Wait. Sli isn't even officially supported last I heard?
...is it?
No official support, but I have been using bits: 0x080000F5 which works very well with SLI Titans X. Not sure how if they work with 3 SLI cards.
Wait. Sli isn't even officially supported last I heard?
...is it?
Wait. Sli isn't even officially supported last I heard?
...is it?
Wait. Sli isn't even officially supported last I heard?
...is it?
I've just built a new pc yesterday and to my delight Fallout 4 launcher decided to pick ultra for me.
I5 4690k
Gigabyte Gtx 970
16 gb ddr3 hyperx
Ssd Samsung 850 evo 250gb
I got out of the vault and everything was butter-smooth
Anybody running with SLI 980's/970s/Titans using custom SLI bits?
Just curious what your performance is like. I have SLI 980's so I'm just looking to get a general idea how much fps I can expect (using a 1440p, 144hz monitor)
Have your tried 0x080000F5 (Killing Field...) bits? Works well for me.You can force the bits w/Fallout 3 config in Nvidia Inspector + AR2. Not sure if that's what's causing the crashes though. Either way the game is totally unplayable for me.
I run SLI Titans X @ 4K gsync. Except for lowering godrays and shadow, everything else on max and getting mostly 60fps. I do get drops, but with gsync and too busy playing, don't notice it.Anybody running with SLI 980's/970s/Titans using custom SLI bits?
Just curious what your performance is like. I have SLI 980's so I'm just looking to get a general idea how much fps I can expect (using a 1440p, 144hz monitor)
I have a 7870 4GB. Game runs super smoothly, solid 60, even in cities now on ultra with shadow distance turned down. It's a miracle.Which gpu, bredda? I'm on a 7950, so I'm eager to know what sort of boost old gpus will get. I'm out of the country right now and can't see for myself until Saturday.
Multiple crashes, totally unstable. But then I'm running 3 980Ti's @ 4k.
I run SLI Titans X @ 4K gsync. Except for lowering godrays and shadow, everything else on max and getting mostly 60fps. I do get drops, but with gsync and too busy playing, don't notice it.
I have a 7870 4GB. Game runs super smoothly, solid 60, even in cities now on ultra with shadow distance turned down. It's a miracle.
Yeah, I had noticed some talk about vault doors bugging out, so I made a save beforehand just in case. I'll have to try that pre-rendered frames thing. Remember testing it out in GTA V, and the input lag was pretty bad.
I'm hating myself for thinking this, but I'm looking at 6700k's. But I'm reading more and more that fallout 4 responds well to i7's with HT and faster ram
Both digital foundry and gamers nexus are showing this
I'd link but I'm on mobile
600+ upgrade for 10-15 fps gain in a Bethesda game?
I7 6700k
Have your tried 0x080000F5 (Killing Field...) bits? Works well for me.
I run SLI Titans X @ 4K gsync. Except for lowering godrays and shadow, everything else on max and getting mostly 60fps. I do get drops, but with gsync and too busy playing, don't notice it.
You sure that's right? That's DX10 SLI bits, and the Fallout 3 bits are DX9 I think.
I am sure. You should be using DX10 bits for Fallout 4.
I'm going to be upgrading my CPU soon too I think.
I'm still using the first generation Core i7, the Nehalem.
I definitely think an i7 is best to go for if you can afford it over an i5. There are games that make use of the extra threads and there probably will be even more in the near future.
Shame about the RAM bottlenecking issue. Are there any other games that get bottlenecked by 1600 DDR3? With an R9 390 with 8GB of vram I never thought I'd be bottlenecked by any memory at 1080p. My mobo doesn't support me OCing my CPU or my RAM past 1600 so I guess I'm stuck with shit performance.
I have no idea how anything works, but I saw someone asking why they didn't just use more vram for the game instead of relying on the system ram so much. Seems like a sensible question, but I have no idea how games work.
I'm out of my league here, but I believe it has to do with that the consoles used unified memory? This combined with gamebryo being a cpu heavy engine, causes these non-gpu bottlenecks to appear.
I'm speaking out of my ass though.
I'd believe that. Doesn't excuse a shit port job though. Just because a PS4 has unified memory doesn't mean you force PC hardware to do the same thing. Things like this don't give me hope that a patch will even address the garbage performance in a meaningful way. Looking at a bunch of benchmarks for other games it seems like a very rare case where just upping the RAM clock gives such a performance boost.
