PS4K information (~2x GPU power w/ clock+, new CPU, price, tent. Q1 2017)

It was also made very clear that current games would not be getting any type of performance upgrades by being played on the system and any benefits to older games would come via patch per game and per developer. When asked if this was going to happen the response was "Its a possibility but doubtful with the exception of a handful of games."
We were also given a list of games that will be available at launch that will directly take advantage of the PS4K where the differences are and I will quote him "Significant."

Sounds like a PS5 with backwards compatibility to me.
 
Give me at least $150-$200 for the trade in and i'm there day one. Sorta want UC4 to be delayed now but launching with GOW4 is.....Giving me tingles in my naughty areas. Hype.

GOW4 on PS4K is probably going to be the best looking game ever, PC or not.

Thinking about GOW4 on Ultra... I'ts going to be insane.
 
Shortest Console cycle ever.

Sega from the 90s would like to have a word with you :) I honestly loved the chaos of the constant new platforms back then but I thought the wild west days of gaming were over. Between this, VR and whatever Nintendo is cooking up things are getting interesting
expensive
.
 
The big questions is, can I buy a new system and not have to get new controllers and such? If it is PS4.5 can't I just get the box and power cord?

Probably, the controller will stay the same no reason to change it.

Yeah this worked out for Nintendo and their N3DS really well. I see no fault in this.

Well there was the DSi precedent, and the New 3DS still has a single exclusive, and even then it doesn't appear(based on the OP) that there'll be any "PS4K exclusive".
 
what really irks me is that no one has started a new thread for DEEP DOWN

I think people just don't make it reading past the thread title sometimes.
 
Now that I've sat and thought about it logically, if the plan is....

Year 1 PS4
Year 3 PS4.5
Year 6 PS5
Year 12 PS5.5

And let's assume you're set up until the ps5? I'm perfectly fine with this. Why hold back the tech if it's there.

Why 6 years between PS5 and PS5.5?
 
Bullshit. If devs are targeting the more powerful hardware then porting down to Ps4, it will be comparable to cross-gen.

A Ps3 owner complaining their ported version of games suck in 2015 or 2016 is entitled, as their system is a decade old and new machines are out.

A Ps4 owner, especially somebody who just bought one, is not acting "entitled" for being angry about unknowingly buying into a cross-gen console. Maybe this won't be as bad as Ps3 to Ps4, granted, but I can't imagine it will have no effect.

In a hypothetical world where devs built from the ground up for Ps4 and then ported to Ps4.5, I guess I'd be fine with that. I just think devs will quickly jump to the more powerful machine.

Like I said. Has anyone EVER complained that games designed to run on high end PCs were screwing up consoles. That is an absolute laughable statement, and high end PCs will still be more powerful than the PS4K. That fact alone shows how ridiculous this hysteria is.

Please tell me how the PS4K could possibly screw up PS4 games. It simply won't happen. Period.
 
i know we all hate the dreadful "SonyToo" stuff, but when i think about WHY sony would do something like this, i keep thinking its because MS decided to do it with Xbox. And they decided to do it with Xbox because they were getting tired of all the underpowered negative associations.

Some people are saying its because of VR, but i remember watching a Sony VR presentation recently in which they outline one of key the reasons PSVR is great is because PS4 has a 40 million+ strong userbase with the exact same SKU. Optimize your PSVR game once and its optimized for every single customer.
 
I wonder how many people would have bought a PS4 so far knowing a more powerful one is coming out early 2017?

I bought one in mid 2014 and while I don't regret it I definitely would have waited if I knew a version with much better specs was coming. This can really change how people adopt their consoles.
 
The implication is that the hardware is built off of the same architecture and will be easy to port. I would assume developers can simply choose to downscale and release games that render with lower and higher texture filtering, AA and resolution depending on which console it's being run from.
How will developers like Rockstar and CD Projekt Red deal with new hardware when they take 5-6 years for their games? Cyberpunk 2077 was announced in 2013 just before XBO/PS4 came out, and that game is unlikely to come out until 2017-2018, which is one hardware refresh later. Hell, if they run into issues and delay into 2019, that's right around the corner of a new hardware refresh. Will they take advantage of the third hardware refresh at all? Will they develop with the second refresh as base, or the original XBO/PS4? Will they change focus mid-development to accomplish bigger dreams similar to cutting off last-generation for Witcher 3?
 
Two years after the PS4 launches and we're on to a more powerful system already but not an entirely new one?

