Giant Bomb: PS4.5 / PS4K is codenamed NEO, more info

They could be releasing the PS4K for many reasons;

a) They want to counter the NX
b) More horsepower for VR
c) Testing out a new business model

Or maybe they can simply do whatever they want now because the PS4 is so dominant. I wonder if it will be possible to simply patch old games to add a NEO mode. That would be great tbh. I'm definitely not going to buy these games again, they can forget about it.
 
The hyperbole in here damn. Not like your PS4s are going to become useless guys.
Lol don't kid yourself here, this is a core gamer board where people can discuss for 20 pages about 5 lost frames in a DF Face Off. Very few on this board will enjoy having the low-end version of all PS4 games going forward, most will either upgrade to NEO, jump ship and simply PS4 completely, or get cranky in various degrees. I'll be somewhere in between the second and last group. :/
 
Thats not neccesarily not saying they wont incentive you to buy the ps4 neo does it? It just says there wont be any special features as in unlockables etc.

When your regular ps4 runs the newest game at 20fps with screentearing and no aa but the ps4 neo has the real shit because its not really optimized for the old ps4. Oh well you can think of so many situations.

But the Xbox One still exists, and the PS4 has a massive user base. Developers aren't going to throw away the user base, or make a game the Xbox One can't run.
 
I figured as much for 4K screens. This machine isn't going to push native 4K for the majority of its retail library with specs like that. And as for VR, that seems a little head scratching to me. It seems like this would be the machine you would want to own for a better VR experience.

All PSVR titles need to be 60fps minimum (which will be reprojected to 120fps) or it won't be certified by Sony. Since the Base version and Neo are required to be supported for all titles starting this October, we are looking at either:

a) Prettier Neo VR titles at 60fps re projected to 120

b) 90fps/120fps Neo VR titles with the base version receiving 60fps re projected to 120 and both versions looking similar fidelity wise.
 
How do you think this would stack up against the NX's rumored stats?

We're potentially looking at a bizarre situation where the NX has a better/similar CPU based on these numbers, and the as-of-now still valid leak on the CPU benchmarks. Either coming from a similarly clocked Jaguar or, potentially, something like an A72 which would outperform the Jags even with a considerably lower clockrate.

We still not a word on the GPU or RAM, though, not anything valid anyway.
 
Wow, I miscalculated so badly. This is more like a slightly overclocked 280X... So, about what anyone reasonable expected. Cool. Still, that damn CPU... It might work out okay. Anyone expecting 60FPS + better graphics should just stop now though.

It's honestly a perfectly reasonable spec increase. The nice thing is its not a big enough power gap to make "standard" versions for PS4 much more difficult and still provide a tangible benefit.

This is the kind of performance boost where FFXV could be the version we see now and the NEO version could lock in that 1080p, rock solid 30fps, and add AA. In other words a still fine experience for PS4 and an improved one on NEO
 
they sure will split the install base?
this will split even development resources, more QA ...

Exactly. This shit is terrible all around. I havent seen a single reason why it would be good either, just wait two more years and come out with a significant upgrade.

I hope MS makes a crazy powerful Xbox and releases it like a year after PS4 Neo and just crush the competition.

The hubris on Sony's side. Ugh. Im close to being done with them.


Although it seems a lot of people itt seem to like it. Id rather go back to pc's. This isnt what I buy a console for, to get rid of it every three years and buy its better brother.
 
That's perfectly reasonable. Because they're going to lengths to ensure this won't fragment the userbase too badly. Remains to be seen how devs will react but if I'm not missing out on content, just getting less performance, I can live with that and be fine not paying for the upgrade.
 
I think a point of contention will be the forced base and Neo modes, on every game. However, unless I missed it Neo mode is not required to have improvements just that the game has to have a way of shaking hands with the console to know if it is a base or neo model upon launching the game. Once that occurs it would be up to developers what benefits they bestow to neo mode, if any. That's the way I interpret it anyways.

