Horizon Zero Dawn SPOILERS Thread

He's from the Banuk tribe. You meet a couple of them throughout the game. They're a northern people that tend to customize their bodies with mech

Didn't notice any LED type stuff on their bodies though. Mostly paint. A whole loooooooot of paint. Maybe I need to look better, but nothing really caught my eye in the same way.
 
Didn't notice any LED type stuff on their bodies though. Mostly paint. A whole loooooooot of paint. Maybe I need to look better, but nothing really caught my eye in the same way.

if you go back to the banuk shaman that you did quests for you will see it.
 
Just finished. Do we know how Elizabet Sobeck got back home? It was a nice touch to see her there at the centre of the flowers like the Metal Flowers in the world but left me thinking about how she got there. Maybe a machine carried her body?

I wish there was more overt religion bashing by Aloy lol That might just be my disdain for Religion in general though.

Great game - look forward to see what GG get up to next.
 
Just finished. Do we know how Elizabet Sobeck got back home? It was a nice touch to see her there at the centre of the flowers like the Metal Flowers in the world but left me thinking about how she got there. Maybe a machine carried her body?

I wish there was more overt religion bashing by Aloy lol That might just be my disdain for Religion in general though.

Great game - look forward to see what GG get up to next.

I just assumed that she's resourceful and somehow avoided the machines. Probably wrong though.
 
Not sure if it's been discussed here. But would you guys be down for an Enduring Victory game/dlc? Maybe have a separate GG team for it.

I'd totally be down for an Enduring Victory game that's kinda like Lost Legacy. Which to my recollection is a more than a dlc but not really a full game as U4.
 
Not sure if it's been discussed here. But would you guys be down for an Enduring Victory game/dlc? Maybe have a separate GG team for it.

I'd totally be down for an Enduring Victory game that's kinda like Lost Legacy. Which to my recollection is a more than a dlc but not really a full game as U4.

I wouldn't mind DLC from Sylens's perspective. Covering his discovery of Hades up to the eventual betrayal.
 
Just finished. Do we know how Elizabet Sobeck got back home? It was a nice touch to see her there at the centre of the flowers like the Metal Flowers in the world but left me thinking about how she got there. Maybe a machine carried her body?

I wish there was more overt religion bashing by Aloy lol That might just be my disdain for Religion in general though.

Great game - look forward to see what GG get up to next.

They were hours away from the swarm reaching them. There were probably vehicles there she could hop on and make it home before the swarm reached them.

I have to echo the poster on the previous page about Sylens' spear. I also suspect he did it specifically to be able to transfer Hades in his device, I guess that was what he needed time to prepare for.

Regarding the signal that screwed the GAIA network up, I wonder if it could originate from Apollo Prime, the one that was being sent away via spaceship. Elisabeth mentioned that due to time constraits the Apollo sent on the Genesis had no checks/restraints in place. If it survived the ship destruction who knows what it would do.
 
Man, anyone else figure out who would play Sylens before he showed up? I recognized his voice from a mile away. It's so distinct.
 
IIRC one of the Project Dawn videos shows how these robots will be used to cleanse the atmosphere, one of the slides is a snapmaw and then it mentions cleansing the oceans/water sources.

So, the robots were probably used somehow to cleanse the atmosphere of the world, sort of like portable terraformers.
Grazers make the biofuel for the other robots and Cauldrons, that's what Blaze actually is. Snapmaws clean the water. Transporter robots like Tramplers and Behemoths get raw materials and change the landscape. Annoying Vulture bots clean out broken machines etc. Some of them only started to be made after the derangement started. Maybe the horses were made to actually be ridden by humans for transport. And all were nonviolent until the derangement.
What about the Thunderjaw and Stormbird and the chocobos? lol
But yeah, that makes sense I guess? I can't remember, but I guess robots did not go agro until Hades took over?
 
hades knew she could shut him down, therefore a threat.

I was thinking about that, why would Hades know that? I mean it is not impossible that Hades got to know about GAIA's last actions when it rampaged around before things went boom but nothing was shown to us that would explain that. In a way that had Hades going "Mwahaha, now I know about your backup plan and I'm going to sabotage just the part of you that lets people pass into the cradle facility!" with a twirl of a mustache.

