Fallout 4 - Reviews thread

Think it's a site that doesn't have the "scale" system that metacritic uses to give big sites like ign and gamespot an bigger impact on the overall metacritic score.

Basically a true average score rather than a missleading "average" that metacritic uses.

Had no idea MC did that. Makes sense though. Should Joe Blow's game site have as much weight as IGN or Gamespot?
 
Here is the problem for people who:

Love technically impressive games
Love Fallout

Because Bethesda releases their Elder Scrolls games first, then ports Fallout to a 4+ year old engine. If that cycle continues, we will never see a technically impressive Fallout game because it will always be using old technology.
 
Apologies, I've lost track...which particular case are you referring to?

You said that the two studios are different sometimes so they bring different things to the table but that doesn't mean one is worse than the other. I think in the case of Fallout 3 vs NV, NV is much much better
 
I wouldn't mind the technical problems if the writing and character building was on point. it seems worse than fallout 3 though. They should just give the franchise to Obsidian
 
Here is the problem for people who:

Love technically impressive games
Love Fallout

Because Bethesda releases their Elder Scrolls games first, then ports Fallout to a 4+ year old engine. If that cycle continues, we will never see a technically impressive Fallout game because it will always be using old technology.

I mean it's not like Skyrim was technically impressive, it was still just an improved version of Gamebyro engine running on even at that point old hardware.

The last technically impressive Bethesda game was Oblivion.
 
So basically, par for the course for Bethesda?

In a way, they are one of a kind. Very few (if any) allow for the level of freedom their games have.

The way I see it, they are starting to show their age and other developers have shown they are able to make worlds just as rich and with virtually the same freedom and at the same time also have a great looking game with good writing and acting (TW3 is the prime example).

At this point Bethesda gonna Bethesda, and anyone buying their games already knows what they're getting into. My guess is that some of these reviewers are getting tired of the formula and that reflects on the score.

IMO they need a new engine and direction bad. One has to wonder what the price for having a tipped bottle remain there forever is....
 
Here is the problem for people who:

Love technically impressive games
Love Fallout

Because Bethesda releases their Elder Scrolls games first, then ports Fallout to a 4+ year old engine. If that cycle continues, we will never see a technically impressive Fallout game because it will always be using old technology.

Isn't this the opposite? This is their first game in the actual "nextgen" generation, the next one will be very similar graphically, if it releases on the same console cycle.
 
Isn't this the opposite? This is their first game in the actual "nextgen" generation, the next one will be very similar graphically, if it releases on the same console cycle.

Unless I'm mistaken it's the same engine as Skyrim only with slight improvements to lighting and maybe character animation. Bethesda tends to use Elder Scrolls as their showcase for brand new versions of engines.
 
You said that the two studios are different sometimes so they bring different things to the table but that doesn't mean one is worse than the other. I think in the case of Fallout 3 vs NV, NV is much much better

I like a lot of the additions Obsidian made to NV, but as a game I much preferred 3 (I say that having put well over a thousand hours into the two games). To each their own. My main point was the fact that 4 does not include things that NV did have does not mean it should be viewed as a step back for the series. It also includes plenty of advances to the series too.

Anyway, I'll reserve judgement on 4 until I play it...was hoping that would be tonight but unfortunately no parcel arrived today.
 
Skyrim got decent reviews on PS3 actually. Most reviewers didn't mention the game was totally fucked.

I think the reason people are getting on Bethesda's case is that buggy games are their hallmark and little has changed since last time around.

This time around it seems plenty of reviewers are noting the technical flaws though. And in spite of that and other things like it maybe not being the biggest innovation of a series ever, the game is still coming out to great reviews and scores. Something that people seem incapable of grasping the logic behind.

So honestly, it just get tiring reading the same posts about how much bethesda and their games such, how they get a free pass, how they're buggy unplayable messes etc.
 
This time around it seems plenty of reviewers are noting the technical flaws though. And in spite of that and other things like it maybe not being the biggest innovation of a series ever, the game is still coming out to great reviews and scores. Something that people seem incapable of grasping the logic behind.

So honestly, it just get tiring reading the same posts about how much bethesda and their games such, how they get a free pass, how they're buggy unplayable messes etc.
Thank you.
 
