Next-Gen PS5 & XSX |OT| Console tEch threaD

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Shamelessly stolen. It was mostly used for digital purchases but Sony allows physical to digital, Most publishers did not take advantage of it.
13KSJph.jpg
See, Xbox guys, nothing new here. MS just put a name to it.
 
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Shamelessly stolen. It was mostly used for digital purchases but Sony allows physical to digital, Most publishers did not take advantage of it.
13KSJph.jpg
GDC was really just tech talk for devs, badly publicized,
the big media to the public event, is where all this stuff will be finally revealed (like E3 in 2013).

Time stamped so you don't have to refer to a random tweet that probably was based on this video in the first time:

Whatched it again, thks.
Going to the Geometry Engine talk, Cerny clearly says that is a hardware feature in the GPU Darius87 Darius87

For people who don't know
There is a guy in the thread ignoring Darius providing evidence, and stating that it's API lol
 
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O am not that bothered either way, although seeing fanboy meltdowns like colbert and timdog is worth it just for the luls, they just cant give and take / praise the other side, its all mines the best and you must fail.
The best apart about it is while you're continuing to have them live rent free in your head all your every day. They don't even know who you are. Just another person obsessed with them.

and how embarrassing. RDNA 3 talk now. Lmao. It's amazing how that's a talking point now. RDNA 2 not even really out there. Yet PS5 has magical RDNA 3. Why stop there? I hear it has up to 5! All the while power doesn't matter. 😂🤣
 
I can't believe that the PS5 will be able to bring amazing graphics and sound, and at the same time bring back the loading speeds we had in the 8 and 16bit eras.

It's going to be so fucking amazing ...


3-5 months before release, IMO.
I would actually compare it to the N64 more than the 8-16-bit machines even thought the N64 had much faster storage than the PS5 and XSX in relative terms.

I know no one cares about my opinion but myself, but this thread being an open discussion place about almost all things regarding the next-gen consoles, I will drop it here:

The people who blindly believed ANY vetted devs, insiders, whatever - you're bigger fools than they are. And now coming back here and attacking them personally, that says a lot about your personality, sorry to say.

Until Sony and/or Microsoft will come publicly and state FACTS about their consoles, all the rest is not leaks, not analysis, it's just SPECULATION. Arguing back and forth over speculation is fun up to the point where you're getting so engrossed in it that you start personal attacks.

What a shame, really...
I totally agree. It's really shameful to see how people talk about DF and Alex. I still remember him being attacked over and over when he said that he believes that PS5 will have 36 CUs, people crucified him in Era and yet, it was true. Even regarding the SSD, IIRC he was talking about how random access was more important than raw sequential speeds which is something that goes over the head of most of his critics. I mean, people actually believe he doesn't know the benefits of SSDs for open-world games when he did two (and soon a third) videos on Star Citizen and how they use the SSD? Hell, probably most people criticizing him learned about how SSD will help open worlds from his Star Citizen videos.

AC Valhalla is a cross gen game designed to run on 5GB (and 5.5GB on 4K machines). The whole game will easily run on the 10GB of fast memory on XSX. This is not the game that will show the limits of XSX splitted memory architecture.

If anything, the gap between PS5 and XSX will lower during the gen when bigger games requiring more than 10GB of ram will be designed.
The gap won't lower or widen during the generation, it's will be on a game to game basis. On PS4 most games used more than 30% of the memory pool for the CPU (from all the GDC lectures I've seen, Killzone shadow fall and Spider-man for instance), considering XSX has 26% slow memory and 74% fast memory, it would probably be pretty rare for a game to eat up all the 10GB and need more. I'm sure it will happen, but it won't be the common use case.
 
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I don't believe PS5 will have RDNA 3.0, but still have custom features not found on the market, with I believe can make them RDNA 2.5 rather than 2.0
I really am getting tired of repeating myself. There are some console specific features on the PS5 and XSX that AMD may or may not adopt in future iterations of their RDNA roadmap.

This could translate into certain specific hardware design features of either console (or even both) becoming part of RDNA3 later on.
Nothing is confirmed, it was hinted to the guys from RedGamingTech by their contacts.

