I tend to save my outrage for things actually deserving of outrage.
To each their own. Outrage is probably a strong word for what I feel. 'Severe disapointment' fits better.
I tend to save my outrage for things actually deserving of outrage.
I kinda started playing with my avatar after I saw the end, didn't feel right to play as Big Boss anymore.
This is my first MGS game. I am not oturaged. I think it this you harder when you are a fan of the series and used to more and better story. The game was entertaining enough and I was able to shrug the weak stories and characters off. I think a lot of players are like me and only now entered the game because of the amazing marketing and gameplay. That's why there's no outrage.If some people weren't fanboys of Kojima who are blind to his many faults then there would be more people outraged.
i think it's dumb to say the people who aren't outraged are fanboysIf some people weren't fanboys of Kojima who are blind to his many faults then there would be more people outraged.
Also this
MGS III, sorry MGS2 was even originally set in Iran, until geopolitical developments at the time rendered the idea "tasteless".What the fuck is wrong with you? they cut stuff from MGS2 to respect 9/11.
Medics are the best ! #RepresentAs someone brilliantly phrased it in this thread, we bought the game expecting a demon Big Boss but ended up being told the story of his pretty damn kind Medic.
i think it's dumb to say the people who aren't outraged are fanboys
i stopped believing in godjima with mgs3 and totally gave up on the series after 4, and i'm not even remotely mad about V. there are plenty of hardcore mgs fans in this very thread who were very mad about V.
This is my first MGS game. I am not oturaged. I think it this you harder when you are a fan of the series and used to more and better story. The game was entertaining enough and I was able to shrug the weak stories and characters off. I think a lot of players are like me and only now entered the game because of the amazing marketing and gameplay. That's why there's no outrage.
Yeah, I really think they finished the Fox Engine and then the gameplay elements and then started to produce the story from the beginning and while at work Konami stormed in and told them to wrap it up. And so they did. The game side is amazing. If only they would've had more time and money.MGSV just doesn't feel complete or finished at all. I looked forward to it forever and now I've played through the whole game and honestly? It kind of feels like I never really played it, it just feels like there was nothing of significance there, the story just kind of came and went and that was it. I feel like I still have two thirds of the game left to play but theres nothing left.
I am sorry, but no. The story in MGSV is weak. It had a few great scenes and moments, but the story overall was weak. The problem is that Skullface really is an uninteresting villain with an uninteresting plan. I think he would be fine for a Disc 1 villain.It's not that the story is weak, people should be outraged because you're not big boss (john) in this game. It's the raiden twist but even worse. At least you know you're raiden while you're raiden. Big Boss is a character a lot of people have a fondness for, and to give a player an experience with him and then take it away after the fact is massive.
So the thing is, I get why he's silent now. Every time Kiefer appears as the actual Big Boss, he talks quite a bit. He actually seems like the real Big Boss. So I guess I'll give credit to Kojima for that, but I couldn't help but think, "wow, I wish I was playing as that big boss, because he seems way more fun to play as."
though i suppose that's kind of the point
big boss is shady as fuck for letting the medic unknowingly take his place during an immensely dangerous time in his life.
MGS III, sorry MGS2 was even originally set in Iran, until geopolitical developments at the time rendered the idea "tasteless".
Also that robbed us of showing Arsenal Gear crashing into Manhattan and the epilogue coverage of the incident.
Yeah, I really think they finished the Fox Engine and then the gameplay elements and then started to produce the story from the beginning and while at work Konami stormed in and told them to wrap it up. And so they did. The game side is amazing. If only they would've had more time and money.I am sorry, but no. The story in MGSV is weak. It had a few great scenes and moments, but the story overall was weak. The problem is that Skullface really is an uninteresting villain with an uninteresting plan. I think he would be fine for a Disc 1 villain.
so...what was the real big boss doing the whole time venom snake was running around in TPP?
just building up outer heaven on his own?
Yeah, I really think they finished the Fox Engine and then the gameplay elements and then started to produce the story from the beginning and while at work Konami stormed in and told them to wrap it up. And so they did. The game side is amazing. If only they would've had more time and money.I am sorry, but no. The story in MGSV is weak. It had a few great scenes and moments, but the story overall was weak. The problem is that Skullface really is an uninteresting villain with an uninteresting plan. I think he would be fine for a Disc 1 villain.
Wasn't it rumored somewhere that America was one of the playable locations in the game? I remember weeks before release clicking on a spoiler somewhere which revealed 3 locations. It may have even been more than 3. So maybe it was part of the cut content. Episode 51 led to some chapter that had an US angle.
MGSV just doesn't feel complete or finished at all. I looked forward to it forever and now I've played through the whole game and honestly? It kind of feels like I never really played it, it just feels like there was nothing of significance there, the story just kind of came and went and that was it. I feel like I still have two thirds of the game left to play but theres nothing left.
Yeah, I really think they finished the Fox Engine and then the gameplay elements and then started to produce the story from the beginning and while at work Konami stormed in and told them to wrap it up. And so they did. The game side is amazing. If only they would've had more time and money
We had the 2013 trailer where BB and Kaz were going to build an army and do evil shit just to get revenge on Cipher. Then we get Ground Zeroes with this incredibly dark tone where women and children are tortured and killed and motherbase is destroyed which sets us up for a great reason to get revenge on Cipher.