Just a question,

Is there a need to be a cunt?

I mean really, who does this help.

This is someone who obviously sits on the side of the opinion that technical issues are always issues, and gameplay, as good as it can be, still doesn't hide or cover up that they exists and are things that could have been rectified.

He holds hope that maybe, there are reviewers out there who agree with this sentiment, to which he finds few if any, and expresses wonder for why there aren't more.

Because when the honeymoon period wears off and people start playing the game, more and more people are going to bring up these technical issues. It's not like they're non-existant. They ruin the game for a fair amount of people, and fixing them hurts no one. Why they have to exist in the first place and why no one really takes Bethesda to task for it is a valid question.

Thank you. I held back responding out of a reactionary emotion. You expressed what I wanted to, in a more eloquent manner.

I have been gaming for over 30 years, and I seen a myriad of games that were fun as fuck, classics even, be docked in their scores due to that, since it is still a part of the game. The trend to do so seemed to stop the last several years to select franchises.

Skyrim got decent reviews on PS3 actually. Most reviewers didn't mention the game was totally fucked.

I think the reason people are getting on Bethesda's case is that buggy games are their hallmark and little has changed since last time around.

Precisely. Such a disservice to people who owned a PS3... and now an XBox One with it's similar 0fps issues. If the score reflected this shit, people would be inclined to actually read why. You see above a 9, chances are you impulsively buy more often than not.

I had a laugh at this bit in the Eurogamer review:

"And yet I can't bring myself to slam the game too hard. For every minute spent cursing the inconvenience of some random glitch, there are 30 more where I'm completely, wilfully lost in the desolate ruins of Boston,"

So more than one occurence of glitching PER HOUR is okay.

Good job, everybody involved.

SMH

They do kind of get a free pass though, or at least their games review higher than what some random nobody developer/publisher from out of nowhere would get. Part of it is hype, and part of it is "Oh, bugs are expected", which seem to get a pass towards the final score, even if the reviewer is annoyed by the bugs.

That's not to say their games don't turn out great overall, but they do get expections.

If the score doesn't reflect the bugs that are frequent and apparent Bethesda is getting a pass. You can't just complain about a game not working then just give it a 10/10 because it was amazing in the moments it actually worked.

.
 
Like 'literally' and 'feudalism', promiscuous use of this word is rendering it meaningless.

Sorry, I'll remake my post.

This thread is like paradise for someone who posts outrageous things so that others will be compelled to respond as if the thing that that the person said was something they actually believed.

Is that better? Wouldn't want anyone to be confused.
 
I had a laugh at this bit in the Eurogamer review:

"And yet I can't bring myself to slam the game too hard. For every minute spent cursing the inconvenience of some random glitch, there are 30 more where I'm completely, wilfully lost in the desolate ruins of Boston,"

So more than one occurence of glitching PER HOUR is okay.

Good job, everybody involved.
 
This time around it seems plenty of reviewers are noting the technical flaws though. And in spite of that and other things like it maybe not being the biggest innovation of a series ever, the game is still coming out to great reviews and scores. Something that people seem incapable of grasping the logic behind.

So honestly, it just get tiring reading the same posts about how much bethesda and their games such, how they get a free pass, how they're buggy unplayable messes etc.

They do kind of get a free pass though, or at least their games review higher than what some random nobody developer/publisher from out of nowhere would get. Part of it is hype, and part of it is "Oh, bugs are expected", which seem to get a pass towards the final score, even if the reviewer is annoyed by the bugs.

That's not to say their games don't turn out great overall, but they do get expections.
 
Maybe because they fucking don't matter to most people unless they are truly and frequently game breaking (Skyrim Ps3, looking at you).

Ya, I was annoyed at Fallout 3's bugs, but I was too enchanted with the game and its world to care that it crashed once or twice during my playthrough.

GAF is sometimes this alternate reality where people say they do things like stop playing Witcher 3, the best big budget RPG in years, because the framerate in a couple areas drops to 20. While that is shitty and annoying, it doesn't stop the vast majority of people from playing or thinking highly of the game. They say "ugh this part is shitty" and then move on to continue to be stunned by its world and story.

