Xbox Project Scorpio Announced - 6TFlops, 320GB/s - Fall 2017

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For those of you with a good understanding of the semi-conductor industry, how confident are you about PS5 and a future Xbox getting chips manufactured at the 7nm+ node using EUV ?
 
What if they override it the same way you can do it on PC with Nvidia Control Panel/Inspector and the AMD equivalent?

That's what they do for BC games and Xbox One games.

But the question is if they force it on Scorpio aware games or allow it to be overridden
 
What if they override it the same way you can do it on PC with Nvidia Control Panel/Inspector and the AMD equivalent?

It's not a question of whether they can, but rather whether they should. 16x AF isn't free, so I believe they'll leave it up to developers to decide whether they'd rather put that bandwidth to use in other ways while still maintaining a target frame rate.

When dealing with backward compatibility it's a completely different story. Developers targeting Xbox 360 or base Xbox One hardware were tuning for machines with far less available bandwidth, so overriding their decisions safe in the knowledge that Scorpio can safely deliver makes sense. There aren't many ways you can reliably improve the image quality of older titles without a human being looking at source code, but better anisotropic filtering is one of them. By comparison, changing resolution out from under a title with hard-coded assumptions is something of a minefield.
 
I'm hoping with the Scorpio release that devs will make more effort with the PS4 Pro, as currently it's a bit hit and miss, even with the PlayStation 4 install base.

If they can't do it for the Pro, are they really going to put the effort into the Scorpio, that's the question.
 
Apps and games on phone are mostly small comparing to games/movies on consoles. Not everyone have fast connection or have capped internet.

Some, sure. Not most. More and more the speed/capped argument is proving untrue as providers speed up and uncap. Speaking of the US here.
 
Some, sure. Not most. More and more the speed/capped argument is proving untrue as providers speed up and uncap. Speaking of the US here.

That's why I said some and my internet is capped (Comcast started capping in some states). I still buy movies on discs, not to lessen my internet data usage but for best picture / audio quality. For games, many are 25-50gb so I rather have them on discs. Most indie or other games are smaller like 5gb or less are okay to buy digitally.

Remember some people like to own physical copies mostly because of resell value. Other reason people buy apps/games on phone without a second thought because they're cheap like .99 cent.
 
I love having the physical cases on my shelf, seeing my library like that. And the Xbox cases feel really nice to the touch to me, and look well designed. Except those disc holes feel a little cheap.
 
How far away do you think we are from a viable, real-world "Xbox stick" design that's capable of playing *current gen* games? The earlier 10-15 year estimates for discless SKUs sound pretty optimistic by comparison.

5 years
Maybe 7 at worst.


Just 2 more die shrinks.
In time for a Ps 5 slim refresh for sure
This will be an additional device in the xbox family. Not the only option
Good luck with that.
 

i explicit said it's not a streaming device.
just a console in a very very small form factor

15 Watt usage


This is the Surface Studio Base
7-surface-studio-hinge-base-3.jpg

CPU: 6th Generation Intel® Core™ i5 or Core™ i7
Graphics :NVIDIA GeForce GTX 965M 2GB GPU GDDR5 memory or 980M 4GB GPU GDDR5 memory
Memory: 8GB, 16GB, or 32GB RAM
Storage: Rapid hybrid drive options: 1TB or 2TB
 
still amazes me people actually still use discs. I stopped buying them in 2013. Best decision I've made in gaming in a long time.

I have started to transition to digital on Xbox but it's not hard to understand why people use discs still: bad internet and digital prices being terrible. There are so many examples of Microsoft published games that are around £10 at retail but are still £30-40 digitally, it's not financially viable unless you have money to waste or have a constant eye on deal websites.
 
I love having the physical cases on my shelf, seeing my library like that. And the Xbox cases feel really nice to the touch to me, and look well designed. Except those disc holes feel a little cheap.

I used to like physical until I had kids. Broke my PS3 (my beloved fatty!), scratch movies and games, and losing the damn discs. Yeah, digital all the way for me.