Or was there? I haven't read all the text entries with thought yet but with my flimsy memory I remember nothing that clearly explains that.

I'm not saying that it is a glaring plot hole that they forgot to fill but beyond the Signal informing Hades that Sobeck / Aloy could be a threat to it, I don't know why Hades would think Aloy as a major threat to it.

Correct me if I'm wrong but I remember nothing that directly explains why Hades would think or even recognize Aloy as a clone / descendant of Sobeck and think her as a threat. The Signal being the reason is acceptable because that would give some hint of the origin of the Signal, either someone / something that has / had good knowledge of the ZD project. I just wasn't beat in the head with a stick with a text "this is why Hades knows stuff" during my gameplay.

Either something related to our "favourite" not-villain asshole Ted Faro or the original machine swarm AI / hivemind. Or the Odysseus project going for an interstellar cruise was a cover up and that could the source for the Signal also.

Just finished. Do we know how Elizabet Sobeck got back home? It was a nice touch to see her there at the centre of the flowers like the Metal Flowers in the world but left me thinking about how she got there. Maybe a machine carried her body?

I wish there was more overt religion bashing by Aloy lol That might just be my disdain for Religion in general though.

Great game - look forward to see what GG get up to next.

I would assume she walked, I'm not familiar with more detailed geography of US but I got the impression that it wasn't too far away? Not beyond the hill but not like several hundred KM away either.

While I personally think that religions should be dismantled, by force if nothing else works, I think that the attitude of Aloy just shrugging at every branch of religion was good enough.
 
I was thinking about that, why would Hades know that? I mean it is not impossible that Hades got to know about GAIA's last actions when it rampaged around before things went boom but nothing was shown to us that would explain that. In a way that had Hades going "Mwahaha, now I know about your backup plan and I'm going to sabotage just the part of you that lets people pass into the cradle facility!" with a twirl of a mustache.

Or was there? I haven't read all the text entries with thought yet but with my flimsy memory I remember nothing that clearly explains that.

I'm not saying that it is a glaring plot hole that they forgot to fill but beyond the Signal informing Hades that Sobeck / Aloy could be a threat to it, I don't know why Hades would think Aloy as a major threat to it.

Correct me if I'm wrong but I remember nothing that directly explains why Hades would think or even recognize Aloy as a clone / descendant of Sobeck and think her as a threat. The Signal being the reason is acceptable because that would give some hint of the origin of the Signal, either someone / something that has / had good knowledge of the ZD project. I just wasn't beat in the head with a stick with a text "this is why Hades knows stuff" during my gameplay.

Either something related to our "favourite" not-villain asshole Ted Faro or the original machine swarm AI / hivemind. Or the Odysseus project going for an interstellar cruise was a cover up and that could the source for the Signal also.



I would assume she walked, I'm not familiar with more detailed geographic of US but I got the impression that it wasn't too far away? Not beyond the hill but not like several hundred KM away either.

While I personally think that religions should be dismantled, by force if nothing else works, I think that the attitude of Aloy just shrugging at every branch of religion was good enough.

HADES first recognized Aloy through Olin's focus.

The reason he could recognize her as Elisabet Sobek is because Elisabet is the Alpha Prime, HADES has to recognize the person capable of implementing a master override, right? That's how he was able to know who she was and that she was capable of shutting him down.
 
HADES first recognized Aloy through Olin's focus.

The reason he could recognize her as Elisabet Sobek is because Elisabet is the Alpha Prime, HADES has to recognize the person capable of implementing a master override, right? That's how he was able to know who she was and that she was capable of shutting him down.

I re-watched the end in YT just now.

It sure doesn't sound like the Hades we get to know, could be Hades before being corrupted of course. But the first impression is for me atleast that the voice is the a) generic voice for voice control of devices etc b) the master override itself if it is an AI, didn't seem that way though.

And Aloy IMO is interracting with the override and not Hades itself in the scene. It could be otherwise but I get that impression.

And regarding Sobeck getting back home, there is a car at the gate of the farm. Could be from before the swarm hit the area or she might have used it in the end to get there.

Oh crap, just noticed / remembered something. Why is the globe necklace(?) / toy still in such a good condition? It has been almost 900 years exposed to the elements, at best 600 years but it looks to be in pretty good condition. Was it planted there!? What is going on?

