Jimquistion: Nintendo's SNES Classic Preorder Nonsense

Nekketsu Kõha;246925434 said:
So when a business dies you take it literally and wonder where the body is buried? Lol
I just want to make sure everyone knows what the word "literally" actually means.

I know it's a losing battle, but the misuse of that word annoys the shit out of me.
 
So from my perspective they are handling this better. I work at GS last year we were outright told by the Nintendo rep Nes classics would not be preorder able and this was true. Each GameStop got 6 at launch and no online bundles. This time around not only did we get pre-orders but we were all allocated 10 per store on top of web pre-orders and bundles. I even think I glanced past a page saying we will have some at launch as well. From my end I looks like GameStop has more then double the allocation. Once the thing comes out we will have the raw numbers on how many sold and that will fully answer just how much more they made then the Nes.
 
What did I miss? Are we surprised that SNES Classic is going to be a limited run? I'm pretty sure that was understood this time around?

Is Nintendo responsibly for the pre-orders from 3rd party retailers?

I think I'm missing what the argument is here. I don't think Nintendo wants to be an plug and play focused company
 
So you only meant you hope Nintedo goes bankrupt?

Does this even need an answer. I thought I made myself perfectly clear.

Or you're just asking a blatantly obvious question to prove some point or come back with a witty retort.

Either way it may be the only way that their products/IPs get the respect that they deserve.

I'll make this easier on the thread in general.

NO I don't actually want them to go under. But the way they've been handling their products shortages, their online services, their virtual console business practices, their youtube copyright policies, etc. doesn't make such an idea as sad as it should be.

And before people call me a hater, I have every Nintendo console ever made with almost all first party games released. I (along with most angry people here) just want them to do better. And that's not all that difficult.

What did I miss? Are we surprised that SNES Classic is going to be a limited run? I'm pretty sure that was understood this time around?

Is Nintendo responsibly for the pre-orders from 3rd party retailers?

I think I'm missing what the argument is here. I don't think Nintendo wants to be an plug and play focused company

Maybe if you had watched the video.... just a suggestion.
 
What did I miss? Are we surprised that SNES Classic is going to be a limited run? I'm pretty sure that was understood this time around?

Is Nintendo responsibly for the pre-orders from 3rd party retailers?

I think I'm missing what the argument is here. I don't think Nintendo wants to be an plug and play focused company

A choice quote from the video linked in the OP which this thread is about:

"Nintendo expressly does not want everyone who wants one to have one"

If you dont see anything wrong with that business model then no amount of debate or arguing will change your mind.
 
uh... I did. Jim's from the UK and pre-orders have been up since June so I'm not sure how this US pre-orders affected him.

He complains about planned scarcity, but Nintendo said it would be similar to NES Classic in that it's a limited run, but there would be more units this time, which I imagine there will be.

And as far as I understand, Nintendo doesn't run the pre-orders of 3rd party retailers. They may give them the go ahead to start sales .

On top of that, doing plug and play consoles as a full time business model makes no sense for Nintendo when they have the Switch and new software to sell which is much more profitable for them.

These plug and play consoles are more marketing of their brand if anything. It's obviously popular so it's not surprising the pre-orders sold out.
 
The best way is to probably do direct sales with a pre-order on their site and make as many pre-orders as they get. The problem with that is that it removes retailers from the equation, which unfortunately is still a cornerstone of the video game industry. They can't just go direct for their hardware.
But it wouldn't. Nintendo could do an unrefundable 12 hour pre order window directly through them, and still give retailers stock to do their own pre orders and have on shelves at launch.

And you know what? They would still sell out by the end of the year.
 
But it wouldn't. Nintendo could do an unrefundable 12 hour pre order window directly through them, and still give retailers stock to do their own pre orders and have on shelves at launch.

And you know what? They would still sell out by the end of the year.

I asked it before, but do Nintendo even have the infrastructure to sell and ship that much product directly? The only similar thing they ever did that i know of are the refurbished products and Club Nintendo, and those are not even close to the same scope in volume.

I really think they dropped the ball hard in this situation, but i really don't believe this alternative would have been the cure-all some are saying.
 
That's some great whataboutism.

I guess we should all stop discussing just how horribly Nintendo handles their "limited edition" consoles, since you know, other companies have had a bit of trouble before.

That isn't what the quoted post was suggesting. They're illustrating a point that they feel that this isn't a new issue and it might help to keep that in mind. The poster even uses language to certify that this is their personal take, they feel some are overreacting. Nobody is calling for an end to the topic.

You might not agree with it, but they aren't conflating anything. I also think the point is worth considering. It's silly to write off a company because you disagree with their decisions on limited production runs. That's your choice, but holding a grudge against a corporate entity really puts a person at the center of their own universe.

It seems like you might be too eager to use terms like whataboutism and then draw conclusions by agreeing with yourself.
 
The gamestop i pre-ordered the WWHD collectors from almost didnt give me it which was insane.

Completely missed out on the Majora collectors. Went out of stock the day it got announced and never came back.

I missed out on the Majora's collector's edition also, which is why I don't play around when there's something from Nintendo that I want.

Best Buy could have announced when pre-orders were going live or done it in the middle of the day when people were awake, but they didn't. Same with Amazon. That's 100% on them. Nintendo has nothing to do with that. They know that people are going to jump on this system regardless and by opening up pre-orders at 1am did they REALLY stop people from being angry? Judging by this and other threads and the amount of hate I've seen directed towards Amazon and other retailers, I don't think they did. But it doesn't matter, because they know they have consumers by the balls and can do what they want. They'll sell them regardless.

I made that suggestion a while ago, and it just makes it tougher for people to get one. Scalpers would know when to prepare, and you're dealing with activity during the middle of the day causing sites to crash under load.

Nintendo has everything to do with this situation, and NOA not having their shit together is why we had to wait for late August for preorders to go up in the middle of the night while every other region on the planet was able to take preorders once the SNES classic was announced in June.

uh... I did. Jim's from the UK and pre-orders have been up since June so I'm not sure how this US pre-orders affected him.

Jim is living in the US, so he would be in the same situation as every one else if he actually wanted one.

