No Man's Sky |OT| Hello Worlds.

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They could have solved this by allowing players to "set a waypoint to the nearest space station" or something similar.

Bummer that it's been taken out for a reason as petty as that.

I don't think it's out, you can watch the stars 'set' at night. The planets I've been on seemed to rotate very fast indeed...
 
I've played a lot of games, but never have i played one like this.

Pretty much 99% of my gaming life I've been clamouring for bigger games, freedom of choice and now i have it, i'm desperate for narrative. Hell i'd take dink-bot from Destiny as a companion right now, just to spice it up!

No man's sky is defo a step in the right direction for gaming in general but the vastness leads to a feeling of emptiness. It's good in one way, because... well it's in space... but bad in another because this is a game... it's needs a stronger story really, more character dare i say.

Can't help but feel this could have done with another year or two in dev and i would have waited tbh, this game has ludicrous potential. Is this getting support post launch? Can we expect new features?
 
Couple Q's
So how are people making money? if your concentrating on it atleast.
How many exosuit inventory slots can you have?
Anyone ever see Gold go on gold star sell?

Emril? (a green resource, holy crap huge money, 1000 nets me almost 1 million)
Not sure, but I have like 34.. Everytime I think I'm done, it allows me to add more
Haven't seen it yet, but anything is possible


Found all 16 animals on this planet, said 16 out of 16 in the bottom corner, go to upload them. Only have 87% ffs

Animals are not the only things that count towards 100%?
 
Emril? (a green resource, holy crap huge money, 1000 nets me almost 1 million)
Not sure, but I have like 34.. Everytime I think I'm done, it allows me to add more
Haven't seen it yet, but anything is possible




Animals are not the only things that count towards 100%?

What else does? I've only done animals on all my other planets and its counted?
 
I warped one system over and then went back to my starting one. If you've warped several systems away you should be able to connect the dots through the options menu of systems you've visited.

I'm gonna try again, but I'm telling you, I REALLY tried finding it right after I had warped from it to my second system. It bugs me that there's no easy way to see where you have been. You can't even just hover over a star and see its name, you have to select it. But I did try, and could find anything with the name I had given it. Could it be that the name wasn't showing up because there were network issues? You'd think that'd be stored locally like everything else. I don't remember what the system was originally called, and AFAIK there's no way to check that...?
 
About 15 hours now and off looking for a black hole with only 3 substantive complaints.

1) Maintenance tedium. So many things that need to be energized and replenished at regular intervals, and the knock-on of needing materials for that at all times.
2) Not bleak enough! Every planet has some life, they all "?" spots, and they all have sentinels, all systems have stations and random ships flying around, etc. No dead planets is, paradoxically, very boring.
3) Dogfighting is impossible. It requires sim-like precision in a game with very light and arcadey flight controls. Some of the matters of #1 are included here to make it even worse.

Like anyone I could come up with a list a mile long of tedious things and general oddities, but 95% of it is stuff that could either be patched or was a very deliberate game balance thing so there's no point in questioning it. Plenty of it is bugs yet, too, I'm sure. It's a massive accomplishment to make a game like this and there are so many awesome things going on that I'm still wowed overall. Love the Souls-type passive story and lore the player needs to go seek out in particular.
Keep them. I've been told when you get 10 of them you can do something with the. Not sure what though lol.
Ugh, and storage issues are already a pain. (Part of #1)
 
Is there a method of locating animals that haven't been identified yet on a planet, I'm missing 1 on the final planet on my starting system and I just can't locate it no matter how much I run around..?
 
About 15 hours now and off looking for a black hole with only 3 substantive complaints.

1) Maintenance tedium. So many things that need to be energized and replenished at regular intervals, and the knock-on of needing materials for that at all times.
2) Not bleak enough! Every planet has some life, they all "?" spots, and they all have sentinels, all systems have stations and random ships flying around, etc. No dead planets is, paradoxically, very boring.
3) Dogfighting is impossible. It requires sim-like precision in a game with very light and arcadey flight controls. Some of the matters of #1 are included here to make it even worse.