And now enraged fanboys are calling people delusional for even considering the possibility.
 
The best apart about it is while you're continuing to have them live rent free in your head all your every day. They don't even know who you are. Just another person obsessed with them.

and how embarrassing. RDNA 3 talk now. Lmao. It's amazing how that's a talking point now. RDNA 2 not even really out there. Yet PS5 has magical RDNA 3. Why stop there? I hear it has up to 5! All the while power doesn't matter. 😂🤣
Its funny to see you pretend u don't care yet from all that passive aggressiveness, u seem hurt by other people speculation over a feature. Chill dude its not that serious 😂

Let people speculate.Again not the first time sony used next year feature from amd in their products .
 
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The gap won't lower or widen during the generation, it's will be on a game to game basis. On PS4 most games used more than 30% of the memory pool for the CPU (from all the GDC lectures I've seen, Killzone shadow fall and Spider-man for instance), considering XSX has 26% slow memory and 74% fast memory, it would probably be pretty rare for a game to eat up all the 10GB and need more. I'm sure it will happen, but it won't be the common use case.

There is a lot of FUD about how the 26% of slow memory shouldn't even be accessed by the CPU, it ignores the memory access dance that actually plays out on these unified systems, but that's where these kind of things come from.
 


Grim dawn is coming to Xbox, it saddens me that Sony did not pick this up.
For the xbox fans this game is beyond brilliant, 10/10 for me and if ever there was a reason to pick up an xbox this would be it.
And yes i am a Sony fan but i see magic where there is magic.
 
There is a lot of FUD about how the 26% of slow memory shouldn't even be accessed by the CPU, it ignores the memory access dance that actually plays out on these unified systems, but that's where these kind of things come from.
Yes, it's always the same on both sides of the console war.
 
Its funny to see you pretend u don't care yet from all that passive aggressiveness, u seem hurt by other people speculation over a feature. Chill dude its not that serious 😂

Let people speculate.Again not the first time sony used next year feature from amd in their products .
Don't care? Oh I care for Xbox to me more powerful than PS5. And go ahead with your guys delusions. It's fun watching you all miss kicking the football over and over again. Carry on. It provides great humor.

Weird that I got reported though. Like you said. It's not that important yet I get reported for my post? That to me sounds like people want it an echo chamber here.

You know. GAF does a good job on the political side of things here. And let people post. But hot damn. If you say something bad or make fun of PlayStation on this board. It's about to equal as saying something bad about a Dem on era. They just don't allow it. And that's alarming. It's too bad. Carry on with your RDNA 3 post. Its mister media X stuff all over again. Just reversed.
 
I really am getting tired of repeating myself. There are some console specific features on the PS5 and XSX that AMD may or may not adopt in future iterations of their RDNA roadmap.

This could translate into certain specific hardware design features of either console (or even both) becoming part of RDNA3 later on.
Nothing is confirmed, it was hinted to the guys from RedGamingTech by their contacts.

And now enraged fanboys are calling people delusional for even considering the possibility.

Agree. I'll be happy when we finally get the console reveal breakdown.
 
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I would actually compare it to the N64 more than the 8-16-bit machines even thought the N64 had much faster storage than the PS5 and XSX in relative terms.


I totally agree. It's really shameful to see how people talk about DF and Alex. I still remember him being attacked over and over when he said that he believes that PS5 will have 36 CUs, people crucified him in Era and yet, it was true. Even regarding the SSD, IIRC he was talking about how random access was more important than raw sequential speeds which is something that goes over the head of most of his critics. I mean, people actually believe he doesn't know the benefits of SSDs for open-world games when he did two (and soon a third) videos on Star Citizen and how they use the SSD? Hell, probably most people criticizing him learned about how SSD will help open worlds from his Star Citizen videos.