Games aren't fucking disqualified and reviewers aren't "shills" just because a game doesn't meet technical perfection. To the extent it actually distracts from or breaks the experience, the game should be marked down. But outside of that, few actually care.

Hear, hear! The attitude you describe is really common here and, I'm not saying people are wrong for being so technical/critical, but for me thinking like that really ruins my enjoyment of games. It's important to remember that GAF is a bubble of enthusiasts that is often not reflective of tastes in general.

Don't get me wrong, it's interesting to read Digital Foundry analysis or watch Matthewmetosis videos, but I wouldn't conflate them with subjective reviews of a game's quality or enjoyment. Like you said, if you're sitting around counting frames in every scene of Witcher 3 as opposed to immersing yourself in the lore and scenery then, IMO you're dong it wrong.
 
If the score doesn't reflect the bugs that are frequent and apparent Bethesda is getting a pass. You can't just complain about a game not working then just give it a 10/10 because it was amazing in the moments it actually worked.
 
I'm glad that reviewers are actually being critical of games this gen for the most part. Skyrim was a great game but should definitely not have a 96 MC Score. Fallout 4 seems more properly adjusted.

From what I've read, it's another Bethesda RPG. They're honestly fantastic in their own way and don't come around often. If you like this type of game, get it, if not then don't. Fallout 4 won't do anything to change your mind but if you love that type of game then it will be just as good as the rest. Simple as that. I'll won't be playing it until around Christmas however since the game will be a bit more ironed out by then.
 
If the score doesn't reflect the bugs that are frequent and apparent Bethesda is getting a pass. You can't just complain about a game not working then just give it a 10/10 because it was amazing in the moments it actually worked.
That's exactly what you can do. You play the game, take the good with the bad, and give it a score. So it has been, so it always will be.

Fallout 3 was full of bugs and still a 10/10 for me.
 
I bought Skyrim for ps3 then sold it and bought the Xbox 360 version because of how it ran. Now i'm renting Fallout 4 for ps4 instead of buying the game at all because hype isn't beating out logic and i know reviewers easily forgive stuff like that.
 
If the score doesn't reflect the bugs that are frequent and apparent Bethesda is getting a pass. You can't just complain about a game not working then just give it a 10/10 because it was amazing in the moments it actually worked.

Not to be pedantic here but barely anyone is giving them 10/10s.

A lot of 9/10s though.
 
I am curious to see and hear the reaction at Bethesda headquarters to these reviews.

I am legit interested. Happy, disappointed, moderately contended, what?
 
Unless I'm mistaken it's the same engine as Skyrim only with slight improvements to lighting and maybe character animation. Bethesda tends to use Elder Scrolls as their showcase for brand new versions of engines.
Whilst there's definitely a lot of the old stuff left, especially in the ways of toolchain, as a developer, it hurts to hear just "slight improvments" when they have pretty much completely redone to the renderer to use a deferred setup.It's just a pet peeve and I understand not everyone is that tech savvy, but there's a lot of misconceptions on game engines are utilized and the concept of a "new engine". That doesn't excuse some of the flaws and technical debt though, absolutely not.
 
This time around it seems plenty of reviewers are noting the technical flaws though. And in spite of that and other things like it maybe not being the biggest innovation of a series ever, the game is still coming out to great reviews and scores. Something that people seem incapable of grasping the logic behind.

So honestly, it just get tiring reading the same posts about how much bethesda and their games such, how they get a free pass, how they're buggy unplayable messes etc.

A good 90% of Neogaf doesn't grasp the real logic behind reviews and scores. And it should never get tiring as long as Bethesda keeps making games this way.
 
Would this game get the same reviews if it didn't have the Fallout name behind it?

Of course not, but that's so true of any big games franchise that no one should be surprised by this. (I'm not trying to say Fallout 4 is bad, I haven't played it, but I am saying game reviews are never critical enough, this is true of every game.)
 
It's another example of why I want scores to go away. They don't match the words.

See, this is where I fail to grasp. Plenty of people are acting as if, because it has some framerate problems and bugs, it should not be able to get anywhere near a 9. And to me, that's just not a logical leap to make.

