Damn that sounds harsh. I haven't been following gamergate but what are some examples of games that do this? Mostly RPG anime games?
Now I haven't played DoA Xtreme 3 but you could argue that in the context of the greater gaming community its a very one sided game among a lot of one sided games. I personally can't think of a sports/mini game collection that focuses on hot dudes in speedos playing sports and being eye candy. If there were as many games as those perhaps something like DOA wouldn't stand out nearly as much but I think the case can be made for the fact that this often pandering to one side and one side only.
So even if DOA isn't about beating up women or anything so obvious as that, it exists in a world where there aren't many games that do the things from the opposite end of the spectrum, let alone on the scale of DOA Xtreme.
I don't like it when I see a FemShep doingit either. It's a stupid scene period and it doesn't make sense for a marine to go around punching reporters who more than likely can't even defend themselves. It's supposed to be funny but I don't think it is.
That it does. So many people champing at the bit to defend he medium rather than try to understand why she, as an outsider, feels this way and how we can all try to see these issues and do better. But no, just jump to the defence of "gaming" as a whole.Adds more weight to her point
Are people seriously arguing that the games industry hasn't profiteered from misogyny? Seriously? Yet in other threads I hear "but misogyny/sexism/racism sells" or "this is what the straight male audience wants, the free market decides!" as excuses for the status quo.
I wonder why game publishers and developers sexually objectify their female characters, hire booth babes at conventions, use sex in their marketing, and so forth. Surely it's not because they think it will sell more and that they will make more money by doubling down on the (white) straight male demographic.
Well....is that wrong?
I'm still curious as to what games she's talking about, as the refrigerator trope isn't very common in games. It's more of a lazy comic book plot device. And the phrase "for sport" heavily implies player input.
She might be referring to GTA, but I'm not sure what the solution would be other than removing all women NPCs. The franchise is built on player freedom combined with tools of destruction.
Absolutely, don't know how this can even be questioned.
https://en.wikipedia.org/wiki/Misogyny
Sexual objectification is a form of misogyny. This is the first time I've ever seen someone try to argue otherwise.
How isn't sexual objectification misogyny?
I'm not focusing on who she's pointing the finger to with that quote. Her argument is that the entire industry is just laying low in the midst of GG doing their thing.
Because that's a sign that it has nothing to do with gender. That there isn't a gender-bias when it comes to violence.
So how should women be represented in games? They should be treated differently to male characters - they should be virtually cosseted? That's what I'm getting from what you're saying.
Being complacent in the midst of a movement dedicated towards keeping women objectified, sexualized when depicted in games as well as dedicated to keeping real women out of the games industry via harassment, doxxing, and threats is absolutely wrong.Well....is that wrong?
Might be referring to FFXV. Big FFXV spoiler:Lunafreya is killed before you even get to meet her. She probably has 30-40 minutes of screen time and probably half of that is flashbacks.
I'm saying they can absolutely do more and should always be looking to improve themselves. Don't see why they shouldn't.You can check I was active here during the whole thing in 2014, what exactly has the industry done in regard to GG?
Please enlighten us.
Kind of hard to disagree.
Harsher penalties for abusive online users.
Longer bans for abusive users.
Give developers/admins the ability to listen back to voice audio to prove and ban abusive users.
Those are some ideas, but I'm not sure what else can be done. I hate voice chat with ransoms so I ALWAYS turn it off.
I think a big part of all of this is the disgusting communities on twitter and the lack of moderation. I think Twitter needs to be far more criticized.
Her argument is about the hypocrisy in developers, not the inaction, it's in the very title. If it were about complacency why put in the maiming comment? Who are these developers making billions off the abuse of women? Who did she talk to? You shouldn't throw claims like that around with nothing to back them up; for people who agree it stifles discussion as that's literally all they can say, for people in the middle they're confused and for people who disagree she has no basis and therefore her entire point is wrong. Discussion to me shouldn't just be a round of agreement.
I remember one video that shat on TR reboot for turning an action-adventure into a survival horror.But what is the issue exactly? That Lara Croft has suffered gruesome deaths in the same way you would find in an RE game?
More important question left unspoken:
People still listen to TEDTalks?
Being complacent in the midst of a movement dedicated towards keeping women objectified, sexualized when depicted in games as well as dedicated to keeping real women out of the games industry via harassment, doxxing, and threats is absolutely wrong.
I'm saying they can absolutely do more and should always be looking to improve themselves. Don't see why they shouldn't.
The majority of the killing Kratos does is on enemies who fight back, whatever the game is a brawler. I'm thinking more of examples like when he uses a topless slave girl, who hasn't attacked him and is otherwise completely helpless, to hold open a door for him, condemning her to die when it closes on her afterwards. It's pretty gratuitous, even for that franchise.
No it's not. Name one mainstream game where the primary gameplay experience is "maiming and dumping women for sport?"
No it's not. Name one mainstream game where the primary gameplay experience is "maiming and dumping women for sport?"
Ah yeah I read it like you were advocating ignoring it too!I think you 2 misunderstand my point.
I'm saying they didn't do shit.