In all seriousness, just feels a bit odd that the globe has bright colours and you can recognize the continents from it and by the sounds, it would rotate etc.

I think I understand what they are going for with it, making the world better and in the end, saving it from the machine swarm. Her parting gift for the future humankind and planet itself is that she, and her team, managed to atleast partially undo the damage that humanity caused. Her legacy being a planet with blue seas, green forests etc, instead of a lifeless rock.

And though she would not know at that moment, her gift to her daughter and passing the torch to continue her work of healing the world.
 
What about the Thunderjaw and Stormbird and the chocobos? lol
But yeah, that makes sense I guess? I can't remember, but I guess robots did not go agro until Hades took over?

Yeah, it mentions that as early as 19 years ago from the game's timeline, the robots were mostly docile.
 
So when was humanity put back out in the world? Did all these tribes exist before that set of kids was released from the bunker (because of food shortage), or did those kids start the tribes?

If they didn't start them, I wonder where they are or how far they made it.
 
I just finished the game and it's possible I missed this or forgot but did they give a more detailed description of how Aloy ended up with Rost after being born by the machines? I feel like I am missing that little detail in the whole timeline.
 
Has anyone chimed in about the lack of proper boss battles yet?

I mean yeah, the machines are the bosses but when you can fight them over and over again it gets tiring after some point. The game kinda introduces the first encounter for each machine as a boss battle, but it makes the boss battles nothing special after I found out that they are actually not that special. And that last boss, wow, a Deathbringer that we've deatroyed several times already. Maybe this is one of the most underwhelming final bosses in RPGs that I've ever witnessed. I was honestly expecting some kind of huge machine as the final boss.
 
I just finished the game and it's possible I missed this or forgot but did they give a more detailed description of how Aloy ended up with Rost after being born by the machines? I feel like I am missing that little detail in the whole timeline.

It was explained by Teersa in a conversation along with a cutscene with GAIA, iirc. After GAIA created Aloy, it placed her into the outside world outside the door and the Matriarchs gave her to Rost as a compromise since one of them thought she was a curse who was to bring destruction to Nora. Teersa kept that from happening.
 
Not sure if it's been discussed here. But would you guys be down for an Enduring Victory game/dlc? Maybe have a separate GG team for it.

I'd totally be down for an Enduring Victory game that's kinda like Lost Legacy. Which to my recollection is a more than a dlc but not really a full game as U4.

Not really. The gameplay would have to be completely different. More like a shooter, really, to make any sense at all. And the thought of GG going back to making shooters is just depressing, after HZD. Not sure why I see so many people asking for this when there's so much of that gorgeous post-post-apocalyptic world we haven't seen yet.
 
I was hoping for some Killzone easter eggs when we were visiting the Enduring Freedom locations. I was also hoping the powersuit we found for the Shield-Weaver armor was made to look like the Jinroh, I mean Helghast gear. But alas.
 
It particularly sucks that we got the version of shieldweave we did since ever Sobek is wearing the cooler looking version on her death bench.
 
It particularly sucks that we got the version of shieldweave we did since ever Sobek is wearing the cooler looking version on her death bench.

It's what Aloy is wearing, but she's not wearing the helmet and she still has her bags, skirts and such over the armor. She's basically wearing Solid Snake's sneaking suit under some furs. It's crazyawesome.

Edit: Oh sorry "death bench" nevermind lol.
 
Finally finished this last night. What. A. Game.

Only real criticism from me regarding the story is that it kinda goes off the scale a bit with the sci-fi aspect when you're seeing Hades fly around the planet like that at the end. I know it's being discussed that it's more of a wireless visualisation/representation, but it just teeters onto the fantasy realm a little too much for me. Same with the way the corruption is displayed. I think just the colours of the robots changing would have sufficed rather than these weird red tubes popping into existence. But that's just me anyway!

Apart from that minor complaint, I had an absolute blast and all the revelations about Gaia and such was a really cool moment, and then piecing everything together :D

Now time to mop up the world!!
 
Has anyone chimed in about the lack of proper boss battles yet?

