Would you ever consider abandoning consoles entirely for PC in the future?

If all the games came out for PC, and at the same time as they launch on consoles, then absolutely. If there are still console exclusives, no way.
 
To plug an play, and wait for huge load times, and hope that the game doesn't drop to 20 FPS nd wait for huge install times too.

Plug and play is not an accurate term for modern consoles in comparison to PC. Not anymore.
Uhh...I put a disc in my PS4, it auto installs everything within half an hour, most times less. Not sure what you mean.

And I'm not sure what framerate has to do with anything. The vast, vast majority of games I own on my XBO and PS4 run great.
 
Very true, I've had problems with controllers not connecting etc too, but I honestly haven't had more problems than I would with a console, which also can be annoying.

This Elite one was baffling. No other games affected. You know what it was in the end? I had an Xbox360 USB to whatever it is converter hanging out of one USB port which was seemingly not playing nicely with my XB1 pad. Only figured it out on the offchance.

The only other irksome controller one is FFXIII's issue with the XB1 pad.

LA Noire's is a bit more debilitating as it is Rockstars community thing that causes you not to be able to start the game. Enslaved has a really weird one where the character models randomly switch to massively low poly.

The new big games tend to be ok. Indie ones I find I have issues. To The Moon refused to start on my home PC, Pixeljunk Eden rendered really weirdly (doesn't like scaling). I feel that PC has a lot more weird bespoke issues than a console but if you're ok with that, then you're ok with that!
 
that is, if you care at all about Sony and Nintendo franchises, which I know is really convenient to say you don't in a thread like this.

Probably just as convinient as saying the same about PC exclusives.

As long as there are games I want to play that I can't play anywhere else, I'll buy what it takes to play them, whether that's PC, console, handheld, or mobile.

Same, but I stick mostly to PC and mobile, since the few PS4/Xbox/Nintendo exclusives I woudl like to play don't amount to $400 + $300 + $300 worht of wanting to play.

For those for whom that proposition is worthwhile, that's awesome. PC + PS4 or Nintendo will probably net you the best library fo games ever in gaming history.
 
Never.

Just prefer to plug and play.
Not downing your opinion, just providing some insight.

With the steam link (frequently on sale for $20), pc gaming in your living room with a controller of your choice is about as plug and play as it can get. It's how I play most of my PC games. I just got done playing resident evil 7 this way and aside from the improved performance over consoles, the experience was pretty identical to what I get from my consoles. That is, pick up the controller, turn it on, configure options, play.
 
Uhh...I put a disc in my PS4, it auto installs everything within half an hour, most times less. Not sure what you mean.

And I'm not sure what framerate has to do with anything. The vast, vast majority of games I own on my XBO and PS4 run great.

LOL, plug and play indeed.

The issue was your implicaiton that PC, in comparison isn't "plug and play". It's not. But again, neither is modenr consoel gaming. And in fact PC can be CLOSER to that ideal than console gaming sometimes. Hell, just the fact that I don't spend a full 20% of my gaming time stuck behind a loading screen is one such example.
 
Uhh...I put a disc in my PS4, it auto installs everything within half an hour, most times less. Not sure what you mean.

And I'm not sure what framerate has to do with anything. The vast, vast majority of games on my XBO and PS4 run great.

You have install times. You have patch updates. You have multiplayer fees. You have online authentication.

The SNES was plug and play. Today, such convenience isn't available outside certain handhelds.
 
I'm mainly a xbox guy but the fact that MS is friendly approaching PC gaming and that many japanese games are hitting the platform, it is making it a more viable second platform.

So far I've only been playing PC exclusives like Civ and AoE2 but given that many japanese titles are excluding Xbox, I may get them on PC instead of PS4 since PC is getting more integrated into the Xbox ecosystem. I'm starting with Nier Automata.

I appreciate stuff like taking captures and clips on xbox live, also I can use my xbox controller, which is nice.
 