The score just represents how good the game is overall, in view of the reviewer. So if a reviewer gives the game a 9 in spite of whatever flaws a game has in terms of framerate, gameplay, graphics etc. The only thing that score should tell you,is that in spite of those flaws, the game is still good enough to warrant that 9 in the mind of the reviewer.
 
I am curious to see and hear the reaction at Bethesda headquarters to these reviews.

I am legit interested. Happy, disappointed, moderately contended, what?

Im sure they are cool with a 90 meta. Its getting much harder to get there this gen than last gen.

That said it did score lower than Witcher 3 and for personal pride they may have wanted to beat it
 
I am curious to see and hear the reaction at Bethesda headquarters to these reviews.

I am legit interested. Happy, disappointed, moderately contended, what?

Why would they be anything other than happy, or do you mean the content of the reviews themselves, and not soley the scores (which on average have been great?

Im sure they are cool woth a 90 meta. Its getting much harder to get there this gen than last gen.

That said it did score lower than Witcher 3 and for personal pride they may have wanted to beat it

It probably would have if it looked better, since that's where most of TW3's praise comes from other than the storytelling.
 
Maybe because they fucking don't matter to most people unless they are truly and frequently game breaking (Skyrim Ps3, looking at you).

Ya, I was annoyed at Fallout 3's bugs, but I was too enchanted with the game and its world to care that it crashed once or twice during my playthrough.

GAF is sometimes this alternate reality where people say they do things like stop playing Witcher 3, the best big budget RPG in years, because the framerate in a couple areas drops to 20. While that is shitty and annoying, it doesn't stop the vast majority of people from playing or thinking highly of the game. They say "ugh this part is shitty" and then move on to continue to be stunned by its world and story.

Games aren't fucking disqualified and reviewers aren't "shills" just because a game doesn't meet technical perfection. To the extent it actually distracts from or breaks the experience, the game should be marked down. But outside of that, few actually care.

FuckinA.gif
 
Why would they be anything other than happy, or do you mean the content of the reviews itself, and not soley the scores (which on average have been great?

I am sure they have expectations, projections and hopes for the review scores so I am wondering how they feel now. I would not be surprised for example if they at Bethesda are expecting a 90+ Meteoritic score.

A lot seem to be put on that number by the games industry so I think my question is the question of the hour, nay, of the day.
 
I am curious to see and hear the reaction at Bethesda headquarters to these reviews.

I am legit interested. Happy, disappointed, moderately contended, what?

A lot of reviews and pretty much all of the scores are a result of marketing influence, which people don't seem to realize. They'll be happy because they've got the hype, the scores, the reviews and the drones to buy their game without saying a word. If I were Bethesda, I'd be pretty thrilled to know that their model will still make them a bunch of cash.
 
See, this is where I fail to grasp. Plenty of people are acting as if, because it has some framerate problems and bugs, it should not be able to get anywhere near a 9. And to me, that's just not a logical leap to make.

The score just represents how good the game is overall, in view of the reviewer. So if a reviewer gives the game a 9 in spite of whatever flaws a game has in terms of framerate, gameplay, graphics etc. The only thing that score should tell you,is that in spite of those flaws, the game is still good enough to warrant that 9 in the mind of the reviewer.

I examine and review games from two separate standpoints; one being critical and the other personal. As an example I bring up Drakengard 3 where I would rate that game a 7/10 critically and 9/10 personally. I enjoyed it a lot, but there's technical problems everywhere, and I know for a fact it's not for everyone. Stating a game is a 9/10 and that it has significant technical problems in addition to several others makes me question if I should even trust that website. It seems downright dishonest to me.
 
I am sure they have expectations, projections and hopes for the review scores so I am wondering how they feel now. I would not be surprised for example if they at Bethesda are expecting a 90+ Meteoritic score.

A lot seem to be put on that number by the games industry so I think my question is the question of the hour, nay, of the day.

In the end it probably won't matter much for sales, and their sales expectations will be met, or close to it.
 
I think the poster who mentioned previously that most people don't care that much about bugs and glitches is absolutely bang on.