Like anyone I could come up with a list a mile long of tedious things and general oddities, but 95% of it is stuff that could either be patched or was a very deliberate game balance thing so there's no point in questioning it. Plenty of it is bugs yet, too, I'm sure. It's a massive accomplishment to make a game like this and there are so many awesome things going on that I'm still wowed overall. Love the Souls-type passive story and lore the player needs to go seek out in particular.
Ugh, and storage issues are already a pain. (Part of #1)

On the planet part you have just been unlucky. My first planet only had one animal but gold every where. My second planet has loads of animals, but you can't go out at night as the temperture drops to -70 +.
 
About 15 hours now and off looking for a black hole with only 3 substantive complaints.

1) Maintenance tedium. So many things that need to be energized and replenished at regular intervals, and the knock-on of needing materials for that at all times.
2) Not bleak enough! Every planet has some life, they all "?" spots, and they all have sentinels, all systems have stations and random ships flying around, etc. No dead planets is, paradoxically, very boring.
3) Dogfighting is impossible. It requires sim-like precision in a game with very light and arcadey flight controls. Some of the matters of #1 are included here to make it even worse.

Like anyone I could come up with a list a mile long of tedious things and general oddities, but 95% of it is stuff that could either be patched or was a very deliberate game balance thing so there's no point in questioning it. Plenty of it is bugs yet, too, I'm sure. It's a massive accomplishment to make a game like this and there are so many awesome things going on that I'm still wowed overall. Love the Souls-type passive story and lore the player needs to go seek out in particular.
Ugh, and storage issues are already a pain. (Part of #1)

Yeah I wish you could stack items like that. Having to hold 10 spaces for atlas stones is a right pain.
 
Is there a method of locating animals that haven't been identified yet on a planet, I'm missing 1 on the final planet on my starting system and I just can't locate it no matter how much I run around..?

Currently, no, it doesn't appear there is a way, which is a pain considering just how large a planetary body can be.
 
Is there a method of locating animals that haven't been identified yet on a planet, I'm missing 1 on the final planet on my starting system and I just can't locate it no matter how much I run around..?

Other than noticing the ones you haven't found are indicated with a red dot in the scanner... no.

I feel your pain though, more than once I've been waiting on one animal and just could not find the bugger.

One time I got in my ship, shot half way round the planet and found it, so always trying new areas is helpful.
 
I'm realizing I'll never reach the center of the galaxy.

+8 hours and just started doing stuff on my second planet that is so close to my first one.
 
Currently, no, it doesn't appear there is a way, which is a pain considering just how large a planetary body can be.
Yeah, definitely a pain, this is the only one remaining in the 4 planets I have in my starting system and kinda would like to complete it before moving on...

I did notice that if I just keep looking through my visor small white dots appear in the distance which seem to indicate movement, but every time I chased those down it led me to animals I had already found so maybe that doesn't work on undiscovered species?

One time I got in my ship, shot half way round the planet and found it, so always trying new areas is helpful.
Thanks for the tip, will try that today... On the upside, running about for almost two hours got me plenty of resources/items to sell and ran across a numerous Drop Pods on this planet so now have 36 inventory spaces on my exosuit. :)
 
I think I encountered a bug. I found a mod for my mining laser that basically added a gun, but nothing I pressed would allow me to switch back to the laser, even pressing Triangle like the menu suggested.

I ended up deleting the mod, but then my mining tool wouldn't do anything. I've readded again, but once again I can't get it to swap back from the gun mode. Any ideas?
 
I really dislike the small inventory. Is there a place where you can store all the items outside of exosuit and spacecraft?

Or better yet, I hate that upgrades are associated with inventory. They need a seperate tab called "Resources", which can be a big pile of anything you collect. I am OCD with this and sorting is a pain in the pass.
 
So got in last night and started playing... looked up 5 and a half hours later.

HOLY SHIT this game just sucks you in, haven't properly left the first planet yet. Been into orbit but thats it. Desperately want to find the last species before I leave but can't find it anywhere!