Nintendo doesn't need to make the classics a full time business, but there's really no reason that they need to hand them out like precious chocolates. They're just a SoC and plastic. Or they could make them a full time business and allow people to purchase controllers and additional games. There's many demographics that Nintendo could sell to if they weren't such a bonehead company at times.

I asked it before, but do Nintendo even have the infrastructure to sell and ship that much product directly? The only similar thing they ever did that i know of are the refurbished products and Club Nintendo, and those are not even close to the same scope in volume.

I really think they dropped the ball hard in this situation, but i really don't believe this alternative would have been the cure-all some are saying.

Nintendo had the infrastructure to sell 4.7+ million Switches for $300 during its launch window while dealing with component shortages plus manufacture numerous Switch accessories and multiple SKUs, on top of producing various 3DS models, the 2DS, numerous software and amiibo figures and still found the time to produce a new 2DS XL model to sell to people in July. They can ship enough $80 microconsoles if they felt like it. Instead they're forcing rarity on preorders.

It's easier for people to believe that Nintendo is a company incapable of doing things instead of a company that does what it feels like.
 
Nintendo had the infrastructure to sell 4.7+ million Switches for $300 during its launch window while dealing with component shortages plus manufacture numerous Switch accessories and multiple SKUs, on top of producing various 3DS models, the 2DS, numerous software and amiibo figures and still found the time to produce a new 2DS XL model to sell to people in July. They can ship enough $80 microconsoles if they felt like it. Instead they're forcing rarity on preorders.

Uh the infrastructure to ship mass shipments to retail chains is nothing like the infrastructure needed to take and ship orders to millions of individuals.
 
I will never understand this exclusivity/low stock thing that businesses love so much. You are sacrificing profitability just to produce a set amount order and sell those shipments out. That goes for sneakers, clothing, in addition to gaming.

Like it's fucking clear that the demand is there and you don't scale production to meet that? Nintendo "Learned" my ass.
 
I really wanted one. Tbh Nintendo can go to hell.

tenor.gif
 
I'm glad more people are calling them out for this. At the very least they should have upped the production after they saw how well the classic NES did. There's no excuses, especially not this time
 
I'm glad more people are calling them out for this. At the very least they should have upped the production after they saw how well the classic NES did. There's no excuses, especially not this time
How do we know they didn't? Has someone released numbers? Do you know or not if more preorders will or won't be made between now and release? Do you know how many units will be available for walk-ins on launch day? Do you know how soon after release the next shipment will be? Do you know how many will be in that shipment? It seems like you should know the answer to at least some of these questions before jumping to the conclusion that they didn't up the production.
 
How do we know they didn't? Has someone released numbers? Do you know or not if more preorders will or won't be made between now and release? Do you know how many units will be available for walk-ins on launch day? Do you know how soon after release the next shipment will be? Do you know how many will be in that shipment? It seems like you should know the answer to at least some of these questions before jumping to the conclusion that they didn't up the production.

The problem is giving Nintendo the benefit of the doubt when they've shown consistent behaviour.
 
Uh the infrastructure to ship mass shipments to retail chains is nothing like the infrastructure needed to take and ship orders to millions of individuals.

How so? Plus there's companies that handle shipping millions of items daily around the globe that could do this for Nintendo if they wanted to go down that hypothetical route.

Nintendo made the choice to make these products rare and it has nothing to do with infrastructure. Brand awareness is more important than supplying customers with product that they're willing to buy, some at 3-4x the price.

I will never understand this exclusivity/low stock thing that businesses love so much. You are sacrificing profitability just to produce a set amount order and sell those shipments out. That goes for sneakers, clothing, in addition to gaming.

Like it's fucking clear that the demand is there and you don't scale production to meet that? Nintendo "Learned" my ass.

They want to keep it special and desirable by keeping the production limited while triggering people's impulse to buy them as soon as they become available. There's no reason to do this for an $80 microconsole when they can supply the demand that's out there and not dick over people who feel like they'll never have an opportunity to get one. They're defeating the purpose of preordering.

People can make excuses for Nintendo, but the same behavior happens for too many of their products, which is why I ordered a classic from Europe once they became available.
 
They want to keep it special and desirable by keeping the production limited while triggering people's impulse to buy them as soon as they become available. There's no reason to do this for an $80 microconsole when they can supply the demand that's out there and not dick over people who feel like they'll never have an opportunity to get one. They're defeating the purpose of preordering.

People can make excuses for Nintendo, but the same behavior happens for too many of their products, which is why I ordered a classic from Europe once they became available.

Specialness and desirability on a mass produced product is an oxymoron I will never understand how people still fall for it (never mind that the Classic is a copy of an original console with some modifications). Unless it truly is some special edition product where there is an ultra limit to how much they produced (so we're talking like single to double digits maybe triple), it doesn't make sense. And I completely agree, it makes no sense to do it on a budget machine and they've completely rendered pre-orders irrelevant. Moreover, even if the point is to create some sort of impulsive behaviour amongst consumers, the problem is when you start risking consumer frustration because of their inability to acquire said product. Eventually they'll just stop caring or resorting to overpriced resale, in both cases that's a lost sale towards Nintendo.

It's baffling, asinine and completely stupid. The antithesis of what Nintendo should be given the direction of the Switch.
 
Uh the infrastructure to ship mass shipments to retail chains is nothing like the infrastructure needed to take and ship orders to millions of individuals.

That what i was talking about, hence the point about the stuff like refurbished that they had to ship themselves.
 
Thousands of people preorder as many consoles as they can but somehow its Nintendo false. Theres a resson we dont have the same issue in Europe.
 
The problem is giving Nintendo the benefit of the doubt when they've shown consistent behaviour.

I'm not giving them the benefit of the doubt; I'm waiting for more accurate information before drawing any conclusions.

How so? Plus there's companies that handle shipping millions of items daily around the globe that could do this for Nintendo if they wanted to go down that hypothetical route.

Nintendo made the choice to make these products rare and it has nothing to do with infrastructure. Brand awareness is more important than supplying customers with product that they're willing to buy, some at 3-4x the price.