The gap won't lower or widen during the generation, it's will be on a game to game basis. On PS4 most games used more than 30% of the memory pool for the CPU (from all the GDC lectures I've seen, Killzone shadow fall and Spider-man for instance), considering XSX has 26% slow memory and 74% fast memory, it would probably be pretty rare for a game to eat up all the 10GB and need more. I'm sure it will happen, but it won't be the common use case.
Sorry just a correction 62% of xsx ram is fast and 38% of it is slow. Unless u have removed the os ram (which is kinda useless for comparison with ps5 as we don't know how much ps5 os uses .)
 
Apparently, this guy's a QA tester with first-hand info directly from a source at Naughty Dog (LONG THREAD).
















Wild guess who's the group that got the info and leaked it... anyone?
And probably started the angry employees fud too... 😎

The best apart about it is while you're continuing to have them live rent free in your head all your every day. They don't even know who you are. Just another person obsessed with them.

and how embarrassing. RDNA 3 talk now. Lmao. It's amazing how that's a talking point now. RDNA 2 not even really out there. Yet PS5 has magical RDNA 3. Why stop there? I hear it has up to 5! All the while power doesn't matter. 😂🤣
You guys rehearse this stuff or something!?
It's like every one of you Whatched the same tape in a bunker on a lost island, before entering the thread...

Edit. Banned
 
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Sorry just a correction 62% of xsx ram is fast and 38% of it is slow. Unless u have removed the os ram (which is kinda useless for comparison with ps5 as we don't know how much ps5 os uses .)

The OS Ram isn't part of the games budget, devs have 26% slow / 74% fast ram to work with. If anything, the CPU and Sound budget will require more optimization than the video (assuming segregation is maintained as recommended).
 
Don't care? Oh I care for Xbox to me more powerful than PS5. And go ahead with your guys delusions. It's fun watching you all miss kicking the football over and over again. Carry on. It provides great humor.

Weird that I got reported though. Like you said. It's not that important yet I get reported for my post? That to me sounds like people want it an echo chamber here.

You know. GAF does a good job on the political side of things here. And let people post. But hot damn. If you say something bad or make fun of PlayStation on this board. It's about to equal as saying something bad about a Dem on era. They just don't allow it. And that's alarming. It's too bad. Carry on with your RDNA 3 post. Its mister media X stuff all over again. Just reversed.
Oh good so u care . Rdna3 features MIGHT be available for ps5. No one knows. Sony has done it before and can do it again but there is no proof yet and no harm for people to speculate. Dont you agree? I know it might hurt u cause u love xbox so much and ps has to be bad but others have other point of view and like to discuss it .

Btw I didnt not report you as I don't think it was report worthy. Just as a FYI. I dont even remebr the last time I reported someone.
 
True, but then you get reported for some reason... This is a speculation thread so I would think that basically everything is allowed as long as you keep it to speculating about both systems, and don't insult people or talk derail the thread with other topics.
It's ok, @X-Fighter , you didn't have to edit this.

I just edited to add: let's leave this nonsense behind. The wait is almost over and pretty soon there won't be a reason for a speculation thread to exist any more.
 
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The best apart about it is while you're continuing to have them live rent free in your head all your every day. They don't even know who you are. Just another person obsessed with them.

and how embarrassing. RDNA 3 talk now. Lmao. It's amazing how that's a talking point now. RDNA 2 not even really out there. Yet PS5 has magical RDNA 3. Why stop there? I hear it has up to 5! All the while power doesn't matter. 😂🤣

Rent free - I have no idea what your talking about. I am mostly working from home and pop on GAF now and again see whats cooking, I dont have to justify why I come here to .

.....oh your banned.
 
PS5 can have features from RDNA3, just as RDNA3 can have features from PS5.

Sony did this on the PS4 PRO.

Microsoft does not have this history, it prefers to do graphic API marketing or invent some name for a feature that everyone will have.

Anyone notices that MS marketing is also geared towards FUD, see the emphasis they have given to fixed clocks to draw attention and make FUD from PS5 variable clocks.

impressive, or not, DF is doing a circus because of the variable clocks ... As if they themselves did not know that the games DO NOT use 100% GPU / CPU almost never

The truth that fixed clock in games only serves to do marketing with idiots or people you pay to do FUD.
 

