SPOILER: Spoiler Metal Gear Solid V (TPS) Spoiler Thread (Contains Spoilers, Thanos).

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Finished it, just a few loose ends to mop up. Hello spoiler thread! It's been fucking shit having you taunting me for the past weeks. Just there, winking, beckoning me to click but I resisted!

I for one, found the ultimate conclusion of MGS to be pretty satisfying, mainly because I'm one of the few fans who is completely able to fully embrace the insanity of the series; even if that makes me into some kind of simple-minded, super apologist Kojima-disciple, I know a good gaming time and this was certainly fucking it. Series has been nuts ever since the fourth-wall-breaking gas mask psychic, to be honest, and nothing in subsequent games hurt or betrayed that, IMO. This and Arkham Knight prove that there's still a place for 'videogame plots', and not everything can or should be The Last of Us.

The Truth Record tapes in particular, filled some vital gaps and I was really glad to hear from Zero, especially being so well-acted. I really liked the twist, it completely answered the slight feeling of 'wrongness' I've had about Big Boss for this entire game, from his minimal dialogue to his head-shrapnel and robo-arm, to the fact that it clearly wasn't going to make BB go completely down the dark path we thought he was going to in order to bring it full circle. Plus it's fully Kojima-esque to make the player question their role in the story in the relation to their avatar, just like with Raiden. I must say though that I almost started to guess the twist when the Eli's DNA test results came back.

It also answered so many smaller mysteries that have been driving me nuts for literal years, such the Keifer-voiced medic in GZ who clearly dove in front of Snake when the explosion happened, to one of the first trailers for TPP where Miller lying next to Boss says "what about him?" and the camera pans back a little (come to think of it, that's the biggest giveaway right there because of where that thought-trail leads you), and also, to just who the devil Ishmael was. It was good to see all those little worries being resolved.

As a lore buff I saw plot holes being plugged left and right in this game, from Huey not being aware of Dr Clarke's gender which was famously retconned, and now seems like not something anyone knew for absolute certain which could extend to Naomi, to Strangelove using what she'd learnt from building the Mammal Pod to create a similar AI with Zero's will, to Miller being resentful at BB for leaving him and his unit, resentful enough to be a backer of Solid Snake later in life with Ocelot saying he'll stick by Liquid when the time comes for the 'clone wars', to even something as small as Ocelot being 'no stranger to self-hypnosis'.

So yeah, mainly smiles all round over here, that said, there are some gripes:

- Mission 51 being cut. Really hurt the story to have no resolution to Eli/Mantis, although at least we get to watch a version of it, I guess. This was needed and there was a distinct lack of second final boss which felt weird.

- The series has been sorely missing FOXHOUND/Cobra-style zany boss fights. Quiet and Sahelanthropus were great but the Skulls fell way short as a substitute.

- Quiet's objectification, most likely not even a dialogue in Japan, but it's a real hot button over here at least in online communities. Western devs have started to listen to gender issues in gaming, maybe it's way too much to ask that Japanese games will consider it too? There is certainly an argument for 'why should they?' but goddamn the scene in the rain was awful.

- FOB stuff really bothered me in the end, I don't want a game where server issues cause some dude to steal my shit and I can't even do anything. If fixed, it could be good, but with this and the whole microtransactions thing earned a wide-ass berth from me. First thing I do booting the game up, is decline Konami's terms. Try it, it feels good. Say 'fuck you, Konami' when you do it.

- A few characters notable by their absence, or inaction. Frank Jaeger is the big one. Eva, no-where to be seen, I was hoping for a surprise appearance from her. Ocelot only there to convey the entire plot. Several major characters relegated to tapes.

- Parasites are the new nanomachines. Everything was parasites. MGS stole Resident Evil's bit! I don't mind that much really, but damn that Code-Talker sure does love talking about copulation.



I could probably ramble on with more points, but yeah, overall a thumbs-up. MGS ends as it should, in a very MGS way.
 
What the fuck...

There's still new story to be revealed right? The end of act 1 made it look like a lot of new shit happens in act 2. I haven't massacred my own mother base yet.

You basically have to complete missions and side-ops to unlock the rest of the story beats. There's no real coherent thread throughout the rest of the game. You're basically just unlocking the last few cutscenes.
 
WHAT THE HELL??!?!?! WHY WOULD THEY CUT THIS?

konami probably wanted the game out asap or stopped development of it before promised when the Kojima fallout happened.

What the fuck...

There's still new story to be revealed right? The end of act 1 made it look like a lot of new shit happens in act 2. I haven't massacred my own mother base yet.

Yeah there's new stories, instead of doing the repeat missions you can just do side ops instead.
 
What the fuck...

There's still new story to be revealed right? The end of act 1 made it look like a lot of new shit happens in act 2. I haven't massacred my own mother base yet.

It it helps, think of Chapter 2 like an epilouge or "post-game" similar to other games like Dragon's Dogma.