I didn't make any conclusion that the rarity of the item is directly due to infrastructure. I'm saying you making the conclusion of them being able to ship Switch systems proves they can ship to individuals is a false correlation and conclusion. You really can't see the dramatic difference between shipping to retail and shipping to consumers? Seriously? They're different beasts in scale and scope.

That what i was talking about, hence the point about the stuff like refurbished that they had to ship themselves.

Ya, I'd imagine their refurbished orders is small potatoes on a daily basis. It would be like comparing a mom and pop shop's ability to ship some items and then wondering why they can't ship at the capacity level and efficiency of Amazon.
 
Because its been a reoccuring theme with Nintendo for years.

I couldnt find Fire Emblem Awakening in store for weeks

I didnt even see the Wind Waker HD Limited
Edition go up for sale.

I wanted the Fire Emblem Fates Limited Edition (the only way to get all 3 games on 1 cart) and despite keeping a close eye everywhere still didn't get one. Thankfully a fellow GAFer hooked me up at cost.

Couldnt get a Breath of the Wild Master Edition.

Metroid 2pack amiibo was up for less than 30 mins yesterday for us Canadians.

NES/SNES Classic shenanigans.

I wont even get into all the amiibo over the years. Its been building up over the years, I didnt just wake up one day and decide I was done with Nintendo. Despite what they say about doing better next time, they've only gotten worse with it over the years.
Sounds rough. I guess I'm lucky I don't care about collector editions and plastic trinkets. I just want to play the games.
 
"I am done with Nintendo"

but you will be the first one to run and order if more pre-orders went up.

Sit down. Business is Business. This is how Nintendo work, don't like it, go prre-order the new Xbox, they have plenty of them available :)
 
Edit: Never mind, missed the point of his post.

Still salty I drove down after calling Gamestop and being told that they just got word less than five minutes ago that they were open for pre-orders yet still had the pre-orders sell out three customers ahead of me.
 
Always surprised at how people still defend them when they do this so consistently. I haven't been a dedicated Nintendo fan since the Gamecube, and even I still fell let down by them.
 
just want them to do better. And that's not all that difficult.
Wait, so first you want them to go bankrupt (lol at being so overly picky about the use of the word die) and now you want them to do better? I've seen less flip flopping in Flip Wars.
 
I didn't make any conclusion that the rarity of the item is directly due to infrastructure. I'm saying you making the conclusion of them being able to ship Switch systems proves they can ship to individuals is a false correlation and conclusion. You really can't see the dramatic difference between shipping to retail and shipping to consumers? Seriously? They're different beasts in scale and scope.

I didn't say that you did. All I'm saying is that Nintendo can do what it feels like because they're a multi-billion dollar corporation that produces alot of products while sitting on a ton of cash.

People bring up infrastructure because they're looking for reasons as to why they can't get a product that they're willing to pay Nintendo good money for instead of the fact that Nintendo made the choice to keep it limited, and that limited availability drives up demand and scalping. They can ship them up their ass for all I care.

Specialness and desirability on a mass produced product is an oxymoron I will never understand how people still fall for it (never mind that the Classic is a copy of an original console with some modifications). Unless it truly is some special edition product where there is an ultra limit to how much they produced (so we're talking like single to double digits maybe triple), it doesn't make sense. And I completely agree, it makes no sense to do it on a budget machine and they've completely rendered pre-orders irrelevant. Moreover, even if the point is to create some sort of impulsive behaviour amongst consumers, the problem is when you start risking consumer frustration because of their inability to acquire said product. Eventually they'll just stop caring or resorting to overpriced resale, in both cases that's a lost sale towards Nintendo.

It's baffling, asinine and completely stupid. The antithesis of what Nintendo should be given the direction of the Switch.

It's completely baffling which is why there's so many people salty that they couldn't get a preorder in or decided not to bother to avoid being salty. There's no reason for preorders to be gone in 5-20 minutes. Just take the preorders and put people on a waiting list if necessary so that they don't have to deal with scalpers.

Nintendo has been making baffling decisions for decades which makes it tough to be a Nintendo fan. If there's something that you really want, then you have to go the extra mile to avoid dealing with scalpers.
 
It's completely baffling which is why there's so many people salty that they couldn't get a preorder in or decided not to bother to avoid being salty. There's no reason for preorders to be gone in 5-20 minutes. Just take the preorders and put people on a waiting list if necessary so that they don't have to deal with scalpers.

That's up to the retailers, Nintendo can't tell Amazon what to do.
 
That's up to the retailers, Nintendo can't tell Amazon what to do.

I was thinking that since this is a limited distribution, Nintendo should control the distribution of it and not sell it through online retailers where bots can be used. Retailers don't really care who buys it and scalpers don't really hurt the reputation of the retailer but the company selling the product.

To alleviate this mess, it should all be only sold through Nintendo and limited to 1 per household. This way people that actually want it buy it and not scalpers. If they don't tightly control the distribution, they are going to have this mess every time, disappointing the end consumer.
 
Wait, so first you want them to go bankrupt (lol at being so overly picky about the use of the word die) and now you want them to do better? I've seen less flip flopping in Flip Wars.

Have you never said anything in anger that was more intense than your calmer feelings?

- An angry guy says he wishes Nintendo would go bankrupt.
- People jump on that statement and start expanding it.
- Guy takes exception to people putting words in his mouth.
- And then hey, you know what? He even admits that he doesn't actually wish to see Nintendo go bankrupt. He's just upset.

Let it go.
 
I was thinking that since this is a limited distribution, Nintendo should control the distribution of it and not sell it through online retailers where bots can be used. Retailers don't really care who buys it and scalpers don't really hurt the reputation of the retailer but the company selling the product.

To alleviate this mess, it should all be only sold through Nintendo and limited to 1 per household. This way people that actually want it buy it and not scalpers. If they don't tightly control the distribution, they are going to have this mess every time, disappointing the end consumer.

Then retailers maybe won't stock other Nintendo items, then what. Besides retailers love it. Everytime people call, check their website or visit their location there is a chance that maybe they will buy something else and this is a cheap novelty item that gives a lot of publicity and contrary to some people here losing their minds it is pretty much all positive.

