Stellaris |OT| Imperium Universalis

Sad to hear, but oh well. Maybe later it will be added?
I fully expect it to be already among their DLC ideas.
Too obvious a feature not to be at least somewhat planned.
And with the game seemengly selling quite well, I don't think support will be lacking (both in DLC and in free form).
 
I finish work at 4:30pm, and it'll take an hour to get home, so I'll miss a precious 30 minutes of Stellaris. Per ardua ad astra, again.
 
I know it's early but have they indicated what their plans are for DLC? I couldn't find anything via google but I'm intrigued to know. There are so many options for them on this type of game!
 
I know it's early but have they indicated what their plans are for DLC? I couldn't find anything via google but I'm intrigued to know. There are so many options for them on this type of game!

They already have one ready to go and will do loads more, some free, some paid, some full expansions some dlc like portraits, music etc.
 
Hmm, quite some time since I last played a strategy game, I could see myself biting the bullet on this one but...
I have a serious war fatigue in this type of game, meaning I'm quite interest in only the first three X, do you think Stellaris with be fulfilling to someone more interested in the diplomatic path ? I'm not totally opposed to war but it's generally the least interesting phase for me.
 
Hmm, quite some time since I last played a strategy game, I could see myself biting the bullet on this one but...
I have a serious war fatigue in this type of game, meaning I'm quite interest in only the first three X, do you think Stellaris with be fulfilling to someone more interested in the diplomatic path ? I'm not totally opposed to war but it's generally the least interesting phase for me.

You can more than likely go for a Xenophile Federation Builder and build up allies as a means of defense and focus less on any combat or go the tech route and be so advanced that people are less likely to want to fight you, allowing you to build up your empire vertically.
 
Hmm, quite some time since I last played a strategy game, I could see myself biting the bullet on this one but...
I have a serious war fatigue in this type of game, meaning I'm quite interest in only the first three X, do you think Stellaris with be fulfilling to someone more interested in the diplomatic path ? I'm not totally opposed to war but it's generally the least interesting phase for me.

From what I've seen, war is unavoidable even as a pacifist.. Also if you lack military ships then you will likely get swallowed up by the Xenophobic Militaristic empires that spawn throughout your galaxy and see you as easy pickings.
 
Not long now fellas

Got Game of Thrones to watch so that'll help make the wait less painful
 
Sorry for the off topic, but the title contains a mistake. 'Imperium universalis' doesn't exist, the correct form is 'Imperium universale'. Please More_Badass don't ban me :(. By the way awesome OT, can't wait to try it.
Perhaps, but it was also a reference to their other series Europa Universalis
 
Can you be a small, but highly advanced empire, with a small but well-trained and equipped military?
I kinda want to role-play as the Tau from 40k.
 
Can you be a small, but highly advanced empire, with a small but well-trained and equipped military?
I kinda want to role-play as the Tau from 40k.

Yeah kinda. You have a increase to tech costs the larger your empire is. I believe it's 2% per population unit after 15 or something. So if you have highly efficient tech research you can outpace your larger opposing space nations.

You'd just want to use Frontier outposts to get more territory so you could put research labs on research resources.
 
IGN review out
6.3

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I don't really care for IGN reviews anyway.
 
IGN review out
6.3

If you listen to Rowan on the Three Moves Ahead episode on Stellaris you can tell he got really frustrated with it. Took him 50 hours for an AI to declare war on him for instance.

I recommend giving the episode. It's very interesting hearing everyone's experiences and thoughts in the various mechanisms.
 
Don't do it guys.

IGN is entitled to their opinion, and that's just fine.

Don't s**t up the thread with defensive character assassinations, please!
 
If you listen to today's Three Moves Ahead I think it will contextualize a lot of Rowan's complaints in that IGN review. I don't really agree with them so much so it doesn't bother me, but I guess I could see some people learning something from it.
 
Edit: Nevermind. Not constructive!

SUPER excited for this game. Got the Nova Edition to basically subjugate the spider-people. Because fuck spider-people.
 
The IGN guy is a strategy player, he played it a *lot* according to the review (multiple 20 hour games), and one issue he highlighted was the lack of enemy empires declaring war on him. That's been raised by others as well, so it seems like the solution is to put the difficulty up once you start a proper game to make enemy empires suitably aggressive.

It's a weird issue that's cropped up in a lot of space strategy games I've played to be honest. Endless Space had exactly the same issue.
 
If you listen to today's Three Moves Ahead I think it will contextualize a lot of Rowan's complaints in that IGN review. I don't really agree with them so much so it doesn't bother me, but I guess I could see some people learning something from it.

Agree with you on all counts here.
 
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