watch dogs is 4k 30 fps on both ps5 and xsx. Source is their producer on reddit during an AMA.
I think this is proof that the difference between the two consoles is simply not significant enough for any kind of framerate boost or even resolution boost. 18% in teraflops would likely buy you 5 fps. so if the ps5 version is 30 fps, xsx would be 35 fps. but since both are likely over 30 fps, it doesnt really matter since they will be locked to 30 fps anyway.
so all this warring. 12 vs 10 tflops. 12 vs 8 tflops or 9 tflops was for nothing. i have yet to see a single game that has any kind of advantages on the xbox series x. everyone seems to be going for literally identical framerates and resolutions. we arent even getting an 18% difference in resolution like i believed we would get because the ps5 seems to be capable enough to do native 4k at 30 fps with ray tracing. i expected 1800p vs native 4k which is a 25% boost in resolution, but we are getting literally identical versions of games.
we will see if the ps5 versions have framedrops or not, but right now things are not looking good for the xsx. they put so much effort into marketing having a most powerful console ever and it seems to have zero upgrades over the ps5. for now anyway. maybe things will change next holiday season when next gen battlefield, cod and ass creed arrive. But i think that will be too late. DF comparisons at the start of the gen have far more of an impact than a year or two down the line when everyone who gives a shit about this stuff has already made their purchases.