I mean yeah, the machines are the bosses but when you can fight them over and over again it gets tiring after some point. The game kinda introduces the first encounter for each machine as a boss battle, but it makes the boss battles nothing special after I found out that they are actually not that special. And that last boss, wow, a Deathbringer that we've deatroyed several times already. Maybe this is one of the most underwhelming final bosses in RPGs that I've ever witnessed. I was honestly expecting some kind of huge machine as the final boss.

I too was super-disappointed by the final battle. Two enemies I've already killed multiple times, with a weapon that makes short work of them. You can't tease us with the giant spider robos the whole game and then never use em!
 
I too was super-disappointed by the final battle. Two enemies I've already killed multiple times, with a weapon that makes short work of them. You can't tease us with the giant spider robos the whole game and then never use em!

Yeah, I was kinda like, "That's it?" When the deathbringer showed up. Really really really surprised we didn't have to fight a Horus machine at the end. Expected to have to fight one from just about the beginning of the game.
 
Yeah, I was kinda like, "That's it?" When the deathbringer showed up. Really really really surprised we didn't have to fight a Horus machine at the end. Expected to have to fight one from just about the beginning of the game.
H2 will most likely have a Metal Devil boss fight and itll be glorious
 
H2 will most likely have a Metal Devil boss fight and itll be glorious

Dudes, can you imagine one those things just rising up and start walking towards you, destroying the map around them? And you'd have to go full SotC, by climbing to even be able to start making some damage? If those things become full on bosses on the next game that's an insta-day 1 from me!
 
Yeah, I was kinda like, "That's it?" When the deathbringer showed up. Really really really surprised we didn't have to fight a Horus machine at the end. Expected to have to fight one from just about the beginning of the game.

From the trailers!

It doesn't really kill the overall game for me - it's a 9/10 and I love it to bits - but it's like the end of God of War 3. A grand adventure with an ending that just kinda' shows up.

Good thing the story around it is incredible. The Nora are right, the mountain IS sacred ground, a wellspring of life, their world WAS created by a single being, the mother of all life. Elisabet is God and Aloy is the second coming. It's one of the best sci fi stories I've ever seen.
 
Finally finished this last night. What. A. Game.

Only real criticism from me regarding the story is that it kinda goes off the scale a bit with the sci-fi aspect when you're seeing Hades fly around the planet like that at the end. I know it's being discussed that it's more of a wireless visualisation/representation, but it just teeters onto the fantasy realm a little too much for me. Same with the way the corruption is displayed. I think just the colours of the robots changing would have sufficed rather than these weird red tubes popping into existence. But that's just me anyway!

Apart from that minor complaint, I had an absolute blast and all the revelations about Gaia and such was a really cool moment, and then piecing everything together :D

Now time to mop up the world!!

just finished, as well, & my only big problem regarding the story (re-posting from other thread):

nearing the end, & the only thing i'm not getting, timeline-wise, is all the stone architecture: as in, who built it, when, why is so much of it seemingly neglected or falling apart, & why is nothing new being built anywhere? has it all stopped & been let go because of the derangement? but the signs of neglect seem to precede that...

okay, i now know from logs that it was indeed the carja who built meridian (&, i assume, all the other stonework outposts). but, given they've only been around for 700 years (according to this timeline, which feels about right), how? i mean, they could've initially been provided with tools, i guess, but afa skills/plans, wasn't that all supposed to be passed along via apollo? meaning, it wasn't? how did they transport material? hand-pulled carts? not to mention, why have some of the arches/walls they've built here'n'there already been obviously long neglected?...

not game-breaking, obviously, but all this magnificent stonework having been done (& then sometimes left to just fall apart) in just 700 years, literally from scratch, just felt off to me :) ...
 
Has anyone chimed in about the lack of proper boss battles yet?

I mean yeah, the machines are the bosses but when you can fight them over and over again it gets tiring after some point. The game kinda introduces the first encounter for each machine as a boss battle, but it makes the boss battles nothing special after I found out that they are actually not that special. And that last boss, wow, a Deathbringer that we've deatroyed several times already. Maybe this is one of the most underwhelming final bosses in RPGs that I've ever witnessed. I was honestly expecting some kind of huge machine as the final boss.

Don't really agree.

