Giant Bomb: PS4.5 / PS4K is codenamed NEO, more info

Why do people claim NEO GPU is comparable to a R9 390?

Those numbers give 4198 GFLOPs while a 390 is capable of 5120 GFLOPs.

It is much closer to a R9 280X(4096 GFLOPs).



If it's 36CU, so double PS4 GPU, it might means it's a 40CU chip with 4CU disabled. R9 390 is a 40CU. So it might be physically a R9 390 equivalent, in the same sense that PS4 GPU is an HD7870 physically, in the core count. But in term of raw power, because of the clocks and the disabled CUs, PS4 is closer to HD7850 and PS4K might be closer to R9 280x.
 
People should look at New 3DS instead of panicking, new machine to bring new consumer but at the same time you could keep going with your old.

Neo is not there for you to buy it immediately, they are not gonna put many exclusive games there (if any at all) and the benefits of power don't mean you will not be able to enjoy your existing PS4.

The PS Neo is there for new owners and for you, when you eventually decide to upgrade some time in the future.

edit: I was talking about current owners.

Yeah, all but one of the games were scaled *up* to the N3DS rather than down. Hyrule Warriors Legends is the exception, though again that's the kind of game that had a CPU bottleneck on original 3DS, and the N3DS CPU is a lot, lot faster.

PS4 NEO isn't improving CPU by a lot so we probably won't get a game like that on it...unless there's something which is heavy on GPU compute I guess (and maybe PS VR stuff).

N3DS Enhanced Games
Here are the games that are enhanced on the N3DS (XL)

Super Smash Bros for 3DS
- Shorter loading times
- Miiverse/Browser not disable. System won't restart when shutting down games

Monster Hunter 4 Ultimate
- Shorter loading times
- better framerate
- better texture
- Miiverse/Browser not disabled. System won't restart when booting/shutting down the game

Shantae and the Pirate's Curse
-Use ZL or ZR to quickly swap between Inventory and Map screens.
-Use the Right Control Stick to “Quick Select” your magic and items.
-Tap the Touch Screen at any time to revert to Original controls.

Retro City Rampage DX
- smoother turbo mode
- quicker fast forwarding

Steamworld Heist
- Support stereoscopic 3D in 60fps (stereoscopic 3D 30fps on old 3DS)

Monster Hunter X
- shorter load time
- lesser pop-in
- Miiverse/Browser not disabled. System won't restart when booting/shutting down the game

Azure Striker Gunvolt
- ZL & ZR buttons to change weapons on the fly
- faster load time

Stretchmo
- better framerate (60fps)

Codename S.T.E.A.M
- 3x fast forward buttons to speed up enemy turn (2x on 3DS)

Bit Boy!! ARCADE
- Head-tracking camera activated by ZL/ZR
- 60 frames/second support on main screen and in the Construct level hub.*

Hatsune Miku Project Mirai DX
- 2x antialiasing in 3D mode too
- shorter load time

Hyrule Warriors Legends
- 3D stereoscopic only on N3DS
- improved framerate
- less slowdown
- more enemies on screen
- better draw distance

Terraria
- 60fps, no lag

SmileBASIC
- Programs will tend to run around 3 times faster on a New 3DS, and your code can even detect which model it's running on

Nintendo Badge Arcade
- faster load times
- it keeps more crane games in system memory. So when you cycle through the games at the arcade you see each one instantly, whereas on an original 3DS it can take some time to load them (a blind covers the glass screen. These blinds never appear on N3DS).

Marvel Lego Avengers
- better framerate in open world and general levels

Ace Combat Assault Horizon Legacy Plus
- (with version 2.1.0) stability improvement on frame drop in certain missions
- (with version 2.1.0) further use on the processing power on the new hardware

Rodea The Sky Soldier
- better framerate
 
I'm insinuating that if Sony goes down the path of taking out everything that makes consoles unique, eventually people are going to cut out the middleman and just build a good PC.

This seems like wishful thinking on your behalf.

Having a Premium model next to a basic model doesn't suddenly invalidate peoples' preference for consoles, lol

No doubt some will wish to migrate to a PC ecosystem upon hearing this news, but so what? PlayStation is a global brand and will have significant user bases for their home consoles.
 