First planet isn't too bad, kinda mars-like red hue, small radiation and gold EVERYWHERE. Made over a mil so far hah pretty pleased with it as a starter planet.

And that procedural music my god. I'm just grinding my teeth at work waiting to go back and jump in. Booked tomorrow off and got a free weekend though so I am just going to have a mega binge.

Only slight concern - having been on this one planet for so long I have seen a lot of repeated locations at the question marks. Is it like this on all planets or just because I haven't left the first? I think I have seen every permutation of building on this planet (Only just though, I did see some awesome ruins just before I went to bed, they were new)
 
I did notice that if I just keep looking through my visor small white dots appear in the distance which seem to indicate movement, but every time I chased those down it led me to animals I had already found so maybe that doesn't work on undiscovered species?

I think the white/grey dots indicate an animal that is out of scan range, and then a green dot is an animal you've discovered and a red dot for one you haven't.
 
I'm realizing I'll never reach the center of the galaxy.

+8 hours and just started doing stuff on my second planet that is so close to my first one.

yeah, don't worry, eventually you'll give a lot less shits about scouring every nook and cranny on every planet, and increased overall storage capacity will mean you'll have so much plutonium reserves, you'll travel by spaceship a lot more, cutting down on surface travel times even further.
 
I'm gonna try again, but I'm telling you, I REALLY tried finding it right after I had warped from it to my second system. It bugs me that there's no easy way to see where you have been. You can't even just hover over a star and see its name, you have to select it. But I did try, and could find anything with the name I had given it. Could it be that the name wasn't showing up because there were network issues? You'd think that'd be stored locally like everything else. I don't remember what the system was originally called, and AFAIK there's no way to check that...?

If you scan for diacoveries it will show you the systems youve discovered nearby, ofcourse after you go very far this will be hard to find i think
 
I really dislike the small inventory. Is there a place where you can store all the items outside of exosuit and spacecraft?

Or better yet, I hate that upgrades are associated with inventory. They need a seperate tab called "Resources", which can be a big pile of anything you collect. I am OCD with this and sorting is a pain in the pass.

You can upgrade your suit man, im at 31 slots.

And if the game freezes dont pull the plug hold down the power button for 15secs instead
 
Is plutonium supposed to be rare? I've had more than I know what to do with since my first planet. Luckily it sells at a decent price because I can't set foot in a cave without flooding my inventory with the stuff.

Needless to say, I don't walk to anything that's >30 seconds away :p
 
My favourite new planet

4 alien plaques
6 drop pods for Eco suit upgrades
3 alien ruins (one had 8 knowledge stones)
Rare metals
A trading post

Zero animals and no plants though was just a barren rock
 
I was talking a bit about this in the review-in-progress thread, but has anyone else noticed that the creatures have nothing to do with the planets they're on? I've found several herbivores on planets with "none" flora ratings.

Also, has anyone found any creatures that aren't textured with the green stripey reptile skin yet? All of mine have looked like that so far.
 
Are you pulling the plug straight away? Mine has frozen a couple of times but it kicks me back to the PS menu after a minute or so

That's what mine does, too. Had two crashes of the digital version already which was disturbing. Other than that the game is pretty amazing, I probably could play this for the rest of the year.
 
You can upgrade your suit man, im at 31 slots.

And if the game freezes dont pull the plug hold down the power button for 15secs instead

31 slots? Not enough for me. I'm a bonafide space hoarder who needs to collect and scavenge.

What are the green items for? Charm is for charming geks but I haven't found use for some of the items like gas mask or gek accessories. Are there any use for some of the items other than high swing value?
 
Hint about
Atlas
Stations

Step on those lights around the platform where you park your ship, each of them will teach you a new alien word.
 
I was talking a bit about this in the review-in-progress thread, but has anyone else noticed that the creatures have nothing to do with the planets they're on? I've found several herbivores on planets with "none" flora ratings.

Also, has anyone found any creatures that aren't textured with the green stripey reptile skin yet? All of mine have looked like that so far.

I get a lot of six legged praying mantis variations. Real annoying.
 
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