Yes there's still new story but most of it is disjointed/"episodic." Just keep doing side ops and it'll unlock all the way to 46.
 
Wow so Venom is the real BB? If that was apart of the tape FTMWSTW I mean.

What? How did you get that out of that audio?

It's just either Venom or Big Boss talking in generic platitudes about their mercenary life. He makes note of how the world won't need people like them in the future; a reference to Liquid's ramblings at the end of MGS1. It is the same amateurish future fortune telling bs just like that one Ocelot conversation: The time of the sons will arrive soon. They will battle each other.
 
It it helps, think of Chapter 2 like an epilouge or "post-game" similar to other games like Dragon's Dogma.

Yes there's still new story but most of it is disjointed/"episodic." Just keep doing side ops and it'll unlock all the way to 46.

Wow. I'm literally furious. This game is straight up incomplete story-wise.
 
It's also hilarious how Venom convinces Miller to let Quiet live. He's satisfied with throwing her in a jail cell. Really? Did nobody just see her slip out of handcuffs and vanish?

Venom probably wasn't as numb to emotions as Big Boss and just wanted to tap that.
 
It's also hilarious how Venom convinces Miller to let Quiet live. He's satisfied with throwing her in a jail cell. Really? Did nobody just see her slip out of handcuffs and vanish?

I like how they talk about upping security on her cell and every time I go there, there is maybe one guy standing at the top of the stairs and nobody actually even watching her.
 
I'm pretty disappointed with the ending. I also am pissed that Quiet is gone without warning. I still have missions I wanted to do with her!
 
One guy on a forum I went to pre-MGS4 got shit on because he had the gall to suggest that Sigint was the DARPA Chief.

Shit, I gave people grief for thinking that the Medic was Venom Snake because he had Kiefer's voice and look what happened there. Sigint as the DARPA Chief seems obvious due to Snake Eater's credits referencing him as joining ARPA but I could see people giving someone shit for thinking that two of the few black characters are the same person.

Expect the unexpected dumb theory when it comes to Kojima.
 
Quiet is Medic's younger sister who was kidnapped by the KGB at a young age, he saves her because in his heart, he knows it's her. Duh.

think they mentioned in that LE Blu Ray that they live together in death after 1995 like The Sorrow and The Boss or something.
 
I said this earlier, but do we think the reason that Volgin stopped his rampage and didn't kill V was because he realized it wasn't the real Big Boss? That's what I interpreted the stare as.

Volgin was far more boss than Skull Face in 3 and 5. Physically more intimidating than most other series antagonists too. Raiden seems to get most of those.
 
I said this earlier, but do we think the reason that Volgin stopped his rampage and didn't kill V was because he realized it wasn't the real Big Boss? That's what I interpreted the stare as.

Volgin was far more boss than Skull Face in 3 and 5. Physically more intimidating than most antagonists too.

I don't see why he would realize. He did seem to notice Big Boss' eyes in Snake Eater. Maybe he could tell the difference, if there is one.

I just took it that, detached from Mantis, he didn't have enough strength to do anything outside of be angry for a few seconds then die.
 
I said this earlier, but do we think the reason that Volgin stopped his rampage and didn't kill V was because he realized it wasn't the real Big Boss? That's what I interpreted the stare as.

Volgin was far more boss than Skull Face in 3 and 5. Physically more intimidating than most other series antagonists too. Raiden seems to get most of those.

He was aesthetically one of the most badass characters (great sound design) but his fight doesn't amount to much. A little lame since he is built up early as a nemesis.
 
I thought Skull Face didn't feel pain. He sure looked like he did before he died.
 
I thought TLOU's plot was uninteresting. It was the way it was told that was done well.
Of course. It is a typical zombie apocalypse plot, humans are mostly terrible, blah blah blah. It's executed fantastically.

There's a version of MGSV doing a body double story that could be unanimously well received. As it is, the delivery of it is just mostly bad.
 
I could probably ramble on with more points, but yeah, overall a thumbs-up. MGS ends as it should, in a very MGS way.

Couldn't disagree more. A simplistic (and obvious) 11th hour M. Night level twist following hours of badly paced cut scenes and a budget constrained cutting room floor ending is the least MGS way the game could have went.

I'm a goddamn huge Metal Gear Fan and MGS2 is my favorite in the series but this isn't anywhere near that. This seems like amateur hour considering it's Kojima and I pity people trying to cover up how slapdash this whole thing is with the "its meta...probably" or "Kojima so crazy" narrative.
 
One guy on a forum I went to pre-MGS4 got shit on because he had the gall to suggest that Sigint was the DARPA Chief.

When we first learned that Phantom Pain trailer was MGS V, I got shit for saying the man on fire is Volgin.

Also, I had my doubts from the moment you had to create an avatar in awakening chapter about V not being Big Boss.

Well, heck, Kojima sure wanted to tell us ahead of time, some of the trailers sure pointed that way.

I was just hoping there was some other explanation.

