Those same hardcore enthusiasts are the reason why DRM wasn't allowed to creep into the console model. So let's not be so dismissive of their views because people sure as hell wanted them when they wanted to stamp that out quickly.
The comparison is in people viewing them as bad models for console gaming going forward. DRM is obviously far worse, but the reaction is comparable in the sense that people are quite vocal in not wanting either to happen.
I am absolutely confident the PS4K extends the length of this generation, and we don't see the PS5 in year 5 or 6 of the current cycle. If Sony dared having a shorter generational cycle after releasing the PS4K, they'd only piss even more consumers off. Either way I think it's a poor strategy.
Honestly, I'm irritated at the idea that the PS4K might end up drawing this generation out longer, whilst still being held back by the PS4 the entire time.
Colin Moriarty needs to get a grip on himself and stop acting like being a consumer somehow brings some special privileges about what you buy.
These guys man, seriously.
The twitter campaign formed up after the official XB1 reveal, IIRC. The PS4 Neo has yet to be officially unveiled. The lead up conversations in the gaming community were not unlike now, a very mixed bag wherein the specifics were still within the realm of uncertainty to a degree. The comments from the DRM supporters were also not unlike those from some people now: "tech moves on, get over it, stop living in the past", "this is the future, get used to it", "Sony's doing it too. You'll cave in and buy it".
Note that I'm only talking about the community's arguments among themselves, not the actual plans of MS vs the PS4 Neo. I don't think anyone has made any comparisons between the PS4K and the XB1 DRM specifically - they are talking about the online discussions in the lead up to them..
So why do all games require a Neo mode from Oct. onward? If old games can already run on Neo, why are developers required to jump through the extra hoop of making a Neo mode even if they don't improve the graphics?
Hopefully they target the PS4.5 once the PS5 (will it even be called this?) comes out in 2019 or something. I'm all for 3 year cycles with forwards and backwards compatibility.
You can't fight this, it's the direction the whole industry looks to be going in. It's not one company attempting to exert control over something which will ultimately only benefit themselves.
This time it's not about consumer rights. The product you originally bought still works as advertised and you are not being forced to buy anything else if you don't want to. Retailers will be more for this move rather than against it since it will benefit them in a big way.
My only concern with the ps4k is if devs dont bother taking advantage of the large bump in gpu power.
My only concern with the ps4k is if devs dont bother taking advantage of the large bump in gpu power.
P$4K will be dead as good as PSPgo
My only concern with the ps4k is if devs dont bother taking advantage of the large bump in gpu power.
Well, this is just about the most asinine thing I've read in this thread.
Consumers don't answer to manufacturers, manufacturers answer to consumers. When we were dissatisfied with Sony in 2006, we didn't buy their console and they hemorrhaged market-share. When we were unhappy with Microsoft's DRM and media focused Xbox One, they hemorrhaged marketshare and have spent the last few years trying to correct their mistake.
If consumers are unhappy with PS4 Neo, they will not adopt it at the rates Sony wants or needs, and they will rethink iterative console hardware. Simple as that. Whether or not people are unhappy enough for this to happen is anyone's guess - but the response has not been good.
As for this being the "way the industry is going", there are three hardware companies. The president of Microsoft Games Studios said he doesn't like the 1.5 concept. Rumors that it may exist are unsubstantiated and there's nothing real out there about it. Nintendo probably isn't doing it.
Who besides Sony is moving in this direction?
Nah, I'd rather prefer that a new number means a cutoff point for forward compatbility. Especially since PS5 will/should be a much bigger upgrade than the Neo is. But yeah, it should have full backwards compatibility with ps4/neo.Hopefully they target the PS4.5 once the PS5 (will it even be called this?) comes out in 2019 or something. I'm all for 3 year cycles with forwards and backwards compatibility.
My only concern with the ps4k is if devs dont bother taking advantage of the large bump in gpu power.