No thanks. I expect my consoles to be long-term investments like the PS1, 2 and 3. 7-10 years of solid support before moving on to the next version.
 
I don't understand why people on here are so quick to be like

"So what!? You'll still get games on Ps4 it doesn't affect it at all!"

They're right.
yeshrug.png


The way some are reacting you'd think this is going to be a PS3 to PS4 type of difference when it's really going to be a medium vs high settings type of thing.
 
How will developers like Rockstar and CD Projekt Red deal with new hardware when they take 5-6 years for their games? Cyberpunk 2077 was announced in 2013 just before XBO/PS4 came out, and that game is unlikely to come out until 2017-2018, which is one hardware refresh later. Hell, if they run into issues and delay into 2019, that's right around the corner of a new hardware refresh. Will they take advantage of the third hardware refresh at all? Will they develop with the second refresh as base, or the original XBO/PS4? Will they change focus mid-development to accomplish bigger dreams similar to cutting off last-generation for Witcher 3?
Probably the same way they handle different PC specs, tbh.
 
I think that's the right move though.

The games were made with a very specific hardware in mind, if you let them run wild on a different hardware you might see all sorts of issues. I'm thinking the PS4K would default to a mode that emulates the PS4 exactly, but with the ability to upscale to 4k. So if developers want to use the extra power they'd need to check nothing breaks first (most won't bother though).

On the subject of upscaling, what do I want upscaling a game, the PS4k, my receiver or my TV? Like who would do a better job there?

Yeah, it's understandable, but still disappointing. Doesn't make me hate the product or anything. I'm still all for it.
The console that I play on the most will get even better? Sign me up! Especially if it will improve the VR experience as well.
 
Wonder what caused Sony to choose such a drastic change of strategy. I'm all for iterative consoles, but 2x don't sound all that more powerful and worth the risk. I think the radeon nano is like 6x more powerful. Now they will risk losing current and future sales. Early adopters will reconsider when to jump in.

Did rumblings of xbox1.5 freak them out?
Or is this topic just am elaborate April fools troll?
 
Part of me feels that this is okay because consoles will get more powerful hardware and will lead to better games.

Another part of me feels like I should have waited 1 more year before buying a ps4.

Just bought a ps4 last week in anticipation for P5 and all other games coming this year as well as a nice 43 inch 1080p TV last Christmas which I used for my PC before getting the PS4.

Now I feel like I should be saving up for a 4k tv and the ps4.5 for next year. Hopefully nice 4k tvs are going to drop in price soon as well as gpus that can achieve 4k gaming.
 
Like I said. Has anyone EVER complained that games designed to run on high end PCs were screwing up consoles. That is an absolute laughable statement, and high end PCs will still be more powerful than the PS4K. That fact alone shows how ridiculous this hysteria is.

Please tell me how the PS4K could possibly screw up PS4 games. It simply won't happen. Period.

Screwing up consoles? No. But a particular game designed for PC then placed on console can certainly be problematic. Crysis 3 and Xcom off the top of my head.
 
Except that your PS4 can still play every game that the PS4k can?
And you think all games will be optimised to run well on the original PS4 model? Good luck if you think a) the likes of Telltale and Ubisoft, whose QA is pretty terrible already, and b) all those indies who don't have many testers, are going to ensure that their games run well from start to end on the original PS4.
 
What does '2x more powerful and much faster' mean?

It being higher clocked would be counted in the 2x more powerful statement surely.

A better cpu can't hurt, the hd7850 is not that bad a gpu even today, I'm sure a lot more games on ps4 would have been 60 had it had a faster cpu.
 
Is anyone saying "your PS4 will run the game the same way as before" at least reading the OP?
Its clear on the OP that some devs will target the 4K and the OG will suffer "sacrifices".


Sacrifices over the ps4k version. That's obvious, just like the Witcher 3 on ps4 suffer from huge sacrifices versus the same game running on a beefier pc.
That doesn't mean the game is running like shit and is unplayable.

Your ps4 is still a ps4 with the same spec as when you bought it.
It will not run game better or worse than now.

The ps4k is the same platform with same architecture so the differences are even less than for the Witcher 3 on ps4 vs beefier pc.

Developers would have to massively fuck up if a game isn't running well on ps4. It would mean that they are trying to run a game that shouldn't exist on the console. Just like hyrule warrior on 3ds.the issue is not that the n3ds exist, but that someone approved the 3ds port. They shouldn't have been an hyrule warrior on the OG 3ds. And because Sony is bent over the fact that every game should be playable on both the ps4 and ps4k, because the whole point is to expand the userbase, this issue shouldn't exist on the ps4.
Another thing to keep in mind is that the ps4 is the hot item right now, while the 3ds is old and don't sell anymore. Another point is that hyrule warrior is already a port of a game running on a much more powerful console with a completely different architecture. There will never be a case like that with the ps4, not until the ps4 is way out and someone decide to port a game from it, a very unlikely scenario.