"3D audio has been around for a long while," Jutras said. "You could have it running on existing consoles easily… but not a lot of game do, because it pretty much takes too much CPU time. Until now, it had to run software."


"But now it's hardware accelerated," he continued. "It means there's no reason not to use it. For us, it will most likely mean PS5 might sound better with the flick of a switch. Assuming you have the audio system to handle that. Also means we could have a CPU thread freed from heavy audio computation! Even if both consoles had exactly the same CPU, having a specific task being hardware accelerated can be a huge boost for the CPU."
 
The truth that fixed clock in games only serves to do marketing with idiots or people you pay to do FUD.
That's not fair. Fixed clocks do serve a purpose. In consoles, fixed clocks provide a very predictable platform that welcomes low level optimizations.

Their importance in modern development environments where the SDK is meant for coding for a virtualization platform, however, can be debated. As always, though, old habits die hard.
 
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I totally agree. It's really shameful to see how people talk about DF and Alex. I still remember him being attacked over and over when he said that he believes that PS5 will have 36 CUs, people crucified him in Era and yet, it was true. Even regarding the SSD, IIRC he was talking about how random access was more important than raw sequential speeds which is something that goes over the head of most of his critics. I mean, people actually believe he doesn't know the benefits of SSDs for open-world games when he did two (and soon a third) videos on Star Citizen and how they use the SSD? Hell, probably most people criticizing him learned about how SSD will help open worlds from his Star Citizen videos.
allways same problem with PC gamers which always repeats itself comparing PC tech vs Console tech which is apples vs oranges why do you think sony go bananas for theyr SSD? which is likely most expensive part in PS5 and now we comparing that to PC and somehow Alex knowledge applies to PS5 SSD i mean it's true but it goes far beyond that, and there's where the problem lies with Alex he's refuses to see what is beyond standart PC SSD.
does sony doesn't innovate software tech for it's HW? same thing with RDNA3.0 which been proven that sony adapts tech from future arch and sudenly this became a myth for Alex, why it's so unbelievable? it could happen it could not.
 
That's not fair. Fixed clocks do serve a purpose. In consoles, fixed clocks provide a very predictable platform that welcomes low level optimizations.

Their importance in modern development environments where the SDK is meant for coding for a virtualization platform, however, can be debated. As always, though, old habits die hard.

I was referring to the game running on your PS5 when ready and not the devkit for you to make the game.
 


I told everyone this is what will happen for cross gen games. They will treat them like they do now with the Pro and the 1X. There is no "you get this version for free" marketing play on words. It's the same damned game, just with an upgrade patch we already have now.

Now if they decide to sell them with packaging for the the casuals that don't know the wiser, that is another story. But I expect them to have both PS4 and PS5 on the same packaging, just like they do with 360/XB1 on some BC games if they do.
 
Sorry just a correction 62% of xsx ram is fast and 38% of it is slow. Unless u have removed the os ram (which is kinda useless for comparison with ps5 as we don't know how much ps5 os uses .)
why would we even care about the OS? It can run on DDR 3 for all we care.

allways same problem with PC gamers which always repeats itself comparing PC tech vs Console tech which is apples vs oranges why do you think sony go bananas for theyr SSD? which is likely most expensive part in PS5 and now we comparing that to PC and somehow Alex knowledge applies to PS5 SSD i mean it's true but it goes far beyond that, and there's where the problem lies with Alex he's refuses to see what is beyond standart PC SSD.
does sony doesn't innovate software tech for it's HW? same thing with RDNA3.0 which been proven that sony adapts tech from future arch and sudenly this became a myth for Alex, why it's so unbelievable? it could happen it could not.
Well, you don't know what RDAN 3 features PS5 has or what RDNA 3 is (we don't even fully know RDNA2 yet), so I suggest waiting until you actually know both things before trying to make fun of him
 
allways same problem with PC gamers which always repeats itself comparing PC tech vs Console tech which is apples vs oranges why do you think sony go bananas for theyr SSD? which is likely most expensive part in PS5 and now we comparing that to PC and somehow Alex knowledge applies to PS5 SSD i mean it's true but it goes far beyond that, and there's where the problem lies with Alex he's refuses to see what is beyond standart PC SSD.
does sony doesn't innovate software tech for it's HW? same thing with RDNA3.0 which been proven that sony adapts tech from future arch and sudenly this became a myth for Alex, why it's so unbelievable? it could happen it could not.

