Fallout 4 - Reviews thread

Did people really expect this game to not have bugs. Witcher 3 has had like, what, 15 patches so far, and Fallout is a far more complex beast.

As for a lack of innovation, be careful of what you wish for. There are so many franchises that have innovated themselves into vastly inferior sequels, I've lost count.

How so?
 
So far, the most honest review I have seen thus far.
http://arstechnica.com/gaming/2015/...your-next-gen-expectations-at-the-vault-door/

With an honest verdict

The good
•Lots of content to grind through, if you're looking for a single game to kill a lot of time.
•Major game locations offer payoffs in beautiful designs, memorable missions.
•Plot includes some incredibly captivating highlights, buffered by massive, terminal-powered series of side story content.
•Your new dog companion and a new power-armor system are welcome tweaks to the series' tried-and-true VATS-powered combat.

The bad
•Missions and plot suffer from miserable pacing, lack of compelling NPCs, redundant battle locations.
•Want to be a bad guy? Fallout 4 will let you, but it doesn't offer as many satisfying paths to the dark side as prior entries.
•SPECIAL system of traits offers lots of options but is cramped by most missions clearly favoring strength over other attributes.
•New crafting and settlement options offer lots of tedium with little plot or power payoff.

The ugly
•This game. As in, this game looks U-G-L-Y, and it ain't got no alibi.

Verdict: Don't cancel your pre-order, but don't rush to buy Fallout 4 if you didn't place an order already either.

I have a problem with the word "honest" here...
 
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I wouldn't make that kind of statement yet, considering the game isn't out in the hands of the public. Even if it's only a 1 in 1000 occurance for players to hit something catastrophically broken, that would still be a couple thousand players (assuming the game sells millions).

I mean yeah, maybe I jumped the gun since Skyrim didn't have any game breaking bug ala unicorn mission in Oblivion.
 
I think an argument can be made that Bethesda was lazy, not in effort, but in ambition. They aimed so incredibly low for this heavily-anticipated sequel. Can anyone honestly disagree with that?
Has anybody in this thread played enough of the game to make a definitive statement like that?
 
I think an argument can be made that Bethesda was lazy, not in effort, but in ambition. They aimed so incredibly low for this heavily-anticipated sequel. Can anyone honestly disagree with that?

Yes I can disagree with that. This game seems quite ambitious. Tons of locations
(over 300)
, 400 hours of content and even Todd Howard hasn't seen everything the game has to offer, a really detailed and intrinsic modding system and settlement building. I guess it just depends on what you think ambitious in a game is.


Those features could have been added to Fallout 3 as an expansion pack.....and in all honesty actually was an expansion pack called Hearthfire for Skyrim.

Those are nothing at all like what we are getting in this game though.
 
So far, the most honest review I have seen thus far.
http://arstechnica.com/gaming/2015/...your-next-gen-expectations-at-the-vault-door/

With an honest verdict

The good
•Lots of content to grind through, if you're looking for a single game to kill a lot of time.
•Major game locations offer payoffs in beautiful designs, memorable missions.
•Plot includes some incredibly captivating highlights, buffered by massive, terminal-powered series of side story content.
•Your new dog companion and a new power-armor system are welcome tweaks to the series' tried-and-true VATS-powered combat.

The bad
•Missions and plot suffer from miserable pacing, lack of compelling NPCs, redundant battle locations.
•Want to be a bad guy? Fallout 4 will let you, but it doesn't offer as many satisfying paths to the dark side as prior entries.
•SPECIAL system of traits offers lots of options but is cramped by most missions clearly favoring strength over other attributes.
•New crafting and settlement options offer lots of tedium with little plot or power payoff.

The ugly
•This game. As in, this game looks U-G-L-Y, and it ain't got no alibi.

Verdict: Don't cancel your pre-order, but don't rush to buy Fallout 4 if you didn't place an order already either.
So is this more honest than the other reviews because it matches your own feelings and pre-existing issues with the game?
 
I think an argument can be made that Bethesda was lazy, not in effort, but in ambition. They aimed so incredibly low for this heavily-anticipated sequel. Can anyone honestly disagree with that?

I think your on the right track in that assessment. To me the changes made in the dialogue and questing in Witcher 3 destroys this game.

Add in it's focused narrative, but allso it attention to small story lines found in random quests.

I don't see that type of effort in a bethesda game. They want the game to be this huge open, modable playground, for people to do whatever they want.

