FarFromAnyGame
Banned
This game is immense!
One thing though Ubisoft
FIX THE FUCKING SOUND MIXING. Playing with headphones on every time someone speaks I lose a bit more of my eardrum.
RIP my ears when I hear the jumper taunt voice.
This game is immense!
One thing though Ubisoft
FIX THE FUCKING SOUND MIXING. Playing with headphones on every time someone speaks I lose a bit more of my eardrum.
This game is immense!
One thing though Ubisoft
FIX THE FUCKING SOUND MIXING. Playing with headphones on every time someone speaks I lose a bit more of my eardrum.
Clearing out a whole enemy strongholds by causing straight chaos with combined gang hits and and police calls will never not be satisfying.
Actual game feel while controlling marcus isn't that great feeling, and a definite step-back from WD1 (which actually felt great despite it's other issues) and driving is wonky, but everything else is great.
Loving the game
I mentioned it earlier in this thread, the sound mixing is off in this game. You have to turn everything down otherwise the voices are way too loud. It sucks because that just makes everything else sound too quiet and unsatisfying.
Weird, I'm not having this problem at all.
What mode are you using? I'm on 5.1 direct through HDMI to my receiver. I wonder if it's a problem with the stereo mix
That's awesome. It was one of my major criticisms of WD1 cause I love driving around in Open World games (modern era ones) with the radio on. Varied music really helps sell the setting.The soundtrack is actually really varied. There is a radio station that plays stuff like NoFX, a hip hop playlist and they have an app like Shazam where you can pick up songs you hear in the world. One of the radio stations is even classical.
They removed the morality system.Did they remove the morality system from WD1?? I really liked how it encouraged you do avoid killing pedestrians and enemies. Made you feel like a real vigilante. Not having any consequences to running people over is stupid.
Unless it is in and I haven't gotten to it, I'm only a few hours in lol
Headphones. HD800s to be more specific which makes it worse because it can tend to sound sharp on vocals.
Does anyone know how to get to the last (side mission spoiler)? I'm at 4/5. It's near the big crane but there is no way up.graffiti
Seriously? Read what you just typed. Big crane...
This is basically the game in a nutshell and why I love it so much.
Hackers knew it was stupid as all shit and ran with it, so does WD2.
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But it doesn't work. I can't climb the crane?
edit: I know there's a platform which you can hack but he doesn't make the jump, he just falls to his death, lol.
I think it's fascinating how often people take the stuff in the game at face value, as if it's taking itself completely seriously. When the game does anything but, so often you hear things like "I can't take these characters seriously" when Wrench's mask might as should have specific text that says "THAT'S THE POINT ~ ^"This is basically the game in a nutshell and why I love it so much.
Hackers knew it was stupid as all shit and ran with it, so does WD2.
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Dude you can move both the crane and the crane lifted box. I'm sure you are smart enough to figure out the rest.
Hoooly shit thesidemission, that was great.livestream SWAT-er getting owned
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So no one has found how to get Wrench's outfit yet?
I know that, it doesn't fit. I'm not talking about the upgrade point btw.
Well, I try this again. Maybe I'm blind, lol.
Yeah, I saw someone wearing it in a YouTube video, the jacket at least, idk about the mask.you can? lol.
I love the Trans Am btw. I wish you could get rid of the green decals.
Weird, it doesn't work. Maybe I should restart the game and try again.it doesn't fit what? Lower the platform on the street and get in it. And then raise it, move it and put it on top of the building right across the street from the crane. You can move the crane forward and back with the left stick.
That and the mission based off of Martin Shkreli and Wu Tang are my favs right now.
Is the main menu song in the OST? I skipped through some tracks and didn't hear it.
Welp after about 20 hours i've hit my tipping point. This game has maybe the worst (or best) implementation of hive-mind AI i've seen in ages. The fact that if ONE enemy sees you that they can sniff you out like a blood hound unless you run hundreds and hundreds of yards away from your starting location is insane. And the infinitely respawning enemies is infuriating. Honestly I feel like this game needs a "last location seen" mechanic because right now it's just not fun to play a stealthy character. Maybe if you are guns a blazing this is fun since the game constantly funnels enemies at you, but I've had enough
/closing vent
Surprisingly enough it's called the Watch Dogs Theme.
The police are extremely annoying in this. Oddly enough that mission people said they were chased for a while is what I got lucky on and finished relatively quick.
But my main gripe at the moment is: why the hell is my suppressed piston as loud as one that isn't?
And the high speed detection is also kind of annoying. I'll have to just try and get through as much of the game that I can without combat.
Yeah its ridiculously loud. At first i thought it was a bug because i was crouched behind a metal railing and when i popped up and shot my gun it was a loud metal sound to the point that i thought the game had me registered as hitting the railing. I moved away from it and shot again and the damn thing just sounds like thunder. It's ridiculous.
I feel like the people saying this is another AC1 to AC2 leap are taking some crazy pills though. First of all Marcus, while being better than Aiden obviously, is no Ezio.
Then the game is worse in some areas compared to the first. Driving, shooting mechanics, lack of focus(like seriously why is this not in 2? I mean shit didn't make any sense in the first but still) just to name some key areas.
Like this comparison just doesn't work.
Why do I keep reading this thread?
You guys are making want to play it so bad and I'm broke![]()
Sorry if this is off topic slightly but I'm getting a Pro later today and want to pick up either Titanfall 2 or Watch Dogs 2. Can anyone here with both games say which would be a better purchase right now?
Hoooly shit thesidemission, that was great.livestream SWAT-er getting owned
Also did the Ubi sidemission, the self-awareness was delicious, even referencing thewhile also owning videogame "journalism".Unity, Syndicate and even Osiris leaks
"Our security is tighter than ever", lol. Dude totally got fired.
To add to this, I've had guards that turned around, saw me, but before they could twitch a muscle I took them down, but it didn't matter, everybody was now alerted and headed straight for me.Welp after about 20 hours i've hit my tipping point. This game has maybe the worst (or best) implementation of hive-mind AI i've seen in ages. The fact that if ONE enemy sees you that they can sniff you out like a blood hound unless you run hundreds and hundreds of yards away from your starting location is insane. And the infinitely respawning enemies is infuriating. Honestly I feel like this game needs a "last location seen" mechanic because right now it's just not fun to play a stealthy character. Maybe if you are guns a blazing this is fun since the game constantly funnels enemies at you, but I've had enough
/closing vent