First party titles definitely will. Large publishers/developers probably will (especially if they have a marketing deal with Sony). Console exclusives (as a result of a deal with Sony) probably will as well. So that accounts for maybe close to/less than half the games that get released? I don't know.This will end up being the biggest complaint when this is released. And it's primarily going to be from people who went out of their way to sell their PS4 for the upgrade. Outside of first party studios I don't think any studio is really going to go out of their way to utilize the spec bump.
This will end up being the biggest complaint when this is released. And it's primarily going to be from people who went out of their way to sell their PS4 for the upgrade. Outside of first party studios I don't think any studio is really going to go out of their way to utilize the spec bump.
You can't fight this, it's the direction the whole industry looks to be going in. It's not one company attempting to exert control over something which will ultimately only benefit themselves.
This time it's not about consumer rights. The product you originally bought still works as advertised and you are not being forced to buy anything else if you don't want to. Retailers will be more for this move rather than against it since it will benefit them in a big way.
Well, this is just about the most asinine thing I've read in this thread.
Consumers don't answer to manufacturers, manufacturers answer to consumers. When we were by-in-large dissatisfied with Sony in 2006, we didn't buy their console and they hemorrhaged market-share. When we were by-in-large unhappy with Microsoft's DRM and media focused Xbox One, they hemorrhaged marketshare and have spent the last few years trying to correct their mistake.
If consumers are by-in-large unhappy with PS4 Neo, they will not adopt it at the rates Sony wants or needs, and they will rethink iterative console hardware. Simple as that. Whether or not people are unhappy enough for this to happen is a question only time will tell - but the response has not been good.
As for this being the "way the industry is going", there are three hardware companies. The president of Microsoft Games Studios said he doesn't like the 1.5 concept. Rumors that it may exist are unsubstantiated and there's nothing real out there about it. Nintendo probably isn't doing it.
Who besides Sony is moving in this direction?
"We see on other platforms whether it be mobile or PC that you get a continuous innovation that you rarely see on console," he said. "Consoles lock the hardware and the software platforms together at the beginning of the generation. Then you ride the generation out for seven or so years, while other ecosystems are getting better, faster, stronger. And then you wait for the next big step function.
"When you look at the console space, I believe we will see more hardware innovation in the console space than we've ever seen. You'll actually see us come out with new hardware capability during a generation allowing the same games to run backward and forward compatible because we have a Universal Windows Application running on top of the Universal Windows Platform that allows us to focus more and more on hardware innovation without invalidating the games that run on that platform."
"We can effectively feel a little bit more like we see on PC, where I can still go back and run my old Doom and Quake games that I used to play years ago but I can still see the best 4K games come out and my library is always with me. Hardware innovation continues while the software innovation is able to take advantage and I don't have to jump a generation and lose everything that I played on before."
http://www.polygon.com/2016/3/1/11121666/xbox-one-hardware-upgrades-phil-spencer-microsoft
P$4K will be dead as good as PSPgo
True. There's no danger to Gamestop's existence this time around and the concept of buying and reselling used games is under no threat. I don't believe there will be an overwhelmingly negative reaction to the official 4K unveil. It will be as mixed as it is now, unless Sony markets it as the slim - which is actually a very crafty move that would work.One difference that is real this time is GameStop was so against the DRM issue it was a huge driver in getting that situation reversed. This time? Probably a lot different. A whole lot different.
I joined GAF because of #PS4NoDRM. The comments from DRM supporters in the lead-up to the XB1 reveal were absolutely similar to comments I see now aimed at non-supporters. Of course, the PS4K isn't an anti-consumer ploy like the XB1 DRM scheme was. Once people realized MS's plan for the XB1 was actually real and not just rumors and that the reality was so much worse than they had envisioned, was when they made a decisive no. I don't believe that will happen with the Neo. But the comments at people who aren't onboard have been in line with those that I saw in early 2013.I'm talking about the comparison of DRM in the past being made at this moment right now. The reaction is not even comparable. Will it be when it is announced is not really the question here.
