Microsoft / Activision Deal Approval Watch |OT| (MS/ABK close)

Do you believe the deal will be approved?


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Except Sony can't run to a parent company to get 76 billion to remove games from the competition's catalog, which seems to be the extent of his business acumen.
i you are giving him too much credit.

i was listening to the "Windows Weekly" podcast. there was a little bit of insight of Nadella's role inside MS.

i think Nadella is the guy why this acquisition is happening.
 
i you are giving him too much credit.

i was listening to the "Windows Weekly" podcast. there was a little bit of insight of Nadella's role inside MS.

i think Nadella is the guy why this acquisition is happening.


"In the course of a conversation on a different topic between Mr. Spencer and Mr. Kotick, Mr. Spencer raised that Microsoft was interested in discussing strategic opportunities between Activision Blizzard and Microsoft and asked whether it would be possible to have a call with Mr. Nadella the following day," the document reads. The next day (a Saturday), Microsoft CEO Satya Nadella was apparently more explicit, indicating that "Microsoft was interested in exploring a strategic combination with Activision Blizzard."

They'd obviously considered making a play for Activision, especially when the share price started to drop. Unrealistic to imagine it wasn't initiated by Spencer, since he'd be the one to make the case for potential strategic acquisition targets in gaming.
 
Meta/AR comes to my mind.
These are markets where Activision/blizzard content is strong.

Image cod meta.

They all want to do that push, #SonyToo.


CEO Interview : Creating Sony's Metaverse with Creators

Sony considers the metaverse as its new growth area. In this interview, CEO Kenichiro Yoshida, explains why Sony wants to be the brand chosen by creators, and the significance of challenging the metaverse.
 
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Which episode?
the latest one. it was an incidental remark around the 30-33 minutes mark if I remember correctly.


oh, I just listen again. I think I misheard the info.

it seems like one criteria for Nadella becoming CEO was bringing back Bill to "product review" and HE does these consolidations (i guess inside the company's teams as well; by the context of the convesation). also it seems you need to justify your existence. and the new generation inside MS dread to go before Bill; he will tear you to shreds.

while is not what i said. i think is pretty interesting....now i wonder if Bill had any input around this acquisition.
 
and remember that MLB game that Sony made actually ran worse on xbox and better on PS but nobody was concerned when that happened
Because MLB wasn't a multiplatform game that Sony acquired, and it wasn't bound by behavioral remedies?

The illogical comparisons some of the people make here, I swear.

oh no dexter GIF
 
Because MLB wasn't a multiplatform game that Sony acquired, and it wasn't bound by behavioral remedies?

The illogical comparisons some of the people make here, I swear.

oh no dexter GIF
Sony is concerned that MS will release degraded games on PlayStation while Sony actually releases degraded games on Xbox. MS had no regulatory requirement to make sure Minecraft wasn't degraded on PlayStation yet as far as I know MS released a PlayStation VR version that Xbox gamers don't even benefit from.

Has MS released any degraded games on PlayStation as a precedent? It sounds like more unsubstantiated accusations being tossed around to achieve Jim Ryan's stated goal of blocking the deal. There is no reason to believe that Sony is being sincere with their complaints.
 
Because MLB wasn't a multiplatform game that Sony acquired, and it wasn't bound by behavioral remedies?

The illogical comparisons some of the people make here, I swear.

oh no dexter GIF


Not sure how that's relevant.

The real context is that Sony's spinning a tale that performance differences will likely happen due to deliberate sabotage or neglect.

Meanwhile the multi-platform title they develop has visible performance differences in favor of their platform.

Some of Sony's arguments may eventually come back to haunt them. How do you strenuously argue that performance disparity would harm competition on PlayStation and could cause meaningful harm to PS, yet you're in a marketing deal explicitly designed for content disparity, to funnel exclusive content and beta access to PlayStation.
 
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I think Nadella is more interested in app distribution as a whole rather than the metaverse.

https://www.documentcloud.org/documents/23753462-23-04-07-status-report-so-called-gamers-lawsuit

Via Fosspatents.

The gamers lawyers plan to re-file their complaint on Monday.

Mobile gaming and Activision's revenues and near guaranteed profits are the main draw for this acquisition.

Do you keep $69b in cash in the bank, or do you put it into securing a profitable asset that'd be generating $7+ bn in revenue annually?

