Witcher 3 Wins GOTY @ The Game Awards 2015!

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Wow. He is so graceful!!! WOW IM SO PISSED! HOLY SHIT! Why is so majestic???

This is the ultimate troll game character. It is like he knows his game is goty.
 
Lets face it, for all the love it gets, TW3 is just a reskinned Assassins Creed or Dragon Age that isn't completely brain dead. You are doing pretty much the same things, the writing is just better and you could argue it is a more interesting world.

Either way, people who love those sorts of Ubisoft or EA games are going to like TW3 as well and it was marketed accordingly.

I must admit I got a good chuckle out of this, but you couldn't be more wrong if you tried. You are severely misguided if you think those games appeal to the same audience.
 
Witcher 3 is easily the best game of the year. First of many game of the year awards it will more than likely be getting. Get used to it.

Can not wait until CyberPunk.
 
I enjoyed the game, but you have to admit the quest design was basically hold down the detective mode button and run around alot.

The quests where you had to kill specific monster bounties were great, though. Just like they werenin TW2.
 
I think people shouldn't be upset about Witcher 3 winning GOTY.

My question is no one's upset about Ori beating Bloodborne? LOL
 
No one said it had to, but you're being really obtuse if you think that the only thing we enjoy about the game is the narrative.

It's fine if you don't appreciate what the game has to offer, but it's just not a good look on your part to insinuate that we just play games for story and we don't care about "gameplay".

I never insinuated that but it was probably all lost in the flurry of posts and responses. I was originally commenting on another post about how people are choosing Bloodborne over W3. I was just saying some people, like myself, prioritize gameplay over other aspects. I find it much easier to disregard a crappy story for great gameplay but have a harder time ignoring rough or bad gameplay to enjoy a good story. Like I said before, if bothcan be achieved, great. I personally couldn't get through much of the gameplay of W3 to enjoy the other stuff. It was a chore for me and I don't play games to feel like I'm doing work. I am sure may people here had issues that prevented them from enjoying MGSV, but I had no problem snagging Platinum Trophy because the gameplay was so much fun, for me.

I am burnt out on the open world template of exploring icons on maps and fetching shit for npcs. W3 quests were actually good, but like I said before I couldn't get past the combat and general gameplay to enjoy them. My favorite western rpg was Divinity EE, if that gives you any insight.
 
Oh please. Obsidian have us Kotor 2. Still one of the best RPG ever.
And New Vegas. And Pillars of Eternity.

I'm not saying it has mass market appeal just because it was successful.

I'm saying it has mass market appeal because it is an open world where you go on a series of missions and have some story bits.

Lets face it, for all the love it gets, TW3 is just a reskinned Assassins Creed or Dragon Age that isn't completely brain dead. You are doing pretty much the same things, the writing is just better and you could argue it is a more interesting world.


Either way, people who love those sorts of Ubisoft or EA games are going to like TW3 as well and it was marketed accordingly. Sure they might scratch their head at using oils, but luckily the game lets you completely ignore pretty much ever single system and just go on glorified fetch quests exploring the world and killing stuff.

I give it credit for rising about mediocrity, but I just don't believe it rises up that far.

uh what now, Dragon Age: Origins has a much more nuanced combat system than any Witcher game.
 
Congrats to the team. I was disappointed in the game personally but I can recognize that it's very well made. CDPR has also supported the game very well post release, which is no surprise given its history. Good on them.
 
Best game released this year, really had no competition outside of MGS5 and only in the gameplay department.
I think people shouldn't be upset about Witcher 3 winning GOTY.

My question is no one's upset about Ori beating Bloodborne? LOL

Those were the only two in that category that I was fine with winning, so no not at all.
 
I enjoyed the game, but you have to admit the quest design was basically hold down the detective mode button and run around alot.

The quests where you had to kill specific monster bounties were great, though. Just like they werenin TW2.

I can admit that a lot of the quests lead you to the areas by using it, but you're missing the context of these quests and side quests when a lot of them also had their own little story and dialogue/cutscenes that were pretty compelling when compared to other major RPGs.

Can you admit that the 'let's boil it down bare bones' argument can be done for many games?

Uncharted is walk the hallway, shoot people, climb shit.

Bloodborne is kill boss, walk around killing baddies, reach next boss and kill it.
 
And New Vegas. And Pillars of Eternity.



uh what now, Dragon Age: Origins has a much more nuanced combat system than any Witcher game.

And assassins Creed has better parkour and combat than w3. W3 parkour is mediocre.


I'm not serious...
Or AM I?
 
I think people shouldn't be upset about Witcher 3 winning GOTY.

My question is no one's upset about Ori beating Bloodborne? LOL

Upset? No. Surprised? Yes.

I think Ori's art directions is great, I thought Bloodborne's was better. Both are very consistent throughout their games and fantastic though.

And assassins Creed has better parkour and combat than w3. W3 parkour is mediocre.


I'm not serious...
Or AM I?

Definitely worse parkour. Much better mountain surfing though.
 
I always feel left out when it comes to people praising the writing of this game so much. The structure/pacing of the story bothered me to no end. I mean:

- Novigrad is ridiculously bloated and takes tons of time for very little payoff.
- Skellige is ridiculously short, which is bizarre considering how massive the area is. The quest to get a new ruler was the highlight of the game for me though.
- There's that pointless filler dwarf quest when
you find Ciri
, though I'm sure there's a way to skip it
- The end of the Djikstra/Radovid questline
- The "pre-endgame" quests are literally a checklist of things to do before the final battle

I just never really found myself getting that into a lot of what was going on. The ending was fantastic however.
 
