No Man's Sky |OT| Hello Worlds.

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How long have you played NMS for in total, Jobbs?
IMO it actually doesn't matter. 10 minutes spent playing something you don't enjoy is too long. There's no hidden secret to liking something. True of any game. Identify as quickly as possible if it's for you or not, then move on.

I have been told to stick with games even if my initial experience wasn't good and I was frustrated- i.e. Demon's Souls- but I don't think that's analogous here at all. My initial experience with this game has been nothing but reasons to continue.
 
Does this honestly feel like a $60 game to anyone? It's so limited.

Well the price in the UK is holding me back. I refuse to pay over £40 for any game especially considering most tank in price months after release. £40+ for this, huge meh. Even TW3 wouldn't get bought at £40+ by me but for what it is worth it wasn't that price in the UK at launch.

No idea why Sony have decided to push retail to RRP the fuck out of this game. Selling on hype?
 
omfg guys THE ROLEPLAY.

Like I can spend hours on a planet narrating my own story of how I got there, what to do etc.

I've never had a space sandbox like this to open my imagination onto. Feel like a kid.
 
I could explain why I think DS is better, but that's irrelevant. I'm simply trying to understand what I'm missing in NMS. I want to like it; I spent money on it. Of course I want to like it.

You don't need to push it. You don't like it, it's completely normal. I bougth 60€ games that ended up not enjoying. Just sell it now that it's still new.

Still, fun, and at the end, money value is totally subjective. I don't think there's any reason to argue about pricing.

For example, some people told me Abzu should be 5-10€ because it's just a 2 hour swimming simulator yet I enjoted it a lot paying 20€ and replayed it like 4 times. We could say the same for games like, dunno, SFV, where people had they money worth and some people felt like it was to thin on content for 60€.
 
Wow.

So I feel so completely overwhelmed. There is sooo much and I have a stupid job where I have to do stupid work instead of exploring the frickin universe and feeding my derpy two-story tall gazelle-like things.

I'm gonna somehow have to make time for this.
 
Waiting for the PC version, definitely going to use a trainer to take out the resource management since that seems to be the biggest negative for reviewers and users.

So basically, the consensus seems to be...

The good:

+ Pretty as fuck.

+ Combat is actually not shit.

+ First game to get land to space transitions right.

+ Procedural creatures can be cool.


The bad:

-Inventory management is fucked.

-Upkeep for fuel/tools is a constant, nagging distraction.

Interesting how this is almost exactly the track Starbound took at first, before scrapping the resource management in favor of more freeform exploration.



My favorite is:

"IGNORE THE BAD REVIEWS THEY ARE XBOX GAMERS.
IGNORE THE BAD REVIEWS THEY ARE XBOX GAMERS.
IGNORE THE BAD REVIEWS THEY ARE XBOX GAMERs."
 
There was one user review I saw that hit home; it was sort of my perception of what this game was going to be. I killed my preorder long ago, but basically it sounds like NMS is half a game, at best.

Then price it accordingly. As another poster mentioned, this should have been a $20-$30 PSN title.

Cool, so this person's experience is the definitive experience, yeah?

That person's text is the absolute definitive set of facts and opinions about the game and you shouldn't read any others.

Good idea. Don't bother trying the game yourself to find out, oh no.
 
Hey guys!

If I am collecting resources and I transfer some back to free up space, are they kept on my ship for easy access?

Thanks!
 
Hey guys!

If I am collecting resources and I transfer some back to free up space, are they kept on my ship for easy access?

Thanks!
That's where you're transferring them to. They're literally put into slots on your ship inventory. :)

Note: your ship can hold much bigger stacks of each type of resource than your suit. So transferring stuff to your ship actually uses space more efficiently than keeping it on you.

edit: If you're in range, you can transfer back from your ship to suit too (i.e. to sell). On a space station you can do this anywhere.
 
Guys, where do I get antimatter for my hyperdrive?

Did you redeem that preorder ship?

https://www.reddit.com/r/NoMansSkyTheGame/comments/4wv1ac/the_pre_order_ship_is_a_huge_problem/

Maybe we need a thread? Or a sticky in the OP not to redeem it.

Is it a problem of not recieving an actual recipe in the game? What's the issue here?

I know you start with Suspension Liquid, and them craft other material.

Reddit is freaking over it
 
Well the price in the UK is holding me back. I refuse to pay over £40 for any game especially considering most tank in price months after release. £40+ for this, huge meh. Even TW3 wouldn't get bought at £40+ by me but for what it is worth it wasn't that price in the UK at launch.

No idea why Sony have decided to push retail to RRP the fuck out of this game. Selling on hype?

