Xbox Series sales fall 30% year on year

At some point, we are going to have to accept that they are part of MS. Would we be saying this 5 or 10 years from now?

We can't blame MS only when they fail but deflect when they succeed. Even Naughty Dog was "bought up" by Sony. Gotta give credit where credit is due.

Now why the fuck are people buying a broken ass game like Oblivion Remastered? That's a whole different question!
This is my perspective only but I feel like a lot of people probably feel the same way.

The difference between a lot of Sony owned studios and Microsoft owned studios is that PlayStation studios are generally either created by PlayStation or having already been heavily associated with PlayStation. In the past 10 years or so they've acquired 6 studios and 4/6 are heavily associated prior to acquisition.

PlayStation Studios
  • Bend Studio - PS only since 1999 outside of Days Gone being ported to PC
  • Bluepoint Games - All PS outside of MGS HD being on 360 and support work on Titanfall 360.
  • Bungie - Not associated with PS IMO and a horrible acquisition.
  • Dark Outlaw - Homegrown
  • Firesprite - Essentially Studio Liverpool and also PS only games
  • Guerilla Games - All PS outside of Shellshock Nam 67 their first game
  • Haven Studios - Haven't released anything so no affiliation
  • Housemarque - Vastly PS centric since 2007
  • Insomniac Games - Vastly PS centric outside of games I've literally never heard of and Fuse/Sunset Overdrive. Everybody has always associated them with PS.
  • Malaysia Studio - Homegrown
  • Media Molecule - 100% PS even before acquisition
  • Naughty Dog - PS only since 1996
  • Nixxes - PC port studio
  • Polyphony Digital - Homegrown
  • San Diego Studio - Homegrown
  • San Mateo Studio - Support studio
  • Santa Monica Studio - Homegrown
  • Sucker Punch Prod - 1 game on N64 and PS since
  • Team Asobi - Homegrown
  • Valkyrie - Support studio/all PS
  • XDev - Homegrown and not really a studio per say in a normal sense.
Xbox Studios
  • The Coalition - Homegrown
  • Compulsion - 2/3 games are multiplat and all games were multiplat before acquisiton
  • Double Fine - Always multiplat and I wouldn't say they have ever really been associated with Xbox.
  • Halo Studios - Homegrown
  • inXile Entertainment - Mostly mutiplat until acquisition
  • Mojang - Minecraft which I wouldn't say is heavily associated with Xbox anymore then any other platform.
  • Ninja Theory - Multiplat until acquisition
  • Obsidian Entertainment - Multiplat but I would be willing to bet most people associate them with PC.
  • Playground - Heavily associated with Xbox before acquisition.
  • Rare - This is a Nintendo studio for most people that was bought out
  • Turn 10 - Homegrown
  • Undead Labs - Xbox centric
Then you have the Bethesda and Activision titles many of which are heavily associated with other platforms.

Edit: IDK why I spent so much time typing this out but I'm bored.
Edit 2: I forgot Bungie
 
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"This is my response"

No one gives a shit you expired salami faced man children shill...

Why the hell do people pay attention to these - literally - used car salesmen/shills I'll never understand, I mean, he and the other morbidly obese beans lover guy (everyone has got to have his schtick I suppose) are just... disgusting doesn't even begin to describe them...

This friggin' hobby of ours boys...it's infested with the worst kind of cockroaches
 
Source: Circana via Welfare

Welfare Estimates:
  • PS5: ~225K
  • NSW: ~75K
  • XBS: ~70K (in its strongest territory)

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Safe to say last month's price increase has been a disaster for Xbox consoles sales.

PS5 sales have seen a 3% increase.
Xbox is on Welfare. 🥺

You read it here first, D DestinRL /Jez. 🧐
 
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That's actually worse.

It's like saying Dreamcast would have totally beat Switch 2 last month but "Those figures dont take availability into account."

Instead of the consumer rejecting Xbox, Xbox rejected the consumer. That's worse. It implies that they screwed up in extra ways besides just not being popular.

Xbox not seeming to care about box sales now is why I don't really see the nextbox taking off. Microsoft seems indifferent to hardware sales and that is not good for hardware sales. OR and hear me out, OR they know they will not have BC next gen and want to not promote box sales since those users will expect nextbox to play the games they buy today. Just a theory that is working backwards from the reasoning as to why Xbox seemed to stop caring about box sales.
Most of your argument makes sense but I think they're just closing shop, that's why they 'don't care' they made whatever they made and they're out.
 
At some point, we are going to have to accept that they are part of MS. Would we be saying this 5 or 10 years from now?

We can't blame MS only when they fail but deflect when they succeed. Even Naughty Dog was "bought up" by Sony. Gotta give credit where credit is due.

