Not Spaceghost
Spaceghost
got you covered in that regardAncient Bow![]()
Oooh guess i'll have to craft one!
got you covered in that regardAncient Bow![]()
But this mission has you have to be on top of the shrine portal with a certain outfit during a Blood Moon. It doesn't make sense
There's an NPC at the Dueling Peaks stable that will let you know if a blood moon is coming, just rest until night until he says he's got a feeling about tonight.I'm not sure then. Couldn't you fast-travel to the shrine when the Blood Moon begins? I haven't found this quest yet, so I don't have any idea what I'm talking about.
This happens to be the one I ordered... That rules.
Haha I try
Did it work out for you / did the steps make sense?
But this mission has you have to be on top of the shrine portal with a certain outfit during a Blood Moon. It doesn't make sense
Item durability is so frustrating. I wish it wasn't in the game or at least an option for those who would want it. It fosters a fear of using a rare and valuable item in case it breaks and it doesn't take much for it to break. Bokoblin Clubs are a dime a dozen but Fire Blades and what have you aren't easy to come by. I feel it's counter intuitive when people ae resorting to not using anythng valuable that they have picked up.
Just talk to the moon guy at the Dueling Peaks Stable when the moon is starting to get full.There has to be a way to control this though else that's way too random since you won't notice it's a Blood Moon until it's happening
Do you have the shiekah set? It's pretty helpful catching insects.Damn, catching dragonflies is the hardest thing to do here lol. I need all three kinds for the sidequest and I can't catch the last one, no matter how hard I sneak.
Item durability is so frustrating. I wish it wasn't in the game or at least an option for those who would want it. It fosters a fear of using a rare and valuable item in case it breaks and it doesn't take much for it to break. Bokoblin Clubs are a dime a dozen but Fire Blades and what have you aren't easy to come by. I feel it's counter intuitive when people ae resorting to not using anythng valuable that they have picked up.
Item durability is so frustrating. I wish it wasn't in the game or at least an option for those who would want it. It fosters a fear of using a rare and valuable item in case it breaks and it doesn't take much for it to break. Bokoblin Clubs are a dime a dozen but Fire Blades and what have you aren't easy to come by. I feel it's counter intuitive when people ae resorting to not using anythng valuable that they have picked up.
Do you have the shiekah set? It's pretty helpful catching insects.
You have to let go of your inhibitions and use everything. Even that super rare powerful weapon is intended to be disposable. Let it go. Once you free yourself of the notion that you have to save things, the game becomes very improvisational and spontaneous. You always have to use what you've collected, whether it is ideal or not.
This, also I use elemental weapons against enemies of the opposite type. Ex.) fire against ice enemies simply destroys them, lightning is great against enemies in water and disarming enemies.Dont spam attacks with your elemental weapons. Their attack power sucks. Apply the element and then switch to a weapon that actually does damage.
Completing the Gerudo Desert chunk of the game reveals some interesting lore tidbits, courtesy ofUrbosa.
One,it's legend at this point that Ganon was once a Gerudo. Legend enough that the Gerudo are aware of it, anyway. Urbosa herself isn't a fan of the guy already, but she considers that icing on the cake.
Two,Urbosa affirms that Divine Beast Vah Naboris is named after Nabooru from Ocarina of TIme. This confirmed my suspicion that the other beasts were named after other key characters in the Zelda series: Vah Rudania after Darunia in OoT, Vah Ruta after Princess Ruto, and Vah Medoh after Medli from WW.
You have to let go of your inhibitions and use everything. Even that super rare powerful weapon is intended to be disposable. Let it go. Once you free yourself of the notion that you have to save things, the game becomes very improvisational and spontaneous. You always have to use what you've collected, whether it is ideal or not.
Yes.Is there anything locked behind defeating the divine beasts? As in the world changing and opening up new quests or areas.
I've only done one so far but yes, new side quests became available after I completedIs there anything locked behind defeating the divine beasts? As in the world changing and opening up new quests or areas.
Ughhhhhh. This graph means I need all of the other Zelda Amiibo. I'm such a sheep. This sucks.
But I do love them so much.
At least I only need one toon link!
wheres a damn torch in hateno
wheres a damn torch in hateno
I dunno about you, but I'm going to display the 3 elemental "Great blades" I found during my early scouting mission ofin my house in Hateno Village lol.Hyrule Castle
EDIT: Oh, speaking of Hateno Village, does anything happen if you light up all the lanterns?
Is there anything locked behind defeating the divine beasts? As in the world changing and opening up new quests or areas.
Agreed, probably my favorites puzzles in the series to date.Traditional puzzle solving won't be the same after this game. Physics is the future of Zelda.
Climbed Mt. Lanayru today and omg.
Yes.
Traditional puzzle solving won't be the same after this game. Physics is the future of Zelda.
You could find the most obscure fucking place in the entire world and rest assured you would hear that accordian
Yeah, I'm finding this out now, I knew Sheik was hard to find, but damn.
Medli doesnt make sense, isnt this the MM timeline?
I really want to get a smash zelda amiibo for the twilight bow since it apparently fires in a straight line forever and uses no ammo since it shoots light arrows.
Traditional puzzle solving won't be the same after this game. Physics is the future of Zelda.
I get that but from a gameplay perspective I want to use whatever I've found for as long as I want. There have been plenty of fun items I've found, like the Fire Rod for instance. Having that break after a few uses is so frustrating because I don't want to be dictated how long I should use something for if I'm getting enjoyment from using it.
I dunno about you, but I'm going to display the 3 elemental "Great blades" I found during my early scouting mission ofin my house in Hateno Village lol.Hyrule Castle
EDIT: Oh, speaking of Hateno Village, does anything happen if you light up all the lanterns?
Hmm, I've been holding off doing the main quest in favour of exploring the world.
Follow up question, since there is only one save, does the game auto save after beating the game? I want to go straight to Ganon now, not save after beating him, go back and finish exploring/doing quest and try Ganon again after being powered up to end my playthrough.
Is there something about the Faron region that causes it to have fucking thunderstorm constantly? I tried waiting by a fire in a cave and the weather immediately switched back to thunderstorm afterwards.
I just want to climb up the highest waterfall man![]()
Traditional puzzle solving won't be the same after this game. Physics is the future of Zelda.
Nope, some regions are named after key characters in Wind Waker and Phantom Hourglass, like Linebeck Island. Pretty firmly in the Wind Waker timeline.
Is there something about the Faron region that causes it to have fucking thunderstorm constantly? I tried waiting by a fire in a cave and the weather immediately switched back to thunderstorm afterwards.
I just want to climb up the highest waterfall man![]()
No, but you do get a star on your savefile and the map will show the % of stuff you have.
Nope, some regions are named after key characters in Wind Waker and Phantom Hourglass, like Linebeck Island. Pretty firmly in the Wind Waker timeline.
I kind of want another gmae using the same engine (and some of the same assets) a la Majora's Mask.
Maybe an open-world Termina? ;P