I don't see anybody blaming the pc version of just cause 3 for the poor performances on console. They just had to make sacrifices in order to run the game on consoles, but there are no evidence that the game would have run better if it was a console exclusive.

The concept that games will suddenly run like garbage because of the existence of a ps4k version defies logic. If the games run like garbage, it's because of the low spec of the ps4, and that's why we need a ps4k. It brings the choice to play games on console with better performance, just like on a beefier pc.
If you don't mind the lesser performance, you can still enjoy your ps4 for the rest of the generation, and if you are willing to pay more for novelty and better performance, you can upgrade and give your old console to a friend or family member. The ps4 global userbase is still growing and there would be even more incentives for publishers to make game for your preferred platform.


Your argument would be valid if the ps4k wouldn't be the same architecture as the ps4, or if Sony didn't care about the ps4 anymore.
 
Yeah but that was because the 3DS simply couldn't handle the game. Nintendo didn't focus on the N3DS to its detriment. The N3DS version already looked like a completely different game than the Wii U version, and they simply couldn't cut the game down any further.

Which is one of my problems with this, I'm afraid developers will start trying things thats possible on the PS4K, but not possible on the PS4. Which will alienate me. And I signed up for 5+ year of all the PS4 has to offer, which sucks.
 
The PS3/PS4 cross-gen phase might have yielded interesting market research for Sony. People seemed to buy PS4's so they could play better versions of the games they could play on their PS3's, perhaps moreso than the ability to play PS4 exclusives.

Having the worst version of a game hurts, thus it pushes you to upgrade more than having no version at all does.
 
I'm not disagreeing. I'm just saying it is a scummy thing to do. As far as I'm concerned, the longer they don't openly speak about Ps4.5, the more they are misleading people preordering PSVR. The hidden cost outside of the first wave of releases may very well be a new Ps4. Not cool.
I think VR is going to get a lot of support in the OG PS4. But Sony don't want to miss the train on high quality VR experiences because this might be the next big thing and they want to be there from the start.

I also think not talking about it is a Scummy thing to do, a friend of mine bought a new PS4 with SFV for 350 just last week. But Sony has a situation here. It's going to be very difficult to sell this without making some millions of people angry.

How would you do it?
 
I'm not super technical when it comes to games development but since the architecture and OS/frameworks are the same, isn't this pretty much the same as a PC game that runs on both an i5 2500 with a 680 gpu and also an i7 4700 and a 980 GPU?
 
The crappiest 4K player ever... Those things are not cheap, and they have some pretty beefy specs so far.

Nah. It will be fine. The ps3's blu ray player was one of the best for years after release. At the time of release they were selling for $600 or so alone.

UHD players are about $400 right now at this moment.
 
It's not that bad. This will become the norm across gaming in the next few years. And once again, those who are going PC. Good luck. That is REALLY expensive to keep up with. You don't have to worry about just GPU's, but memory, motherboards, HD's, etc.

Keeping up in PC gaming will make a $499 upgrade every four years or so seem incredibly CHEAP in comparison. Don't forget all those people who upgrade their phones every TWO years, and will be paying $400 or more for the privilege.

This is actually good news IMO
 
\

The PSVR will also have a tiny install base. If anything, PSVR and Ps4.5 will grow together. Of course devs will target Ps4.5 for VR not long after launch.

As small as it is, the PSVR install base on the PS4 is still going to be huge compared to the install base on the PS4K. By what economics would you think there would be more people willing to spend the money for the PSVR + PSVR4k than there would be people who would just spend money for PSVR.

Install base( PSVR + PSVR4k ) > Install base( PSVR ) <= This is insane thinking

Given that, no developer is going to say "Hey you know what I'm going to do. I am going to make my potential small customer base even smaller by excluding the largest platform."
 
.

Waste of resources. This shows that Sony has bailed out of pushing the PS4 to its absolute limits.
There are no secret hidden limits with this machine. It isn't some obscure PS3 exotic alien black box that needs to be unlocked. We've seen the limits long ago, on PC.

Which is one of my problems with this, I'm afraid developers will start trying things thats possible on the PS4K, but not possible on the PS4. Which will alienate me. And I signed up for 5+ year of all the PS4 has to offer, which sucks.