Now why the fuck are people buying a broken ass game like Oblivion Remastered? That's a whole different question!
I'll wait and do that when they close the studios.

(Half-kidding.)
 
It's amazing how much xbox fans managed to help kill the brand completely and somehow they are still at it. You would think seeing the brand dying will make them change direction but nope.. Same goes for any failed mmo beta ever made. It's filled with people saying it's not for you, if you don't like it don't play it and then they are shocked the thing they liked died instantly.
 
Price increase the console that plays disc.

Barely print any disc games so those users can't buy them in stores or constantly print and release them for the competition consoles instead.

That or just straight up cancel the games or the studio making them all together.

So why do they have a next gen console planned again?
 
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This is my perspective only but I feel like a lot of people probably feel the same way.

The difference between a lot of Sony owned studios and Microsoft owned studios is that PlayStation studios are generally either created by PlayStation or having already been heavily associated with PlayStation. In the past 10 years or so they've acquired 6 studios and 4/6 are heavily associated prior to acquisition.

PlayStation Studios
  • Bend Studio - PS only since 1999 outside of Days Gone being ported to PC
  • Bluepoint Games - All PS outside of MGS HD being on 360 and support work on Titanfall 360.
  • Dark Outlaw - Homegrown
  • Firesprite - Essentially Studio Liverpool and also PS only games
  • Guerilla Games - All PS outside of Shellshock Nam 67 their first game
  • Haven Studios - Haven't released anything so no affiliation
  • Housemarque - Vastly PS centric since 2007
  • Insomniac Games - Vastly PS centric outside of games I've literally never heard of and Fuse/Sunset Overdrive. Everybody has always associated them with PS.
  • Malaysia Studio - Homegrown
  • Media Molecule - 100% PS even before acquisition
  • Naughty Dog - PS only since 1996
  • Nixxes - PC port studio
  • Polyphony Digital - Homegrown
  • San Diego Studio - Homegrown
  • San Mateo Studio - Support studio
  • Santa Monica Studio - Homegrown
  • Sucker Punch Prod - 1 game on N64 and PS since
  • Team Asobi - Homegrown
  • Valkyrie - Support studio/all PS
  • XDev - Homegrown and not really a studio per say in a normal sense.
Xbox Studios
  • The Coalition - Homegrown
  • Compulsion - 2/3 games are multiplat and all games were multiplat before acquisiton
  • Double Fine - Always multiplat and I wouldn't say they have ever really been associated with Xbox.
  • Halo Studios - Homegrown
  • inXile Entertainment - Mostly mutiplat until acquisition
  • Mojang - Minecraft which I wouldn't say is heavily associated with Xbox anymore then any other platform.
  • Ninja Theory - Multiplat until acquisition
  • Obsidian Entertainment - Multiplat but I would be willing to bet most people associate them with PC.
  • Playground - Heavily associated with Xbox before acquisition.
  • Rare - This is a Nintendo studio for most people that was bought out
  • Turn 10 - Homegrown
  • Undead Labs - Xbox centric
Then you have the Bethesda and Activision titles many of which are heavily associated with other platforms.

Edit: IDK why I spent so much time typing this out but I'm bored.
- Halo - NOT Xbox, but Bungie. Just became Xbox a year previous to release due to Bungie problems. Was going to be Mac first and PC second.

- Fable - NOT Xbox, but Blue Box Studios/Lionhead. Xbox bought himself Lionhead due to problems after Fable release.

- Gears of War - Oooo boi, DEFINITELY NOT Xbox, but EPIC through and through. MS financed GOW but MOST IMPORTANTLY UE3 development, since that's what has always mattered to Tim Sweeney, in exchange for exclusivity, so they could develop their usual UE showcase game of the version/gen and, in this case, UE3 and its console devtools. Very good for Epic/Tim since this time they could develop the fuck out of UE PREVIOS to the showcase game release instead of maybe after if things went good and the showcase sold. Became Xbox in 2014.
 
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Its not sony vs ms on playstation. Xbox series is a dead console. Ms is completely third party and absolutely successful on playstation. Playstation benefits from this.

There is no warring. You only have to look at the laugh emojis on my posts to see who the warriors are.

You.
tacitus kill gore
Drgnnon

or whatever thwir useenames are. You run around with a good gang ;)

Great post. I mentioned it in a reputable ro retrogaming who said playstation plus is healthy and seeing growth. That's all 😀
Yes, if you say something ridiculous, people laugh at it. It's.....a feature of the forum. You do the same, so why you're trying to take some fictitious high ground is beyond me.

OT: Now on topic, no amount of "but Sony" can change just how bad things clearly are for the Xbox brand (and point of contention). I'd rather them (Microsoft/Xbox) continue to be called on their shortcomings (this is partially why Nintendo and PlayStation have gotten themselves out of messes). Either salvage what's left or step aside and stick to 3rd party offerings only. Something has to give though.
 