Owning the mini famicom I can't say enough positive things about the little thing. But it isn't a business or something Nintendo can or should invest more into. Again contrary to some people here who believes these systems can sell 10's of millions it really wouldn't and it doesn't create much profit for Nintendo and no it isn't the future either.

I'm sure at some point knowing these sold well they will make new batches or new versions whenever they need some PR a bit of extra cash and make retailers happy.

If someone really wants it then pay a scalper if you can't get it, value is set by the market and if it is too expensive then don't buy it, not everyone can afford a new Rolex watch and they either don't get one, buy a cheap knock off or become criminals and steal one. But no one is entitled to this product or any product of entertainment especially unless they paid for it.
 
How do we know they didn't? Has someone released numbers? Do you know or not if more preorders will or won't be made between now and release? Do you know how many units will be available for walk-ins on launch day? Do you know how soon after release the next shipment will be? Do you know how many will be in that shipment? It seems like you should know the answer to at least some of these questions before jumping to the conclusion that they didn't up the production.
1.) The precedent of the NES Classic, where Nintendo cut off production before demand was anywhere near being met.

2.) Nintendo being very clear from the get-go that they're going to do exactly the same thing with the SNES Classic that they did with the NES Classic and making it clear that they have no plans to produce anymore after the end of the year, a very similar situation to the NES Classic.

Nintendo could fix the problem by just like... not doing that? That is to say, actually keep production going until demand is met?

Like... it seems pretty clear now that the reason Nintendo wasn't able to meet demand for the NES Classic was because they intentionally cut things off so they could use those resources to produce and ship out SNES Classics. But the question is, why do that in the first place? What was the rush to start production on the SNES Classic, when there was still such strong demand for the NES Classic? Why not wait for demand for the NES Classic to be met before beginning to move all the resources over for production of the SNES Classic? What would have been the downside of that exactly? What's the point of either of these devices being limited edition products in the first place? How does that benefit either Nintendo or consumer as compared to continuing to sell them until demand is met?

Like... the only way you can argue that this ultimately isn't Nintendo's fault and that things will be fine (since a large reason scalpers are so active is the combination of everyone remembering exactly how the NES Classic went, including the scalpers, and not wanting to miss out on the "next big thing" with the SNES Classic like some scalpers might have with the NES Classic themselves, particularly since Nintendo has made clear that the SNES Classic will in fact be a limited edition device just like the NES Classic, making sure that scalpers are rearing and ready to go no matter how many are produced in that timeframe) is in fact to try and argue that the SNES classic will not, in fact, be a limited edition device at all, but rather will in fact be continued to be produced until supply is able to meet the demand. But not only is that contrary to precedent with the NES Classic, it's also contrary to Nintendo's own statements saying they have no intentions to continue producing the SNES Classic after this year, so that seems a pretty hard position to argue.

Like, seriously. That's all Nintendo has to do. Just keep making them until demand is met and people stop buying them. Are people still buying them? Then keep making more of them. And keep doing that until sales slow down. That's the ultimate way to keep scalpers--adequate supply. Supply and demand. That's not complicated. But it's precisely what Nintendo refused to do with the NES Classic, and has already made clear that they'll refuse to do with the SNES Classic.

So I don't see how Nintendo possibly can escape blame here, since the problem is ultimately on their end for making these limited editions in the first place for no discernible reason or benefit to either themselves or consumers (like, what was the point of making the NES Classic a limited edition and moving onto the SNES Classic so fast? To draw up hype for the Switch in some fashion? The system which itself has huge stock issues regardless and so additional hype really isn't necessary at this type, especially since they knew they would have shortages of said system regardless due to competing with Apple for required parts which are in short supply? The system which even now has no VC functionality and no announcement of when exactly it will get it?) and could just be fixed by well... not doing that and continuing to producing and selling the thing until people stop buying it?

Like... I just don't get why you're going so hard for Nintendo here and trying to make them escape any of the blame. Are we just supposed to like, pretend the NES Classic didn't happen? That Nintendo has already said that despite ramping up production for the SNES Classic that they nonetheless only intend to produce it until the end of the year, which naturally means that no matter what Nintendo does there will be a limited supply, which means scalpers will be all over them like candy (as can be seen from the pre-order fiasco thus far) and the same thing will repeat itself due to the whole problem with the NES Classic in the first place being that supply was limited and cut-off before demand will be met?

Or put all that aside for a moment. If not now, when would it be alright to blame Nintendo for this, in your mind? If it turns out that Nintendo in fact doesn't produce enough SNES Classics for everyone when all's said and done and that it is in fact scalpers making the big bucks and Nintendo refuses to make any more for whatever reason, will it be alright to blame them when and if that happens?

If so, then is it alright to blame Nintendo for how they handled the NES Classic at this point, considering that we know that they cut off supply before demand was met despite not having to do that and there being no particular pressure to release the SNES classic when they did compared to just making more NES classics before skipping to a new device?

And if not (that is to say, that even now you don't think what happened with the NES Classic was Nintendo's fault/something they could have done anything to avoid and they don't deserve to be blamed at all)... well, in that case, you're admitting that all the questions you just asked aren't really being asked in good faith at all and have no real bearing on how you perceive this as when's all said and done, even if they don't produce enough, if you let Nintendo off the hook for the NES Classic, why would you not do the same for the SNES Classic?

I just don't get your position here, particularly after the NES Classic. I just don't see any reason to give Nintendo any benefit of the doubt. They've already been clear that they are going to repeat the key problem with the NES Classic for no discernible reason or benefit to them or consumers: making these things limited edition at all, as opposed to continuing to do new production runs until people stop buying them. There's no hurry or rush with these things. And until people stop buying, there's no reason to stop making them or move onto something else. There's no rush or benefit to making them limited edition. But Nintendo decides to anyway, even after what happened with the NES Classic, and doing it again and making it clear they're doing it again from the get-go just making it all the more irresistible to scalpers.