I frequent a few other forums where games are talked about but aren't specialised gaming communities, and most of my friend group doesn't generally play games outside of COD/FIFA, and both Fallout 3 and Skyrim are insanely popular and well thought of. Skyrim especially penetrated beyond the usual hardcore communities in a way that very few games do, and those people aren't talking about bugs.

A lot of people posting on specialised communities like GAF really need to understand that Digital Foundry doesn't mean jack shit to most people when the quality of the rest of the experience is so high.
 
They do kind of get a free pass though, or at least their games review higher than what some random nobody developer/publisher from out of nowhere would get. Part of it is hype, and part of it is "Oh, bugs are expected", which seem to get a pass towards the final score, even if the reviewer is annoyed by the bugs.

That's not to say their games don't turn out great overall, but they do get expections.

Do you actually realize how ridiculous this argument is?

You're making a claim based on a situation that has never happened. There's never been a developer, much less a random unknown developer, who has made a game similar to Bethesda's modern games.

You're litterally making up a completely fictional situation and attempting to use that as an argument for how Bethesda gets a free pass in reviews.

I examine and review games from two separate standpoints; one being critical and the other personal. As an example I bring up Drakengard 3 where I would rate that game a 7/10 critically and 9/10 personally. I enjoyed it a lot, but there's technical problems everywhere, and I know for a fact it's not for everyone. Stating a game is a 9/10 and that it has significant technical problems in addition to several others makes me question if I should even trust that website. It seems downright dishonest to me.

Well we just have vastly different idea how about review scores should be "calculated" then. Because to me it seems crazy that you would purposefully give a game you think is worthy of a 9, a score of a 7 instead. To me that seems much more dishonest. If you think a game is a 9, you give it that score. And then in the review you write about the pros and cons.
 
Why can't they hire those people? Chris Avellone's a free agent. John Gonzales got poached by Guerilla so they could have a solid foundation for their big open world action RPG. Bethesda's written good individual questlines in most of their games. Michael Kirkbride and a few others laid the groundwork for the Elder Scrolls universe and it's largely fascinating.

There's no reason to just shrug and accept that this stuff keeps getting worse.

I see the argument that there's no reason to just accept it, but the audience largely buying these titles don't seem to care about the writing, and criticism seems to not phase them as they continue to write substandard main quests and simplistic characters. We are a relative minority stomping our grounds. Call it a defeated mentality if you want. I've always said they're good at world building (for Elder Scrolls) but inept at main story writing and that's what I expect now when I'm buying their titles.
 
If the score doesn't reflect the bugs that are frequent and apparent Bethesda is getting a pass. You can't just complain about a game not working then just give it a 10/10 because it was amazing in the moments it actually worked.

You absolutely can, because 10/10 does not mean 100% like it's a math exam in high school. I would argue if the bugs are so frequent as to make the game unplayable or extremely annoying to play, then yes, mark it down.

But the occasional annoyance or oddity should not prevent a game from being a 10 out of 10 (or 9 outta 10, like this one seems to be).

Should Fallout 3 be disqualified from being a 10 for me because it crashed a couple times while I played it? Absolutely not, because that would be fucking dumb to me. Fallout 3 was exiting the vault and seeing the world, choosing to blow up that city or not, finding crazy ass 1950s future weapons. Fallout 3 was not the couple of times it crashed or that other time someone's face didn't load right.
 
I examine and review games from two separate standpoints; one being critical and the other personal. As an example I bring up Drakengard 3 where I would rate that game a 7/10 critically and 9/10 personally. I enjoyed it a lot, but there's technical problems everywhere, and I know for a fact it's not for everyone. Stating a game is a 9/10 and that it has significant technical problems in addition to several others makes me question if I should even trust that website. It seems downright dishonest to me.
In what way do you think that opinion is dishonest? If someone feels a game is fantastic 9/10 quality, despite its technical flaws, how is that being dishonest?

Maybe if review doesn't mention technical issues at all, then maybe I'd see that as a dishonest critique. But a person explains how a game has technical issues but despite all that is a great experience worth playing, is he lying? Is he being dishonest in his score if he really believes the gameplay and whatnot is that quality?
 
Top Bottom