Not quite sure what you're talking about here. All retail games go for around £40. If not more in shops like GAME and such. Online you can shave a fiver off. I bought Witcher 3 at launch on GOG for £39.99.

I'll never understand the price argument. There is plenty of content here with free updates. I paid full price (£40 from their website) for Elite: Dangerous and they decided to charge an extra £20 to be able to land on rocky moons in an expansion.

Pricing is all down to you and how much you think you will get out of a game. I would of bought Rocket League for for £40 if I had known how mnay hours I ended up playing on it.
 
I should have the LE delivered at some point today. I was tempted to cancel due to bad press, but I really feel compelled to try this.
 
omfg guys THE ROLEPLAY.

Like I can spend hours on a planet narrating my own story of how I got there, what to do etc.

I've never had a space sandbox like this to open my imagination onto. Feel like a kid.

Well said. I was trekking across my second planet last night and loved the sense of awe from being on this Mars-like world with water and it's pale orange sky. Amazing feeling after leaving my starting planet, traveling there and landing on it anywhere I so desired. No game has ever let me me do this before.
 
That's where you're transferring them to. They're literally put into slots on your ship inventory. :)

Note: your ship can hold much bigger stacks of each type of resource than your suit. So transferring stuff to your ship actually uses space more efficiently than keeping it on you.

edit: If you're in range, you can transfer back from your ship to suit too (i.e. to sell). On a space station you can do this anywhere.

Sweet, thank you! I wanted to be sure I'd get them back right away. I'm trying to find Titanium 9 (I think?) to charge my pulse engine, but keep getting other resources along the way lol
 
omfg guys THE ROLEPLAY.

Like I can spend hours on a planet narrating my own story of how I got there, what to do etc.

I've never had a space sandbox like this to open my imagination onto. Feel like a kid.

Indeed it's amazing. Doubt I'll even leave the system today. So much more to explore.
 
Well in enjoying the hell out of this, but then I dig exploration a lot in my games. I've played more than 6 hours on my starting planet, having nipped off to another for a bit and then returned again.

If you're the sort of person that needs structured gameplay this may not be for you, but if, like me your a "I'm just gonna do this, just go over there" kind of person, you'll love it.

Potential GOTY for me with the caveat that I'm very much in the honeymoon phase and head over heels right now.
 
Sweet, thank you! I wanted to be sure I'd get them back right away. I'm trying to find Titanium 9 (I think?) to charge my pulse engine, but keep getting other resources along the way lol
Thalium-9 I believe it's called.

Once you get to space, asteroids are a constant awesome source of it.

edit: or Thanium sure
 
Finally got it. About to hop in. Wish me luck guys.
Have fun man. I just went 10 hours straight. Need sleep now its 720am lol. At first I was confused about the inventory management but after a while it clicked and I started progressing quickly with lots of time to spare exploring and taking in the sights. It got its hooks in me good.
 
omfg guys THE ROLEPLAY.

Like I can spend hours on a planet narrating my own story of how I got there, what to do etc.

I've never had a space sandbox like this to open my imagination onto. Feel like a kid.

Does the games story get in the way of stuff of like this?

I could explain why I think DS is better, but that's irrelevant. I'm simply trying to understand what I'm missing in NMS. I want to like it; I spent money on it. Of course I want to like it.

It's not an autostereogram, youre unlikely to tilt you're head and realise what you're missing because you likely arent missing anything. Not everything is for everybody, if you dont like it you dont like it, if you got it physically consider trading it in? Trying to force yourself to like something you dont isnt going to end well.
 
Trying to avoid spoils and I have a few questions.

1) can you customize your appearance ? If yes how deep, if no, what do you look like ? Everybody is the same ?

2) can you meet other players while exploring worlds ? Is there a way to play with friends ? Coop/pvp ?

Thanks.
 
Okay, just realized that in my sleepy haze I sort of missed or didn't pay quite enough attention to a lore detail, right after I stole the antimatter recipe...

So far I've just spurned the Atlas and told it to take a hike.

There was a message that seemed to have something to do with messages from, um, Nana and Popo? Something like that? Those are the ice climbers. But something.

So do Atlas/Nana/Popo (what were they help me out) seem to be the three paths?
 
Amazon hasn't delivered my copy yet. Too late to cancel!?

Not sure why it's this game to invoke such a palette of responses.
 
Firstly WOW! Much impressed. Started at 8am this morning, now 3pm. Played for about 5 hours total, had some breaks.