But by the time the dna test and Paz's stuff was done.. well yeah, I wasn't surprised when I went through episode 46.

The truth tapes though were interesting.
 
So this is how it ends. Not with a bang, but a whimper.

Now that everyone has basically finished the game and we all see the review scores, I think it's safe to say that this game is going to be absolutely annihilated by popular reception for the amount of praise it got in reviews and the insane number of 10/10's

The story. I mean, simply a good third of the main stories could have been trimmed into the side ops, so many of the missions never actually had anything to do with the story, and it feels like most of the story was back logged, the first half of the game simply had little story.

Skullface's story ended alright, nothing amazing but I felt it was serviceable enough. Once we hit Chapter Two it became instantly apparent that this game ran out of money. For so much content, once C2 starts it becomes instant grind with five or so new missions to play, and then you grind more to get the actual ending where you find out that everything you knew about Big Boss was basically a ruse.

Speaking of that, one thing that doesn't make sense with that reveal is the fact Miller told Phantom that Eli wasn't his kid. If their job was to keep the illusion (for the time being) why wouldn't they have just told him "Yea the little brat is your clone, that's why he hates you"?

Not only that, but it's pretty funny that they actually explained in the timeline that Solid Snake kills the Phantom Boss in MG1, pretty much shitting over the entire lore and history of the series in one big swoop.

I really, really want to get the whole story with this games development. They ran out of money, but I have to ask why the hell they made the first half of the game so long to the point where they were forced to basically scrap the second half with all the actual plot threads being tied up.
 
Minor confusion at the ending: that the tape has Operation Intrude on one side, should we take it that Venom is only made aware of his situation around the time of MG1? (I'm probably looking too much into it because of the MSX)
And what does Venom coming back to the mirror he's covered in blood with a bigger horn mean?
 
So this is how it ends. Not with a bang, but a whimper.

Now that everyone has basically finished the game and we all see the review scores, I think it's safe to say that this game is going to be absolutely annihilated by popular reception for the amount of praise it got in reviews and the insane number of 10/10's

The story. I mean, simply a good third of the main stories could have been trimmed into the side ops, so many of the missions never actually had anything to do with the story, and it feels like most of the story was back logged, the first half of the game simply had little story.

Skullface's story ended alright, nothing amazing but I felt it was serviceable enough. Once we hit Chapter Two it became instantly apparent that this game ran out of money. For so much content, once C2 starts it becomes instant grind with five or so new missions to play, and then you grind more to get the actual ending where you find out that everything you knew about Big Boss was basically a ruse.

Speaking of that, one thing that doesn't make sense with that reveal is the fact Miller told Phantom that Eli wasn't his kid. If their job was to keep the illusion (for the time being) why wouldn't they have just told him "Yea the little brat is your clone, that's why he hates you"?

Not only that, but it's pretty funny that they actually explained in the timeline that Solid Snake kills the Phantom Boss in MG1, pretty much shitting over the entire lore and history of the series in one big swoop.

I really, really want to get the whole story with this games development. They ran out of money, but I have to ask why the hell they made the first half of the game so long to the point where they were forced to basically scrap the second half with all the actual plot threads being tied up.
I remember reading a MGS2 review in EGM that said that.

Been hearing that for over a decade it feels like, haha.
 
Minor confusion at the ending: that the tape has Operation Intrude on one side, should we take it that Venom is only made aware of his situation around the time of MG1? (I'm probably looking too much into it because of the MSX)
And what does Venom coming back to the mirror he's covered in blood with a bigger horn mean?

But he's become a demon.
 
Now that everyone has basically finished the game and we all see the review scores, I think it's safe to say that this game is going to be absolutely annihilated by popular reception for the amount of praise it got in reviews and the insane number of 10/10's

I think reception will remain positive. Many players don't actually finish videogames statistically, especially not ones that can be 30+ hours like MGSV. The ones that do are then separated into:

- Not caring about the story one way or the other.
- Caring about the story and liking it.
- Caring about the story and not liking it but liking the gameplay.
- Caring about the story and not liking anything about the game.
 
Minor confusion at the ending: that the tape has Operation Intrude on one side, should we take it that Venom is only made aware of his situation around the time of MG1? (I'm probably looking too much into it because of the MSX)
And what does Venom coming back to the mirror he's covered in blood with a bigger horn mean?

Yes.

At the start of the game they had that same scene stating it was taking place in Outer Heaven.

Basically Big Boss sent a tape over to Phantom going, "Hey thanks for being me lol" all while sending Solid Snake over to kill him in MG1.

Big Boss is a jerk basically
 
Not only that, but it's pretty funny that they actually explained in the timeline that Solid Snake kills the Phantom Boss in MG1, pretty much shitting over the entire lore and history of the series in one big swoop.

Even Metal Gear 2 invalidated Metal Gear with Big Boss being alive again suddenly, plus Big Boss telling SS about his heritage there, and not Outer Heaven. It's really not such a big hit to canon, because there's very very little plot in Metal Gear 1.
 
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