Fallout 4 |OT| Atom Bomb Baby

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Survival mode, brehs.

Hard as FUCK. You gotta specialize, you gotta improvise, you gotta get creative, and sometimes, you actually have to run. A far cry from the "starring Keanu Reaves as The Batman" levels of ease that the last two Fallouts provided out of the box, even at their hardest.

To each, their own. For me, I'm playing the game for the exploration and story. Not difficult combat.
 
Any trick to dealing with ghouls?

Sidestep their lunge + shotguns been working for me. Still hard when there's half dozen of them on you at once. Lure them to a choke point.
Wonder whose bright idea was to apparently give them infinite grenades

Probably some summer trainee

At least they're kind enough to drop ONE when you kill them. If only you could have gotten to them before they threw the previous eleven million.
 
Questions:

1 - I planted a bunch of tato plants next to each other. Then I assigned Jun in Sanctuary to one of them. Do I have to assign her to all of them individually, or does clicking her + one plant do the trick? She had previously been tending to a melon plant. Wondering if she's an all-around farmer now, or if I took her off a previous job.

2 - For supply lines, is there any reason to avoid asking one of the named initial sanctuary settlers to do this? Am I better off recruiting other folks first and sending them to do it?

3 - I've been storing everything in my workbench.
 
5.9 user rating on metacritic, and it keeps dropping. Not very good at all, considering fallout 3 has 8.1 and New Vegas has 8.4...

Really might not get this if it's that bad.

User reviews on metacritic are useless. Haters swoop in for games and spam 0/10. Meanwhile anybody who likes it gives a perfect 10/10.

Better off not paying attention to user reviews there. Personally I get a general feel for the game just fine here on Gaf.

Though really just watch some videos and make a judgement yourself. Plenty of gameplay and livestreams out there now.
 
So, for someone who's really interested in this game but hasn't played a Fallout title in his life, is this a good one to dive in? I've played a couple Bethesda games in the past, namely TES III: Morrowind and TES V: Skyrim, so...

Does this work like those other games, with endless quests, items, equipment, books, random cutlery, etc.? What do I need to *like* to be a potentially happy Fallout 4 player?
 
Survival mode, brehs.

Hard as FUCK. You gotta specialize, you gotta improvise, you gotta get creative, and sometimes, you actually have to run. A far cry from the "starring Keanu Reaves as The Batman" levels of ease that the last two Fallouts provided out of the box, even at their hardest.

Also if you're playing heavy melee like me you'd better learn how to parry and enemy attack timings. Ghouls in particular make really fast lunges from a surprising distance but once you get comfortable with how they attack it becomes a lot easier to deal with them in melee than with a gun.
 
So, after a few hours, all I can say is - do you like Fallout 3? Then you'll like Fallout 4. Do you hate Fallout 3? Then you'll hate Fallout 4.

For the record, I do like Fallout 3, but I stopped playing Fallout 3 about 7 years ago... I can't really see any progression in this from a gameplay point of view. It actually feels a little.... stale? It's still early on, so I don't want to judge it harshly, but the novelty of Fallout 3 isn't a novelty anymore and this doesn't really do enough to justify its self to me at the moment and I can't imagine there's going to be a massive revelation. I want to stress this is very early impressions, but I'm not particularly impressed. The building element is cool though, I like that.
 
So, as a Fallout Horder, I guess the best thing to do after raiding a location is to store all of my loot in the "Workshop" at my settlement? It seems that any of the crafting benches in my settlement all share the same "Workshop" inventory. Is this right?

And then with the "Local Leader" perk, I can start connecting settlements together so that inventory is available at each, right?
 
So, where does Dogmeat go if you dismiss him back to Sanctuary? I've gone back to that town but can't for the life of me find the dog :( Disliking Codsworth big time and want to go doggy style.
 
So, as a Fallout Horder, I guess the best thing to do after raiding a location is to store all of my loot in the "Workshop" at my settlement? It seems that any of the crafting benches in my settlement all share the same "Workshop" inventory. Is this right?

yes and I wish I knew this sooner. so many wasted trips back to sanctuary :/

Can i build shit without physically moving to where i want to place it? Tedious as fuck moving around

you can build it but it will be placed where you stand

So, where does Dogmeat go if you dismiss him back to Sanctuary? I've gone back to that town but can't for the life of me find the dog :( Disliking Codsworth big time and want to go doggy style.

he was stuck between his doggy house and my metal house I made and I couldnt find him because of that. Dat jank >_>
 
So, where does Dogmeat go if you dismiss him back to Sanctuary? I've gone back to that town but can't for the life of me find the dog :( Disliking Codsworth big time and want to go doggy style.