#PS4NoDRM had more to do with the concern of Sony following the same model as MS. There weren't even concrete rumors of Sony doing the same and there was huge uproar over social media about the potential of it being made. I disagree about the comments of DRM supporters being similar. I don't remember supporters using other successful DRM models in other entertainment mediums because it didn't exist. You can literally look at every other form of technology following the same iterative path as an example but you couldn't with DRM. What MS was doing was unprecedented in any form of entertainment.
Well, this is just about the most asinine thing I've read in this thread.
Consumers don't answer to manufacturers, manufacturers answer to consumers. When we were dissatisfied with Sony in 2006, we didn't buy their console and they hemorrhaged market-share. When we were unhappy with Microsoft's DRM and media focused Xbox One, they hemorrhaged marketshare and have spent the last few years trying to correct their mistake.
If consumers are unhappy with PS4 Neo, they will not adopt it at the rates Sony wants or needs, and they will rethink iterative console hardware. Simple as that. Whether or not people are unhappy enough for this to happen is anyone's guess - but the response has not been good.
As for this being the "way the industry is going", there are three hardware companies. The president of Microsoft Games Studios said he doesn't like the 1.5 concept. Rumors that it may exist are unsubstantiated and there's nothing real out there about it. Nintendo probably isn't doing it.
Who besides Sony is moving in this direction?
Have you heard of the New 3DS?
Okay, sure. The DSi and the New 3DS both sort-of, kind-of qualify here. We have no indication that they`re going to go this route in console hardware.
This will end up being the biggest complaint when this is released. And it's primarily going to be from people who went out of their way to sell their PS4 for the upgrade. Outside of first party studios I don't think any studio is really going to go out of their way to utilize the spec bump.
I wanna fast-forward time so badly right now.
Wish Sony would just hold a surprise conference this week and give us all the juicy info.
T_T
The instant they announce this thing, if it's not on store shelves right then and there, PS4 sales will slow.
I give Microsoft all the credit in the world for the 360 slim launch. That was huge.
Have you heard of the New 3DS?
well even apple has numbered iterations in addition to the s iterations so the next iteration of PS4 NEO could be called PS5.Why do we think there is going to be a ps5, what if this is the new strategy going forward, iterative upgrades every 3 years with backwards and forwards compatibility.
Sony may be following Apple's model of iterative upgrades.
well even apple has numbered iterations in addition to the s iterations so the next iteration of PS4 NEO could be called PS5.
Comparisons between this and Microsofts proposed DRM for the Xbox One?
Really...?
Hopefully they target the PS4.5 once the PS5 (will it even be called this?) comes out in 2019 or something. I'm all for 3 year cycles with forwards and backwards compatibility.
I actually keep seeing diehard Sony guys say, "Just shut up already! You're complaining but you're gonna buy it anyway! It's just a choice!!!"
If you were told at E3 2013 that 3 years after launch they'll release an upgraded PS4, would you have waited and played PS3 games this whole time?
My only concern with the ps4k is if devs dont bother taking advantage of the large bump in gpu power.
i really dont care about that, actually i like how the games look on ps4, if the ps4k makes those games run with better fps and keep the 1080p.
i would be more than happy
For me I doubt I'll buy one because I'm primarily a PC gamer. I'd probably only buy one if I got almost the same as what I paid for the original PS4 (like £200 or something) off it for selling/trading it for 'Neo'.
"Don't buy the new iPhone because Apple will release another, probably better versions next year. Early adopters beware!"
- Said noone ever
Why is the game industry special in this regard? Its a piece of tech that's better than its predecessor.
The sky won't fall no matter how hard he or anyone else tries to bang that drum. Peeps be overreacting like crazy. PS4 has been out for years. It's not in early adoption anymore. Had this been year one? Sure. But that boat fucking sailed.
Why do we think there is going to be a ps5, what if this is the new strategy going forward, iterative upgrades every 3 years with backwards and forwards compatibility.
Sony may be following Apple's model of iterative upgrades.
I have this feeling that Sony is eventually going to end up forcing the biggest split among PSVR users..
I wanna fast-forward time so badly right now.
