I even bet it will be a cinematic 3rd person action adventure since people and critics seem to love those.And it has to be 3rd person right?
no you are playing as Indiana Jones, and not a third person.And it has to be 3rd person right?
I hope so just like Hellblade 2I even bet it will be a cinematic 3rd person action adventure since people and critics seem to love those.
Hellblade luckily just had like 90 minutes of cinematic cutscenes, i hope it won't be much more than this.I hope so just like Hellblade 2![]()
Shocking news........do we really need a thread for every obvious Bethesda game that will be xbox/pc exlusive?
Here's how it is: Any AAA Bethesda game that hasn't already signed a contract will be xbox/pc exclusive. This includes starfield, elder Scrolls, and new doom, and new wolfenstien, indy, dishonored 3, prey, rage, Redfall, etc, you get the idea.
I agree with the principle, Bethesda games will be Xbox exclusives
But I have doubts in relation to Indy, it’s not obvious here. This is a licensed ip and the deal was signed before the acquisition, whether it’s exclusive or not will need to have been endorsed by Disney.
Rumor : Microsoft owned studio is making a game exclusive to Microsoft platforms.
You may be right there, but it seems unlikely, the deal was inked in Jan of 2021 and the sale of Bethesda, while not officially finalized, was sept of 2020.
Yup this one is very clearly a MLB scenario. On the other hand so is Wolverine and afaik it’s a PS5 exclusive.The sale of Zenimax to Microsoft does not change the fact that it’s up to Disney/Lucasfilm whether this is multi-platform or exclusive.
There are post to the contrary on this forum. I can’t remember which thread it was.We know….. MS bought Bethesda. We are aware.
Over 1 hour of cutscenes in a 7 hour game kinda sounds like the thing y'all argue againstHellblade luckily just had like 90 minutes of cinematic cutscenes, i hope it won't be much more than this.
How much money are lucasfilm games making off the sony exclusives? I would assume its a % right.
Wonder if Microsoft just said we will pay you an upfront fee instead of the % sales you would have gotten on PlayStation platforms.
Sorry, didn't meant to imply that Microsoft would just say it and Disney/Lucas would have to agree.It's not what MS says, it's what's in the contract. There may or may not be a clause where MS can pay a fee to get out of the contract. I'll copy and paste what I said in another thread with a few changes:
Not to make this overly confusing but the licensor of a worldwide known HUGE IP like Indiana Jones generally licenses out the product to the licensee for a minimum guarantee + a royalty (the two are not cumulative). Royalties in games can be 5-30% of the revenue and it can be a sliding scale or differ depending if it's sold directly to the customer or through a 3rd party, for example. Reports must be provided monthly or so so for example:
Licensor grants licensee the rights to produce a game based on a license. Minimum guarantee is 80MM. This means the licensee must pay the licensor that amount no matter what (usually in installments, i.e. 40MM upon signing the agreement, 20MM on X date, 20MM on Y date). Can be more installments and can vary (i.e. 2nd payment upon milestone X, 3rd payment upon milestone Y, etc), you get the point. Royalty rate for this example is 20% of the revenue.
Scenario A: Licensee botches and provides a shitty product that bombs and sells horribly. Let's say total revenue is 50MM for the product. The licensee still has to pay the licensor the 80MM minimum guarantee. This is what happened to the Avengers game. SE lost a shitload of money. Marvel still got paid.
Scenario A: Licensee provides a well received product and it sells great. Let's say total revenue is 700MM for the product. Licensee has already paid the 80MM minimum guarantee and has paid the licensor the royalty rate in a monthly or quarterly schedule. Licensor has made 140MM on this license agreement. This is what happened with Spider-Man and Miles Morales games.
There are post to the contrary on this forum. I can’t remember which thread it was.
Nope and we still don’t know it. Could be a MLB scenario, Disney can force Machine Games to make a PS5 port. Could be a Wolverine scenario, Disney can be okay with a XSX, PC, Xbox Cloud release.Whaat? Noo?’
/s
Didn’t we already know this like, a year ago?
Sorry, didn't meant to imply that Microsoft would just say it and Disney/Lucas would have to agree.
I was wondering what range that % would be, we don't have any insights to the previous licensed games right?
They (Disney and Microsoft) must have had some conversations imo cause that game we all assume is on GamePass which could have an impact on the sales revenue and therefore I assume Disney's cut.
The ones who did the good Wolfensteins: Machine GamesWho is developing it?
Did we get confirmation wolverine was not multiplatform? I only saw it say in development for ps5, not exclusively for ps5. No way Disney is going to let Sony reduce the potential revenue right?Nope and we still don’t know it. Could be a MLB scenario, Disney can force Machine Games to make a PS5 port. Could be a Wolverine scenario, Disney can be okay with a XSX, PC, Xbox Cloud release.
As you said, not officially finalized. MS could not legally influence Bethesda to sign an exclusivity development contract. Similarly, they could not have sat at the Disney/Bethesda table during the negotiation. Besides, the game was announced on Jan. 12. Who knows when the contracts were signed b/w Disney and Bethesda.You may be right there, but it seems unlikely, the deal was inked in Jan of 2021 and the sale of Bethesda, while not officially finalized, was sept of 2020.
MS does not own Fortnite, are you thinking of Minecraft?Everyone in their position would do it. Rest assured, the only game you'll be receiving from MS is Fortnite (and games planned before the deal like Deathloop).