There's a chance you might have accidentally sent him to red rocket or one of other settlements you have, since you can select from a menu upon dismissing (I made that mistake with dogmeat)
 
At least they're kind enough to drop ONE when you kill them. If only you could have gotten to them before they threw the previous eleven million.

Hah yeah, especially with molotovs. Those things are insanely good on hard, AoE is stupid big and they deal decent damage too.

Just gotta watch out for those handrails and waist-high walls. My character's apparently too dumb to realize you should be throwing the molotovs OVER them, not at them. Instant death every time.
 
Loving the game but can certainly recognise flaws.

Namely;
- Forced narrative for protag that seems to go against the Fallout ethos entirely in order to piggyback on Mass Effect/The Last of Us "so emotional" pathos
- No holsters

(Only 2 so far but they annoy me)

Not graphically though, holy shit was that an overblown mess!
Hold Reload to holster.

Wonder whose bright idea was to apparently give them infinite grenades

Probably some summer trainee



It's a stronger weapon than the one you've got equipped
I wonder if we will ever get a game where enemies have limited ammo. But we are at a point where most games don't even have enemies that reload.
 
I'm a bit confused.

If I store an Adjustable Wrench in the Workshop but it can be broken down to 2 Steel, does it automatically break it down for me?

Because I have:

Adjustable Wrench (2)
Steel (30)

How do I break down things stored in the Workshop? Tossing em on the ground is the only way I've found to break things down to components.

edit: got my answer, nevermind :) It does automatically break down items as components are needed!
 
Has anyone experienced their gun disappearing when in first person from time to time. Both my character's arms, hands and gun are invisible, but I can still shoot. It's not a game breaking bug, but it's annoying when I have to holster the weapon, go into third person, draw my weapon and go back into first person to correct the problem. It has happened several times so far.
 
Still don't have an answer for this:

Can I use a snap rotation when building things or do I just have to freehand it and spend some time aligning them?
 
I pressed the black button on top of my pip boy replica and it broke. I'm really bummed, but apparently it's just a lightly held together button that once depressed, will not come back out.

muWaye9.png
 
I pressed the black button on top of my pip boy replica and it broke. I'm really bummed, but apparently it's just a lightly held together button that once depressed, will not come back out.

muWaye9.png

I almost pushed it until I read this in another thread! Sorry this happened to you, here's how to fix it:

So, that black button on top? DON'T TOUCH IT.

There's nothing behind it to hold it up.

To fix, remove part of the arm liner, there are three phillips screws helping hold that covering on. You can barely get your finger in and fix it.
 
hearing that the voice acting for the female main character is way better than the voice acting for the male, anyone hear enough of both to compare?

Female one is real good so far. It's funny seeing so many people hate on the dialogue and VA changes, because to me, this feels like the first Fallout game where I'm playing a real character instead of an empty shell that I just make decisions for.
 
How the fuck do I save
Kent Connolly
? Everytime I get close to him,
Sinjin
just fucking shoots him and I fail the optional objective. Is there a way to save him?
 
So do you automatically have access to scrapped parts when items have been transferred to the work station? Like, are the items auto scrapped?
 
This inventory needs way more sorting options. I want to sort guns by ammo type, and armor by body part. Neither seems to be possible.
 
do they speak your first and last name if it has both? i wanna be donald trump but i want him to say trump if he only says one name. so i wanna know if i should name him just that or if they use the full name?
 
again, how do I sell things? I seem to only be able to "store" in other people when I try to barter.

So far I've only found one person who would barter with me; some old women with a bunch of cats in the forest. I haven't made it to a major area yet, though.

In fact, Caps don't seem very important either... at least so far. Now that you can craft your own weapon mods, armor mods, etc., I don't think I've spent ANY Caps. I just sold stuff to her and got more Caps. That's it.

Do Caps ever become more useful later in the game?
 
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