Fear not, 2x the GPU power will not cause this to happen.
 
If FROM SOFT releases a Dark Souls III game of the year edition that includes the two DLC expansions revealed by the season pass, adds some new stuff, changes some things around (a la Scholar of the First Sin) for PS4 but runs @ 60fps (1080p) on PS4K. I'd be doing cartwheels in the backyard.

It wouldn't be PS4K exclusive, because plenty of regular PS4 owners might want to buy a GOTY Edition as well.
 
There are no secret hidden limits with this machine. It isn't some obscure PS3 exotic alien black box that needs to be unlocked. We've seen the limits long ago, on PC.

This machine has not been maxed out yet, especially by third party devs who until very recently, were still making games with the limitations of the PS3/360 in mind.
 
Depends on the person. Average console owner buys between 5-7 games in total, not per year. 1 or 2 games a year to just have a bit of fun playing soccer and shooting some pixels? Consoles make the most sense by far. People who buy 5-7 games per year (or per month, lol) and have a special gaming area? Well, yeah maybe PC is the way to go. Horses for courses.

And despite what the PC GAF sales force keeps repeating, consoles are plug and plug, PCs are not. For people who just want to crash on the couch and turn off the head, consoles are the better choice.

This. So much this.

PC gaming is easier than it used to be, just as owning a non-gaming one is easier, but go into any of the PC performance threads or on reddit and there are still a world of issues that often require more than basic knowledge to resolve.

Yes the flexibility is there if you want it, the mods, the performance sliders in games and so on, but as someone who works in IT the housekeeping hassles of PC ownership mean I'm still firmly in the console camp for gaming.
 
I'm excited for this, at worst you sell your ps4 for $150 or $200, and buy a ps4.5 for $200 -$300 more, no big deal and much nicer looking games. It's basically just a iPhone S upgrade, which is great.

Those who can't afford to jump in stick with the pa4 and still get to play the same games, just maybe a bit worse. No big deal, they can upgrade later when they can afford it.

It'll be great getting a power bump and seeing games shine.
 
Holy fuck 2x GPU and way better CPU? I'm in for $499, that's a good price for that.

Also GT Sport using the better specs? Hell yes!

I really don't mind this model, I'm sure games will run as they have fine on current hard ware 1080/60/30 with good graphics, the PS4K will just be way closer to PC.
 
I think VR is going to get a lot of support in the OG PS4. But Sony don't want to miss the train on high quality VR experiences because this might be the next big thing and they want to be there from the start.

I also think not talking about it is a Scummy thing to do, a friend of mine bought a new PS4 with SFV for 350 just last week. But Sony has a situation here. It's going to be very difficult to sell this without making some millions of people angry.

How would you do it?

Make a standalone PS4VR. $500-600. Comes with a Console, VR headset, and extra graphics muscle built in.

It has extra power, but that extra power is only accessible for VR purposes. For all other uses, it is a Ps4. I guess if they want to add in 4k movie support and a nice upscaler for 4k, thats fine too.

I'd spend the money to buy that because it is approximately the same I am spending now to get PSVR. I'm not going $900-1000 though. Sorry. At that point Oculus' superiority is too tempting.
 
UHDs are about $400 right now at this moment.

As far as I know there is ONE UHD player on the market right now. It will be interesting to see what they cost. What if I can get a UHD player that plays games for slightly more? That would sell pretty well. Especially if you like Sony games
 
I'm not super technical when it comes to games development but since the architecture and OS/frameworks are the same, isn't this pretty much the same as a PC game that runs on both an i5 2500 with a 680 gpu and also an i7 4700 and a 980 GPU?
Yes, it's pretty much the same. But the advantage of consoles is having a very big installed base of people with the same spec. So we (console gamers) get games optimized for our hardware for 5+ years. If you release a new more capable iteration of your hardware, then developers don't have as big an incentive to keep targetting the lower spec extracting every last frame of performance from the older hardware.
 
Now that I've sat and thought about it logically, if the plan is....

Year 1 PS4
Year 3 PS4.5
Year 6 PS5
Year 9 PS5.5

And let's assume you're set up until the ps5? I'm perfectly fine with this. Why hold back the tech if it's there.

I hope there won't be a PS5, PS6, etc.
Just upgrade this PS4 forever so we don't have to worry about BC and remasters anymore. Well, maybe when a huge tech breakthrough comes out later in the next decade or so, they may release the PS5.
 
Top Bottom