There was like one other 2D platformer on the Wii U at the time. No, people were people didn't get whatever dream game they projected onto their favorite developer. And now people are doing the same thing again. Time is a flat circle.
I feel like a 3D DK might not have been as initially well received either but that's just me lolIt would have already been received much better if it was 3D Donkey Kong or something and not some copy of the last title, which had just rereleased on 3DS (plus, as suggested, in a way oversaturated genre that doesn't feel very ambitious - it was refreshing when they've brought back some 2D titles late into the Wii life, but then Nintendo overestimated the success and just went overboard).
I'm not talking about just 2d ones. There are some people like me who will lump any platformer as a platformer regardless if it's on a 2d or 3D plane. And there were quite a few already. We got new Mario, Mario 3D world, rayman legends to just name a few that came out before. Heck there's a better list here http://www.metacritic.com/browse/games/genre/date/platformer/wii-uDonkey Kong Country Tropical Freeze was good. Batman Arkham Origins Blackgate sucked. It's fine to be excited for a game, but overly sell a game because they're stilling pulling the "Makers of Metroid Prime" card all these years later despite that not actually meaning when all is said and done makes you seem like a child.
There was like one other 2D platformer on the Wii U at the time. No, people were people didn't get whatever dream game they projected onto their favorite developer. And now people are doing the same thing again. Time is a flat circle.
Donkey Kong Country Tropical Freeze was good. Batman Arkham Origins Blackgate sucked.
It's fine to be excited for a game, but overly sell a game because they're stilling pulling the "Makers of Metroid Prime" card all these years later despite that not actually meaning when all is said and done makes you seem like a child.
Do they still have the talent for Metroid? I thought most of that team moved on, disbanded, or, er, died.
Maybe they could assemble a new team. From what I understand, they at least have good people there.
Pretty much...they should make Zelda hahaWhatever the project ends up being, people will likely be immensely disappointed by its announcement, but absolutely fall in love with the final product come release.
Well, the problem was even worse. People had more than enough 2D alternatives with near identical experiences on their previous hardware Wii and 3DS. All these 2D rehashes were not at all appropriate to sustain and sell a new generation system. Especially Nintendo's first jump into HD. They were easily one of the reasons (alongside equally uninteresting mini game collections everywhere) why the market rejected the console twice as hard as the GCN.
People outside of GAF and the likes most likely don't know who Retro Studios are and weren't butthurt because they had a different ,,dream game". TF was simply an underwhelming/unappealing project in general.
So you don't like Nintendo games and prefer gritty, realistic western games.
That's fine.
I still don't see how you could possibly argue that Armature's single original game is in any way, shape, or form better than either of the two original games Retro's put out since those guys left.
I feel like a 3D DK might not have been as initially well received either but that's just me lol
People outside of GAF didn't give a shit. It was mostly GAF and the internet that were mad.
Yet that ugly Banjo clone with the lizard is one of the most successful vg kickstarters ever. If Retro did a 3D Donkey Kong with a decent budget, it easily would have made a better impression than what felt like yet another souped up 2D platformer that might as well have been its predecessor running on Dolphin. DK or ,,not Metroid" wasn't the problem. But that it was just another cynical project trying to keep Nintendo's (lost) casual Wii audience that loved NSMB over core gamers that need actually buy consoles early.
Well yeah. Core gamers were mad because it was an underwhelming and cynical project from a high tier studio while ordinary gamers didn't even notice the game because it was so underwhelming - making it the worst selling Retro game, the worst selling DKC and providing absolutely zero hardware selling power for the WiiU.
Who knows, I think Yooka Laylee benefited a lot from nostalgia, developer pedigree, and the fact that it was multiplatform.Yet that ugly Banjo clone with the lizard is one of the most successful vg kickstarters ever. If Retro did a 3D Donkey Kong with a decent budget, it easily would have made a better impression than what felt like yet another souped up 2D platformer that might as well have been its predecessor running on Dolphin. DK or ,,not Metroid" wasn't the problem. But that it was just another cynical project trying to keep Nintendo's (lost) casual Wii audience that loved NSMB over core gamers that need actually buy consoles early.
Well yeah. Core gamers were mad because it was an underwhelming and cynical project from a high tier studio while ordinary gamers didn't even notice the game because it was so underwhelming - making it the worst selling Retro game, the worst selling DKC and providing absolutely zero hardware selling power for the WiiU.
These are your opinions. We all have different tastes, thanks.
'Overly selling' Recore ? I simply stated that its brief concept trailer looks more interesting to me than anything Nintendo have made in years. There is no need to get defensive and hostile about my subjective declaration.
But it wasn't another Metroid, *clearly* evil Nintendo was just whipping the poor staff of Retro, forcing them to make more Donkey Kong.How the fuck could anyone call Tropical Freeze "cynical"? That game is a labor of love.
Now you're just being salty.
They're likely the men behind the Ravenblade concept too.
Or maybe they just wanted to make a sequel to a game that was very well received.
The entire Wii U concept initially was about no risks and trying to cash in on the same casuals again without moving a finger (and not realising even Wii started off with enthusiast gamers). TF fits right in line with NSMBU, NSLU, Wii Fit U, Wii Party U, Nintendoland (as the failed Wii Sports equivalent lol), Mario Sonic's xth Oympics, etc. - simply copying the ,,greatest hits" list of the Wii without any kind of thought nor comprehending market trends.