The strange thing that he systematically attacks the strengths of PS5 (SSD), even if it is a speculation of strengths of PS5 (RDNA3).
It was alex who also spread that the CPU and GPU clock of the PS5 could not be at the peak at the same time.

There are many co-incidences of the same person and still makes video calling VRS "game changer" while there is no developer talking about VRS but all talking about SSD.
 
It does seem madness that they let the competition essentially get free word of mouth and create FUD (fear, uncertainty, and doubt in this case) around PS5 having similar features.
Xbox is essentially cresting easy to market names for techniques they both have and in some cases (SSD wise) PS5's solution may even be better.

I do not want Sony engineers to lose focus and worry more about marketing than tech, but their marketing needs to wake up a bit more and be more transparent with people (I like to know what happens in software updates thank you :)) and get people excited. They created a name for their audio solution, Tempest, but not for their I/O crown jewel?! Why?

Maybe Sony is staying away from "blast processing", and will just show their IO worth when they're ready to flex it.
 
People promoting Smart Delivery like it was an awesome new tech probably never saw PSN crossbuy option for some PS4/PS3/PSVITA games. When I see them talking about how AC: Valhalla and Cyberpunk 2077 will use it on SX, I always think 'c'mon, like the publisher wouldn't offer the same crossbuy on PS5'.

That's the power of "marketing" and bias lenses.
 
Oh good so u care . Rdna3 features MIGHT be available for ps5. No one knows. Sony has done it before and can do it again but there is no proof yet and no harm for people to speculate.

When did Sony do this? I think the chances are zero.

Consider this quote:

The Xbox Series X is going to be a beacon of technical innovation leadership for this console generation and will propagate the innovation throughout the DirectX ecosystem this year and into next year.

From:
Sebastien Nussbaum is Senior Fellow and Corporate Vice President, Semi-Custom Products & Technologies at AMD.

Source: https://community.amd.com/community...rcharge-console-gaming-with-the-xbox-series-x

Why would they say this, if suddenly PS5 comes with RDNA 3.0 and XSX only with RDNA 2.0? Doesn't make any sense at all.
 
access to the SX's slower RAM pool cuts off the maximum speed of the fast pool.
OS access to a shared memory pool eats from gaming max memory speed on every console (even though it might have higher impact with the XSX setup), it's not really relevant to what we are talking about which is if 10GB is enough for VRAM.
 
The memory is shared, every piece of data needed by both GPU and CPU - if it needs high reading speeds it will be in the 10GB partition, if it doesn't it will be on the 3.5GB partition. If both CPU and GPU need access to a piece of data and that data will need to be accessed at 560GB/s, why put it on the 3.5GB partition in the first place? I'm gladly willing to disagree, wait a few weeks, and see DF videos analyzing third party games running on both machines.

The source of all drawcalls begin in the CPU. Game logic runs on the CPU, how can the data for that workload begin in the 10GBs?
 
When did Sony do this? I think the chances are zero.

Consider this quote:



From:
Sebastien Nussbaum is Senior Fellow and Corporate Vice President, Semi-Custom Products & Technologies at AMD.

Source: https://community.amd.com/community...rcharge-console-gaming-with-the-xbox-series-x

Why would they say this, if suddenly PS5 comes with RDNA 3.0 and XSX only with RDNA 2.0? Doesn't make any sense at all.
I think he is talking specifically about Ms.
The Xbox Series X is the biggest generational leap of SoC and API design that we've done with Microsoft.

His quote has nothing to do with what Sony is doing,
He is talking about direct x, my understanding is ~Sony have their own api and has nothing to do with Ms.

I Don't think it would be a good look for Amd to go out and purposely try to say one system is better than the other.
That would not stand in good stead with either company.
 
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