While I think we can all agree that GamerGate is awful and that the circumstances surrounding Alison's employment termination are questionable at best on Nintendo's part, I feel there's a bigger issue that needs to be addressed: The silence, silence in regards to a very problematic group of very vocal individuals, that has only grown as a problem in spite of its audience being more diverse than ever before and a push for greater inclusiveness in the past few years. Much like the currently few developers (Midboss, Hello Games) who have spoken up about Alison's termination and the problems with how Nintendo came to that decision i.e. this anonymous user who notified NoA of this second job, recall that while there were some gaming companies that called Gamergate what it was and continues to be, many of the largest ones within the industry, including Nintendo, remained quiet while the toxic group began its toxic targeting, the only notable exception to this being
Peter Moore for Electronic Arts. Even Blizzard CEO Mike Morhaime wasn't "brave" enough to mention Gamergate by name when speaking about "
a small group of people which has been doing really awful things and making some people's lives miserable" at Blizzcon 2014, only inferring to the group with his mention of actions attributable to their behavior.
This current environment, unfortunate as it may be, is neither unique nor will be the last time it occurs as long as this silence continues in the gaming industry. This is not to say that the contributions made by those who spoke up about this or spoke up about Gamergate are not notable for breaking up the hush over the harassment caused in Gamergate's wake or even those who spoke up about
other cases of harassment of any sort in gaming prior to Gamergate, rather to point out how sad a state the game's industry is in where a company refuses to stand by one of their employees for being the latest target of a phenomenally distasteful and misguided misinformation campaign, instead rewarding this hateful mob with their torches and flame-fueled campaign's goal by firing her. And no, it doesn't matter if Nintendo says it's due to her second job: They got what they wanted either way.
I can't say i'm too surprised to hear of this news from Nintendo, not after they hired noted homophobe Adam Baldwin and coiner of the hate mob's infamous name that originally linked to a libelous and downright disgusting video for Code Name S.T.E.A.M., a game which I own but refuse to touch and would have returned had I not opened it mere moments before being notified of their decision to have him voice the main character and, presumably,
hide his inclusion due to any criticism they might receive over it given everything Baldwin had said and done at the time of the game's release. It doesn't make the reality of the situation any less infuriating, but I digress.
Nintendo deciding this was the right course of action is not going to solve the problem that the game's industry is: It's just going to make things worse. It doesn't matter whether it's Gamergate today or whatever the next nightmare to come from chan culture calls itself, but it's not opening up a discussion for how to make gaming a better place, both the people who enjoy it as a hobby and the ones who work within the industry. A hate mob like this thrives on the continuing cowardice of video game companies and we as a community need to step up and discuss this so that it doesn't happen again. This is not acceptable.