Inkblot Academy is an ugly stage, and should be deleted.
FTFY.
Inkblot Academy is an ugly stage, and should be deleted.
NOTHING is worse than dying right as you're touching down the rainmaker, being down to 1, and STILL fucking losing to a KO
NOTHING is worse than dying right as you're touching down the rainmaker, being down to 1, and STILL fucking losing to a KO
Range is my strategy. I usually only die when short range guys sneak up on me.Alright what's the anti-brush strategy
NOTHING is worse than dying right as you're touching down the rainmaker, being down to 1, and STILL fucking losing to a KO
IMO best win is making a sudden game winning special, like the one in tower control where I got a triple kill with a splashdown and pushed to end it.Yeah, that's the absolute worst way to lose a match (and the best way to win if you run it back)
Range and always have a circle of your ink around you.Alright what's the anti-brush strategy
NOTHING is worse than dying right as you're touching down the rainmaker, being down to 1, and STILL fucking losing to a KO
Had the whole left side of the map locked down by myself and we still lost. Didn't lose a fight that came to me. Using the Splattershot Pro I was still pretty much able to hit the middle of the map from there so I wasn't just protecting a small area. This game is so good, yet so rage inducing sometimes. I don't have matches like this too often so it really sucks when you're not on the winning side.
Me too. Said it's looking suspicious.wow 3 back to back disconnects. Will put the game down for a bit, I was on a roll too. p2p is a headdache
These kind of Turf Wars matches drive me nuts.
Had the whole left side of the map locked down by myself and we still lost. Didn't lose a fight that came to me. Using the Splattershot Pro I was still pretty much able to hit the middle of the map from there so I wasn't just protecting a small area. This game is so good, yet so rage inducing sometimes. I don't have matches like this too often so it really sucks when you're not on the winning side.
Also, I saw some Splattershot Pro discussion come up before. The weapon is still pretty great, but the range is something to be desired sometimes. Damn squelchers, Octobrushes and Tri-sloshers out ranging me. I feel like that shouldn't happen from a slow firing precision weapon. If my aim is on I definitely splat people real quick.
What should the next Splatfest be?
And I don't mean to sound random but community stuff like this can really help a game out.
Hopefully Fire Emblem Switch manages to find a way to do something similar to Splatoon 2 to bring gamers together in a fun way.
Yay 4 games in a row I'm the top scorer on my team, and either someone DC on my team, or they're just awful.
Woot.
Just finally had a chance to play enough to unlock ranked. So many idiot teammates at C- think it's a smart idea to superjump to the tower during a big teamfight especially at a numbers disadvantage. Ugh get me out of here ASAP
As a jet squelcher user in Splatoon 1, I love the Pros current range. It would always wreck me in that game.These kind of Turf Wars matches drive me nuts.
Had the whole left side of the map locked down by myself and we still lost. Didn't lose a fight that came to me. Using the Splattershot Pro I was still pretty much able to hit the middle of the map from there so I wasn't just protecting a small area. This game is so good, yet so rage inducing sometimes. I don't have matches like this too often so it really sucks when you're not on the winning side.
Also, I saw some Splattershot Pro discussion come up before. The weapon is still pretty great, but the range is something to be desired sometimes. Damn squelchers, Octobrushes and Tri-sloshers out ranging me. I feel like that shouldn't happen from a slow firing precision weapon. If my aim is on I definitely splat people real quick.
Also to the person above, I know it can be frustrating but I try not to take turf wars too seriously as there are a ton of new people playing who are just getting the game. The only thing that really frustrates me is the frequent amount of times turf wars is left at 3v4...
Looks like your Aerosprays really struggled that game. Couldn't even out-paint you.
Been finding the middle of the hill to be a better place to manage the Turf War game with randoms. I used to try to lock down their side as well, but had been finding that my allies aren't locking down the other side/middle and it just fills up behind me. At least at the top of the hill you can shoot down at people approaching and watch which side of the ring is filling up. With more reliable team mates, your original strategy was probably the way to go.
Yeah, the Jet Squelcher in particular is annoying for the Pro. The Tri-Sloshers and Octobrushes haven't been as big of a problem for me, as they just tend to play super aggro. Just been baiting them and then backing up. The Brush's range continues to kinda baffle me, though. They don't seem like they should hit people that far above them.
I'm fine not winning turf war matches. I just feel like it's a little weird that that there's a system in the game that encourages you to get really good with a weapon but doesn't take into account how good you actually are with that weapon when it rewards you. It's just as weird that someone who isn't very good with a weapon can get carried for a couple of matches and earn an easy freshness bonues.
And yeah, having someone DC and basically guarantee that you lose points on your weapon rating doesn't help.
For tri slosher the key is to not get too aggressive, and exercise patience. Use bombs for long range, don't be tempted to slosh from too far out. It only takes two sloshes so get up close first and also maneuver around opponents.
What modes? Or just bad teammates?
Is it better to Scrub the Splatfest tee when you only get two abilities rather than at 4? it takes less experience to get 1 and 2 rather than later on.
Scrub it after you get the second sub ability. It takes 12,000 to get the first 2, and 12,000 more to get the third.
Despite losing a fraction more cash?
That's some good advice there, thanks. I usually feel kind of uncomfortable in the very middle of the Humpback. I think I get too fidgety and lose sight of the lines I should be shooting for and end up getting myself killed quickly. I like to try to lock down a side playing with randoms since I feel I can do it when I'm on. Might be better to do that when playing with GAFers.
Thinking about it I guess the Octobrush and Sloshers don't give me too much trouble unless when it's someone who knows what they're doing, but I guess that goes for anyone that's good at the game using any other weapon. I'm not that good. Squelchers, Single or Dual, do seem to give me trouble no matter what. Their range seems like a little too much for me. Guess I just have to adjust when I see someone on the other team using them.
I made the mistake of playing the same way as if I were using the MG. Gonna give it another shot tomorrow