Correct.So I should put 0x080000F5 under SLI compatibility bits (DX1x) and leave the one under it at 0x0000 correct?
They put out some fairly hefty optimisations for Skyrim, so its certainly a possibility.
someone on pcgaming reddit is figuring multi-threaded ini tweaks
https://www.reddit.com/r/pcgaming/comments/3t1hpy/fallout_4_pc_multithreaded_toggle_commands/
someone on pcgaming reddit is figuring multi-threaded ini tweaks
https://www.reddit.com/r/pcgaming/comments/3t1hpy/fallout_4_pc_multithreaded_toggle_commands/
I tried these and got nothing. What are the supposed to do?
For me, drops to below 30 frames in cities even on medium. Walking in cities was awful. Now, I get 60 on ultra with some shadow distance and quality turned down to medium and high, respectively. It really has helped.Wait, what? How was the performance originally before the new driver?
And now I can't wait to get home and test it out myself.
Surely, activate a placebo effect?
I have a 7870 4GB. Game runs super smoothly, solid 60, even in cities now on ultra with shadow distance turned down. It's a miracle.
Is it a 2GB card? What screen resolution do you run?Guys i am going to buy fallout 4 but first i want to make sure my pc can run it, i used can you run it website and i got the following: my video card is GeForce GTX 770 when the recommended on can you run it was NVIDIA GTX 780 3GB/AMD Radeon R9 290X 4GB or equivalent
my CPU is Intel(R) Core(TM) i7-4770K CPU @ 3.50GHz and the recommended was Intel Core i7 4790 3.6 GHz/AMD FX-9590 4.7 GHz or equivalent.
I'm hating myself for thinking this, but I'm looking at 6700k's. But I'm reading more and more that fallout 4 responds well to i7's with HT and faster ram
Both digital foundry and gamers nexus are showing this
I'd link but I'm on mobile
600+ upgrade for 10-15 fps gain in a Bethesda game?
I7 6700k
It's a great CPU, but I wouldn't worry about it just for Fallout 4. You'll still get framerate drops in the cities and random drops in other spots in any case(I do with my 6700K @ 4.7ghz, 16gb 2800mhz DDR4, yada yada). The game needs patching and videocard driver updates basically.
I did it.. I don't regret it. I went with an i7 4790k, a new z97 mobo and 16gb of 2400mhz ddr3 ram. The game runs locked at 60fps now on ultra even near Corvega plant, in Diamond City, Lexington, you name it.I'm hating myself for thinking this, but I'm looking at 6700k's. But I'm reading more and more that fallout 4 responds well to i7's with HT and faster ram
Both digital foundry and gamers nexus are showing this
I'd link but I'm on mobile
600+ upgrade for 10-15 fps gain in a Bethesda game?
I7 6700k
I'm gonna ask "gpu" before calling bs.I did it.. I don't regret it. I went with an i7 4790k, a new z97 mobo and 16gb of 2400mhz ddr3 ram. The game runs locked at 60fps now on ultra even near Corvega plant, in Diamond City, Lexington, you name it.
The game runs locked at 60fps now on ultra even near Corvega plant, in Diamond City, Lexington, you name it.
I've just built a new pc yesterday and to my delight Fallout 4 launcher decided to pick ultra for me.
I5 4690k
Gigabyte Gtx 970
16 gb ddr3 hyperx
Ssd Samsung 850 evo 250gb
I got out of the vault and everything was butter-smooth
I have a 7870 4GB. Game runs super smoothly, solid 60, even in cities now on ultra with shadow distance turned down. It's a miracle.
Guys i am going to buy fallout 4 but first i want to make sure my pc can run it, i used can you run it website and i got the following: my video card is GeForce GTX 770 when the recommended on can you run it was NVIDIA GTX 780 3GB/AMD Radeon R9 290X 4GB or equivalent
my CPU is Intel(R) Core(TM) i7-4770K CPU @ 3.50GHz and the recommended was Intel Core i7 4790 3.6 GHz/AMD FX-9590 4.7 GHz or equivalent.
Haven't been keeping up with this thread so I apologise if this has been answered, but has anyone figured out how to stop the game going in slow motion when the frame rate drops below 45fps.
Haven't been keeping up with this thread so I apologise if this has been answered, but has anyone figured out how to stop the game going in slow motion when the frame rate drops below 45fps.
The iFPSClamp=60 ini tweak causes that. It can also break your game.
Does iPresentInterval cause issues as well?