BreezyLimbo
Banned
no Bleach?
no Naruto?
not even Robotech/Macross?
Oh! Gundam. I've seen some Gundam. But no none of that other noise.
Oh! And Spanish Dubbed Dragon Ball Z when I lived in Mexico. That was the greatest.
Edit:Top of Page Titan hype!
no Bleach?
no Naruto?
not even Robotech/Macross?
That's how you'll get rushed.
Yeah I can agree with that, but I have a feeling that that could be down to the lack of NPCs in the world for the beta, and also the lack of missions. DZ was fun... once I had the Caduceus AR.I liked it but not enough to pick it up day 1. DZ was where the fun was at. Can't say the same for the PvE side of the game.
Oh! Gundam. I've seen some Gundam. But no none of that other noise.
Oh! And Spanish Dubbed Dragon Ball Z when I lived in Mexico. That was the greatest.
Edit:FAKE Top of Page Titan hype!
If laggy players stop having the advantage I'm all for it. The special ammo change isn't the right fix. If you don't want to get nailed immediately then don't make sniping so easy. All that this changes is that you won't get 360 no scoped quite as quickly. I'll probably just wait around by special the first trials round and I'd think many players will do the same.
This week at Bungie...
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Or throw yourself of the map, switch weapons, get revived then rush/snipe there special :d
If anyone's playing now can they test spawning with a sidearm dying then switching to sniper when dead
Someone at the office must have been really good with special ammo.
Kappa.
Someone at the office must have been really good with special ammo.
Kappa.
It did get a pretty significant precision damage boost though, and its a precision weapon so that works for itLol they nerfed The Chaperone for no reason
Or at the very least, everyone starting with an Invective equipped to charge up ammo before swapping to another gun.Interesting BWU. Not sure about the special economy change, but like hammon said, we'll probably see more weapon swapping, more camping for ammo in the first round, more invective and sidearms etc. Heck, we might even see more NLB. I think it'll probably make Trials a little lopsided than it currently is, winning that first round rushdown becomes incredibly crucial, and a team that never lasts long enough in a round will never manage to get any special.
That actually reminds me - I'm long overdue for a rewatching of SDF Macross (the proper one, not that Harmony Gold "Robotech" bullshit) and Macross Plus. Plus has such a brilliant soundtrack too.no Bleach?
no Naruto?
not even Robotech/Macross?
Lol they nerfed The Chaperone for no reason
Oh! Gundam. I've seen some Gundam. But no none of that other noise.
Oh! And Spanish Dubbed Dragon Ball Z when I lived in Mexico. That was the greatest.
Edit:Top of Page Titan hype!
Hard to figure out why Bungie never invites WYL to do any promotional stuff.
Interesting that 'freelance' modes are coming, that means drastic changes to the director or more likely ALL MAPS IN ROTATION and not having to play classic (assuming is gone) for 50% of them!
Green bar advantages over red, that's massive for me.
Primary META in 3s. I'm OK with this, no more 1000yard stare off at the start.
Now Bungie, kill Thorn dead.
Change changes nothing. So let's makes camping more camping.
Almost every post of yours offers sarcastic quasi-smarm about people whose opinion differs from yours. But carry on. Assuming you can read the thread from atop that high horse.Those all sound like good changes to me. However, continue to discuss how the crucible is now doomed before playing a match with the new ammo economy.
You don't actually have to look very far to experience the new ammo economy right away: play inferno. Both inferno control and rumble is up this week. I've been playing inferno rumble almost exclusively since reset, I've been a big fan of inferno for sometime now. You will notice that players use a different variety of weapons there, just last night a dude I ran into was doing very well using the universal remote in the opening moments of the match. Lots of dudes using sidearms and invectives, and some NLB too, although NLB in the absence of radar can be suicide. The economy change isn't necessarily a bad thing or a good thing, it's simply change for the sake of shaking up the meta in a way that doesn't require a lot of effort on Bungie's part.Those all sound like good changes to me. However, continue to discuss how the crucible is now doomed before playing a match with the new ammo economy.
As a dude that used to Snipe a heap, getting domed on a quick scope drag-snipe takes skill.