I just want to play at higher framerates without building a PC. By forcing developers to keep the games compatible with first generation PS4s, maybe higher framerates will be the go to difference for Neo mode.

I don't want better graphics or 4K, I just want games that don't give me a migraine, and maybe this will make up for the apparently shitty coding of Fallout 4 and Just Cause 3.

I would love even just 45fps for Bloodborne/DS3.
 
If Sony wants to make their consoles weak PCs without any of the benefits of the PC, they could be embarking on a slippery slope. Blind fanboyism and brand loyalty can only take you so far.
You make absolutely no sense. No, a console is not a PC. Releasing a console, in the middle of the gen, with better specs (instead of an ordinary slim version) is actually nice.
Console gaming still has it's benefits.
Maybe people just don't want console turn into Steam box?
Good, because the PS is not turning into a Steam box. With or without the PS4K.
 
If you think there isn't going to be a huge outcry against this when it's announced, you're crazy. Anyone who bought a PS4 within a year of the NEO's release are going to feel like they got fucked.
 
And if Sony had used a more conventional architecture for the PS3 then it would have been entirely different last generation too. It's a silly way to keep looking at things.
His original point is that you make a better console for $399. My point is, is that they easilt could of done at that price point, they just fell extremely unlucky. The premium is the amount of silicon space, not what's on it.
 
Is GPU more of a bottleneck for PS VR stuff running on the original console?

Just wondering about the much more comparatively weaker CPU - I guess they could also push GPU compute.

A lot of these games dont seem to be very complicated on the sim side but it's probable as you go up to 90 or certainly 120 that things are tight on both CPU and GPU for these games. But the spec bump here will probably help most vr games move up to the next framerate target I would think. From 90 to 120 needs a neat 33% speed up which the CPU bump pretty much provides.
 
A lot of these games dont seem to be very complicated on the sim side but it's probable as you go up to 90 or certainly 120 that things are tight on both CPU and GPU for these games. But the spec bump here will probably help most vr games move up to the next framerate target I would think. From 90 to 120 needs a neat 33% speed up which the CPU bump pretty much provides.

Cheers!
 
You make absolutely no sense. No, a console is not a PC. Releasing a console, in the middle of the gen, with better specs (instead of an ordinary slim version) is actually nice.
Console gaming still has it's benefits.

Actually nice for who? People with enough money to blow on another console. Can't afford another £400 every 3 years? Fuck you, play your 20fps game pleb.
 
I just want to play at higher framerates without building a PC. By forcing developers to keep the games compatible with first generation PS4s, maybe higher framerates will be the go to difference for Neo mode.

I don't want better graphics or 4K, I just want games that don't give me a migraine, and maybe this will make up for the apparently shitty coding of Fallout 4 and Just Cause 3.

I would love even just 45fps for Bloodborne/DS3.

Lol 45fps is a nightmare. As long as you are targeting a 60Hz display, you can only do either 30 or 60fps, anything else will introduce massive judder due to uneven frametime. Actually 45fps is the exact worst point because half of the frames will be displayed differently with the rest.
 
Calm after having the confirmation.

Can ditch Playstation safely now, without the fear of remorse.
Hopefully Xbox sticks to a more traditional model so I don't have to leave console gaming altogether. PC gaming isn't that bad nowadays though.

I don't understand that logic.

Again, with PS4 "Neo" :

Regular PS4 owners : still getting all games, and all games designed to work on regular PS4.

PS4 "Neo" owners : will get the same games, but with potentially performance and IQ improvements

Without PS4 "Neo" :

You just get the PS4 games as they are designed to work on regular PS4...no chances to have improved version outside of PC.


So, no-one is getting slighted, there is just an additional option to get "better". Are people afraid that Sony would just gimp the PS4 versions (of course we can't "exclude" that, but it's just as realistic as the consiparcy theories where MS would pay devs to not optimize more for PS4)?

This might indeed end up with most devs aiming for 900p (or lower) on PS4 to target 1080p with more bells and whistles on PS4 "Neo"...but should we go back in time to higlight all those "late releases" last gen that were sporting some 576p resolutions and terrible performance at times to try and deliver something more ambitious? We would have been stuck with that with or without PS4 "Neo".

