Well I'd certainly hope a shooter has better gunplay.
Honestly, the enemies and their AI are better in Fallout 4 :lol
Well I'd certainly hope a shooter has better gunplay.
You could send the dog away. Otherwise, you can have an whole island to yourself! There are also several mansions available, one is even overlooking a lake. Or you could just buy the property in Diamond city and can configure your apartment however you like.I realized what has really bugged me about my three settlement sites so far: I can't be alone. I haven't set up shop in Sanctuary, a greenhouse area with robots or the gas station (dog resides there) because they are populated. I want a place to myself. Is there one
Well I'd certainly hope a shooter has better gunplay.
"The main difference in the way we develop [and other studios] is that we will develop with as many knobs as possible," Fallout 4 director Todd Howard said. "We're always thinking of scale. We're not a team that is just going to make eight guns and spend forever on one gun. We knew we were going to have thousands, so we needed to develop a gun system that had all of the dials."
peeps are vastly overstating how good the shooting is
tons of fending off rushing bullet-sponges as you backpedal trying to reload except this time they have infinite grenades and molotovs too. its better than the last gen fallouts but those came out a long fukkin time ago.
I realized what has really bugged me about my three settlement sites so far: I can't be alone. I haven't set up shop in Sanctuary, a greenhouse area with robots or the gas station (dog resides there) because they are populated. I want a place to myself. Is there one?
peeps are vastly overstating how good the shooting is
tons of fending off rushing bullet-sponges as you backpedal trying to reload except this time they have infinite grenades and molotovs too. its better than the last gen fallouts but those came out a long fukkin time ago.
peeps are vastly overstating how good the shooting is
tons of fending off rushing bullet-sponges as you backpedal trying to reload except this time they have infinite grenades and molotovs too. its better than the last gen fallouts but those came out a long fukkin time ago.
Hacking perk worth it?
Would need to bump Perception up 1 and get the perk. Still very early in the game.
I always feel like I am missing something awesome.
Hacking usually gets you access to storage rooms with loot and/or disabling turrets. Lore is also hidden on a lot of PCs. You won't miss anything legendary in the early goings without hacking but you may miss out on one or two fusion cores which are pretty common endgame. If I were to pick I'd probably opt for lock-picking. I went full hacker, crafting, lockpicking build and kind of regretted it.
re: gunplay. It's much improved but I think Fallout 4 also suffers from the fact that a lot of the time you are using really shitty guns. My highly modified Righteous Authority shoots like a Scout Rifle from Destiny. I have a highly modified legendary (violent does 25% more damgae) 10mm that feels like any handcannon in Destiny. It isn't quite there but it also gets a bad rap because weapons actually just handle really poorly because of their attributes.
I had master hacker and locksmith. Didn't explore eveywhere but never used them much. Locksmith seems more common. Think 1 in hacker will be enough.
That mirrors my opinion well. Since they have so many possible combinations for attributes with guns I feel players are stuck and/or unaware they are using really crappy combinations and the gunplay suffers for it. To repeat myself a couple posts above, I've crafted some weapons that feel on par with Destiny weapon handling.
There is something missing in the gunplay, and I can't put my finger on exactly what it is, it almost as if a very mild form of aim assist would make things a bit more "snappy"......
Is there a level cap in this? I am getting mixed information.
Some say that there is no cap and you can unlock every skill, perk etc.
Some are saying Level 50 cap.
100% agree, first thing I notice when moving from Destiny to another shooter like this or Borderlands. The Aim Assist in Destiny is out of control; to the point where it is actually harming its PvP mode. However, it's extremely satisfying and much easier to get head shots in Destiny.
Not sue I want Aim Assist in my Fallout though, I love making VATs builds and that would kind of make them a bit obsolete.
Guys building a building is pissing me off to no end.
So floors can only be wood. I spent not to much time laying it down. Than I wanted to use metal walls. Well I made the mistake of truing to do it from one end to the next. Found it should do the corners first than fill in the rest.
Got that done plus a door in. Now trying to make a second floor type thing on one side that week have a balcony to shoot from. Stairs are only wood so I chose it. But it is taller then the walls I laid down.
I have up at this point.
Also how do you make gates? What is a good defense layout?
the diamond city house is for you
regardless, you can send companions wherever you want. if you don't want dog meat at the gas station send him somewhere else. Even still -- there are tons of properties with workshops in the game you could set up in
Is there a level cap in this? I am getting mixed information.
Some say that there is no cap and you can unlock every skill, perk etc.
Some are saying Level 50 cap.
There is something missing in the gunplay, and I can't put my finger on exactly what it is, it almost as if a very mild form of aim assist would make things a bit more "snappy"......
Is there a level cap in this? I am getting mixed information.
Some say that there is no cap and you can unlock every skill, perk etc.
Some are saying Level 50 cap.
Is there a level cap in this? I am getting mixed information.
Some say that there is no cap and you can unlock every skill, perk etc.
Some are saying Level 50 cap.
It's the engine. Movement in general just feels super rigid.
I realized what has really bugged me about my three settlement sites so far: I can't be alone. I haven't set up shop in Sanctuary, a greenhouse area with robots or the gas station (dog resides there) because they are populated. I want a place to myself. Is there one?
Man the Curtain Call quest is janky as fuck.
I wonder how many people play the game and rush the tutorial, missing the explanation on VATS?
so I only have factions quests now, and its obvious they are just gonna endlessly repeat until I stop being a pussy and just do that story quest that makes me decide on one. Oh well, time to do that. Guess Ill make a hard save in case I wanna do the other stuff later just to see it
The vault is the tutorial. It gives you a shit ton of text on the top-left of the screen explaining combat, lock picking, using terminals, unarmed combat etc.what tutorial?
what tutorial?
Accidentally stumbled into a method of save scumming to reroll the perk on a legendary drop so I reloaded a couple times and got meself an infinite ammo hunting rifle!
Heh, all i'm seeing in this thread are bygone rpg purist belly aching over things that that Bethesda never promised, bethesda are making fallout games now, they bought the IP and clearly are going in another direction than the original creators.
And please stop crying about Obsidian not making this game. They couldn't make this game in 10 years, sure they made an expansion via new vegas, but writing alone does not a good game make and despite people hyping it up to be so great, outside of the writing it was dull.
Kinda interested in this. I died right after killing a legendary enemy, and when I killed him again I got the same exact loot.
I'm doing Old Guns and am in the tunnels andhaving a lot of trouble killing Sarge. Well not killing him. Killing him is easy. My problem is that I keep dying when he explodes. How far do I need to get back?
Trophy wise--Molecular Level is point of no return
Faction wise- Mass Fusion is point of no return
For 100% trophy guide, save at Molecular Level beginning.
Just to see all the different endings, save before Mass Fusion.
I made saves at both. Molecular Level to Mass Fusion is only a couple quests though so not a big difference.
Yeah, it was the same for me, I am thinking that not all legendaries are equal.
I think there are fixed legendaries with fixed drops, and I think there are also random legendaries with RNG drops.
It goves you rising levels of difficulty in the vault. It starts with a small amount of enemies for unarmed combat, a few more for with a gun, and then lots for VATS.All I remember was the game telling you what button it was. The game largely expects you know what everything does already, there's no reason to assume otherwise with how things are thrown at you.
Also apparently Behemoths are easily killed through their greatest enemy. A man sized doorway.