Not downing your opinion, just providing some insight.

With the steam link (frequently on sale for $20), pc gaming in your living room with a controller of your choice is about as plug and play as it can get. It's how I play most of my PC games. I just got done playing resident evil 7 this way and aside from the improved performance over consoles, the experience was pretty identical to what I get from my consoles. That is, pick up the controller, turn it on, configure options, play.
Sure, but you still have to put a PC together, and there's always chances of troubleshooting issues down the line.

LOL, plug and play indeed.
The horror of waiting that long!

My main point was the console's already built and ready to go. I don't feel like putting parts together, drivers, configuring options, etc.
 
You have install times. You have patch updates. You have multiplayer fees. You have online authentication.

The SNES was plug and play. Today, such convenience isn't available outside certain handhelds.

- Install times are short and you actually can play part of the game before it finishes on a lot of games

- Patches are automatic (like on Steam actually)

- There's an automatic login you can activate, it authenticates you automatically when you start the console (nothing to do).

It's a lot faster to start playing with my friends on PS4 than on my PC. Not even close.
 
To plug an play, and wait for huge load times, and hope that the game doesn't drop to 20 FPS nd wait for huge install times too, and mess with (limited) grpahics options now with the PRo and Scorpio coming, and wonder what those options actually mean because they are vague as hell and you have to dig through patch notes to hopefully, maybe find out.

Plug and play is not an accurate term for modern consoles in comparison to PC. Not anymore.

It still is in comparison to PC.
 
- Install times are short and you actually can play part of the game before it finishes on a lot of games

- Patches are automatic (like on Steam actually)

- There's an automatic login you can activate, it authenticates you automatically when you start the console (nothing to do).

It's a lot faster to start playing with my friends on PS4 than on my PC. Not even close.

I'm not having a pissing contest here about who has it better. Fact is, all these details are irrelevant when the final decision comes to personal preference. The point I am trying to make is that the term plug and play no longer applies to consoles.
 
You have install times. You have patch updates. You have multiplayer fees. You have online authentication.

The SNES was plug and play. Today, such convenience isn't available outside certain handhelds.
My main thing isn't *time*. I'm perfectly fine waiting a little for a game to install and for a patch to install, it's putting one together and troubleshooting when shit goes awry. I built my own years ago with a 570GTX, Phenom, etc. Power supply was more than sufficient, everything was working fine, games would close down after 30 seconds of playing. I tried for a while, got a new card. I just didn't feel like doing that anymore.
 
Probably not. I have a pretty good PC and a standard PS4. I'm looking to get a 1080ti and a pro soon though. To me, it's a great combo. Each has its own experience that I enjoy. I have PC games that I would never play on console and vice versa. I don't get hung up on frame rate and resolution so much as some people do. I get why some people would go PC only but I feel like they'd be locking themselves out of exclusives on other platforms. Alas, if they don't care in the first place, they have nothing to lose and can just invest that money saved into their PC or elsewhere.
 
My main thing isn't *time*. I'm perfectly fine waiting a little for a game to install and for a patch to install, it's putting one together and troubleshooting when shit goes awry. I built my own years ago with a 570GTX, Phenom, etc. Power supply was more than sufficient, everything was working fine, games would close down after 30 seconds of playing. I tried for a while, got a new card. I just didn't feel like doing that anymore.

When comparing the two, I absolutely agree. There is more dedication required in PC gaming. Truth is though that you get more out of it. But I understand that isn't a negotiation many are willing to make.
 
lol @ the notion that a PC isn't plug and play. I think a lot of people are stuck back in 2005.

No, I'm stuck in 2017. Just bought a 1070 PC and it's better than before but still far worse than consoles :

- driver problems
- Geforce Experience fucking the settings
- MSI Live Update asking for updates every reboot
- voice chat with your friend still needs starting and configuring an external app (parties are instant and native on PS4).
- game settings are still a pain in the ass
- multiple bad ports on PC relying on your card brute forcing the game

It certainly got better on PC, but we're not there, especially compared to consoles...
 
