FYI, liquid-cooled RX 5700 XT can reach 2.25 Ghz average. Generating heat increases electrical resistance which degrades signal quality, hence it's a fight with increase heat/increase electrical resistance/increase voltage until it reaches a hardware limit. RDNA 2 design has mitigated this issue.
Info on RX 5700 XT liquid-cooled results
https://www.igorslab.de/en/untied-r...werplaytables-for-the-rx-5700-and-rx-5700-xt/
RX 5700 XT can switch at 2.2 Ghz clock speed but RDNA 2 has mitigated against increase heat/increase electrical resistance/increase voltage loop when increasing clock speed..
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X1X's asymmetric memory issue again? Have you factored in CPU's memory bandwidth usage?
Scenario 1
For XSX GPU memory bandwidth
1st slice (odd channels), 28 GB/s x 6 = 168 GB/s potential
2nd slice (even channels), 28 GB/s x 6 = 168 GB/s potential
3rd slice, 56 GB/s x 4 = 224 GB/s potential
IF CPU consumes 50 GB/s from 1st slice i.e. 168 - 50 = 118 then the total GPU bandwdith is
510 GB/s
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For PS5 GPU memory bandwidth
448 - 50 =
398 GB/s
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XSX GPU has
28% memory bandwidth advantage.
PS5 GPU takes slightly more than half a penalty hit (ie. 4.5%) like RX 5600 OC 36 CU (336GB/s) vs RX 5700 36 CU (448 GB/s)= 8% performance hit.
XSX vs PS5 GPU performance gap is about 23% to 24.5%
Not factoring PS5's TFLOPS scaling issues with gimp GPU memory bandwidth.
Scenario 2
For XSX GPU memory bandwidth
1st slice, 28 GB/s x 6 = 168 GB/s potential
2nd slice, 28 GB/s x 6 = 168 GB/s potential
3rd slice, 56 GB/s x 4 = 224 GB/s potential
IF CPU consumes 100 GB/s from 1st slice i.e. 168- 100 = 68 then the total GPU bandwdith is
460 GB/s
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For PS5 GPU memory bandwdith
448 - 100 =
348 GB/s
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XSX GPU has
32% memory bandwidth advantage.
PS5 GPU takes a penalty hit like RX 5600 OC 36 CU (336GB/s) vs RX 5700 36 CU (448 GB/s)= 8% performance hit.
XSX vs PS5 GPU performance gap is about 28%
Not factoring PS5's TFLOPS scaling issues with gimp GPU memory bandwidth.
GDDR6 is not GDDR5/GDDR5X i.e. GDDR6 improves fine-grain and random memory access performance. GDDR6 arrives in time for larger-scale APUs from PS5 and XSX.
Killzone Shadowfall's CPU vs GPU memory usage example.