I never insinuated that but it was probably all lost in the flurry of posts and responses. I was originally commenting on another post about how people are choosing Bloodborne over W3. I was just saying some people, like myself, prioritize gameplay over other aspects. I find it much easier to disregard a crappy story for great gameplay but have a harder time ignoring rough or bad gameplay to enjoy a good story. Like I said before, if bothcan be achieved, great. I personally couldn't get through much of the gameplay of W3 to enjoy the other stuff. It was a chore for me and I don't play games to feel like I'm doing work. I am sure may people here had issues that prevented them from enjoying MGSV, but I had no problem snagging Platinum Trophy because the gameplay was so much fun, for me.

I am burnt out on the open world template of exploring icons on maps and fetching shit for npcs. W3 quests were actually good, but like I said before I couldn't get past the combat and general gameplay to enjoy them. My favorite western rpg was Divinity EE, if that gives you any insight.

That's a constructive post. I love both, gameplay AND story but if I had to prioritize one over the other, story always gets me in the end. I pushed through the horrible combat Legend of Heroes, Prophecy of the Moonlight Witch, but was fascinated and excited about the characters and stories.

Bloodborne has AMAZING combat, the best combat I've ever played in a game in MY LIFE. The story was confusing AF at first and obviously that threw me off but its a souls game techinically so I literally should've expected that. But then I explored the lore, examined notes in the game, read about item information and that's when BB's story kicked in. It's too nuanced the story, it leaves you asking for more questions each time you receive an answer.

But after 200+ hours of playing and exploring the game I finally began to understand the story in it. People aren't willing to put this amount of work into a game just to decipher its story and I don't blame them at all! It's wayy too much work and definitely for dedicated hardcore fans only.

Witcher 3 is much more accessible and appealing and has a world brimming with opportunities to tackle on and a story to follow through without difficulty. So if there indeed have to be a GOTY it honestly had to be Witcher 3.

Bloodborne is simply too niche and for a very specific audience.
 
I'm not saying it has mass market appeal just because it was successful.

I'm saying it has mass market appeal because it is an open world where you go on a series of missions and have some story bits.

Lets face it, for all the love it gets, TW3 is just a reskinned Assassins Creed or Dragon Age that isn't completely brain dead. You are doing pretty much the same things, the writing is just better and you could argue it is a more interesting world.

Either way, people who love those sorts of Ubisoft or EA games are going to like TW3 as well and it was marketed accordingly. Sure they might scratch their head at using oils, but luckily the game lets you completely ignore pretty much ever single system and just go on glorified fetch quests exploring the world and killing stuff.

I give it credit for rising about mediocrity, but I just don't believe it rises up that far.

and bloodborne is reskinned garbage
stick to your lame ass jrpgs
 
Okay, let's do this.

1. The performance has been fixed. Please watch the new Digital Foundry analysis.

2. The quest design is far from repetitive. The quest are the most varied I've played in any video game. If you're going to break down a game's mission design to its very basics then:

MGS V is set of go kill people, go fulton people, go destroy tanks missions repeated over and over. It doesn't even have many boss fights.

Bloodborne is just kill creatures and bosses, with a few side quests.

Fallout 4 is literally just go to a place and clear out raiders/mutants.

3. Try the alternate movement system. It's greatly improved. I'd concede that the combat isn't particularly fantastic, but it's still better than 90% of WRPGs.

Critics have enjoyed it, gamers have enjoyed it, and it shows.

1. It runs just as badly as when I bought it so watching a video isn't going to change my personal experience, in fact it's consistently worse than Fallout 4 for me.

2. The first thing I did when left the beginning area is pick up every sidequest on the noticeboards in both the major areas and started doing quests by level. Every quest I've done is some combination of detective vision/red trail/fight monster(s). The problem here is the combat is so bad it's not any fun to play, unlike the other 3 games.

3. I'll try this next time I play if it helps.

I don't hate the game, I just don't like it that much because I like more gameplay focused games. I got to a point where I just started mashing square through the dialogue because everyone was so damn boring/annoying. I started the game on the highest difficulty, but it's easy anyway.
 
That's a constructive post. I love both, gameplay AND story but if I had to prioritize one over the other, story always gets me in the end. I pushed through the horrible combat Legend of Heroes, Prophecy of the Moonlight Witch, but was fascinated and excited about the characters and stories.

Bloodborne has AMAZING combat, the best combat I've ever played in a game in MY LIFE. The story was confusing AF at first and obviously that threw me off but its a souls game techinically so I literally should've expected that. But then I explored the lore, examined notes in the game, read about item information and that's when BB's story kicked in. It's too nuanced the story, it leaves you asking for more questions each time you receive an answer.

But after 200+ hours of playing and exploring the game I finally began to understand the story in it. People aren't willing to put this amount of work into a game just to decipher its story and I don't blame them at all! It's wayy too much work and definitely for dedicated hardcore fans only.

Witcher 3 is much more accessible and appealing and has a world brimming with opportunities to tackle on and a story to follow through without difficulty. So if there indeed have to be a GOTY it honestly had to be Witcher 3.

Bloodborne is simply too niche and for a very specific audience.

And that's part of the reason I wanted BB to win and why I think it edges out MGSV, for me.
 
I hope they go for density rather than scale. TW3 is fucking massive as it is.

I could've sworn I read, but don't quote me, that they're going for the game taking place in one city but that the city will be like super explorable. So sounds like density is their goal, assuming I'm remembering right.
 
Real talk, I haven't played MGS5, should I get it?

If you care about moment to moment and emergent gameplay and don't care about MGS story, then yes, it's incredibly fun. Has the best gameplay out of all the games released this year.
 
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