Plus, I'm fucking lazy. lol

edit: My ex still buys them physical games. I had to sit her down and show her the Xbox store.
 
I used to like physical until I had kids. Broke my PS3 (my beloved fatty!), scratch movies and games, and losing the damn discs. Yeah, digital all the way for me.

Plus, I'm fucking lazy. lol

edit: My ex still buys them physical games. I had to sit her down and show her the Xbox store.
If I was in your shoes I'd get the kids their own console and own versions of digital games xD
Ain't nobody allowed to touch daddy's video game shelf.
 
this. people buy apps on their phones without a second thought. Yet they want to shuffle discs around for what reason?

As already stated the price is alot cheaper for apps and the size is alot smaller.

And I do remember one time in Android land ppl being upset new flagships were ditching SD cards. SD Cards is about the closest comparison you can have with phone apps vs digital games on consoles.

Given that choice of iPhone vs Android for SD cards has been and probably still is a main comparison point for some ppl. Especially....like with consoles games....mobile phone games are getting bigger each year.

You would be better off comparing this to digital games on handhelds..
 
Slow day, so we're on digital vs physical again?

Edit - physical, always, for everything. I intend on owning what I pay for.
 
Richard from DF said that people will be very happy with the Scorpio once MS reveals it. I really wonder what he meant with that. Maybe the size or design, a surprise perhaps.
 
Richard from DF said that people will be very happy with the Scorpio once MS reveals it. I really wonder what he meant with that. Maybe the size or design, a surprise perhaps.

Apparently it's been insinuated that it's smaller than the Xbox One S, which would be dope.
 
If I was in your shoes I'd get the kids their own console and own versions of digital games xD
Ain't nobody allowed to touch daddy's video game shelf.

My consoles sit in the family room, and were always intended to be used by all in the family. When i finally decided to upgrade from the Dreamcast, i bought the Gamecube over the Xbox specifically because I knew my wife and daughter would prefer it, and the Gamecube still got all the sports titles i wanted to play, unlike Nintendo consoles going forward.

I began going digital exclusively on the 360. But my wife and daughter still used discs. So
I would leave the disc of the game my wife and daughter were playing the most in the tray, while I just booted from the hard drive for mine.

it really wasn't until this year my wife has now decided that digital is better for her. My daughter is in college, so by using my login, she can play anything I own on her roommate's XB1. So now we are all on the digital bandwagon.

With the Switch, I've only bought two games, Zelda and Mario Kart, and both are physical. If I end up playing it more, I will probably go digital there, too.
 
My consoles sit in the family room, and were always intended to be used by all in the family. When i finally decided to upgrade from the Dreamcast, i bought the Gamecube over the Xbox specifically because I knew my wife and daughter would prefer it, and the Gamecube still got all the sports titles i wanted to play, unlike Nintendo consoles going forward.

I began going digital exclusively on the 360. But my wife and daughter still used discs. So
I would leave the disc of the game my wife and daughter were playing the most in the tray, while I just booted from the hard drive for mine.

it really wasn't until this year my wife has now decided that digital is better for her. My daughter is in college, so by using my login, she can play anything I own on her roommate's XB1. So now we are all on the digital bandwagon.

With the Switch, I've only bought two games, Zelda and Mario Kart, and both are physical. If I end up playing it more, I will probably go digital there, too.

Believe me I too love the benefits of digital, but I also very much like having a physical library. Which usually leads me to picking up the version I don't have when it's on a deep sale.
 
still amazes me people actually still use discs. I stopped buying them in 2013. Best decision I've made in gaming in a long time.

Odd I have pretty decent internet but games still install faster from disc then download for me. That said the 500gb External SSD I got for my PS4 pro was the best upgrade I've made in a while. Some games load in literally less then half the time.
 
Odd I have pretty decent internet but games still install faster from disc then download for me.