The main quests and side quest serve that purpose and put you up against the hardest machines and people.

Maybe some new tricks (attacks and behavior) for those "bosses" should have been implemented​, but I was fine as is.

As for the last boss fight, try it on Very Hard. The corruption infused Deathbringer was a pretty hard battle at that difficulty. I brought it down with only seconds to spare.
 
Finally finished it. Simply an amazing experience. While I loved the entirety of the narrative, and find myself thinking Aloy might well be one of my favorite video game character, I absolutely adored the "old world" part of the narrative. Just the ideas it brings forth, while not entirely novel, are definitely well thought out and fascinating nonetheless.

I really liked the gameplay too. I played the entire game through on very hard, and though the challenge it posed was fitting. Not too hard, and punishing in most of the right ways. The feel of the moment-to-moment combat was an achievement in my book, and hopefully a great sign of things to come.

As to a sequel, I'm looking forward to one, but I don't see how they'll be able to top the feel of the old-world narrative, especially the novelty of it. But I'm sure they'll figure something out!

Also, again, lol at Geralt's voice actor popping up randomly throughout the world. Made me smile every time.
 
just finished, as well, & my only big problem regarding the story (re-posting from other thread):



okay, i now know from logs that it was indeed the carja who built meridian (&, i assume, all the other stonework outposts). but, given they've only been around for 700 years (according to this timeline, which feels about right), how? i mean, they could've initially been provided with tools, i guess, but afa skills/plans, wasn't that all supposed to be passed along via apollo? meaning, it wasn't? how did they transport material? hand-pulled carts? not to mention, why have some of the arches/walls they've built here'n'there already been obviously long neglected?...

not game-breaking, obviously, but all this magnificent stonework having been done (& then sometimes left to just fall apart) in just 700 years, literally from scratch, just felt off to me :) ...

language, understanding of fire and tools save them 10000 years.
 
So, can we find Liz's farmhouse in game? Is the ruin somewhere in the sacred land?

I kinda want to pay it a visit, like Roth's grave.
 
Just finished it. Loved every bit of it.

This has probably been asked before but do all damaged Sobeck Journal files ever get repaired? I have 5 of them that are still damaged.
 
Also, any bets on the subtitle of the second game? I'm thinking Horizon: Odyssey. Named in part due to the fact that Aloy will have to leave her homeland to journey somewhere exotic (saw someone suggest Hawaii--that would be fucking incredible, and we need some tropical beach/watery settings). But also named so because of the colony ship that was carrying the one remaining copy of the Apollo program. Aliens get involved maybe? Or maybe not. But somehow thanks to anti-matter sci-fi hocus pocus, the ship ends up back on Earth.
 
Also, any bets on the subtitle of the second game? I'm thinking Horizon: Odyssey. Named in part due to the fact that Aloy will have to leave her homeland to journey somewhere exotic (saw someone suggest Hawaii--that would be fucking incredible, and we need some tropical beach/watery settings). But also named so because of the colony ship that was carrying the one remaining copy of the Apollo program. Aliens get involved maybe? Or maybe not. But somehow thanks to anti-matter sci-fi hocus pocus, the ship ends up back on Earth.

My vote as well. Island and tropical jungle theme.
 
Just finished it. Loved every bit of it.

This has probably been asked before but do all damaged Sobeck Journal files ever get repaired? I have 5 of them that are still damaged.

Those should be the next 5 files that are repaired and named the same.

Also, any bets on the subtitle of the second game? I'm thinking Horizon: Odyssey. Named in part due to the fact that Aloy will have to leave her homeland to journey somewhere exotic (saw someone suggest Hawaii--that would be fucking incredible, and we need some tropical beach/watery settings). But also named so because of the colony ship that was carrying the one remaining copy of the Apollo program. Aliens get involved maybe? Or maybe not. But somehow thanks to anti-matter sci-fi hocus pocus, the ship ends up back on Earth.

I'm convinced the sequel will happen in The Forbidden West in some capacity, too much tease to not use it.
 
In the art book, they show them actually using machines to haul stone.

interesting. so what did they do, dismantle them all when they finished? cuz i never saw one. i never saw any machines (other than some weapons, the little boat you cross the lake in, & the meridian elevator) :) ...
 
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