Nintendo has the full ability to stop this by just making the things until people stop doing this. They have no reason not to do this (and don't say the Switch virtual console since a.) the thing doesn't even fucking exist yet and that particularly doesn't make sense in the case of the NES Classic which was discontinued before any announcements for the Switch VC were even made and b.) The audience's who want to buy an $50/$80 plug-and-play device for the express purpose of playing classic NES/SNES games, are built in and ready to go and the audiences who are willing to buy a $300 brand-spanking-new console for just the ability (that is to say, paying $300 buy itself gets you nothing with the Switch if what you really want is just to be able to play NES/SNES games: whatever you want you just have to pay on top of the $300 whereas $50/$80 with the NES/SNES classics already got you everything in one convenient plug-and-play device) to buy VC games individually, at some nondescript point in the future, as they're slowly trickled out over time again, are kinda two vastly different markets and that shouldn't have to be explained (especially as if VC itself was a wildfire feature, and would make something sell right off the shelves the way the NES Classic and SNES Classic do, then well the Wii U should have lit the world on fire! But it didn't, so that clearly isn't the way that works, so please don't bring up that nonsense dribble)), but they refuse, and are insisting on making these things limited edition regardless, which leads to the whole problem.

So that being the case, how is Nintendo not to blame, since this is a problem they themselves have created, could easily avoid by just continuing to make the things until people stop buying them/showing interest (at the very least on their own site if nothing else, if you want to drag retailers into it), but yet they refuse, and so we have a basic supply/demand problem here? I just don't really get it. At all.

EDIT: Sorry this turned into such a huge rant! I didn't intend for that at all! xD But I'm sleep deprived at the moment, should have gone to bed hours ago, and just baffled by how much you appear to be going to bat for Nintendo in this thread and how heavily you're arguing for them, even after how terribly they handled the NES Classic and just giving them the benefit of the doubt again anyway. Like I'm a huge Nintendo fan myself if the Nidoking avatar wasn't a giveaway, but I just can't even justify that myself, so if someone such as myself can't do it, I just don't get why you are going so hard for them. That+being really tired made me rant longer than I intended, so I definitely apologize for that! xD But well, yeah...
 
1.) The precedent of the NES Classic, where Nintendo cut off production before demand was anywhere near being met.

2.) Nintendo being very clear from the get-go that they're going to do exactly the same thing with the SNES Classic that they did with the NES Classic and making it clear that they have no plans to produce anymore after the end of the year, a very similar situation to the NES Classic.

Nintendo could fix the problem by just like... not doing that? That is to say, actually keep production going until demand is met?

Like... it seems pretty clear now that the reason Nintendo wasn't able to meet demand for the NES Classic was because they intentionally cut things off so they could use those resources to produce and ship out SNES Classics. But the question is, why do that in the first place? What was the rush to start production on the SNES Classic, when there was still such strong demand for the NES Classic? Why not wait for demand for the NES Classic to be met before beginning to move all the resources over for production of the SNES Classic? What would have been the downside of that exactly? What's the point of either of these devices being limited edition products in the first place? How does that benefit either Nintendo or consumer as compared to continuing to sell them until demand is met?

Like... the only way you can argue that this ultimately isn't Nintendo's fault and that things will be fine (since a large reason scalpers are so active is the combination of everyone remembering exactly how the NES Classic went, including the scalpers, and not wanting to miss out on the "next big thing" with the SNES Classic like some scalpers might have with the NES Classic themselves, particularly since Nintendo has made clear that the SNES Classic will in fact be a limited edition device just like the NES Classic, making sure that scalpers are rearing and ready to go no matter how many are produced in that timeframe) is in fact to try and argue that the SNES classic will not, in fact, be a limited edition device at all, but rather will in fact be continued to be produced until supply is able to meet the demand. But not only is that contrary to precedent with the NES Classic, it's also contrary to Nintendo's own statements saying they have no intentions to continue producing the SNES Classic after this year, so that seems a pretty hard position to argue.

Like, seriously. That's all Nintendo has to do. Just keep making them until demand is met and people stop buying them. Are people still buying them? Then keep making more of them. And keep doing that until sales slow down. That's the ultimate way to keep scalpers--adequate supply. Supply and demand. That's not complicated. But it's precisely what Nintendo refused to do with the NES Classic, and has already made clear that they'll refuse to do with the SNES Classic.

So I don't see how Nintendo possibly can escape blame here, since the problem is ultimately on their end for making these limited editions in the first place for no discernible reason or benefit to either themselves or consumers (like, what was the point of making the NES Classic a limited edition and moving onto the SNES Classic so fast? To draw up hype for the Switch in some fashion? The system which itself has huge stock issues regardless and so additional hype really isn't necessary at this type, especially since they knew they would have shortages of said system regardless due to competing with Apple for required parts which are in short supply? The system which even now has no VC functionality and no announcement of when exactly it will get it?) and could just be fixed by well... not doing that and continuing to producing and selling the thing until people stop buying it?

Like... I just don't get why you're going so hard for Nintendo here and trying to make them escape any of the blame. Are we just supposed to like, pretend the NES Classic didn't happen? That Nintendo has already said that despite ramping up production for the SNES Classic that they nonetheless only intend to produce it until the end of the year, which naturally means that no matter what Nintendo does there will be a limited supply, which means scalpers will be all over them like candy (as can be seen from the pre-order fiasco thus far) and the same thing will repeat itself due to the whole problem with the NES Classic in the first place being that supply was limited and cut-off before demand will be met?

Or put all that aside for a moment. If not now, when would it be alright to blame Nintendo for this, in your mind? If it turns out that Nintendo in fact doesn't produce enough SNES Classics for everyone when all's said and done and that it is in fact scalpers making the big bucks and Nintendo refuses to make any more for whatever reason, will it be alright to blame them when and if that happens?

If so, then is it alright to blame Nintendo for how they handled the NES Classic at this point, considering that we know that they cut off supply before demand was met despite not having to do that and there being no particular pressure to release the SNES classic when they did compared to just making more NES classics before skipping to a new device?