That said I think Sony is going to build tools that will make it very easy for developers to essentially adjust sliders so that basic things like AF, AA, resolution, and frame rate that it would hard not to take advantage of it.
 
Look, I think we all just need to accept the fact that the iPhone and current smartphone market has happened. Tech improves every year in that sphere. A near decade long console gen on the same hardware is simply unfeasible these days. Gaming is becoming more homogenised now if x86 NX rumours are anything to go by. The time of esoteric wonder consoles is over. More incremental upgrades every three or four years are going to become the norm. Sony is doing this, yes, but they're also safeguarding that back catalogue of games you own. They're ensuring they don't massively fragment their game catalogue. They're ensuring someone can buy any PS4 and know they will be able to play the latest games on that system for several years, and if they can afford it they can get some nicer performance. Why is that choice so offensive to some.

Those threatening to run off to PC gaming make me laugh, as if PC gaming operates on a glacial timescale.... WTF are these people smoking to complain about fragmentation and feeling left behind when there's a new and improved PC gaming component out every month..?!
 
to offer increased and more stable frame rate and higher visual fidelity,
evUNe7d.gif

I'm ready.
 
Sony will take my money because I'm definitely buying this thing.

But it makes me think -and mind you, I'm not very tech savvy so I don't know what to make of the increased clock speed on the CPU and the doubling of the compute units running at a higher hertz on the GPU- but why didn't Sony just release this back in 2013?

Could it have been price and the drive to hit $399?
Was this NEO planned all along? Is this Mark Cerny's baby as well?

Did the tech even exist?

I've many more questions and I'm not dumping on Sony but I'd like to know what their thinking and philosophy was going into this generation. And if Cerny is behind this I can't wait until this thing is announced and released so he can make his PR/media rounds and explain the thinking behind this.

For w.e reason I feel like Sony is back in it's PS2 era days. They could do no wrong.
 
Exactly. This shit is terrible all around. I havent seen a single reason why it would be good either, just wait two more years and come out with a significant upgrade.

I hope MS makes a crazy powerful Xbox and releases it like a year after PS4 Neo and just crush the competition.

The hubris on Sony's side. Ugh. Im close to being done with them.

What Hubris? Jesus christ man.
 
why are you asking leading questions when they're answered in the article

Answered in an article based on rumours. Not facts. Who knows how developers (or Sony) will handle the new PS4. It may sell like hot cakes and devs realise it'd be stupid not to utilise the new specs and offer exclusives.
 
As long as exclusives don't start running like shit on the OG PS4, this is fine with me. I was that initial, "significant concessions to the OG version of games" or however it was phrased that I didn't want. If they are releasing full products, and then possibly going back later to make a more optimized version for high specs, then sure. Nobody loses in that regard.

What Sony would need to start doing is actively enforcing a locked 30fps for every game's Base Mode the same way they enforce locked 60fps for PSVR games. We would still probably see games designed to take advantage of the NEO that would mean the Base Mode would have to be set at 720p, but I think that as long as the framerate was playable it would be acceptable, especially if the effects looked really good.
 
They'd be cannibalizing their own sales. I fully expect the old PS4 to disappear rather than be discounted.

Again- they make most of their money off of software royalties, and they get the same amount of money for a PS4 game as they do for a Neo game, since the two are always going to be the same sale. Sony makes significantly more money in the long term by there being a cheap (but still profitable) SKU available than by locking out consumers who don't want to spend >$200 on the hardware alone.
 
What this means is that if you own a normal PS4, expect load times to get longer, resolutions to get lower, and framerates to get worse. It's like the New Nintendo 3DS: Smash Bros. is technically the same game regardless of whether you're playing on a new or old 3DS, but if you're playing it on an old 3DS, you have to sit through a 20 second load before you get to the title screen.

If its like the New Nintendo 3DS , Its going to be interesting when the first Hyrule Warriors happens.
 
PS4 Neo settings: locked 30fps, 1080p, good AA and AO, smooth shadows and longer draw distance

PSPoor settings: 20-30fps, dynamic resolution, low AA, jaggy shadows, more noticeable pop-in

Yeah this seems pretty accurate. It's been proven over and over again . When you give devs more power they'll go for effects over frame rate . This has me worried about the performance of future PSPoor games.
 