They give you a basic story outline then set you lose. Which is the turn off for me. The main reason I couldn't get past 22 hours in Skyrim.
 
So far, the most honest review I have seen thus far.
http://arstechnica.com/gaming/2015/...your-next-gen-expectations-at-the-vault-door/

With an honest verdict

The good
•Lots of content to grind through, if you're looking for a single game to kill a lot of time.
•Major game locations offer payoffs in beautiful designs, memorable missions.
•Plot includes some incredibly captivating highlights, buffered by massive, terminal-powered series of side story content.
•Your new dog companion and a new power-armor system are welcome tweaks to the series' tried-and-true VATS-powered combat.

The bad
•Missions and plot suffer from miserable pacing, lack of compelling NPCs, redundant battle locations.
•Want to be a bad guy? Fallout 4 will let you, but it doesn't offer as many satisfying paths to the dark side as prior entries.
•SPECIAL system of traits offers lots of options but is cramped by most missions clearly favoring strength over other attributes.
•New crafting and settlement options offer lots of tedium with little plot or power payoff.

The ugly
•This game. As in, this game looks U-G-L-Y, and it ain't got no alibi.

Verdict: Don't cancel your pre-order, but don't rush to buy Fallout 4 if you didn't place an order already either.

Oh, so you've played it then?
 
The one thing it has to make you wonder is, how many more issues it would need to have to get less 10/10 and 9/10 scores. I get that the good things it has outweighs the bad but I've seen other games get ripped to shreds in reviews for less. Either way I've got it pre-ordered, only because it was a 30% off promo in Canada.
 
Devs aren't lazy. Publishers are greedy and understand little of game development. So just replace every "lazy dev" with "greedy pub" and be done with it.

Eh, we're talking about Bethesda here and while I wouldn't call them lazy, their bugs are hardly the publishers or time constraints fault, considering their games have always, always been like this.
 
Why can't we get revolutionary sequels anymore?

The last one I can think of is Tomb Raider (that was successful).

I miss the transition that was Super Mario 64, The Legend of Zelda: Ocarina of Time, Grand Theft Auto 3 and Fallout 3

Sure, all we need to do is reinvent a complete paradigm shift in video game development like 2D to 3D was, and we're set.
 
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Open Critic < 90 avg atm


[URL="http://www.: 5/5[/URL]

The hell is open critic? Some gaffer made site?
 
But Obsidian was a lot better at world design as well.

in some ways, yes. I found it annoying that you were basically routed into long pathways though. So many times I wanted to climb over a little hill and found I couldn't. It was a bit annoying. Also, the limitations of last gen hardware made for a lot of annoying sectioned off bullshit in places like new vegas.
 
Unless I'm mistaken, Obsidian did NV because BethSoft were starting on Skyrim after finishing Fallout 3. I've always viewed it as an Infinity Ward/Treyarch kind of model, except with much longer dev times, due to the complexity of the games. And in the same way, each studio brings its own strengths to the game, and it's not necessarily possible for the other studio to include all the things they do. Doesn't mean that one is necessarily better than the other. As long as I see iterative improvement, I am happy the devs are putting their all into their game.
 
Some people will never be happy. I think the countless words around this game proves that.

However the critics have spoken and overall the game looks bloody fantastic. If you don't follow reviews then why be in this thread?

Can't wait to start playing!
 
Its absurd how little technical issue seem to matter with reviewers.

I really dont get it.

Maybe because they fucking don't matter to most people unless they are truly and frequently game breaking (Skyrim Ps3, looking at you).

Ya, I was annoyed at Fallout 3's bugs, but I was too enchanted with the game and its world to care that it crashed once or twice during my playthrough.

GAF is sometimes this alternate reality where people say they do things like stop playing Witcher 3, the best big budget RPG in years, because the framerate in a couple areas drops to 20. While that is shitty and annoying, it doesn't stop the vast majority of people from playing or thinking highly of the game. They say "ugh this part is shitty" and then move on to continue to be stunned by its world and story.

Games aren't fucking disqualified and reviewers aren't "shills" just because a game doesn't meet technical perfection. To the extent it actually distracts from or breaks the experience, the game should be marked down. But outside of that, few actually care.
 
Unless I'm mistaken, Obsidian did NV because BethSoft were starting on Skyrim after finishing Fallout 3. I've always viewed it as an Infinity Ward/Treyarch kind of model, except with much longer dev times, due to the complexity of the games. And in the same way, each studio brings its own strengths to the game, and it's not necessarily possible for the other studio to include all the things they do. Doesn't mean that one is necessarily better than the other. As long as I see iterative improvement, I am happy the devs are putting their all into their game.