This is, of course, literally true. It's just completely irrelevant when you can start downloading most games days in advance of when you're able to get your hands on a disc. Instead of going out and standing in line at a midnight launch I can simply start the game at midnight having downloaded it long before. It's also great to be able to decide to buy something and download it while I'm at work, and by the time I'm home it's installed and waiting. That simply doesn't happen with a physical disc.

I used to understand the desire to bring a disc to another physical location, but with the added support for external drives that's largely moot. I can bring a tiny drive with the installed game and all the patches pre-applied and DLC installed whenever I feel the need. I've also been tempted to buy physical games when I'm on the fence about them and want a reliable way to bring back something I despise with at least some compensation. Instituting decent digital return policies makes this a complete non-issue I completely understand why anyone with extremely limited bandwidth or download caps won't find downloads attractive. This will be true of fewer people over time but it's not going away overnight.
 
Slow day, so we're on digital vs physical again?

Edit - physical, always, for everything. I intend on owning what I pay for.

Chances are your disc drive breaks long before the servers are shut down. Also you don't own anything when you buy physical, check the terms of use. You only buy the license to use it, just like you do with a digital copy.
 
Chances are your disc drive breaks long before the servers are shut down. Also you don't own anything when you buy physical, check the terms of use. You only buy the license to use it, just like you do with a digital copy.

Whenever somebody says this it's like nails on a blackboard for me. In practice the two are nothing alike, the license thing on physical copies is unenforceable. I can lend, sell or trade a physical game like any other object in my possession.
 
This is, of course, literally true. It's just completely irrelevant when you can start downloading most games days in advance of when you're able to get your hands on a disc. Instead of going out and standing in line at a midnight launch I can simply start the game at midnight having downloaded it long before. It's also great to be able to decide to buy something and download it while I'm at work, and by the time I'm home it's installed and waiting. That simply doesn't happen with a physical disc.

I used to understand the desire to bring a disc to another physical location, but with the added support for external drives that's largely moot. I can bring a tiny drive with the installed game and all the patches pre-applied and DLC installed whenever I feel the need. I've also been tempted to buy physical games when I'm on the fence about them and want a reliable way to bring back something I despise with at least some compensation. Instituting decent digital return policies makes this a complete non-issue I completely understand why anyone with extremely limited bandwidth or download caps won't find downloads attractive. This will be true of fewer people over time but it's not going away overnight.

All of this is why I can no longer go back to discs.

I've even started buying digital versions of some of my 360 BC games so I don't have to use the disc anymore.
 
Chances are your disc drive breaks long before the servers are shut down. Also you don't own anything when you buy physical, check the terms of use. You only buy the license to use it, just like you do with a digital copy.

Don't talk shite, you can't sell on a digital licence and if my drive dies I'll buy another, there are zero advantages to digital other than those 5 seconds it takes to swap a disk.
 
If the advantages of digital ownership are so inherent, you wouldn't need to argue why it's true on a message board, contrary to the reality that the majority of players still make their purchases physically.

I say this as someone who, price permitting, prefers digital purchases for themselves.
 
this. people buy apps on their phones without a second thought. Yet they want to shuffle discs around for what reason?

I'm almost 100% digital now too, but in all fairness, Xbox/PS games aren't sub $5 apps. So I can understand the hesitance.

Once again, all the more reason I wanted the original Xbox One.

Disc prices for digital games and the hoarders get to still have display cases on shelves while having the convenience of a digital copy.
 
Don't talk shite, you can't sell on a digital licence and if my drive dies I'll buy another, there are zero advantages to digital other than those 5 seconds it takes to swap a disk.

False

  • you can't scratch a digital license rendering it useless
  • you can't "recover" a physical disc if it's lost or stolen
  • you can't store several hundreds of physical titles in a box the size of a small book
  • you can't preload physical titles
  • if you "game sharing" physical titles you can't play till you get it back

Both physical and digital have their advantages. What works for different people will depend on their individual habits and needs. Ive been skewing digital for 10years and never loss a license. So, The only remaining benefit buying of physical (in my eyes), trade-in value, is useless to me because any game I would trade-in while it still has value probably should have been rented.
 
