Jim_Cacher
Member
Any suggestions? I'm open to ideas!
You need to go to the second village to fix your Shiekah Slate first.
Any suggestions? I'm open to ideas!
70h in, just arrived in.Rito
I cannot believe people don't like the soundtrack in this game. The somewhat minimalistic overworld music makes the village theme so much more powerful I nearly teared up.
Next Animal Crossing better have an orchestral soundtrack.
Are there any actual dungeons in the game or is it all shrines?
I knew some of the shrine quests were missable but really disappointed to see that side quests are as well. I can't unlock the 'Find the Fairy Fountain' side quest in Kakariko. I've already visited and unlocked all fairy fountains and despite taking a picture of the one near Kakariko, I don't get a prompt from Pikango related to the quest.
There are dungeons, but they're pretty different from the dungeons of previous 3D Zeldas.
You need to go to the second village to fix your Shiekah Slate first.
World of Warcraft has what the dev team calls 'breadcrumb quests'; quests that exist not so much to be a quest in and of itself, but instead to point the player towards a location of interest - generally, in WoW terms, they'll point you towards the next quest hub, for instance.
It strikes me as possible that the designers here worked with that mentality since it fits with the notion of freedom - if you've already done the content the quest points at, there's no need for the breadcrumb itself. That certainly makes sense for Shrine quests, at least.
You could argue that there are dungeons (4 of them) but they're not dungeons in the typical Zelda sense. Not at all. They're more like more complex shrines.
They're really cool, but it's better for your expectations if you don't consider them dungeons in the Zelda sense.
What's a quick way to farm balloons? Can't find octoroks when I need them!
So I just wrapped up with finals and I'm looking forward to finally delving into Zelda. Have they released a docked mode fix yet?
Last night, after 35 hours, for the first time, I had to look up a guide. It was on how to get through the. I would have never figured that out. I was thinking I had to follow the direction the animals were running.Lost Woods
Now how many hearts are needed to get the? I have ten but that wasn't enough.Master Sword
Now I just made it toCity. That was a long trek without a shrine I felt. Gave that dude in the mines lizards so I got some heat resistance. I hate timers in games, so getting to this part relying on elixirs were hell for me... I was looking for shrines the whole way to get fast travel points but I didn't find anny between the tower andGoronCity.Goron
Panic over. Find the Fairy Fountain is complete. The thing that threw me is that, despite it being a side quest, it's actually listed under the Main Quest list. Phew!
So I am well over 100 hours and I still haven't been using Chu Chu yelly for anything but I am sure I can use it for stuff. I have yellow, blue and white Chu Chu jelly. You guys got any cool ideas for usage of these?
For the frame dropping? It's hardly noticeable. I've had it happen 2 or 3 times in over 80+ hours of playing.
There are a couple that fall on the more mediocre side (Lurelin, Gerudo Town) but the village themes as a whole are some of the stronger pieces in the soundtrack. Though I still think that the original village themes don't quite compete with the ones arranged from existing music, such as Rito Village's take on Dragon Roost.
Where do I fight the electric lizalfos? I need 40 yellow tails.
Where do I fight the electric lizalfos? I need 40 yellow tails.
Where do I fight the electric lizalfos? I need 40 yellow tails.
But to game-related stuff: without spoiling as blatantly as a walkthrough, can someone nudge me in the right direction re: the maze? I suspect the black crates are involved somehow, but cannot for the life of me figure out how.[
So, I beat theYiga Clan leader the other day, and a bunch more Yiga foot soldiers show up now out in the wild, but I wanted to know if those Yiga Blademaster guys ever show up again. I never was able to get my hands on one of their weapons
If I remember right, there's a bunch at the map tower near the thunder plains (West and a bit north of Hyrule Castle) though they're in a lake, so that probably be pretty difficult to deal with, and there are a bunch of electric Wizrobes there too.
So, I beat theYiga Clan leader the other day, and a bunch more Yiga foot soldiers show up now out in the wild, but I wanted to know if those Yiga Blademaster guys ever show up again. I never was able to get my hands on one of their weapons
There was another shrine, near a tower that Kass was singing on. He told me some riddle aboutWhich cliff? Near the lake of the city? If so, yeah. There's a shrine quest to help open it.
Edit: generally speaking, if the shrine needs to be "opened" there's a quest or person or sign to tell you how. Don't think there ever wasn't, unless there was one with an orb sitting around nearby.
What's this queston the small rock with the bird playing the accordion? I waited there until whatever time the clue said and I could't see anything? The shadow kind of points off towards some big island in the distance but not really...
But my biggest nitpick of all... sub-terrain. There is practically none. No caves, no tunnels, no underground mazes. There is such an emphasis on nature and natural boundaries and structures, but so few subterrainian places to explore and it really stands out to me. The game's emphasis is on vertacality, heights, and air travel, so many that's why they didn't want to build underground locations, but I really wish they had. It's so disappointing to bomb a secret wall and find only one room behind it. There is a great sense of unknown with caves and tunnels that this game doesn't feature at all. It's too bad.![]()
My #1 wish since day one. Caves could lend themselves to a more traditional dungeon structure, could have been truly dangerous places in the world.Yeah, this has been niggling at me. Occasionally you'll get a rock formation you can go under, but I'd be hard-pushed to call it a cave, there's never a 'descent into the darkness' feel. Which with a torch in hand could be brilliant. Might be that the lighting engine doesn't lend itself to that, though, I don't really see *that* much in the way of illumination of the surrounding world by light sources, and it'd be more conspicuous if it got truly dark.
Might be that the lighting engine doesn't lend itself to that, though, I don't really see *that* much in the way of illumination of the surrounding world by light sources, and it'd be more conspicuous if it got truly dark.
Yeah, I have similar feelings. It feels almost wrong to complain about the outstanding world they've created, but the only knock I can think to give it is I keep wanting to explore a damn cave (Xenoblade-style with glowing stalactite! Fall down a well with scary mummies!) but it seems they've made a conscious decision to avoid it. Maybe they didn't want covered areas that wouldn't​ show up on the map or sensor or something. EvenBut my biggest nitpick of all... sub-terrain. There is practically none. No caves, no tunnels, no underground mazes. There is such an emphasis on nature and natural boundaries and structures, but so few subterrainian places to explore and it really stands out to me. The game's emphasis is on vertacality, heights, and air travel, so many that's why they didn't want to build underground locations, but I really wish they had. It's so disappointing to bomb a secret wall and find only one room behind it. There is a great sense of unknown with caves and tunnels that this game doesn't feature at all. It's too bad.![]()
Ugh I'm almost done withand it's disappointingly way easier thanRudaniaNaboris.
I hopeis more complicated.Medoh
Those flyingGuardians
Best way to hurt them? I have no problem with thewalking ones. I rush at them with horsey and I mash away and they don't stand a chance.
Yeah, I have similar feelings. It feels almost wrong to complain about the outstanding world they've created, but the only knock I can think to give it is I keep wanting to explore a damn cave (Xenoblade-style with glowing stalactite! Fall down a well with scary mummies!) but it seems they've made a conscious decision to avoid it. Maybe they didn't want covered areas that wouldn't​ show up on the map or sensor or something. Even, as awesome as it is, I was expecting to be underground.Goron City
Maybe in the sequel![]()
How do you unlock the shrine?Justlook down