- Install times are short and you actually can play part of the game before it finishes on a lot of games

- Patches are automatic (like on Steam actually)

- There's an automatic login you can activate, it authenticates you automatically when you start the console (nothing to do).

It's a lot faster to start playing with my friends on PS4 than on my PC. Not even close.

- Install times are faster on PC with a modern SSD or NVMe due to way more powerful processors (download speeds being the same).

- Patches are automatic on pretty much any modern platform (Steam being the only one you really need, but it's the same on Origin, uPlay, GOG).

- Windows can be easily configured to login automatically, and S3 Standby is faster than any other console to come out of sleep and dump you right into Steam Big Picture Mode, which is essentially the same as a console interface, where all your friends are also playing.

The notion that it's "faster to start playing with friends on a console" is outdated and plain wrong.

No, I'm stuck in 2017. Just bought a PC and it's better than before but still far worse than consoles :

- driver problems
- Geforce Experience fucking the settings
- MSI Live Update asking for updates every reboot
- voice chat still needs starting an external app
- game settings are still a pain in the ass
- games are generally bad ports on PC

It certainly got better on PC, but we're not there, especially compared to consoles...

- Haven't had a driver problem since 2009. What problems are you facing?

- I just don't install GeFE. What settings did it fuck?

- I don't use any of ASUS' trash software because it's frankly not needed.

- No it doesn't, voice chat is built into Steam and even Battle.net.

- How, exactly, is rummaging through some settings a pain in the ass? You can also just have GeFE optimize game settings based on internal testing and user experience data for you, but it seems you see this as "fucking the settings".

- Citation needed.
 
As someone who collects physical game discs, I can't myself ever switching to PC for 100% of my gaming.

Also I like handheld games too much and playing SNK Card Fighters on the PC is just...wrong.
 
I already have. My favorite genres are pretty much exclusive to PC, and barely anything on consoles interests me a whole lot.

The occasional games I do have interest in are starting to be released more often on PC as well such as Nier
 
- Install times are faster on PC with a modern SSD or NVMe due to way more powerful processors (download speeds being the same).

- Patches are automatic on pretty much any modern platform (Steam being the only one you really need, but it's the same on Origin, uPlay, GOG).

- Windows can be easily configured to login automatically, and S3 Standby is faster than any other console to come out of sleep and dump you right into Steam Big Picture Mode, which is essentially the same as a console interface, where all your friends are also playing.

The notion that it's "faster to start playing with friends on a console" is outdated and plain wrong.

I don't think it's EVER been true. PC has been doing online gaming long before consoles did it in any serious way.
 
To plug an play, and wait for huge load times, and hope that the game doesn't drop to 20 FPS nd wait for huge install times too, and mess with (limited) grpahics options now with the PRo and Scorpio coming, and wonder what those options actually mean because they are vague as hell and you have to dig through patch notes to hopefully, maybe find out.

Plug and play is not an accurate term for modern consoles in comparison to PC. Not anymore.

There are no huge install or load times on the PS4. Downloads are quick for me as well, and all games are automatically patched in the rest mode. There's no need for troubleshooting to be able to play, like I had last year when I tried to get Amnesia: A Machine for Pigs to run properly on my laptop, and just gave up eventually. Most of the games run at pretty solid 30fps, and it's easy to decide between quality and performance modes on the Pro. The only things that annoy me, is the lack of supersampling in some titles, and the fan noise in some games' menus, which seems to be a software issue.

The console experience is essentially plug and play for me.
 
No chance in hell i would consider it.

Couldn't imagine losing out on some exclusives only console can offer, Would never have got to play Bloodborne so can't be having that.

Not to mention the primary account trick doesnt apply on steam, And i'm too used to half priced games now and not paying for subs.

