Now I would like to address a different challenge for us and that is what is called a Total Available Market. One of the issues we have is the minimum spec for the PCs which will run the Occulus and the HTC headset ant 90 fps and 2k resolution. Now to do that you need either a Radeon 290x or the GTX 970 both of which retail for $349. The challenge that we have is if you look at the total numbers of these GPUs that have been sold, according to JPR, thats an install base of just 7.5 Million units. Now thats an issue because it means you can only sell 7.5 Million of anything because thats the number that can run those headsets. I am very pleased to tell you that we have invented something called Polaris which we think will address this problem.
AMD has just completed the shrink to 14 nanometer [with Polaris Architecture]. What this means is, and this is where it comes home to everyone in this room, is that we can produce GPUs that will run the minimum spec of VR at a lower cost, in larger volume, consuming less power and running faster. That means in the second half of this year and going forward more people will be able to run those headsets which will make a larger for everybody in the room (VR Industry)