I need more info from Sony to know if it's worthwhile. I have a decent PC enough to have "better" multiplat games so I'm not in a rush. But I was anyway going to have a second PS4 at some point (I always do that mid-gen, moved to slim PS2 and Slim Xbox 360 previously) so if I invest, I would be even more please if it would be for a better hardware all-around.
 
Actually nice for who? People with enough money to blow on another console. Can't afford another £400 every 3 years? Fuck you, play your 20fps game pleb.

Sell your vanilla model and use that to fund your mid-gen refresh. Going forward, simply don't buy launch models (assuming iterative consoles are here to stay).

Might wanna do that soon though, resale values might take a hit once this news becomes official.
 
Actually nice for who? People with enough money to blow on another console. Can't afford another £400 every 3 years? Fuck you, play your 20fps game pleb.

You were going to have to do that anyway .
Just look at last gen and most people did not care .
Just look how much TLOU , COD , GTA5 just for eg sold .
You think 4 or 5 years into this gen devs were not going to start cutting stuff ?
They start doing it since this gen started .
 
How is it turning into a steam box ?

How is it different from Steam box aside from library if they give up traditional generation?
New hardware every 2-3 years maybe less, all play same titles with different performance. No more first party exclusive make use of latest hardware, just same ultra setting with more frames or more res.
 
Actually nice for who? People with enough money to blow on another console. Can't afford another £400 every 3 years? Fuck you, play your 20fps game pleb.

Now now, no need to be rude towards people who play on the Xbox One.

There are already games that run at 20fps on the ps4...
 
I can already see Namco rereleasing older games with code to make them run better on PS4 NEO, instead of patching pre-existing games.

...They were the only publisher daring enough to do that on N3DS, with Ace Combat: Assault Horizon Legacy+. Welp.
 
Actually nice for who? People with enough money to blow on another console. Can't afford another £400 every 3 years? Fuck you, play your 20fps game pleb.
Yes, people who want a more powerful console, can get a more powerful console. People who don't want a more powerful console, can keep their ordinary PS4 / buy the ordinary cheaper one. Who says that the games are going to run with 20fps on the ordinary PS4? You? Okay! And who else? Sony? The developers? Where is your proof? Oh wait, let me guess, the 'see cross-gen / PS4 and PS3 games' excuse? Yeah right....

Stop feeling insecure because other people can play their games with better graphics/performance. It doesn't make your experience worse.
Paying more and getting better stuff? Why not?

You have an option to upgrade if you don't upgrade then nothing changes for you.

Simple as that.
Exactly
 
Sell your vanilla model and use that to fund your mid-gen refresh. Going forward, simply don't buy launch models (assuming iterative consoles are here to stay).

Might wanna do that soon though, resale values might take a hit once this news becomes official.

It's all opportunity cost, though. Even if you know there will be iterated hardware down the line (e.g. Nintendo handhelds have done this, though N3DS was the first to impact power) most would rather have the hardware and games for 3 years starting at launch, than wait 3 years for a potential upgrade.

I know I would.

Though for anyone still on the fence about the hardware then it makes sense not to buy a PS4 now if you didn't have one already, but again I can see some big Uncharted fans buying one when Uncharted 4 comes out, rather than waiting.

I guess it also depends on how tight a secret Sony can keep about the new model. Nintendo kept N3DS under wraps without any leaks, but it sacrificed actual N3DS support for it. Only a few publishers had early access to N3DS dev kits (Capcom for example), so when it launched only a handful of games supported N3DS mode, and most the improvements were in the actual hardware, Amiibo support and the OS.
 
It's funny you say this, but the only reason why the Xbox was so weak is because they used all the die space on eSRAM. If the RAM solutions were the other way round, and the Xbox had GDDR5 with the amount of silicon premium it had, this would of been an entirely different generation.
Would, could, might...
All bla bla, they lost it at concept stage and the failure of the bone is partly explained by this. A non focus to hardware and market. This CPU in the Neo is still a significant upgrade, the GPU is great. For 399 not really nad and all in all considrably faster than your xbone.
 
. This restriction would probably also apply to all graphical options that affect gameplay such as Draw Distance (which would prevent a more powerful system to display enemies at a further range than the base console).

.

I saw nothing that supports this. Draw distance would be an graphical update expected in the upgraded mdoel. Would you also expect the PS4 Neo to have the exact same framerate drops in competitive MP games as well?
 