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This is my perspective only but I feel like a lot of people probably feel the same way.

The difference between a lot of Sony owned studios and Microsoft owned studios is that PlayStation studios are generally either created by PlayStation or having already been heavily associated with PlayStation. In the past 10 years or so they've acquired 6 studios and 4/6 are heavily associated prior to acquisition.

PlayStation Studios
  • Bend Studio - PS only since 1999 outside of Days Gone being ported to PC
  • Bluepoint Games - All PS outside of MGS HD being on 360 and support work on Titanfall 360.
  • Dark Outlaw - Homegrown
  • Firesprite - Essentially Studio Liverpool and also PS only games
  • Guerilla Games - All PS outside of Shellshock Nam 67 their first game
  • Haven Studios - Haven't released anything so no affiliation
  • Housemarque - Vastly PS centric since 2007
  • Insomniac Games - Vastly PS centric outside of games I've literally never heard of and Fuse/Sunset Overdrive. Everybody has always associated them with PS.
  • Malaysia Studio - Homegrown
  • Media Molecule - 100% PS even before acquisition
  • Naughty Dog - PS only since 1996
  • Nixxes - PC port studio
  • Polyphony Digital - Homegrown
  • San Diego Studio - Homegrown
  • San Mateo Studio - Support studio
  • Santa Monica Studio - Homegrown
  • Sucker Punch Prod - 1 game on N64 and PS since
  • Team Asobi - Homegrown
  • Valkyrie - Support studio/all PS
  • XDev - Homegrown and not really a studio per say in a normal sense.
Xbox Studios
  • The Coalition - Homegrown
  • Compulsion - 2/3 games are multiplat and all games were multiplat before acquisiton
  • Double Fine - Always multiplat and I wouldn't say they have ever really been associated with Xbox.
  • Halo Studios - Homegrown
  • inXile Entertainment - Mostly mutiplat until acquisition
  • Mojang - Minecraft which I wouldn't say is heavily associated with Xbox anymore then any other platform.
  • Ninja Theory - Multiplat until acquisition
  • Obsidian Entertainment - Multiplat but I would be willing to bet most people associate them with PC.
  • Playground - Heavily associated with Xbox before acquisition.
  • Rare - This is a Nintendo studio for most people that was bought out
  • Turn 10 - Homegrown
  • Undead Labs - Xbox centric
Then you have the Bethesda and Activision titles many of which are heavily associated with other platforms.

Edit: IDK why I spent so much time typing this out but I'm bored.

That's a fair point. Playstation has a different approach of curating their studios and aligning with ones that are already closely aligned with them in general. Certainly the approach that I appreciate more. But once you buy a company, they are yours, regardless of their legacy. You are responsible for their success and failures. And acquiring a multiplat studio and making them exclusive comes with an inherent cost that the parent company has already paid for. All of this is basic capitalism. And they are all going back to being multiplat anyway. To dig up the past is a case of sour grapes, in my opinion. The grieving period is over. We just need to accept the new reality and move on.

Are they MS game studios now? Absolutely. Were they not MS game studios before? Sure, but we can't keep going back in time to stifle any current appreciation for current accomplishments. It just feels too console war-y, which is a bit anachronistic when the war is effectively over. We would not dump on Take Two or Tencent when they buy a studio. Why should we hold MS to a different standard anymore? If anything, we should ALL want their studios to succeed as that just means more games for all of us to play!

EDIT: Bear in mind that my support for them only extends to the studios. Not Gamepass or the hardware. The market decides if they succeed or fail, and I think the market has already spoken.
 
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Brutal but expected. Last May it was down double digits too. The sad part is the XSX is actually great hardware but Xbox stopped caring about competing on hardware after ABK acquisition.
 
Only 30% ?

Honestly, I was expecting way more than a 50% drop. There is absolutely no reason to buy an Xbox unless you can't afford/don't like a gaming PC and you only want Game Pass ( which is understandable for parents, they game on PC and kids on Xbox under the same account, free games for them )
 
it surprises me who the hell is buying this piece of gameless crap and not a ps5 or pc.
It's not like xbox is cheaper or have anything better to play
That's my thought as well. If you really want to play on console at this point just get a PS5 – you're gonna get most of the Microsoft output as well as any first party stuff from Sony. Sure, it's not a Gamepass buffet but just in terms of having ACCESS to shit that interests you you're getting a broader selection on PS5.
 
That's my thought as well. If you really want to play on console at this point just get a PS5 – you're gonna get most of the Microsoft output as well as any first party stuff from Sony. Sure, it's not a Gamepass buffet but just in terms of having ACCESS to shit that interests you you're getting a broader selection on PS5.
ps also got that ps+ bullshit and there are even better games
 
Along with GTA6 I think Microsoft's games are going to help drive PlayStation sales over the rest of the generation.

