements from FM5, impressive.
Can't quite figure out why the race intro's are 30fps?, streaming data reasons?
Would streaming data reduce performance of a game?
I tend to think it's more like the gran turismo situation, they may be using higher quality shaders during intros, much like how GT5+ used 30fps for replays.
Can't watch video, but is there any AA in this one?
Forza 5 looked pretty bad in that regard.
There can't be, it never moves from 60fps.Is there tearing at 0:57 on the left indycar?
Is there tearing at 0:57 on the left indycar?
Compression artifact.Yeah, I see that too.![]()
Compression artifact.
It runs at 60fps, with a 16.6ms frame time constantly. Technically, it can't tear.Its not. Watch their video from 0:57 at 0.25x speed.
Yeah, I see that too.
Edit: Updated with a better image.
Yes.Is there tearing at 0:57 on the left indycar?
Still not very effective but it looks a bit better.Can't watch video, but is there any AA in this one?
Forza 5 looked pretty bad in that regard.
Could you point out exactly where on the indy car it takes place. I watched the video at .25 speed over and over and don't see it.
Look at the left side of the spoiler.
Look at the left side of the spoiler.
Easier to spot it on the right rear wheel. The rim is split into 2
On topic... The game doesn't look... good? I mean nice that it's 60 fps but shit the IQ is horrible.
The rear wheel is where it is most apparent.
Easier to spot it on the right rear wheel. The rim is split into 2
Look at the left side of the spoiler.
Have people forgot that tearing only occurs when frame timing messes up?Yes.
On topic... The game doesn't look... good? I mean nice that it's 60 fps but shit the IQ is horrible.
This is what we count as "horrible" IQ these days?, damn....
Yeah, I see that too.![]()
Edit: Updated with a better image.
Runs great but looks kind of bad. I wonder if this is the graphical ceiling for Forza this gen.
It's odd that there's no strobing light reflection on the cars passing through the tunnel.
Are they rendering a simplified car model mirrored and blurred for car reflections? It doesn't make sense that they'd be individually rendered (or not based on distance?) otherwise.
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The lod is very agressive
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The player's car and barrier on the right aren't changing position much (relative to the camera) frame to frame so tearing isn't very visible in those areas, especially with blurry YouTube quality.How can a screen tear not be across the entire screen? Appears to affect only the Indy car and the drive line and nothing else.
Welcome to consoles @ 60hz. I am pretty sure a game with modern graphics on consoles @60hz will always have an agressive LOD.
Not too bad (detail popping) except when travelling very fast by helicopter or to a lesser degree D-Walker.Not that they are comparable, but how aggressive is the LOD in the console versions of MGSV? I haven't opened my copy yet, but it'd be interesting to know how well they've gotten around it.
The new Ford GT sounds a lot better IRL. Sucks how so few driving games get the sounds right.
On topic... The game doesn't look... good? I mean nice that it's 60 fps but shit the IQ is horrible.
Devil Car
The lod is very agressive
![]()
The new Ford GT sounds a lot better IRL. Sucks how so few driving games get the sounds right.
On topic... The game doesn't look... good? I mean nice that it's 60 fps but shit the IQ is horrible.
Devil Car
I could be wrong, but from what I can tell there is more visual polish in the intros. It was actually a little jarring going from the intro into gameplay on the first track. The intro seemed to have much better AA, and better effects. I can't quite put my thumb on what was different, but it definitely looked better to me.Unwavering adherence to their 1080p/60fps policy, rock solid framerate and zero tearing, all that along with graphical improvements from FM5, impressive.
Can't quite figure out why the race intro's are 30fps?, streaming data reasons?
The lod is very agressive
![]()
Can't watch video, but is there any AA in this one?
Forza 5 looked pretty bad in that regard.