The Division - Review Thread

Deku Tree

Member
Yea it makes little sense why AJ isn't on metacritic. Metacritic could easily have an agreement with certain youtubers based on size to count their score. His reviews are sometimes more indepth than others with gaming sites.

AJ does 30 minute super in depth reviews and he plays the whole game a lot. And he knows what's going on in the community. His reviews are way more in depth than most gaming sites.
 

DeepEnigma

Gold Member
Yea it makes little sense why AJ isn't on metacritic. Metacritic could easily have an agreement with certain youtubers based on size to count their score. His reviews are sometimes more indepth than others with gaming sites.

AJ does 30 minute super in depth reviews and he plays the whole game a lot. And he knows what's going on in the community. His reviews are way more in depth than most gaming sites.

He might as well be. His reviews obtain hundreds of thousands to multi million views which is far more than most of those articles will ever see.

Agreed.

Examiner tho, lol.
 
And where are the lines between people like AJ, and 'professional journalists'? I am no AJ fan, but he covers things about gaming just as good if not better than a lot of these 'official channels', especially the ones that seem to give almost every hot new game perfect scores more often than not.

I think people who are elevated enough to have a lucrative business out of it, is just as 'professional'. Ads? check. Gaming coverage? check. Make a living off of it? check. More popular than some of the sites they allow? check.
If Angry Joe had a written version for his reviews like Chris Stuckmann started doing from being a YouTube movies critic, he might get counted.
 

eksy

Banned
Yes I think it would be refreshing to see someone with AngryJoe's rating scale on Metacritic. Too many sites parse their rating too much (to the benefit of publishers no doubt).

We don't need scores like 7.25 or 6.5. "Is the game a 6.5 or 6.6? Maybe 6.655 is more accurate." /s
Stick with whole numbers. Sites that parse the rating down to decimals are usually those that do not have our best interests in mind, and come off as afraid of offending publishers and the like.
 

Padinn

Member
I've got about 50 hours into the game, pretty much at the point where I run the dailies and mess around in dead zone looking for gear. I think it's still pretty fun, provided you are playing with friends. That is what makes it for me. I think its a solid 8/10, with potential to improve over time. It feels better than Destiny did at launch to me.
 
I've got about 50 hours into the game, pretty much at the point where I run the dailies and mess around in dead zone looking for gear. I think it's still pretty fun, provided you are playing with friends. That is what makes it for me. I think its a solid 8/10, with potential to improve over time. It feels better than Destiny did at launch to me.

I liked Destiny better. The Division has boring loot, boring abilities, weak gun play and boring enemies. It is a more well put together game at launch, but the core is much weaker.
 

Vamphuntr

Member
I guess this is why publishers don't give reviewers early copies. The meta average has been going down steadily since major SP sites have reviewed it. Honeymoon didn't last long on this one eh.
 
I liked Destiny better. The Division has boring loot, boring abilities, weak gun play and boring enemies. It is a more well put together game at launch, but the core is much weaker.

Well that's what happens when you base an rpg around a realistic world and setting, aside from the average gunplay. People were voicing their concerns about the variety and staying power of The Division during the beta and such. They can't truly expand these factors in The Division like Blizzard can in Diablo or Bungie in Destiny. It's one of the points Joe made in his review that I fully agree with. The Tom Clancy name is hurting the game.
 

23qwerty

Member
Yea it makes little sense why AJ isn't on metacritic. Metacritic could easily have an agreement with certain youtubers based on size to count their score. His reviews are sometimes more indepth than others with gaming sites.

Him using a different scale from everyone else seems like a pretty good reason to not count his
 
Well after all this drama and bickering back-and-forth, it looks like The Division is settling in to it's near final scores:

Metacritic: 82

Opencritic - 80

Don't see the numbers swaying all that much at this point.

Extremely solid scores for a new IP IMO. Lots to build on with future installments but I think it's a great foundation.
 
Fuuuuck no, Destiny was a pile of shit at release. While The Division is amazing.

Maybe my friends have a higher tolerance than me but I started getting bored of Destiny during the open Beta while they still continue to play it. I'm Lv15 in Division and it's only slightly starting to grow stale with me. Usually when I'd rather fast travel everywhere in open world games instead of soaking it all in is when I hit my tipping point. Same thing happened to me about half way through Witcher 3.
 
Kotaku Review is up.

http://kotaku.com/tom-clancys-the-division-the-kotaku-review-1766431754

While it doesn't factor into the metacritic score (Something I applaud them for) they do a really good job of hammering home many of the issues I speak about frequently.

The future of The Division will almost certainly be limited by what is possible in this kind of a world. Perhaps we will combat a biological attack in some other real-world location. Doubtless we will get yet more semi-realistic weaponry, or fight terrorists who wear slightly different shades of ski mask. But we won’t be fighting unnatural, unpredictable enemies anytime soon. We won’t take on shambling zombies or towering beasts. We won’t be getting space weaponry or teleportation skills or the ability to leap tall buildings. We’ll just keep getting slightly better muzzle suppressors and quicker quick-eject mags and stronger body armor.

It’s a shame that such a promising, soundly designed game could feel so unchangeably limited out of the gate. The Division’s mechanical underpinnings are sturdy enough to make me forget how much of a bummer its story can be; its shooting and looting are slick enough to make me wonder if it still might evolve into something more inspired.

A game with a great foundation undoubtedly limited by slapping Tom Clancy on the game.

I've played almost 50 hours on the game, and I've found it entertaining. But it's not a solid loot based ARPG yet, it needs a lot of work and some changes at the mechanics level especially when it comes to boss fights that will require real coordination and builds to deal with specific situations and enemy variety by the way of enemy modifiers to completely change enemy unit dynamics from fight to fight. How these things were so carelessly overlooked are beyond me given the games heritage in the loot based ARPG space.

At this point I almost feel like I was sold an early access title. It has the foundational underpinnings for its genre, but the systems that make for an experience you can return to over and over without stagnating quickly simple aren't there. The Roadmap for their year one DLC feels like a map of features that an early access title will include at full release.

This was a slap in the face for me personally when I "completed" the game and logged in the next day to a message stating
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All it does is bring me to the season pass. There's hardly a working end game as is, and they proceed to have the gall to ask me to both pay now and wait for content I have no idea what will look like which should have been to a degree included in the first place. It's a bit frustrating. Just like Destiny it has so much promise marred by what seems like laziness and money grubbing.
 

ethomaz

Banned
Is that always true or just for the division?

Somehow the PS4 metacritic is also missing some reviews?
If the review says witch platform the game was reviewed the meta only shows it in the specific platform.

It is not missing on PS4 because the review was done on Xbone.
 
The Division was hit by a drive by from Gaming Age (42/100): http://www.gaming-age.com/2016/03/tom-clancys-the-division-review-for-ps4-xbox-one-pc/

Metacritic down to 80

Wow, that's a ridiculous score IMO. Oh well! I've updated the OP to reflect the new Meta/Opencritic scores.

Still enjoying the hell out of this game, three weeks in. Still tons of fun and very addicting. Can't wait to get on tonight to play some more.

EDIT - Wait, how are you getting 42/100 from that Gaming Age review? According to Gaming Age, the C- that they gave The Division would equate to 12/20, or 60/100. Might be a mistake on Metacritic's end, unless I'm confused.
 
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