JetSetRadio
Banned
Just beat a boss and died at the same time lol. I did get the rewards, let's see if my souls are there.
Im hearing conflicting reports of whether DEX/INT builds (in other words, magic users) are viable.
Is sorcery worth it in this?
Having it so you can fail NPC quests and miss out on some special items or weapons is A-OK in my book. Losing a vendor to some obscure crap kinda sucks.
DEX/INT probably because DEX speeds up spells. DEX/LUK because LUK increases bleeding damage and DEX weapons tend to be the ones that inflict that.
There is a great weapon in that very same area. Explore a bit and fight a mad woman. You'll know when you get it. It's a beast
That's the swordthat has theI don't understand why From is nerfing ultra greatswords in a game that is more reliant on speed and swiftness than its' predecessors. Those weapons need to do devastating damage to counteract the fact that almost every enemy in the game can now jog circles around you during windup.
The sword I mentioned at the end there is what I've been using up until now. I'm currently atand it seems borderline OP for its' weapon class.the Profaned Capitol
I thought the cast speed up that Dex does was not worth the investment? And doesnt Attunement affect cast speed as well?
You can give their ashes to the main vendor and she will inherit their inventory. This game is the anti-Dark Souls 1 with regards to accidentally fucking over vendors.
Everything is viable if you're comfortable with it. I've been destroying with my DEX build. A lot of cocky STR players out there haha.
The simple answer is "No".
The longer answer is "Yes", if...
1) You've already beaten the game and know all of the fights and all of the locations for the few key pieces of equipment that are vital to making the build work, or are going to extensively rely on a guide to tell you a bunch of things.
2) You use a guide to understand how fucked a lot of the scaling rules are. Dex boosts casting speed, but the cast speed ring puts you very close to the caps alone, so it doesn't take much Dex to be wasted. Int scaling does almost nothing in the early game.
3) You resign yourself to being a Melee build during non-progress for the first chunk of the game. The starting Mailbreaker is actually pretty dope. Just put your first 13 or 14 points in Vigor for Max Hp.
Exploration as a new caster build is hard due to how limited the casts are compared to previous games, so you'll have harder time actually finding the gear you need.
The good news is that damage output of the Heavy and Great Heavy arrows is nuts, and you start with Heavy. The first few bosses can be very easy.
I just don't recommend playing as it for a first time build, but it can be pretty interesting on replays. It also sucks having to beeline it to the cast speed ring. I'll probably write something more detailed on how fucked Sorcery is in the spoiler thread. It does a hilarious amount of damage once the build comes online, but it is the screwiest difficulty and progress curve of any "intended" build in a Souls game. It almost feels as niche and weird as an Arcane build in BB.
You can give their ashes to the main vendor and she will inherit their inventory. This game is the anti-Dark Souls 1 with regards to accidentally fucking over vendors.
why is everyone assuming its a nerf
The second proper bossis fucking awesome. Incredible, perverted design, and just a nice strong take on a classic boss battle mechanic.(the cursed tree)
At the 35 hour mark and would like to know how much % I'm done. Just beat AWncient. Yet to complete LyvernCothricastle
I don't remember From buffing anything ever. Only nerfs.
If he did I probably missed that piece of dialogue, but that wouldn't surprise me
I remember going through all of Dark Souls 1 with no patches.Dark Souls 1-- Everything that wasn't elemental weapons, and vast increases to soul income and thus the player level in general.
At the 35 hour mark and would like to know how much % I'm done. Just beat AWncient. Yet to complete LyvernCothricastle
95% maybe
Ok very late game, need serious help with this boss.Gundyr Redux, wtf was that shit? He just unleashed a constant barrage of attacks with zero openings other than one quick slash lest I get kicked in the face. After getting through about a third of his health he just went into an endless rampage where I couldn't even heal without getting hit again. What the hell am I supposed to do about this guy?
Is it me or isincredibly hard to navigate? The first time around I could see loot on corpses to know I hadn't been there, but now that I've done that it's incredible hard to get my bearings and remmeber what direction I want to be moving in.the poison swamp area
There are no mandatory summons for NPC quests this time around are there? It doesn't seem like it since stuff is happening with NPCs despite me not summoning. That said...I really prefer not summoning help for bosses first time around.Sirris suggested I summon her if I see her sign :/
What does hollowing do?
The simple answer is "No".
The longer answer is "Yes", if...
1) You've already beaten the game and know all of the fights and all of the locations for the few key pieces of equipment that are vital to making the build work, or are going to extensively rely on a guide to tell you a bunch of things.
2) You use a guide to understand how fucked a lot of the scaling rules are. Dex boosts casting speed, but the cast speed ring puts you very close to the caps alone, so it doesn't take much Dex to be wasted. Int scaling does almost nothing in the early game.
3) You resign yourself to being a Melee build during non-progress for the first chunk of the game. The starting Mailbreaker is actually pretty dope. Just put your first 13 or 14 points in Vigor for Max Hp.
Exploration as a new caster build is hard due to how limited the casts are compared to previous games, so you'll have harder time actually finding the gear you need.
The good news is that damage output of the Heavy and Great Heavy arrows is nuts, and you start with Heavy. The first few bosses can be very easy.
I just don't recommend playing as it for a first time build, but it can be pretty interesting on replays. It also sucks having to beeline it to the cast speed ring. I'll probably write something more detailed on how fucked Sorcery is in the spoiler thread. It does a hilarious amount of damage once the build comes online, but it is the screwiest difficulty and progress curve of any "intended" build in a Souls game. It almost feels as niche and weird as an Arcane build in BB.
You can give their ashes to the main vendor and she will inherit their inventory. This game is the anti-Dark Souls 1 with regards to accidentally fucking over vendors.
I remember going through all of Dark Souls 1 with no patches.
That was rooooough.
What does hollowing do?
Doesn'theavily/blatantly imply that you should just talk to him?Siegwerd
I just reached..can anyone tell me how far into the game I am?...50%?...hopefully there's still a lot left as I'm loving every second of this gameIrithyll of the Boreal Valley.
So you'd only apply this to a sorcery build? How do Miracles/dark/pyro builds fare?
Also, can you manually aim magic in this?
Probably tweaking them. Some better, some worse.
They clearly didn't spend much time testing them out pre-launch, which is how FUGS got through so incredibly broken.
Ok very late game, need serious help with this boss.Gundyr Redux, wtf was that shit? He just unleashed a constant barrage of attacks with zero openings other than one quick slash lest I get kicked in the face. After getting through about a third of his health he just went into an endless rampage where I couldn't even heal without getting hit again. What the hell am I supposed to do about this guy?
I've barely touched co-op in previous games, but from what I can remember you didn't get to keep all souls if you died while in another world. That's basically game breaking :/
So you'd only apply this to a sorcery build? How do Miracles/dark/pyro builds fare?
Also, can you manually aim magic in this?