Don't mash it, do it slower and at a rhythm.
Yeah, mashing fucks me over so much in this game
Don't mash it, do it slower and at a rhythm.
Yeah, mashing fucks me over so much in this game![]()
Superb
Wow, I guessed steel acquisition would be slow, but I didn't expect it to be this slow.
Going to be a while before I unlock those sweet Conqueror executions
So about to pull the trigger, whats the single player like?
Any info about how long the SP is?
You run through the MP maps that have been slightly expanded and hack and slash your way through lots and lots of bots. Intermittently there are cutscenes telling your character's story. It's not Uncharted level cinema but it's suitable.
You run through the MP maps that have been slightly expanded and hack and slash your way through lots and lots of bots. Intermittently there are cutscenes telling your character's story. It's not Uncharted level cinema but it's suitable.
After about an hour I'm halfway through one of three campaigns, so I'd guess six hours all told. There are tons of collectibles in each map and higher difficulty settings to encourage you to go back and get more out of the SP mode.
It's the Mp maps?
I mean, there are parts sure, but most of the stuff in chapter 1 seemed unique
Man, I'm admittedly feeling like 'turtling' is a huge problem in the game already. Parrying feels a bit too powerful and ubiquitous. It's hard to really win by being aggressive.
There's a lot of folks echoing this sentiment. I've got a feeling that we'll see some changes to stamina, as well as more changes to the heroes in the future.
I feel like the biggest problem is a lot of attacks hitstun you on parry. That means there's really no downside.
To me, the biggest thing the game needs is more chip damage.
Are you doing your daily Orders? They give tons of steel. I've already made 1300 steel tonight in two hours.
That's why you feint
Okay, Shoguki might of won me over after I homerun'ed a guy into a bonfire. Then off a castle, then down a pit. Think I really have to change how I play as this character, you have to be willing to eat damage for better trades.
Completely agree about the sweep after a shield bash. Though I find comboing the sweep after a headbutt to be similarly useless. Too much stamina drain, and it will knock your target back so far you can't follow up with anything other than that pouncing top light attack. Just not worth it.Did some more matches with Valkyrie. Her Heavy->Shield Bash->Sweep is pathetic. Using a Sweep after a Shield Bash is a complete waste of stamina and pretty much guaranteed to miss against a competent player. Her heavy is slow too and easy to parry or block, so you'll probably get no damage from attempting that combo. On the other hand, a Sweep after a throw or headbutt is guaranteed to hit but does pretty much no damage and requires a Guard Break, which has terrible range.
So far, it seems like her only options are relying on Guard Breaks, which require you to get super close, or Light Attacks, which do little damage and are easily dodged by Assassins. She's pretty much like an Assassin without the mobility and speed. Hopefully I can discover some better tactics tomorrow.
Feinting doesn't work against good players, man. It's especially bad for characters like berserker and raider, their feints suck.
High-level play is basically dozens of feints leading into attacks that get parried anyways. The person who aggresses, even when feinting, almost always loses.
Guys, a question: is there a day one patch on PS4 if you buy the physical version of the game? If yes, how big is it?
Thanks!
Any info about how long the SP is?
Blocking and parrying in this game feels so good. Hell everything feels amd looks good, Ubisoft nailed the sound and animation.
Finished chapter 1 of 3 in 1h45. So if the rest has a similar length: pretty short.
Didn't really feel the sp btw. Mp is where it's at
Does anyone have screens of the PC version graphics settings? I'm still deciding between PS4 PRO and PC for this game.
Where are the reviews?
No early review copies was shipped.