My first thought? Sid Meiers Civilization, the original on the Amiga. That was the last time, possibly the only time, a game as grabbed my attention this way. I remember first playing Civ and looking up at the clock 2 days later wondering where the time had gone and if I should actually get some sleep. I can see this game becoming the time hole grabbing my attention this way again, especially given I can remote play on the Vita...

My second thought? Someone played a lot, and I mean a lot, of Elite back in the ol' 8-bit days and wanted to make the ultimate version of this game. They succeeded, and then some. When I played the wire-framed original on my Amstrad CPC "back in the day" THIS is the game I was imagining playing.

My third thought? My god, a first person game not giving me motion sickness! I usually hate first person with a passion and pretty much avoid them in favour of third person adventures like Assassins Creed and Uncharted.

So...Captains Log: Stardate 544129.2
I woke up in my ship, appear to have crash landed. Man I don't remember what happened but my ships wrecked.

I get out and appear to be in a dormant volcano crater. Man it's cold, -60 degrees. My exosuit warns me of extreme -75 degrees night time temperatures. I can't travel far away from my ship or I'll freeze to death.

I head out, and tentatively explore around the edge of the crater, heading back to my ship every so often to warm up. Slowly I learn the distance I can travel out during the day without freezing, I start exploring a wider area for Plutonium, Zinc, and Hadrium(?).

On one of my trips out I travel a bit far out, luckily I find on outpost to take shelter in. I soon learn I can recharge my suite on the move. Near one of the outposts I find an cave system full of Plutonium. I get lost in the caves collecting plutonium, not realising my suit is full until I get back to the ship...without the plutonium - doh!

Finally, the ship is fixed, I can take off. There's a moon about an hours flight away, I notice a space station orbiting it and a beacon coming from the surface. I hit the boosters and head for the space station.

-

I've explored the second planet, which is much more temperate and resourceful than the first, thank god. And just finished sorting the Hyperdrive out. Inventories a little over full. Not sure what to sell and what to hang on to yet. I could warp out, but I think I might be in this system a while longer. I'm going to go back to the space station and then possible a final trip down to the second planet...


So far, only one question. How do I name animals? I've found some creatures that I've come to call 'Spiderbrains'. Because, well, they look like a big brain on spider legs. But I haven't worked out how to officially name them yet.
 
Each planet I've been to only presents the same experience of wandering around alone picking up resources and occasionally looking at pointless animals with randomized little features and attachments. Everything just feels so shallow.

So you were expecting curated content? Or scripted content? This is basically a sci fi sandbox; like a box of lego it is up to the users to have an experience within that (dig into a cave, fight with space pirates). The less you engage with the game the shallower it will look.

Conversely, some people are loving just walking around and spotting space deer with penises for ears.

Doesn't sound like this is for you, though.
 
Trying to avoid spoils and I have a few questions.

1) can you customize your appearance ? If yes how deep, if no, what do you look like ? Everybody is the same ?

2) can you meet other players while exploring worlds ? Is there a way to play with friends ? Coop/pvp ?

Thanks.

1. No. You never see your player character. You don't "look" like anything.
2. No*


*They've been weirdly ambiguous about this. The odds of being in the same place at the same time as another player are ~0.... but they never said what you would theoretically see. Sean emphasizes this is a single player game, however.
 
I don't think I would enjoy the discovery aspect of this game. The pleasure of exploring in a game for me comes from knowing that each discovery gets you one step closer to completion. That's the whole point of something like catching all the Pokémon. I don't think it would be any fun to catch Pokémon if they were just infinitely procedurally generated.
 
IMO it actually doesn't matter. 10 minutes spent playing something you don't enjoy is too long. There's no hidden secret to liking something. True of any game. Identify as quickly as possible if it's for you or not, then move on.

I have been told to stick with games even if my initial experience wasn't good and I was frustrated- i.e. Demon's Souls- but I don't think that's analogous here at all. My initial experience with this game has been nothing but reasons to continue.

Personally, I can't agree. I HATED destiny at first and had I not gone back and forced myself to push through the initial starting period, I would have missed out on one of my now-favorite games.
 
Does the games story get in the way of stuff of like this?
Not at ALL. You can very much do whatever the fuck you want from the first second.

Trying to avoid spoils and I have a few questions.

1) can you customize your appearance ? If yes how deep, if no, what do you look like ? Everybody is the same ?

2) can you meet other players while exploring worlds ? Is there a way to play with friends ? Coop/pvp ?

Thanks.
No one knows what you look like- there are no mirrors and no one has seen another player yet.

Meeting other players is basically a no. There may be some potential to see people in some capacity that we don't really understand yet. But there's not co-op or anything like that, consider it a singleplayer game. The universe is so vast that reaching another human being 's star system from your own to begin with is a massive undertaking.
 
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