Finally TPP comes out and the story just flatlines after the intro. I can't believe how shitty the story is. I can forgive awkward dialogue or cutscenes but man... I don't think I can write anymore I'm getting too worked up.
Are the Cobras in this game actually explained by parasites? Anyone know which tape?
For all this talk of Kojima taking MGS4's criticism to heart, he sure didn't learn his lesson about nanomachines.
Not everything has to have a scientific explanation. Characters like Mantis and The Sorrow have already established that the supernatural exists in this universe.
We had the 2013 trailer where BB and Kaz were going to build an army and do evil shit just to get revenge on Cipher. Then we get Ground Zeroes with this incredibly dark tone where women and children are tortured and killed and motherbase is destroyed which sets us up for a great reason to get revenge on Cipher.
Finally TPP comes out and the story just flatlines after the intro. I can't believe how shitty the story is. I can forgive awkward dialogue or cutscenes but man... I don't think I can write anymore I'm getting too worked up.
Bangin' EVA and smoking cigars.just building up outer heaven on his own?
Or this. Or sex roleplay with EVA as The Boss.masturbating to pictures of the boss and crying
I think the whole genocidal weapon that targets specific language is a pretty awesome concept for a horrible weapon. It is far more effective for wiping out an ethnicity / religion than DNA based weapons. If you wanted to eliminate Jews or Muslims who are very diverse ethnically you'd just have to aim for Hebrew or Arabic for example.Actually, on the list of interesting plans, I'd put Skullface's pretty up there.
Kojima spent five years making "MGS: VR Missions".
so...what was the real big boss doing the whole time venom snake was running around in TPP?
just building up outer heaven on his own?
The ending just seems like Kojima realized Big Boss was lame in this game, so he had to explain away Big Boss being lame. And put in the actual Big Boss being pretty cool very briefly.
I get what Kojima did. Breaking taboos. Something that can only be done in videogames. He did the one thing nobody expected.
He intentionally made a disappointing story. He wanted us to feel how Snake felt when The Boss betrayed him. We are Snake. Kojima is The Boss. He promised us the greatest MGS game yet. And he betrayed us.
I guess you could say he made us suffer from... Phantom Pain.
This man is a genius.
The ending just seems like Kojima realized Big Boss was lame in this game, so he had to explain away Big Boss being lame. And put in the actual Big Boss being pretty cool very briefly.
It feels like an idea that came after they decided to tell a Big Boss story.
"Oh, I can't really make him a demon" even though Venom Snake is the most heroic Big Boss has ever been (it isn't his mission and he isn't doing it for payment/facilities, it's straight up "I'm taking you down and stopping your evil plan, Skully").
I get what Kojima did. Breaking taboos. Something that can only be done in videogames. He did the one thing nobody expected.
He intentionally made a disappointing story. He wanted us to feel how Snake felt when The Boss betrayed him. We are Snake. Kojima is The Boss. He promised us the greatest MGS game yet. And he betrayed us.
I guess you could say he made us suffer from... Phantom Pain.
This man is a genius.
Nah, the entire game is filled with heavy foreshadowing that you aren't actually playing as Big Boss. Not to mention the hints go back to even Ground Zeroes.
Great character development, right?
Wakes up, escapes hospital, smokes a cigare, rides off into the sunrise on a motorcycle.
A true demon.
"The Missing Link that Completes the Saga"
Nah, the entire game is filled with heavy foreshadowing that you aren't actually playing as Big Boss. Not to mention the hints go back to even Ground Zeroes.
It feels like an idea that came after they decided to tell a Big Boss story.
"Oh, I can't really make him a demon" even though Venom Snake is the most heroic Big Boss has ever been (it isn't his mission and he isn't doing it for payment/facilities, it's straight up "I'm taking you down and stopping your evil plan, Skully").
I mean I know it wasn't actually that way, it just sucks to play as this depressed lame-o who's sad about pretending to be big boss. That's what it is, right? When does he discover that he's not big boss? when, chronologically does the mirror scene takes place?
It isn't.
There's nothing core to the plot that suggests you aren't Big Boss. All there is are cutscenes, dialogue and other events that are tangential to the core story.
If this had been the story of a man struggling with his own identity I'd be inclined to agree with you. But this is a fairly standard Big Boss story with 4-5 references that he might not be Big Boss hidden amongst evidence to the contrary.
Great character development, right?
Wakes up, escapes hospital, smokes a cigare, rides off into the sunrise on a motorcycle.
A true demon.
"The Missing Link that Completes the Saga"
I actually haven't gotten to the end yet, but I'm pretty sure he doesn't know the whole game that he's fake.
It's on your birthday and you need max bond with Quiet.Anyone seen this cutscene in the game?
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Anyone seen this cutscene in the game?
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It's on your birthday and you need max bon with Quiet.
lol like we have any authority on whether or not he should keep making gamesI'm just to the point where I think it's for the best Kojima goes and does something else with his life.
Anyone seen this cutscene in the game?
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