Horizon and Nioh just isn't worth losing out on, And my fave gaming experience so far this gen and for many a year, Was playing Resi 7 on PSVR.

PC has it's place in gaming, But seems to be just a place to play MOBA's or Multi-plat games that may or may not get released at launch.

Ludwig's soundtrack is too godly to not have experienced.
 
No, I'm stuck in 2017. Just bought a PC and it's better than before but still far worse than consoles :

- driver problems
- Geforce Experience fucking the settings
- MSI Live Update asking for updates every reboot
- voice chat still needs starting an external app
- game settings are still a pain in the ass
- games are generally bad ports on PC

It certainly got better on PC, but we're not there, especially compared to consoles...

PC gaming is a much bigger investment than console gaming. You benefit a lot by educating yourself on how things work and familiarizing yourself with your hardware. I have had maybe 2 issues in the last 2 years on my PC. And those issues were quickly resolved. Now I know that is circumstantial, but it's my knowledge of the workings that make the whole experience completely void of everything you mentioned above, minus the occasional bad port. Bless the modders for that one, however.
 
If console exclusives didn't exist, I would be. PC has always been my primary platform, but there are way to many games I would miss out on by staying exclusively with it.

In a perfect world, every game would be on PC
 
There are no huge install or load times on the PS4. Downloads are quick for me as well, and all games are automatically patched in the rest mode. There's no need for troubleshooting to be able to play, like I had last year when I tried to get Amnesia: A Machine for Pigs to run properly on my laptop, and just gave up eventually. Most of the games run at pretty solid 30fps, and it's easy to decide between quality and performance modes on the Pro. The only things that annoy me, is the lack of supersampling in some titles, and the fan noise in some games' menus, which seems to be a software issue.

The console experience is essentially plug and play for me.

There are several false statements in your post. You might want to examine it.
 
I more or less abandoned consoles after the Gamecube/PS2.

I bought a Wii U but I didn't/haven't put as many hours as I could have into it.
 
Putting a PC together is like building a Lego.
That depends on how comfortable someone is with computer hardware.

I know folks who won't even replace a busted optical drive on their own, nevermind assembling a whole desktop. And seeing how there's a staggering amount of different configurations possible, there's no consistent, definitive guide they could follow either.
 
I thought I could... so I sold all my current gen consoles to go PC only.
Which is fine for Xbox now since pretty much everything is also comming to PC.

But I found myself longing for sony exclusives and had to get a PS4 again to play horizon.

And the new Zelda is really really tempting so I have to fight the urge to get a switch hard.

So in verdict: as long as there will be AAA console exclusives I can not abandon consoles entirely.
 
Not downing your opinion, just providing some insight.

With the steam link (frequently on sale for $20), pc gaming in your living room with a controller of your choice is about as plug and play as it can get. It's how I play most of my PC games. I just got done playing resident evil 7 this way and aside from the improved performance over consoles, the experience was pretty identical to what I get from my consoles. That is, pick up the controller, turn it on, configure options, play.

Except for the tons of times I've had issues trying to play non-steam games in the past using my Steam Link.

I do love my gaming rig and I'd say that PC gaming is closer to plug and play than ever but it's still not even close to the same level as a console.

Also console exclusives are just too good to miss out on. I'd probably rather lose my PC than a console at the moment.
 
PC has it's place in gaming, But seems to be just a place to play MOBA's or Multi-plat games that may or may not get released at launch.

Or a ton of new experimental indies, or narrative driven RPG's, or almost the entirety fof the strategy genre, or simulations, or roomscale VR, or the best verison of most multi-platform games (which by the way make up most of the games out there).

Love it when console gamers bristle at people dismissing the handful of exclusives on their platforms, but are super happy to brush off entire genres on PC.
 
The two things currently keeping me from going PC only are handhelds and exclusives.

