Gaiff
SBI’s Resident Gaslighter
- Ray traced Ambient Occlusion is broken on PC and PS5. Only randomly works during certain cutscenes
 - Shadow quality overall is poor with most using shadow maps. Even with RT shadows, only a small portion of shadows are ray traced
 - Some of the most lackluster RT out there
 - RT shadows have a 20% impact on performance for little visual payoff
 - Large impact on VRAM, 500MB for each RT effect
 - Does not recommend turning on RT for mid-range hardware or lower
 - FSR has multiple issues with ghosting, transparency effects dithering, and disocclusion during movement
 - DLSS is overall better but still has issues where shiny surfaces sparkle during movement with motion blur on
 - XeSS has a big problem when DOF is enabled, it flickers massively
 - TAA exhibits ghosting problems as well
 - Every image reconstruction is poor overall but DLSS is still superior to FSR
 - DRS causes more problems than it solves, introduces massive frame time variances to the point of being unplayable
 - VRS doesn't appear to be working at all. There is no visual or performance difference
 - DirectStorage is one of the few bright spots, with a capable CPU (12900K) and 3.5GB/s nvme, the PC version can load slightly faster than a PS5
 - More modest CPUs such as the 3600 are still slower than the PS5 with a 3.5GB/s nvme but still much faster with DirectStorage
 - Does not appear to use GPU decompression
 - Textures management is peculiar. 8GB GPUs or less will always load poor quality textures no matter what happens
 - Does not recommend even playing this game on 8GB GPUs because the textures look like they're from the late 90s
 - Does not matter what texture setting you choose, you can even disable ray tracing and it's the same
 - No optimized settings for 8GB GPUs because the game looks so bad already, he cannot recommend lowering settings
 - Lowering clouds, disabling RT, and lowering SSR can save performance
 - Has encountered a bugs such as crashes and LODs not loading
 - Every time he moves the camera with a mid-range rig, there are noticeable frame rate drops
 - The game is almost as demanding as Cyberpunk with DLSS performance with settings maxed out
 - Pretty bad port overall
 
			
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