The Division - Review Thread

Even though Destiny has better gunplay by a mile....they completely ruined Ttk with the fucking Taken enemies. What a complete lazy and awful design. To make even worse, they are not fun to fight at all and aesthetically just fucking awful.

That and same old boring ass strikes is enough to keep me playing the Division.
 
New scale is 5-10. You're just average Division.

Haha stupid fucking scores. Why in the world does someone need a score and another dudes opinion before they should buy something. Your eyes don't work?

If my eyes didn't work then why would I be using reviews when most of them are written?
 
Essentially, I hate reviews anyway - so fucking subjective, god this shit makes me salty!

That's the whole point of reviews. People go on about that reviews should be written objectively but Jim Sterling gave an example how that would turn out brilliantly in his 100% Objective Final Fantasy XIII review.

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Here is what I did, find a couple of reviewing sites who's opinions seem to align sorta with your own and read those. Read the review, see what they have to say, agree or disagree all you like after that. I've landed personally on Destructoid, RockPaperShotgun, Jimquisition and PC Gamer, they are mine, you can look for those that fit your own opinions.
 
I am uninstalling this piece of shit game as soon as I get home. I thought I was having a blast since I can't stop playing it but the reviews and the opinions of the people in this thread who haven't played it and never planned to regardless of reviews opened my eyes.
 
I am uninstalling this piece of shit game as soon as I get home. I thought I was having a blast since I can't stop playing it but the reviews and the opinions of the people in this thread who haven't played it and never planned to regardless of reviews opened my eyes.

Thank god you found the light.

I myself am having a wonderful time with the game which makes me think I am doing something wrong?

This is Destiny all over again!
 
I am uninstalling this piece of shit game as soon as I get home. I thought I was having a blast since I can't stop playing it but the reviews and the opinions of the people in this thread who haven't played it and never planned to regardless of reviews opened my eyes.
Top shitpost mate.
 
So I picked it up. Played for about 90 minutes, and loved it. Such a huge Destiny/Borderlands Vibe. I played it with 2 buddies, and the 3 of us just completed side missions and talked about other things.


I have avoided the Dark Zone for now, just trying to level up and get some good gear. I am having a lot of fun so far, but I am also playing exclusively with friends.



Add me up on PSN if you would like to run around sometime. PSN = Filth_Flannigan
 
So I picked it up. Played for about 90 minutes, and loved it. Such a huge Destiny/Borderlands Vibe. I played it with 2 buddies, and the 3 of us just completed side missions and talked about other things.


I have avoided the Dark Zone for now, just trying to level up and get some good gear. I am having a lot of fun so far, but I am also playing exclusively with friends.



Add me up on PSN if you would like to run around sometime. PSN = Filth_Flannigan

Here you go:
http://www.neogaf.com/forum/showthread.php?t=1194413
 
What is wrong with stating that an 83 is "solid but not great" exactly? An "8" doesn't usually correlate to the text description of "great."

The fact that a 8 out of 10 game is being held up as some mark of shame or something. I'm playing The Division right now, but I'd personally give it a 7 (loot is too same-ish, no variation, character customization is a joke, needs way more enemy variety). I don't even have a horse in this race. But really...? 83 on Metacritic isn't great now? Just funny to me.
 
I'd go with an 8/9 for this. Endgame is utter trash and the dark zone needs a significant rework, but the base is really solid. Having played a ton at this point, it's amazing how it feels like some of the game wasn't tested at all. Things like the insane rogue penalties in the dark zone shouldn't have made it past internal testing. If you join some friends as a higher level, everything will jump up to your level and make the game unplayable for them which is obviously idiotic. How did no one notice this during testing?

Even though I'm pretty positive toward the game overall, I think it finally broke any hopes I had of this genre being what I want out of it. It's just too hard to get right. Ubi dropped the ball with the garbage talents, terrible endgame, bland mission designs, ineffective matchmaking, etc. They had a ton of time since Destiny launched and still wound up repeating a lot of vanilla Destiny's mistakes. I'm unsure how it's 2016 and devs still have no better idea for creating challenging gameplay than just ramping enemy damage and health up to 11.
 