So, its like the rumors suggested, with the NEO being a New 3DS equivalent to the OG PS4 and both will play the same games. Plus, the "NEO Mode" will not negate the OG PS4 user as both will have the same network, store front, core OS and other such features.

......I will repeat what I originally said a few weeks back; cool with this as long as OG PS4 games don't run like crap. Even then, not expecting thousands to flock to this upgraded system day one and with this new system out, more OG systems will start dropping in price like crazy.

All of that leads to the OG PS4 system to get the most support and will be the 'main' system despite the fact stronger hardware is on the table for developers to play with.

Interesting that every future PS4 game (likely starting this June) will ship with "NEO Mode" support well before this new system even releases; will be a major selling point I would image.
 
Here is my question for the ultra tech-savvy people in here:

With this upgrade, will the "higher visual fidelity" be noticeable enough to entice the general public to upgrade?
 
So basically a 380x. GCN 1.2 introduced some additional bandwidth compression so even though the bandwidth maybe low, it seems sufficient.
 
I sure hope so. Screw this noise man. Dont make this become a thing guys. This doesnt seem good for anyone in the industry except Sony and perhaps retailers.

It's good for gamers that want a spec bump.
Sony makes almost no money on hardware. Retailers also sell consoles at ridiculously low margins. If they felt that they could drag things on without this, they absolutely would. I doubt they don't expect backlash from this. But they see the NX, and maybe the Xbox 1.5, as a bigger issue than that. Why the PS4 is so successful compared to the Xbox One isn't completely obvious at this point. There was obviously the whole fuck up in the beginning by MS, but they've largely regained good will in that regard. The Xbox One is also cheaper than the PS4. And the top selling games so far are mostly all multiplats. Yet, the PS4 continues to sell a good amount better, even in the Xbox One's home turf. So one of the reasons it sells better may well be the better specs and the "most powerful console of all time" marketing point. Based on how crazy the gaming community has been going over resolution and framerate and parity between the PS4 and XB1, that's not an unfair guess. So the power advantage is something they absolutely don't want to lose. This is the only way to keep it.
 
Lol don't kid yourself here, this is a core gamer board where people can discuss for 20 pages about 5 lost frames in a DF Face Off. Very few on this board will enjoy having the low-end version of all PS4 games going forward, most will either upgrade to NEO, jump ship and simply PS4 completely, or get cranky in various degrees. I'll be somewhere in between the second and last group. :/

Crankily upgrade is what they'll do. Hand over the money with a scowl.
 
If it IS this year, I gotta say, it's a lot for Sony to ask consumers to drop $400 on a new upgraded system AND $400-$500 on PSVR. I have the means, but I can't imagine many people will do this. One or the other.
I would think 2017 would be a better choice to release it. This leak probably will change their plans though.
 
First the Playstation VR was called "Morpheus"
Now the new PS4 is called "Neo"

Obviously Sony wants us in the Matrix...there is no spoon.
 
If it's just stuff like DS3 running at solid 30fps or Yakuza 0 with no screen tearing, then this is a nothing upgrade. I really want to see a Digital Foundry video comparing the two when it comes out. Only then can we (more so I) make a clear cut judgement on whether or not it's worth the upgrade.

Edit: KOFXIV should be a launch title.

Yeah a nice controlled leak. No worries for older ps4 users at all guys! Your games wont suffer at all

*rolls eyes
If your console was going to play that game at 30 FPS than it would play that game at 30 FPS regardless of the PS4k existing or not. All of our games already turned down visual ports of PC games to begin with.
 
Answered in an article based on rumours. Not facts. Who knows how developers (or Sony) will handle the new PS4. It may sell like hot cakes and devs realise it'd be stupid not to utilise the new specs and offer exclusives.

well if we're playing that game shu and kaz might just sneak in to everyone's home and steal their ps4s forcing them to buy 4ks
 
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