No, I think in this particular case, New Vegas is absolutely better than Fallout 3 in every single way.
 
Question:

2 options to play this game, what would you choose? Ultimately I want to play Fallout 4 from the comfort of my couch.

1. Play Fallout 4 on PS4

2. Play Fallout 4 on PC streaming to TV with Steam Link (wired 100mb down).
PC - i5 4670k
16gb ram
gtx 970 G1

What would you choose?

On topic, very happy to hear the reviews went well! Please relax people and enjoy the game! :)

If you don't care that the link will only stream 2.0 audio, then I'd go with the link. Otherwise stick with the ps4.
 
The hell is open critic? Some gaffer made site?

Think it's a site that doesn't have the "scale" system that metacritic uses to give big sites like ign and gamespot an bigger impact on the overall metacritic score.

Basically a true average score rather than a missleading "average" that metacritic uses.
 
I find it hard to believe that you actually don't get it.


Are all of you people really this dense?

Just a question,

Is there a need to be a cunt?

I mean really, who does this help.

This is someone who obviously sits on the side of the opinion that technical issues are always issues, and gameplay, as good as it can be, still doesn't hide or cover up that they exists and are things that could have been rectified.

He holds hope that maybe, there are reviewers out there who agree with this sentiment, to which he finds few if any, and expresses wonder for why there aren't more.

Because when the honeymoon period wears off and people start playing the game, more and more people are going to bring up these technical issues. It's not like they're non-existant. They ruin the game for a fair amount of people, and fixing them hurts no one. Why they have to exist in the first place and why no one really takes Bethesda to task for it is a valid question.
 
Dissapointed that some are saying that the evil path seems limited. I never did a good playthrough in FO3 since the negative karma playthrough was so satisfying.
 
Maybe because they fucking don't matter to most people unless they are truly and frequently game breaking (Skyrim Ps3, looking at you).

Ya, I was annoyed at Fallout 3's bugs, but I was too enchanted with the game and its world to care that it crashed once or twice during my playthrough.

GAF is sometimes this alternate reality where people stop playing Witcher 3, the best big budget RPG in years, because the framerate in a couple areas drops to 20. While that is shitty and annoying, it doesn't stop the vast majority of people from playing or thinking highly of the game. They say "ugh this part is shitty" and then move on to continue to be stunned by its world and story.

Games aren't fucking disqualified and reviewers aren't "shills" just because a game doesn't meet technical perfection. To the extent it actually distracts from or breaks the experience, the game should be marked down. But outside of that, few actually care.

Skyrim got decent reviews on PS3 actually. Most reviewers didn't mention the game was totally fucked.

I think the reason people are getting on Bethesda's case is that buggy games are their hallmark and little has changed since last time around.
 
"..technical issues are frequent and severe"

-Gametrailers, 9/10

How?

Near the end of the review - "For the last decade Bethesda games have had similar issues, and its getting harder to forgive. Somehow in despite of everything, FO4 consumed us."


What worries me now is save file bloat, will this game's wheels fall off once the savefile hits 15mb.
 
Destructioid's been giving out 7.5/10s lately. The new Polygon?

Maybe because they fucking don't matter to most people unless they are truly and frequently game breaking (Skyrim Ps3, looking at you).

Ya, I was annoyed at Fallout 3's bugs, but I was too enchanted with the game and its world to care that it crashed once or twice during my playthrough.

GAF is sometimes this alternate reality where people say they do things like stop playing Witcher 3, the best big budget RPG in years, because the framerate in a couple areas drops to 20. While that is shitty and annoying, it doesn't stop the vast majority of people from playing or thinking highly of the game. They say "ugh this part is shitty" and then move on to continue to be stunned by its world and story.

Games aren't fucking disqualified and reviewers aren't "shills" just because a game doesn't meet technical perfection. To the extent it actually distracts from or breaks the experience, the game should be marked down. But outside of that, few actually care.

I stopped playing TW3 because a) CDPR started releasing patch after patch and b) was entirely sick of the mundane combat. And as nice as the game looked, it just wasn't all that fun to explore for me.
 
The king is dead. Long live the king!

Move over Bethesda, CDPR is the new king of open-world RPG's.

The Witcher 3 is awesome, I won't disagree, but its such an entirely different beast than the games Bethesda makes that I don't think this is a fair statement to make.
 
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