Giant Bomb - 4/5 (Jeff Gerstmann)

It's a shame that more attention wasn't paid to The Division's story. The side missions didn't need to be as repetitive as they are, and that's disappointing. But there's a real foundation here that makes this worth paying some attention to, provided you don't intend to just shoot your way through the missions by yourself.
 
I'm actually surprised Jeff ended up liking it so much. He does seem to a bit wary for the more SP minded people which is still interesting, as the review kind of reads a little lower than the score he actually assigned it.

I think his comment about the "city-wide Dark Zone" is really spot on though.
 
I'm about to stop visiting review threads all together. Or at least stick to just reading the OP. Ya'll stressing me the fuck out. I've already had to do the same with NPD threads.

Anyway, I'll wait until this goes on sale. Not that it isn't deserving of an early purchase, but Ubi titles depreciate quickly and I still have shit to get through. Glad people are somewhat enjoying it though. Been needing to scratch the Destiny/Borderlands itch.
 
Thought Destiny or at least TTK scored better for some reason but it's pretty close to The Division. I could see this game doing well for quite some time.
 
Nails it for me. Great game

Yeah i agree. I'm pretty impressed with the game even. I agree that they could do something to bring more variation in the fights, but i'm loving the game.
Very addictive and the city is sooo detailed. Great fun and challenging with 3 friends.
Really like the intell you can watch so you learn more about what happened.

The snowdrop engine is very impressive.

Haven't even been in the Darkzone yet.

Game is still a solid 8 for me. And i don't see that changing just because of the infamous hyperbolic gaf anti-hyp-train.
 
I am uninstalling this piece of shit game as soon as I get home. I thought I was having a blast since I can't stop playing it but the reviews and the opinions of the people in this thread who haven't played it and never planned to regardless of reviews opened my eyes.

I hope you're joking :( I mean it is like saying, I was enjoying my stake so much until someone came and told me they don't like meat. They opened my eyes. C'mon man! If you are enjoying a game, why would anyone else's opinion matter? Your opinion is way more important than other's opinion, and that applies for life in general as well.

Edit: I'm blind. Sorry :( Nice you're liking it so much.
 
I'd go with an 8/9 for this. Endgame is utter trash and the dark zone needs a significant rework, but the base is really solid. Having played a ton at this point, it's amazing how it feels like some of the game wasn't tested at all. Things like the insane rogue penalties in the dark zone shouldn't have made it past internal testing. If you join some friends as a higher level, everything will jump up to your level and make the game unplayable for them which is obviously idiotic. How did no one notice this during testing?

Even though I'm pretty positive toward the game overall, I think it finally broke any hopes I had of this genre being what I want out of it. It's just too hard to get right. Ubi dropped the ball with the garbage talents, terrible endgame, bland mission designs, ineffective matchmaking, etc. They had a ton of time since Destiny launched and still wound up repeating a lot of vanilla Destiny's mistakes. I'm unsure how it's 2016 and devs still have no better idea for creating challenging gameplay than just ramping enemy damage and health up to 11.
I thought it scales to whoever the session owner is? Open world zones will always have enemies leveled to that zone's assigned level bracket, and missions will either be scaled to the assigned level for normal mode, and whoever the session owner is for hard mode. At least that's my experience with it. If you wanna play with lower level friends they need to be host.
 
Yeah, this review confirmed my fear the game is boring in sp. Since I don't have a group to play with, I am going to pass on it.

Not going to convince you here man, but I don't have any friends to play with and I can tell you this:

-It is perfectly ok to go solo. Main missions are rewarding and fun.
-Although matchmaking can be improved, teaming up with randoms is really rewarding and enjoyable. This is what I do most of the time.
-The DZ is great. Randomly team up with someone and you'll have a blast.
-You don't need to have friend to play this game, thats a lie. Non of my friends are playing this game and I'm enjoying this game much more than what I thought I would.
 