Handhelds are definitely on the way out, even the Switch (which I just got) isn't truly portable in the way that the 3DS or even Vita are. Unforutnatley handheld is my preferred way to play so without a dedicated solution going forward I'm not sure where I'm going to end up going. Mobile gaming doesn't appeal to me for a number of reasons but that seems to be the de facto future for gaming on the go.

As for exclusives, I could see shifting my focus to PC instead of PS4/switch in the future but at the moment there are still too many good games that I want to play on consoles to abandon them entirely.
 
Sure, but you still have to put a PC together, and there's always chances of troubleshooting issues down the line.
Of course. For some of us, that's a big part of owning a PC (like working on your own classic car for example).

But there's always the option to buy pre-builts, though you usually end up paying more overall, or paying a place like NCIX $50 to assemble your system.

And of course trouble shooting possible problems is always a possibility (though this can happen with consoles as well). It comes with the territory of owning a complex piece of equipment.

Again, I'm not going all "PCMR" (for the most part, that entire community is toxic garbage); just pointing out that PC gaming has come a very long way and it's about as plug and play as console at this point. The big advantages for me are often sales/bundles (yes, even for great games) and the big one being no fee to play online.

To each his own though; I built my nephew a very decent gaming PC and he still prefers to game on console. We'll both be playing Tekken 7 on PC though. Neither of us have PS+ at the moment.
 
That depends on how comfortable someone is with computer hardware.

I know folks who won't even replace a busted optical drive on their own, nevermind assembling a whole desktop. And seeing how there's a staggering amount of different configurations possible, there's no consistent, definitive guide they could follow either.

All components are standardized. It's not like you need a video telling you how to hook up an Nvidia vs AMD card vs intel CPu vs AMD CPU or anything.
 
That depends on how comfortable someone is with computer hardware.

I know folks who won't even replace a busted optical drive on their own, nevermind assembling a whole desktop. And seeing how there's a staggering amount of different configurations possible, there's no consistent, definitive guide they could follow either.

This is one thing I agree with. While it's fully manageable to build your first PC using only internet guides, you should probably get a friend with some experience to help you build your first one.
 
Not if its library keeps being quantity over quality. Many of my favorite games are still on consoles only or come to PC way too late. I'd sacrifice all of Steam's indie games to still have my Bloodborne. I also want to sell and borrow games.
 
All components are standardized. It's not like you need a video telling you how to hook up an Nvidia vs AMD card vs intel CPu vs AMD CPU or anything.

Someone who has always been a console player could be a bit apprehensive about PC components. I think the natural progression is first gaining an interest in PC gaming, researching the components, putting it together with excess caution, and finally looking back and realizing it wasn't that hard at all.
 
Care to elaborate which ones are false, since what I wrote are my exact experiences.

Well, let's start with the ones lacking perspective, like "load times are fine". Fine in comparison to what? Your fine are my maddening.

Witcher 3 on PS4 is a chore given it's load times of well over a minute, vs 10 seconds on PC. Most games suffer form load time issues. If a game on my PC takes mroe than 10 seconds to load I'm not happy, I cna't imagine routinenely dealing with 1+ minute load times.

I'd throw the controller out the window in frustration. By comparison spending a Sunday afternoon building a new PC would be a trade I would make in a second.
 
I abandoned PC on 2008 when I got a PS3. I haven't upgraded my PC since then so I obviously buy multiplatform titles for my PS4 since my PC doesn't run anything anymore. I have no desire to build a better PC when I can play anything I like on PS4 already. So to answer the question, no.
 
I'll always be the kind of person who doesn't like to miss out on any games I like the look of, so I can't see myself abandoning consoles completely, but I won't be buying another console at launch. As exciting as it is to be one of the first, it just isn't worth it.
 
Someone who has always been a console player could be a bit apprehensive about PC components. I think the natural progression is first gaining an interest in PC gaming, researching the components, putting it together with excess caution, and finally looking back and realizing it wasn't that hard at all.

Agreed. That's pretty much the perspective of mos tPC gamers I know (since they almost all came from consoles).
 
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