Of course they could (and should) do more.
But they didn't and aren't.
GTA is a deeply sexist series and it's one of the most profitable series in history.Yeah, this is what I didn't like. She worded it in a way that implies the industry is straight up heavily profiting from making games that maim and dump women, which I feel is false. It's also a poor blanket statement.
....Tomb Raider....Grand Theft Auto
The majority of the killing Kratos does is on enemies who fight back, whatever the game is a brawler. I'm thinking more of examples like when he uses a topless slave girl, who hasn't attacked him and is otherwise completely helpless, to hold open a door for him, condemning her to die when it closes on her afterwards. It's pretty gratuitous, even for that franchise.
Tomb Raider
Grand Theft Auto
Kratos brutally beats and uses King Midas to create a wall he can climb in one of the God of War games. He isn't beyond using someone innocent to fufill a goal. I'll agree with God of War using nudity for player titilation, but targeted violence against women I'm not so sure of. It just seems like a series that revels in violence generally.
Ah, so we actually agreeI think you 2 misunderstand my point.
I'm saying they didn't do shit.
Of course they could (and should) do more.
But they didn't and aren't.
If not, they should. TED has pretty awesome talks in all kinds of subjects - whether it is something light or hard-hitting like this one.
That said, I totally agree with her approach.
....Tomb Raider....Grand Theft Auto....
Isn't GTA kind of a poor example since you can maim or murder anyone in that game? It's not gender specific.
I fail to see how GTA encourages players to kill women.
Yeah you get money from it, but you also get money from killing men. Plus the police come after you if you needlessly kill people.
That's the big question. Should GTA just... exclude female NPCs? That seems like an overreaction. They should be treated differently, but I'm not entirely sure what that means.
But she didn't specifically call out the sexual nature of the violence in that quote. She just objected to women being maimed and dumped for sport.How isn't sexual objectification misogyny?
(sexualized) violence against women is a thing in video games:
https://www.youtube.com/watch?v=5i_RPr9DwMA
https://www.youtube.com/watch?v=DInYaHVSLr8
I don't know alot about Grand Theft Auto
but one thing I do know about it from pop culture is that you can pay to have sex with a prostitute, kill her, and then get your money back.
No. And I don't know how to answer your post without repeating my point.
Do you think that ridiculous trophy from God of War III was named because the person who decided the name liked it or because they thought it would sell more copies to sexist people?
Just to give an example.
They definitely profit from it because they make money out of the game that has it, but I don't think it's a strategic marketing decision. The devs had this awful idea and went with it, I don't think it had any impact on sales. At least not a positive one.
Do you believe the industry would have to sacrifice sales to improve on this? That's my point, I suppose. I don't think they would, on the contrary, I believe it could lead to larger target audience. I'm expecting The Last of Us Part II to sell A LOT. I'm expecting Horizon to do quite well, too. Maybe not as amazing, but it's a new IP from a studio with not as much of a name for itself as Naughty Dog.
Publishers will market the game the way they think will move the most copies, for sure, and sexuality is part of that, but I can't imagine (and maybe I'm being naive here) that publishers would go around telling devs with the best of intentions to treat the female characters like crap because they want to sell to GamerGate.
Publishers speak the money language. When they promote the diversity in their games, they're also doing it to reach people who feel strongly about it so they'll buy the game. Doesn't mean the reason why it was designed is to sell more copies, diverse games are made that way because the developers also feel strongly about it.
This is very evident when the marketing and game don't actually support each other, like with FFXV. The marketing teams decided that trying to sell the idea that the game had lots of "strong female characters" (they kept using this specific expression multiple times) was a good idea, but the game was still heavily criticized for its portrayal of women. Exactly because what marketing will do to sell more copies and the developers' intentions aren't necessarily the same thing.
So how should women be represented in games? They should be treated differently to male characters - they should be virtually cosseted? That's what I'm getting from what you're saying.
Actually they shouldn't because they're bad and are nothing but watering down complicated issues so rich people can feel good about themselves for $7,500 a pop. You'd get more bang for your buck going to an evangelical megachurch sermon.
Really? The PRIMARY point of Tomb Raider is to "maim and dump" Laura for sport? Similar question to the second game: Rockstar titled a "female maim and dump" simulator "Grand Theft Auto?" That seems a bit foolish.
Ah yeah I read it like you were advocating ignoring it too!
Ah, so we actually agree. My bad for misinterpreting that.
hah it was just awkward wording that could have been read two completely different ways!Dear god, I would never do something as callous.
Of course we agree here.
I guess I framed my argument poorly.
Sexual objectification is not misogyny. Misogyny is a dislike or hatred of women.
Something like DoA Xtreme 3 is not misogynistic or even sexist in any way, for example.
I don't know alot about Grand Theft Auto
but one thing I do know about it from pop culture is that you can pay to have sex with a prostitute, kill her, and then get your money back.
I've seen jokes about this from high school cafeteria conversations to jokes about video games on TV
The intro sequence of ffxv left a bad taste in my mouth with its immediate portrayal of women and I haven't played it since.