I thought it scales to whoever the session owner is? Open world zones will always have enemies leveled to that zone's assigned level bracket, and missions will either be scaled to the assigned level for normal mode, and whoever the session owner is for hard mode. At least that's my experience with it. If you wanna play with lower level friends they need to be host.

It doesnt go by host its always based on the highest level in the group. On hrd mode it scales up to match whoever is the highest level in the group. In normal and free roam it only scales up if that person is more than 5 levels above the enemies. So if a mission is recommended for level 8 and theres a level 19 in the group then the enemies will scale up to level 14. If the highest person in the group is lvl 12 then nothing changes.
 
Holy shit, I enjoy the game a lot, but watching the wheels spinning in this thread to rationalize the fact that some people don't enjoy it is crazy.

I've had a lot of fun playing the division. I played it for more time than the current content supports, and the pvp has a great concept, but unfortunately isn't well balanced in risk/reward so I'll take a break until the incursion comes out, and that's okay. I got about 35 hours so far with my friends, which is fucking INSANE given my schedule. Maybe I burned through it too fast, but it sure did burn brightly for us while it lasted.

We'll check back in with each patch to see if they get dark zones fixed up so that going rogue doesn't cause you to lose 3+ hours of progress while you gain nothing, and see how the incursions are.

Still, some folks want something different from the game, and that's okay.
 
So I picked it up. Played for about 90 minutes, and loved it. Such a huge Destiny/Borderlands Vibe. I played it with 2 buddies, and the 3 of us just completed side missions and talked about other things.


I have avoided the Dark Zone for now, just trying to level up and get some good gear. I am having a lot of fun so far, but I am also playing exclusively with friends.



Add me up on PSN if you would like to run around sometime. PSN = Filth_Flannigan

Besides the colored loot upgrades, this game doesn't feel anything close to Borderlands imo. And I appreciate both games.
 
I've been playing for a few days, and despite being very confused at first, I kept wanting to play more. Somehow at level 5 I ended up in a mission recommended for level 9, and was getting pummeled, but thankfully one teammate was actually the proper level and took enemies down way faster. Then I glitched through the floor and was stuck on top of a train, right at the end of a mission.

Despite those few issues, it looks and plays great. It feels like Mass Effect in gameplay, as odd as that seems, which I always liked.
 
I've been playing for a few days, and despite being very confused at first, I kept wanting to play more. Somehow at level 5 I ended up in a mission recommended for level 9, and was getting pummeled, but thankfully one teammate was actually the proper level and took enemies down way faster. Then I glitched through the floor and was stuck on top of a train, right at the end of a mission.

Despite those few issues, it looks and plays great. It feels like Mass Effect in gameplay, as odd as that seems, which I always liked.

Yes! For some reason that i can not explain, i was feeling the same way sometimes.
I can only pray that Mass Effect 4 has co-op now.
 
Yeah, there are several aspects of the game that I think are quite clearly objectively good - you've mentioned a few.

Personally, I thought his review was terrible. He thinks its a good timewaster but nothing else. Great, but that doesn't tell me anything, how he evaluates spending his time.

And it's like the movie Anaconda? I haven't seen Anaconda, and even if I did, I'm not sure that would mean a thing.

And why bring up AC Unity in relation to bugs. Does anyone think the game is even close to being as buggy as Unity at launch? Or is just another negative Ubisoft association for him to introduce - even though it doesn't fit at all.

He also mentions something about the visuals being downgraded, which to me is a huge manchild alert. To even bring that up when the game looks as good as it does is ridiculous.

Anaconda is a terrible film, and the production values are not very good either. This is not the case of AAA games. Not to mention, The Division has one of the most well-crafted environments ever, I think only Rockstar have done it better at this point.

And the game is not particularly buggy- it's pretty good considering the scope of the game.
 
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