Wish Sony would just hold a surprise conference this week and give us all the juicy info.
T_T
People have had certain expectations with regard to game consoles, and this has held for decades. Many will understandably view this as a kind of a bait and switch.
In reality though there are and will be vocal minorities on both sides; one side celebrating and cheering Sony on, the other extremely butthurt that their ogPS4 is now "obsolete".
Personally I'm pretty indifferent. I have a PS4 for a handful of exclusives. They'll all be playable on the original PS4. So even though I only bought it two months ago, whatever, it is what it is. I have my PC for teh grafix, and feeling good about being closer to the cutting edge. This will only become an issue if neo-exclusive games start surfacing at some point.
The reason, and this is necessarily speculative on my part, boils down to customer expectations. That is to say that people have come to expect different things from different markets. As far as the consumer is concerned, the phone and console ecosystems are not the same, and as such there are different expectations for each--which most folks perceive as 'normal' these days. Any diversions from these expectations will often raise an eyebrow as a result.
I understand all of this but that doesn't answer my question. Why is the gaming industry immune to many behaviours in other industry?Because that is what makes it special.
Consoles are fixed, closed systems over an extended period, and that has ramifications to the value proposition, customer experience and expectations, and the nature of game development for the platform.
Oh but some did. Many called for shorter gens provided BC was guaranteed and architecture similar.Allow us to bang these drums until we get used to the shitty iterative model on consoles that nobody asked for, and only a select few predicted. But that switch to X86 should have been a warning sign.
ugh
If it dies, we go back to regular console cycles, or Sony leaves the console hardware business because it's tired of sinking cash into a hole to come up with something different every five years for a shrinking market.
I understand all of this but that doesn't answer my question. Why is the gaming industry immune to many behaviours in other industry?
I get people have expectations and I get things are done a certain way in regards to hardware and releases. We also rode horses and buggies at one point, too. That doesn't mean we can't or don't need to change.
What is so special about the console industy that it doesn't need change?
Again - I understand what you guys are saying, but expectation is never a reason to stagnate. Especially when nobody is getting shafted when all the same shit will be out for both systems.
-You get to play the same games on both
-It's optional - you don't need to buy it
I can never see an option being a problem, tbh.
Oh but some did. Many called for shorter gens provided BC was guaranteed and architecture similar.
There's definitely scope for the cleanest or most universal 'upgrades' in the context of VR.
90fps games to 120fps should be practically a universal upgrade for starters, even in CPU limited scenarios.
60 to 90 may be a bit of a tighter ask in CPU limited scenarios, but many could make it.
Basically -> a boost up to the next tier of native framerate for VR games could be an extremely common enhancement on Neo.
This is before we mention other GPU-bound enhancements that would be welcome for VR - higher res, higher IQ settings, AA...
On the smaller end of improvements it is possible they could shave a little time off the fixed-cost reprojection end of the pipeline and reduce latency further (albeit in this case by a fraction of a millisecond) (edit - apparently they do some of the VR tracking processing on the GPU too - this could also complete faster on Neo)
So I agree. But I don't think this is necessarily a bad thing. In fact it makes me more excited for PSVR.
If we read anything about psvr, we know they will do locked 60fps and reproject at 120fps... Everything extra will go to fidelity. This also works out easiest for ps4 vs neo.
Why are devs actually grumbling? Does someone not get paid for the extra work? I know that if my bosses wanted extra reports run I wouldn't be happy about it but I would suck it up and do my fucking job. The only people who should be grumbling about this are the people who are paying for the hours to implement it. They should only be grumbling if it is going to be a net loss. Indy devs is the only case where I see someone possibly getting fucked over on this. I am sure Sony can offer some support in these cases.
This site is very pro dev and while that can great, it also evokes some of the response this topic has received. Fear mongering for our poor indentured devs. If anything this should create jobs for people with the implementation and testing.
I remain skeptical about just how much work a different performance profile is going to be. For most multi-plats the game has to scale to PC so it isn't going to require new asset creation or any truely expensive work.