Xbox Series sales fall 30% year on year

Lets put this way, if bungie released Destiny 3 I wouldn't champion as some Sony achievement. The buyout of Bungie is as ridiculous as Bethesda and ABK.. is numbers for the sake of numbers.
That's an arbitrary take. What does ownership even mean to you then? Sony owns the IP AND (indirectly) pays the salaries for the people who would make Destiny 3. And yet they get no credit? You are treating ownership based on feeling of ownership instead of simple logic. If it's too big or popular prior to acquisition, then it somehow doesn't roll up the chain? Let's change this thought exercise up a bit:

What if Hermen Hulst cancels Marathon and Bungie proposes that they make Killzone GaaS instead. This gives Hermen the boner of his lifetime and he writes them a blank check. Game earns megabucks, rave reviews and gamers agree that "Bungie is back". Does Sony get any credit?

We are in a place where Sony gets the nod for publishing Death Stranding 2, even though they neither own the IP anymore nor the studio, but they don't get credit for anything Bungie does even in the future? Isn't that weird? I think it's weird.

We can agree that the buyouts are ridiculous and not at all heartwarming to observe. But those are just feelings. Ownership is ownership. Plain and simple.
 
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Do you really believe games like Intergalatic, Death Stranding 2, Ghost of Yotei, and Wolverine can draw in groups of people that haven't already purchased a PS5?
If Wolverine has anywhere near the world of mouth that Deadpool v Wolverine did then yeah, it can draw in some serious people I bet. I'm not sure it will though, sadly. Was supposed to be a 2024 game when first announced yet here we are 1/2 way through 2025 without a release date. But the potential to move systems is there with this IP.

No clue on Death Stranding 2. First one did not interest me enough to play it. No clue how good the game is or how big of an audience it had. If I had to guess I'd say it won't move systems though.

Ghost - I know I want to try it when it's discounted because I loved the first one. No clue how much enthusiasm there is for sequel beyond my personal interest. If I had to guess I'd say this will not move systems.

Intergalactic - absolute wild card imo. The devs track record is that good thanks to Last of Us in particular. Whether they can reach system seller status again I just don't know. Admittedly I'm not very interested myself yet so I'm not hopeful. But LoU was so big I can't count it out just because I'm not feeling it yet.
 
Price increase the console that plays disc.

Barely print any disc games so those users can't buy them in stores or constantly print and release them for the competition consoles instead.
In fairness, they also significantly raised the price of the hardware that doesn't play discs and has specs closer to last-generation hardware.
 
That's an arbitrary take. What does ownership even mean to you then? Sony owns the IP AND (indirectly) pays the salaries for the people who would make Destiny 3. And yet they get no credit? You are treating ownership based on feeling of ownership instead of simple logic. If it's too big or popular prior to acquisition, then it somehow doesn't roll up the chain? Let's change this thought exercise up a bit:

What if Hermen Hulst cancels Marathon and Bungie proposes that they make Killzone GaaS instead. This gives Hermen the boner of his lifetime and he writes them a blank check. Game earns megabucks, rave reviews and gamers agree that "Bungie is back". Does Sony get any credit?

We are in a place where Sony gets the nod for publishing Death Stranding 2, even though they neither own the IP anymore nor the studio, but they don't get credit for anything Bungie does even in the future? Isn't that weird? I think it's weird.

We can agree that the buyouts are ridiculous and not at all heartwarming to observe. But those are just feelings. Ownership is ownership. Plain and simple.
You're are free to disagree with my take budy ... its not going to change

Edit: and when MS pulls a halo to ID soft move we can go back to this discussion because this is not the case. Im not going to champion bought established third party franchises, much more anual ones as some achievement. Not now. Not ever.
 
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Raised the price and you can't even find it in store. MS wants you to buy any of the other hundreds of Xbox(the Sony model had a 3% increase at least) models before the actual Xbox.
 
If Wolverine has anywhere near the world of mouth that Deadpool v Wolverine did then yeah, it can draw in some serious people I bet. I'm not sure it will though, sadly. Was supposed to be a 2024 game when first announced yet here we are 1/2 way through 2025 without a release date. But the potential to move systems is there with this IP.

No clue on Death Stranding 2. First one did not interest me enough to play it. No clue how good the game is or how big of an audience it had. If I had to guess I'd say it won't move systems though.

Ghost - I know I want to try it when it's discounted because I loved the first one. No clue how much enthusiasm there is for sequel beyond my personal interest. If I had to guess I'd say this will not move systems.

Intergalactic - absolute wild card imo. The devs track record is that good thanks to Last of Us in particular. Whether they can reach system seller status again I just don't know. Admittedly I'm not very interested myself yet so I'm not hopeful. But LoU was so big I can't count it out just because I'm not feeling it yet.

And while everything you said is true to you and very understandable. There's others that probably feel the opposite from what you just said. I'm pretty sure there will be some people the first ghost game and will feel like this fall is a great time to upgrade from the PS4 to the PS5 to play the second one.

All you need is one or two games to excite someone to upgrade or purchase the ps5. That much I'm sure of. What I'm not sure of is will Sony raise the price of the PlayStation 5 due to tariffs or other reasons.

If the price increases 50 bucks or $100 then strike everything I said from the record.
 
Lost profits are incentived through game pass

And while this is about the hardware, GP is primarily driven by console users.

So if the console isn't selling, then GP subs aren't going to increase...

Which is basically what we're seeing, and of course what has led to the mass layoffs and cancelled projects.
 
30% lost on hardware but still up in revenue regardless on the total, shows you how much Xbox gaming software is pumping.
 
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