The biggest problem would be playing online against Neo players if you have the old PS4. 30FPS vs 60FPS. And developers using time on the neo version instead of focusing on the old PS4 version. I kinda feel like Sony and Microsoft should have released a better console from the start. This gen, with the crappy software, feels like a beta gen.

Still so many things missing from the UI... And where the hell is Persona 5 :D
 
Sorry if it's been covered but will be interesting to see what happens to online games with the NEO versions are running at a higher frame rate.
Aren't most mp games already running 60fps at lower resolutions? In this case only the resolution would be higher so performance will be similar for all. SP games is where the advantage would be noticeable imo
 
How is it different from Steam box aside from library if they give up traditional generation?
New hardware every 2-3 years maybe less, all play same titles with different performance. No more first party exclusive make use of latest hardware, just same ultra setting with more frames or more res.

I didnt realise valve made all steam boxes. Its closer to an ipad than a steambox.
 
This seems like wishful thinking on your behalf.

Having a Premium model next to a basic model doesn't suddenly invalidate peoples' preference for consoles, lol

No doubt some will wish to migrate to a PC ecosystem upon hearing this news, but so what? PlayStation is a global brand and will have significant user bases for their home consoles.

You're not seeing the full picture. I'm not talking about the NEO, I'm talking about the possibility of Sony continuing deeper and harder down this path, going the Apple route. Constant new PS4s, watering down the console space, ending up being nothing more than Steamboxes with a recogizable brand on it. The end of developers optimizing for the console itself, and settling instead for shitty cross-gen versions of games across countless SKUs. That's not why I like consoles. That's not what I'm looking for from consoles.
 
How do you know games won't start running worse on PS4 when PS4K becomes the target?
How do you know games are going to run worse on the PS4? You don't.

Would it make more sense to target the ordinary PS4? You know, the '36 millions sold' PS4? Not the 'not released' PS4K.
 
I'm still not sure why devs would bother optimizing their game for another spec once the initial novelty wears off, unless the neo is massively popular or something.

OP says they'll be required to have a "NEO mode" but I doubt there are specific details beyond that.

Basically, unless the ps4k sells millions quickly and people start to decide their game purchase based on performance on that machine, I don't get what devs have to gain in this story.
 
You probably shouldn't disparage the knowledge of others in this case. 1440p rendering is easily within the realm of a 4.2GFlop GPU's capabilities. It's twice the detail of 1080p and can be easily scaled to 4K for output to a UHD television.

You assume that the GPU will amount to more than double the power of the PS4 on GFLOPS alone, we hardly know anything else.

But hey, when we start seeing games like Uncharted 4 at 1440p then I'll agree with you.
 
How do you know games are going to run worse on the PS4K? You don't.

Would it make more sense to target the ordinary PS4? You know, the '36 millions sold" PS4? Not the "not released" PS4K.

You are the one claiming things, not me.

I wouldn't make more sense to target PS4 when PS4K allows to sell better graphics.
 
I just want to play at higher framerates without building a PC. By forcing developers to keep the games compatible with first generation PS4s, maybe higher framerates will be the go to difference for Neo mode.

I don't want better graphics or 4K, I just want games that don't give me a migraine, and maybe this will make up for the apparently shitty coding of Fallout 4 and Just Cause 3.

I would love even just 45fps for Bloodborne/DS3.

Thank you.
 
so is it just gonna be a PS4 with the same parts but higher clockspeeds? an overclocked PS4? if so i don't think there will be much of a difference unless they actually change the CPU/GPU to something else. it might help some games maintain a more solid framerate but not sure if it would be worth buying a new console for.

i hope they also take this opportunity to put in better networking. the internet connection is terrible on PS4. also, would love to see support for SATA3 so we can stick SSD's in and use their full speed.
 
How is it different from Steam box aside from library if they give up traditional generation?
New hardware every 2-3 years maybe less, all play same titles with different performance. No more first party exclusive make use of latest hardware, just more max setting with more frames or more res.

Ease of use .
Does steam box use disc base games ?
Is a steam box going to be subsides by hardware makers ?
Also how is the steam box OS going to be comapre to consoles .
Maybe you should wait until steam boxes comes out to see what happens .
 
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