And if not (that is to say, that even now you don't think what happened with the NES Classic was Nintendo's fault/something they could have done anything to avoid and they don't deserve to be blamed at all)... well, in that case, you're admitting that all the questions you just asked aren't really being asked in good faith at all and have no real bearing on how you perceive this as when's all said and done, even if they don't produce enough, if you let Nintendo off the hook for the NES Classic, why would you not do the same for the SNES Classic?

I just don't get your position here, particularly after the NES Classic. I just don't see any reason to give Nintendo any benefit of the doubt. They've already been clear that they are going to repeat the key problem with the NES Classic for no discernible reason or benefit to them or consumers: making these things limited edition at all, as opposed to continuing to do new production runs until people stop buying them. There's no hurry or rush with these things. And until people stop buying, there's no reason to stop making them or move onto something else. There's no rush or benefit to making them limited edition. But Nintendo decides to anyway, even after what happened with the NES Classic, and doing it again and making it clear they're doing it again from the get-go just making it all the more irresistible to scalpers.

Nintendo has the full ability to stop this by just making the things until people stop doing this. They have no reason not to do this (and don't say the Switch virtual console since a.) the thing doesn't even fucking exist yet and that particularly doesn't make sense in the case of the NES Classic which was discontinued before any announcements for the Switch VC were even made and b.) The audience's who want to buy an $50/$80 plug-and-play device for the express purpose of playing classic NES/SNES games, are built in and ready to go and the audiences who are willing to buy a $300 brand-spanking-new console for just the ability (that is to say, paying $300 buy itself gets you nothing with the Switch if what you really want is just to be able to play NES/SNES games: whatever you want you just have to pay on top of the $300 whereas $50/$80 with the NES/SNES classics already got you everything in one convenient plug-and-play device) to buy VC games individually, at some nondescript point in the future, as they're slowly trickled out over time again, are kinda two vastly different markets and that shouldn't have to be explained (especially as if VC itself was a wildfire feature, and would make something sell right off the shelves the way the NES Classic and SNES Classic do, then well the Wii U should have lit the world on fire! But it didn't, so that clearly isn't the way that works, so please don't bring up that nonsense dribble)), but they refuse, and are insisting on making these things limited edition regardless, which leads to the whole problem.

So that being the case, how is Nintendo not to blame, since this is a problem they themselves have created, could easily avoid by just continuing to make the things until people stop buying them/showing interest (at the very least on their own site if nothing else, if you want to drag retailers into it), but yet they refuse, and so we have a basic supply/demand problem here? I just don't really get it. At all.

EDIT: Sorry this turned into such a huge rant! I didn't intend for that at all! xD But I'm sleep deprived at the moment, should have gone to bed hours ago, and just baffled by how much you appear to be going to bat for Nintendo in this thread and how heavily you're arguing for them, even after how terribly they handled the NES Classic and just giving them the benefit of the doubt again anyway. Like I'm a huge Nintendo fan myself if the Nidoking avatar wasn't a giveaway, but I just can't even justify that myself, so if someone such as myself can't do it, I just don't get why you are going so hard for them. That+being really tired made me rant longer than I intended, so I definitely apologize for that! xD But well, yeah...

This could be a great pasta though. Change out a few keywords like "Nintendo" and we got something for all situations ;)
 
1.) The precedent of the NES Classic, where Nintendo cut off production before demand was anywhere near being met.

2.) Nintendo being very clear from the get-go that they're going to do exactly the same thing with the SNES Classic that they did with the NES Classic and making it clear that they have no plans to produce anymore after the end of the year, a very similar situation to the NES Classic.

Nintendo could fix the problem by just like... not doing that? That is to say, actually keep production going until demand is met?

Like... it seems pretty clear now that the reason Nintendo wasn't able to meet demand for the NES Classic was because they intentionally cut things off so they could use those resources to produce and ship out SNES Classics. But the question is, why do that in the first place? What was the rush to start production on the SNES Classic, when there was still such strong demand for the NES Classic? Why not wait for demand for the NES Classic to be met before beginning to move all the resources over for production of the SNES Classic? What would have been the downside of that exactly? What's the point of either of these devices being limited edition products in the first place? How does that benefit either Nintendo or consumer as compared to continuing to sell them until demand is met?

Like... the only way you can argue that this ultimately isn't Nintendo's fault and that things will be fine (since a large reason scalpers are so active is the combination of everyone remembering exactly how the NES Classic went, including the scalpers, and not wanting to miss out on the "next big thing" with the SNES Classic like some scalpers might have with the NES Classic themselves, particularly since Nintendo has made clear that the SNES Classic will in fact be a limited edition device just like the NES Classic, making sure that scalpers are rearing and ready to go no matter how many are produced in that timeframe) is in fact to try and argue that the SNES classic will not, in fact, be a limited edition device at all, but rather will in fact be continued to be produced until supply is able to meet the demand. But not only is that contrary to precedent with the NES Classic, it's also contrary to Nintendo's own statements saying they have no intentions to continue producing the SNES Classic after this year, so that seems a pretty hard position to argue.

Like, seriously. That's all Nintendo has to do. Just keep making them until demand is met and people stop buying them. Are people still buying them? Then keep making more of them. And keep doing that until sales slow down. That's the ultimate way to keep scalpers--adequate supply. Supply and demand. That's not complicated. But it's precisely what Nintendo refused to do with the NES Classic, and has already made clear that they'll refuse to do with the SNES Classic.

So I don't see how Nintendo possibly can escape blame here, since the problem is ultimately on their end for making these limited editions in the first place for no discernible reason or benefit to either themselves or consumers (like, what was the point of making the NES Classic a limited edition and moving onto the SNES Classic so fast? To draw up hype for the Switch in some fashion? The system which itself has huge stock issues regardless and so additional hype really isn't necessary at this type, especially since they knew they would have shortages of said system regardless due to competing with Apple for required parts which are in short supply? The system which even now has no VC functionality and no announcement of when exactly it will get it?) and could just be fixed by well... not doing that and continuing to producing and selling the thing until people stop buying it?