I know, I like the different pace of inferno, or at least some of the aspects. I personally haven't made up my mind on the no radar. Sometimes I like it, sometimes I hate it. I believe the special ammo spawn timers are different than in the rest of the crucible though. Special will still be more prevalent than in inferno, so we'll be seeing conditions somewhere in between the current settings and inferno settings. The meta or whatever can't be completely inferred from current inferno playlists. However, I really wish they removed heavy from all 3v3 playlists with this update. It's such a shit show. That's the best part of inferno, in my opinion.You don't actually have to look very far to experience the new ammo economy right away: play inferno. Both inferno control and rumble is up this week. I've been playing inferno rumble almost exclusively since reset, I've been a big fan of inferno for sometime now. You will notice that players use a different variety of weapons there, just last night a dude I ran into was doing very well using the universal remote in the opening moments of the match. Lots of dudes using sidearms and invectives, and some NLB too, although NLB in the absence of radar can be suicide. The economy change isn't necessarily a bad thing or a good thing, it's simply change for the sake of shaking up the meta in a way that doesn't require a lot of effort on Bungie's part.
Whatever you say dude. I don't post much here, just normally read for enjoyment. It is hard to enjoy discussions, though, when so much of it is stepped in negativity about everything Bungie does. The complaining is unreal. Yes, there's plenty wrong with the game and plenty of things need changed, but it's a game made by other human beings with lives outside of reacting to every outcry by the community. No one person makes all the decisions or implements the changes. There were some good changes made in this update. I'm interested in seeing how the ammo change affects things. They apparently made oryx challenge mode ok again. We're getting continued updates on connection quality.Almost every post of yours offers sarcastic quasi-smarm about people whose opinion differs from yours. But carry on. Assuming you can read the thread from atop that high horse.
I don't really get the complaining, There's some stuff here - changes to special ammo, new crucible playlists, ogre fix. Particularly interested in how the special ammo changes play our in Trials. I'm somewhat concerned there will be a cascading effect where whoever wins the first round will get special and thus also have the edge next round, but we'll see.
How people can read these weekly updates and feel let down by them (and write about it) every single week is beyond me.
I dont understand what this video is supposed to prove. That drag scoping does require skill (hence why krafty almost always wins sniper battles) so the guy in the video was getting outgunned left and right?
This. Inferno playlist feels like a different challenge. Take away the radar and no special ammo makes you train your spatial awareness.You don't actually have to look very far to experience the new ammo economy right away: play inferno. Both inferno control and rumble is up this week. I've been playing inferno rumble almost exclusively since reset, I've been a big fan of inferno for sometime now. You will notice that players use a different variety of weapons there, just last night a dude I ran into was doing very well using the universal remote in the opening moments of the match. Lots of dudes using sidearms and invectives, and some NLB too, although NLB in the absence of radar can be suicide. The economy change isn't necessarily a bad thing or a good thing, it's simply change for the sake of shaking up the meta in a way that doesn't require a lot of effort on Bungie's part.
You can get the fuck out of here, RIGHT MEOW!This. Inferno playlist feels like a different challenge. Take away the radar and no special ammo makes you train your spatial awareness.
I want IRON BANNER INFERNO CLASH.
It's just me raging about snipers. I don't think anything about a sniper takes skill the way they are currently.
Team that gets special in first round will dominate, making matches even more lopsided.
No special on spawn in 3v3 will be interesting, they should have went one step further and removed heavy from 3v3 entirely though, heavy is beyond dumb.
Might have to come back and play when these changes happen.
We'll need one for Golgi - Oryx x2 in about an hour.
I doubt it. It's just the initial conditions that are changing, from the sound of it. Something new, it will be interesting how things play out and how current strategies evolve.I would expect your special ammo to reset at the end of every trials round
You can get the fuck out of here, RIGHT MEOW!![]()
I doubt it. It's just the initial conditions that are changing, from the sound of it. Something new, it will be interesting how things play out and how current strategies evolve.
It's the hair for me.Gawd, this is killing me. I don't know why. HAHAHA.