TF was made because DKCR sold more than all the Primes, but you're free to gullibly believe their PR about how they really wanted to this sequel, as if they had any other choice after that kind of success. I remember when they wanted to justify the game's existence with the ,,dynamic camera" in interviews, which was pretty much a nonfactor in the final game, which was just unbearably predictable and safe. Other than the music, they achieved absolutely nothing new with the game, even MP2's generic light/dark gimmick was a bigger step forward. It solely existed because of false marketing believes.
I found this particular bullet point hilarious. It's like hyping up a studio with the director behind the Agent.
How the fuck could anyone call Tropical Freeze "cynical"? That game is a labor of love.
I actually adore Japanese games, thanks. They make up most of what I play.
I'm not arguing anything. I'm stating that Armature are more promising to me, right now, as a studio than Retro.
How the fuck could anyone call Tropical Freeze "cynical"? That game is a labor of love.
I don't see how releasing sequels to games that were well received and sold well is "cynical".The entire Wii U concept initially was about no risks and trying to cash in on the same casuals again without moving a finger (and not realising even Wii started off with enthusiast gamers). TF fits right in line with NSMBU, NSLU, Wii Fit U, Wii Party U, Nintendoland (as the failed Wii Sports equivalent lol), Mario Sonic's xth Oympics, etc. - simply copying the ,,greatest hits" list of the Wii without any kind of thought nor comprehending market trends.
TF was made because DKCR sold more than all the Primes, but you're free to gullibly believe their PR about how they really wanted to this sequel, as if they had any other choice after that kind of success. I remember when they wanted to justify the game's existence with the ,,dynamic camera" in interviews, which was pretty much a nonfactor in the final game, which was just unbearably predictable and safe.
I don't see how releasing sequels to games that were well received and sold well is "cynical".
I just can't wrap my head around this.
I'd be out of my fucking mind to say that I prefer, say, High Voltage to Naughty Dog.
It was one of the few examples of Nintendo embarking on an exclusively adult IP, and as such, it stayed in many peoples memories.
There are people right here in this thread asking for a return to Raven Blade, after all these years. And it certainly caught my attention, at the time, to see such a game from Nintendo. I was close to buying a Gamecube solely for it and Eternal Darkness.
The game may not have been finished, but the concept, the art, etc, is still there for all to see. And to be clear, I cited it as just one of several reasons why Armature excites me more than modern Retro.
Why are so many of you struggling with subjective preferences in this thread ?
I'm more excited for the future games of Armature than Retro. I don't want your approval, nor am I forcing you to agree with me.
If a person likes High Voltage more than Naughty Dog that is perfectly fine. Maybe they enjoy games like the Conduit, Mortal Kombat X and Saints Row more than Uncharted or The Last of Us. There's nothing wrong with that. You're not an authority on what is and isn't pleasurable to others.
I'm more excited for the future games of Armature than Retro. I don't want your approval, nor am I forcing you to agree with me.
If a person likes High Voltage more than Naughty Dog that is perfectly fine. Maybe they enjoy games like the Conduit, Mortal Kombat X and Saints Row more than Uncharted or The Last of Us. There's nothing wrong with that. You're not an authority on what is and isn't pleasurable to others.
It's one thing to be optimistic, its another to start citing ports and concept art as evidence of their ability to deliver a new game.
This is a discussion board. If you don't want people to discuss your opinion, then don't post it. Don't wander into a thread about Retro Studios and say, essentially, "Retro Studios sucks, this other studio that's only produced one garbage game is better," and then expect nobody to call you out on it.
.. you keep citing ports that Armature did as proof of their worth..
No, I wouldn't say that somebody would be wrong for preferring High Voltage to Naughty Dog, but I would say that they have EXTREMELY eccentric tastes.
Well this is objective: Nintendo bred that first Retro staff; Metroid Prime was a mess until Nintendo internal staff intervened.
And we have every right to disagree with your opinion. This is a forum where we discuss and argue about video games. If you can't handle that go elsewhere otherwise stop shielding yourself behind the "it's my opinion card". Also MKX PC and Saint's Row next-gen are terrible ports.
There is respectfully and articulately disagreeing with an opinion, and then there is telling someone that their taste is "laughable" and makes them "seem like a child", as you just did to me.
I encourage the former from you, but no-one here should have to tolerate the latter.
I am so sorry that I'm doing my usual snark routine instead of wasting time and energy arguing with a junior who will continue using the "my opinion" argument no matter what anyone says. Oh woe is me.
Well, if you want to call a simple difference in taste 'extremely eccentric', that's all yours. I'm used to people liking all sorts of different things.
The goddamn dictionary said:eccentric
adjective
1. deviating from the recognized or customary character, practice, etc.; irregular; erratic; peculiar; odd
I have no idea what they've released, but they are working on that ReCore game for XB1.Lol. How long have they been at Armature and what have they released so far?
The entire Wii U concept initially was about no risks and trying to cash in on the same casuals again without moving a finger (and not realising even Wii started off with enthusiast gamers). TF fits right in line with NSMBU, NSLU, Wii Fit U, Wii Party U, Nintendoland (as the failed Wii Sports equivalent lol), Mario Sonic's xth Oympics, etc. - simply copying the ,,greatest hits" list of the Wii without any kind of thought nor comprehending market trends.
TF was made because DKCR sold more than all the Primes, but you're free to gullibly believe their PR about how they really wanted to this sequel, as if they had any other choice after that kind of success. I remember when they wanted to justify the game's existence with the ,,dynamic camera" in interviews, which was pretty much a nonfactor in the final game, which was just unbearably predictable and safe. Other than the music, they achieved absolutely nothing new with the game, even MP2's generic light/dark gimmick was a bigger step forward. It solely existed because of false marketing believes.