Like... I just don't get why you're going so hard for Nintendo here and trying to make them escape any of the blame. Are we just supposed to like, pretend the NES Classic didn't happen? That Nintendo has already said that despite ramping up production for the SNES Classic that they nonetheless only intend to produce it until the end of the year, which naturally means that no matter what Nintendo does there will be a limited supply, which means scalpers will be all over them like candy (as can be seen from the pre-order fiasco thus far) and the same thing will repeat itself due to the whole problem with the NES Classic in the first place being that supply was limited and cut-off before demand will be met?

Or put all that aside for a moment. If not now, when would it be alright to blame Nintendo for this, in your mind? If it turns out that Nintendo in fact doesn't produce enough SNES Classics for everyone when all's said and done and that it is in fact scalpers making the big bucks and Nintendo refuses to make any more for whatever reason, will it be alright to blame them when and if that happens?

If so, then is it alright to blame Nintendo for how they handled the NES Classic at this point, considering that we know that they cut off supply before demand was met despite not having to do that and there being no particular pressure to release the SNES classic when they did compared to just making more NES classics before skipping to a new device?

And if not (that is to say, that even now you don't think what happened with the NES Classic was Nintendo's fault/something they could have done anything to avoid and they don't deserve to be blamed at all)... well, in that case, you're admitting that all the questions you just asked aren't really being asked in good faith at all and have no real bearing on how you perceive this as when's all said and done, even if they don't produce enough, if you let Nintendo off the hook for the NES Classic, why would you not do the same for the SNES Classic?

I just don't get your position here, particularly after the NES Classic. I just don't see any reason to give Nintendo any benefit of the doubt. They've already been clear that they are going to repeat the key problem with the NES Classic for no discernible reason or benefit to them or consumers: making these things limited edition at all, as opposed to continuing to do new production runs until people stop buying them. There's no hurry or rush with these things. And until people stop buying, there's no reason to stop making them or move onto something else. There's no rush or benefit to making them limited edition. But Nintendo decides to anyway, even after what happened with the NES Classic, and doing it again and making it clear they're doing it again from the get-go just making it all the more irresistible to scalpers.

Nintendo has the full ability to stop this by just making the things until people stop doing this. They have no reason not to do this (and don't say the Switch virtual console since a.) the thing doesn't even fucking exist yet and that particularly doesn't make sense in the case of the NES Classic which was discontinued before any announcements for the Switch VC were even made and b.) The audience's who want to buy an $50/$80 plug-and-play device for the express purpose of playing classic NES/SNES games, are built in and ready to go and the audiences who are willing to buy a $300 brand-spanking-new console for just the ability (that is to say, paying $300 buy itself gets you nothing with the Switch if what you really want is just to be able to play NES/SNES games: whatever you want you just have to pay on top of the $300 whereas $50/$80 with the NES/SNES classics already got you everything in one convenient plug-and-play device) to buy VC games individually, at some nondescript point in the future, as they're slowly trickled out over time again, are kinda two vastly different markets and that shouldn't have to be explained (especially as if VC itself was a wildfire feature, and would make something sell right off the shelves the way the NES Classic and SNES Classic do, then well the Wii U should have lit the world on fire! But it didn't, so that clearly isn't the way that works, so please don't bring up that nonsense dribble)), but they refuse, and are insisting on making these things limited edition regardless, which leads to the whole problem.

So that being the case, how is Nintendo not to blame, since this is a problem they themselves have created, could easily avoid by just continuing to make the things until people stop buying them/showing interest (at the very least on their own site if nothing else, if you want to drag retailers into it), but yet they refuse, and so we have a basic supply/demand problem here? I just don't really get it. At all.

EDIT: Sorry this turned into such a huge rant! I didn't intend for that at all! xD But I'm sleep deprived at the moment, should have gone to bed hours ago, and just baffled by how much you appear to be going to bat for Nintendo in this thread and how heavily you're arguing for them, even after how terribly they handled the NES Classic and just giving them the benefit of the doubt again anyway. Like I'm a huge Nintendo fan myself if the Nidoking avatar wasn't a giveaway, but I just can't even justify that myself, so if someone such as myself can't do it, I just don't get why you are going so hard for them. That+being really tired made me rant longer than I intended, so I definitely apologize for that! xD But well, yeah...
Excellent post tbh

Blame can be levelled at everyone in my eyes. From Nintendo, to the retailers, to scalpers, and to the people buying from scalpers.

In the end, if you don't want scalpers to have the power, don't buy from them
 
Why are some of you so eager to give up? All this "I'll never get one now" is nonsense. There are going to be countless ways to get this in the next few months.

Follow wario64/discord and be ready if they go live again
Camp at TRU on 9/29
Have friends look out for you online and in stores
Save some extra money and buy from scalper/eBay

I don't want to hear any excuse. If you want something go get it. All of you knew this was gonna be hard.


tumblr_nal29wTSjN1sjuhdlo1_500.gif
 
1.) The precedent of the NES Classic, where Nintendo cut off production before demand was anywhere near being met.

2.) Nintendo being very clear from the get-go that they're going to do exactly the same thing with the SNES Classic that they did with the NES Classic and making it clear that they have no plans to produce anymore after the end of the year, a very similar situation to the NES Classic.

Nintendo could fix the problem by just like... not doing that? That is to say, actually keep production going until demand is met?

Like... it seems pretty clear now that the reason Nintendo wasn't able to meet demand for the NES Classic was because they intentionally cut things off so they could use those resources to produce and ship out SNES Classics. But the question is, why do that in the first place? What was the rush to start production on the SNES Classic, when there was still such strong demand for the NES Classic? Why not wait for demand for the NES Classic to be met before beginning to move all the resources over for production of the SNES Classic? What would have been the downside of that exactly? What's the point of either of these devices being limited edition products in the first place? How does that benefit either Nintendo or consumer as compared to continuing to sell them until demand is met?