There's a subset of PS5 owners who are nostalgic for Halo and Gears from the 360 days.

Good games from these franchises will do well on Sony's console.

100% facts. And then add in Sony 1st party games to that and it's clear why the PS5 will cruise to 100 million units by the end Summer 2026.
 
Does this factor in the price increase? The actual hardware numbers might be lower 😳

Yes it does. Which is why Xbox console sales were 70k in May. And the PS5 did 233K. I'm not sure how Xbox survives the summer.

Let's face it O.P do you actually think Microsoft gives a dam about that, when they are saying everything is an Xbox? They can take the fall, their pockets are deep enough for it...

Yes they care lol

"This is my response"

No one gives a shit you expired salami faced man children shill...

Why the hell do people pay attention to these - literally - used car salesmen/shills I'll never understand, I mean, he and the other morbidly obese beans lover guy (everyone has got to have his schtick I suppose) are just... disgusting doesn't even begin to describe them...

This friggin' hobby of ours boys...it's infested with the worst kind of cockroaches
Those guys are the worse.
 
At some point, we are going to have to accept that they are part of MS. Would we be saying this 5 or 10 years from now?

We can't blame MS only when they fail but deflect when they succeed. Even Naughty Dog was "bought up" by Sony. Gotta give credit where credit is due.

Now why the fuck are people buying a broken ass game like Oblivion Remastered? That's a whole different question!
Nah.. if tomorrow Sony buys EA and UBISOFT next yesr I wont be championing the next ass creed and fifa as sony studios achievements... to each their own.. for me will never not be ridiculous
 
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Seriously though, if Xbox best market is 70k, then what do the numbers look like in the rest of the world.
Abysmal more then it has been.

They have been saved from the bad headlines as gbiz no longer report UK and European hardware sales.
 
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Yes it does. Which is why Xbox console sales were 70k in May. And the PS5 did 233K. I'm not sure how Xbox survives the summer.



Yes they care lol


Those guys are the worse.
I mean was it factored in for his calculations because sometimes he don't adjust for price changes then have to come back & fix the numbers.
 
100% facts. And then add in Sony 1st party games to that and it's clear why the PS5 will cruise to 100 million units by the end Summer 2026.
Yes imagine all those people who have been holding off on buying a PS5 because they've been waiting for Wolverine and the Knack remaster. Must be dozens of them.
 
You know, originally looked at this and thought "that's not as dramatic as I thought it would be". Then I remembered this is 30% of the previous year which dropped by 30%, which is in itself was a drop off from the previous years 30% drop.

Edit: these numbers are estimations, I didn't take the time to look up the exact numbers, but I think you get my point
 
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Nah.. if tomorrow Sony buys EA and UBISOFT next yesr I wont be championing the next ass creed and fifa as sony studios achievements... to each their own.. for me will never not be ridiculous
So if Bungie somehow turns Marathon around and sells gangbusters (lol) and launches a sequel, you would never give SIE any credit at any point? Probably too soon to see them as one entity, but fast forward a few more years from now, just for the sake of this argument.

As long as that's the case, you are at least logically consistent
 
Great post. I mentioned it in a reputable ro retrogaming who said playstation plus is healthy and seeing growth. That's all 😀

There is a big difference between seeing growth quarter-over-quarter the first year after you raise prices and seeing growth quarter-over-quarter 2+ years after you raise prices. It's been two years since Sony raised prices of PlayStation Plus. If we attribute their growth from two years ago to one year ago as being due to the price hikes, what are we attributing the growth from one year ago until now towards? Did they do additional price hikes that I am not aware of? If not, then your argument means nothing.

You responded to his claim that PlayStation revenue is doing well, and your response was that Game Pass revenue is also doing well based on that article you linked. Except that article says revenue increased by 5% from Q1 2024 until Q1 2025, but Game Pass prices increased by over 17% between Q1 2024 until Q1 2025. Call me crazy, but that doesn't sound great to me. It sounds like they're making more money from the people who are staying with Game Pass, but they have less total subscribers than before their price hikes. And we're only talking revenue here, not profits. At its basest level, this looks bad.

Honestly, your counterargument was what sucked. The actual counterargument is that the article he linked regarding "PlayStation Plus Subscriptions Have Seen Continued Growth Despite Price Hikes" didn't give any numbers about total subscribers at all. The numbers it gave was that more people are opting for higher tiers for PlayStation Plus than they were previously, but that doesn't mean that overall PlayStation Plus subscribers have increased in any meaningful way. In fact, it's technically possible that overall subscribers have increased as that article didn't talk about total revenue, subscriber count, or any meaningful statistic.
 
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