False

  • you can't scratch a digital license rendering it useless
  • you can't "recover" a physical disc if it's lost or stolen
  • you can't store several hundreds of physical titles in a box the size of a small book
  • you can't preload physical titles
  • if you "game sharing" physical titles you can't play till you get it back

Both physical and digital have their advantages. What works for different people will depend on their individual habits and needs. Ive been skewing digital for 10years and never loss a license. So, The only remaining benefit buying of physical (in my eyes), trade-in value, is useless to me because any game I would trade-in while it still has value probably should have been rented.

Having had #2 happen to me, I'm glad I did have some games digital. Actually I've had 1 happen a few times. I think we all have, lol.

Digital does have advantages.
 
False

  • you can't scratch a digital license rendering it useless
  • you can't "recover" a physical disc if it's lost or stolen
  • you can't store several hundreds of physical titles in a box the size of a small book
  • you can't preload physical titles
  • if you "game sharing" physical titles you can't play till you get it back

Both physical and digital have their advantages. What works for different people will depend on their individual habits and needs. Ive been skewing digital for 10years and never loss a license. So, The only remaining benefit buying of physical (in my eyes), trade-in value, is useless to me because any game I would trade-in while it still has value probably should have been rented.
All excellent examples of why I've gone 100% digital
 
Based on what I've read I tend to agree with Fafalada's assessment. For backward compatible titles it's definitely forced, as that's an easy way to improve image quality and take advantage of the improved hardware without introducing compatibility issues. I doubt it will be forced for native Scorpio-aware titles.
I just read it and yeah, seems like all non Scorpio titles it'll be forced but then its up to the dev with Scorpio support.

I hope they keep it.
 
The only remaining benefit buying of physical (in my eyes), trade-in value, is useless to me because any game I would trade-in while it still has value probably should have been rented.

Trade-in feels like a really consumer-friendly model until you realize what it does to game prices. If a single copy of a game is sold multiple times only the initial sale actually contributes anything to the publisher and developer. Let's say a million copies are sold new and two million people more people buy it used. The complete cost of developing and promoting it plus enough profit to cover the risks involved have to be completely carried by those first million sales. The net revenue from the other two million sales goes to GameStop or whoever else handles used sales. Now compare that to digital where no used sales are allowed, so the developer and publisher see revenue from each of the three million users.

Guess which approach will lead to more games being developed and the potential for more attractive game prices? Guess which one leads to more shady retail outlets pressuring people into buying used games while new game prices go up?
 
False

  • you can't scratch a digital license rendering it useless
  • you can't "recover" a physical disc if it's lost or stolen
  • you can't store several hundreds of physical titles in a box the size of a small book
  • you can't preload physical titles
  • if you "game sharing" physical titles you can't play till you get it back

Both physical and digital have their advantages. What works for different people will depend on their individual habits and needs. Ive been skewing digital for 10years and never loss a license. So, The only remaining benefit buying of physical (in my eyes), trade-in value, is useless to me because any game I would trade-in while it still has value probably should have been rented.

This. All reasons I went digital.
 
False

  • you can't scratch a digital license rendering it useless
  • you can't "recover" a physical disc if it's lost or stolen
  • you can't store several hundreds of physical titles in a box the size of a small book
  • you can't preload physical titles
  • if you "game sharing" physical titles you can't play till you get it back

Both physical and digital have their advantages. What works for different people will depend on their individual habits and needs. Ive been skewing digital for 10years and never loss a license. So, The only remaining benefit buying of physical (in my eyes), trade-in value, is useless to me because any game I would trade-in while it still has value probably should have been rented.


All valid but the bolded is probably my personal #1 reason for going mostly digital. Just don't have the space or want a cluttered spot with dozens of games. That and it's just easier and faster finding a game you want to play from the dashboard.
 
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