Like... the only way you can argue that this ultimately isn't Nintendo's fault and that things will be fine (since a large reason scalpers are so active is the combination of everyone remembering exactly how the NES Classic went, including the scalpers, and not wanting to miss out on the "next big thing" with the SNES Classic like some scalpers might have with the NES Classic themselves, particularly since Nintendo has made clear that the SNES Classic will in fact be a limited edition device just like the NES Classic, making sure that scalpers are rearing and ready to go no matter how many are produced in that timeframe) is in fact to try and argue that the SNES classic will not, in fact, be a limited edition device at all, but rather will in fact be continued to be produced until supply is able to meet the demand. But not only is that contrary to precedent with the NES Classic, it's also contrary to Nintendo's own statements saying they have no intentions to continue producing the SNES Classic after this year, so that seems a pretty hard position to argue.

Like, seriously. That's all Nintendo has to do. Just keep making them until demand is met and people stop buying them. Are people still buying them? Then keep making more of them. And keep doing that until sales slow down. That's the ultimate way to keep scalpers--adequate supply. Supply and demand. That's not complicated. But it's precisely what Nintendo refused to do with the NES Classic, and has already made clear that they'll refuse to do with the SNES Classic.

So I don't see how Nintendo possibly can escape blame here, since the problem is ultimately on their end for making these limited editions in the first place for no discernible reason or benefit to either themselves or consumers (like, what was the point of making the NES Classic a limited edition and moving onto the SNES Classic so fast? To draw up hype for the Switch in some fashion? The system which itself has huge stock issues regardless and so additional hype really isn't necessary at this type, especially since they knew they would have shortages of said system regardless due to competing with Apple for required parts which are in short supply? The system which even now has no VC functionality and no announcement of when exactly it will get it?) and could just be fixed by well... not doing that and continuing to producing and selling the thing until people stop buying it?

Like... I just don't get why you're going so hard for Nintendo here and trying to make them escape any of the blame. Are we just supposed to like, pretend the NES Classic didn't happen? That Nintendo has already said that despite ramping up production for the SNES Classic that they nonetheless only intend to produce it until the end of the year, which naturally means that no matter what Nintendo does there will be a limited supply, which means scalpers will be all over them like candy (as can be seen from the pre-order fiasco thus far) and the same thing will repeat itself due to the whole problem with the NES Classic in the first place being that supply was limited and cut-off before demand will be met?

Or put all that aside for a moment. If not now, when would it be alright to blame Nintendo for this, in your mind? If it turns out that Nintendo in fact doesn't produce enough SNES Classics for everyone when all's said and done and that it is in fact scalpers making the big bucks and Nintendo refuses to make any more for whatever reason, will it be alright to blame them when and if that happens?

If so, then is it alright to blame Nintendo for how they handled the NES Classic at this point, considering that we know that they cut off supply before demand was met despite not having to do that and there being no particular pressure to release the SNES classic when they did compared to just making more NES classics before skipping to a new device?

And if not (that is to say, that even now you don't think what happened with the NES Classic was Nintendo's fault/something they could have done anything to avoid and they don't deserve to be blamed at all)... well, in that case, you're admitting that all the questions you just asked aren't really being asked in good faith at all and have no real bearing on how you perceive this as when's all said and done, even if they don't produce enough, if you let Nintendo off the hook for the NES Classic, why would you not do the same for the SNES Classic?

I just don't get your position here, particularly after the NES Classic. I just don't see any reason to give Nintendo any benefit of the doubt. They've already been clear that they are going to repeat the key problem with the NES Classic for no discernible reason or benefit to them or consumers: making these things limited edition at all, as opposed to continuing to do new production runs until people stop buying them. There's no hurry or rush with these things. And until people stop buying, there's no reason to stop making them or move onto something else. There's no rush or benefit to making them limited edition. But Nintendo decides to anyway, even after what happened with the NES Classic, and doing it again and making it clear they're doing it again from the get-go just making it all the more irresistible to scalpers.

Nintendo has the full ability to stop this by just making the things until people stop doing this. They have no reason not to do this (and don't say the Switch virtual console since a.) the thing doesn't even fucking exist yet and that particularly doesn't make sense in the case of the NES Classic which was discontinued before any announcements for the Switch VC were even made and b.) The audience's who want to buy an $50/$80 plug-and-play device for the express purpose of playing classic NES/SNES games, are built in and ready to go and the audiences who are willing to buy a $300 brand-spanking-new console for just the ability (that is to say, paying $300 buy itself gets you nothing with the Switch if what you really want is just to be able to play NES/SNES games: whatever you want you just have to pay on top of the $300 whereas $50/$80 with the NES/SNES classics already got you everything in one convenient plug-and-play device) to buy VC games individually, at some nondescript point in the future, as they're slowly trickled out over time again, are kinda two vastly different markets and that shouldn't have to be explained (especially as if VC itself was a wildfire feature, and would make something sell right off the shelves the way the NES Classic and SNES Classic do, then well the Wii U should have lit the world on fire! But it didn't, so that clearly isn't the way that works, so please don't bring up that nonsense dribble)), but they refuse, and are insisting on making these things limited edition regardless, which leads to the whole problem.

So that being the case, how is Nintendo not to blame, since this is a problem they themselves have created, could easily avoid by just continuing to make the things until people stop buying them/showing interest (at the very least on their own site if nothing else, if you want to drag retailers into it), but yet they refuse, and so we have a basic supply/demand problem here? I just don't really get it. At all.

EDIT: Sorry this turned into such a huge rant! I didn't intend for that at all! xD But I'm sleep deprived at the moment, should have gone to bed hours ago, and just baffled by how much you appear to be going to bat for Nintendo in this thread and how heavily you're arguing for them, even after how terribly they handled the NES Classic and just giving them the benefit of the doubt again anyway. Like I'm a huge Nintendo fan myself if the Nidoking avatar wasn't a giveaway, but I just can't even justify that myself, so if someone such as myself can't do it, I just don't get why you are going so hard for them. That+being really tired made me rant longer than I intended, so I definitely apologize for that! xD But well, yeah...

You wrote a lot and didn't dispute anything I said. I'm not trying to go to bat for Nintendo. I'm willing to call them out once we know more information of what they did or didn't do. The fact is, we've only had one round of preorders and the system isn't out yet but somehow we're jumping to a bad conclusion without any facts or information that they didn't increase production. There's nothing to support that at this time. This isn't a defense for Nintendo as much as it's really trying to point out how flawed the post is in their analysis.
 
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