The answer is easy.
 
and remember that MLB game that Sony made actually ran worse on xbox and better on PS but nobody was concerned when that happened

When did that happen? Last year when SDS patched in the 120hz mode, the Series X version of the game worked fine, but PS5 users couldn't play online with 120hz enabled. People were pissed. I remember hardcore players and content creators were buying a Series X because they thought they were at a competitive disadvantage on PS5. I know this, because I actually play the Show.
 
When did that happen? Last year when SDS patched in the 120hz mode, the Series X version of the game worked fine, but PS5 users couldn't play online with 120hz enabled. People were pissed. I remember hardcore players and content creators were buying a Series X because they thought they were at a competitive disadvantage on PS5. I know this, because I actually play the Show.

 
Guy in the video says Series X and PS5 are pretty much a locked 60 fps at 4k. Both drop frames in replays, but Series X drops a bit more. This was only the second time SDS has had to port to Xbox consoles. They've been improving each year, and the Show 23 is basically identical on PS5 and Series X now.

Y'all are gonna have to reach harder.

Opening post in the thread literally has the PS4 Pro outperforming the Series S, with more graphical modes…including a 1440p mode the more powerful Series S lacks.
OP (transcribed from NXGamer) also says the PS5 has 22-25% better performance in replays and transitions.

and I do believe you're missing the point of these comments. Nobody is dumb enough to accuse Sony of deliberately sabotaging an Xbox release. Just pointing out the irony of their repeated scaremongering about possible performance differences in future COD titles If the deal is approved.
 
My only comment on this subthread. No one tried to quantify the level of switching due to performance disparity and the CMA's current position was that it's basically irrelevant/negligible. I suspect that those forum threads or youtube links aren't going to be enough or seen as robust enough evidence
 
When did that happen? Last year when SDS patched in the 120hz mode, the Series X version of the game worked fine, but PS5 users couldn't play online with 120hz enabled. People were pissed. I remember hardcore players and content creators were buying a Series X because they thought they were at a competitive disadvantage on PS5. I know this, because I actually play the Show.



PS5 performs 22-25% better
 
My only comment on this subthread. No one tried to quantify the level of switching due to performance disparity and the CMA's current position was that it's basically irrelevant/negligible. I suspect that those forum threads or youtube links aren't going to be enough or seen as robust enough evidence
That would be difficult to do and we have too few console releases to get any real data about how it influences console decision making.
 
That would be difficult to do and we have too few console releases to get any real data about how it influences console decision making.
Yeah, it's a tough task and don't think Sony could have done much more honestly to prove it outside of another independent survey. I am not sure if there would have been enough time or if the CMA would have accepted it, it may have depended on the substance, robustness.

Sony are just trying to play the cards that they have and sometimes they have 'bad cards' so I don't think they doing anything particularly bad/stupid.
 
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Yeah but don't says that DF and other YouTubers videos influence buying games for either console

even if it is only in replays there is a difference.

Sonys own words

Not defending Sony's words, but simply saying "PS5 performs 22-25% better" isn't accurate.
 
Not defending Sony's words, but simply saying "PS5 performs 22-25% better" isn't accurate.

It is if you read the quote and am sure as Sony has said that could influence people. Yeah m and you know it's only a part of the game but as Sony said people use comparisons in deciding what version of the game.

So while not a huge gameplay difference the replays are
 
It is if you read the quote and am sure as Sony has said that could influence people. Yeah m and you know it's only a part of the game but as Sony said people use comparisons in deciding what version of the game.

So while not a huge gameplay difference the replays are

Again.....not talking about Sony. I'm simply clarifying your "22-25% better" statement.
 
Again.....not talking about Sony. I'm simply clarifying your "22-25% better" statement.

So there is a difference yes?



- As for performance, in general gameplay doesn't have any performance issues. Replays do stress the GPU heavily and can cause dips below 60 fps. When it happens PS5 can perform 22-25% better than Series X. Series S does a good job at 1080p but performance can be worse than Pro at the same rez.
 
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So there is a difference yes?



- As for performance, in general gameplay doesn't have any performance issues. Replays do stress the GPU heavily and can cause dips below 60 fps. When it happens PS5 can perform 22-25% better than Series X. Series S does a good job at 1080p but performance can be worse than Pro at the same rez.

Yes, that is the difference as I said.
 
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Yes, which is also why they declined getting a parity version.

They want a better version, and not the same.
Exactly. I wonder if Sony can demand regulators force MS to provide PlayStation with a superior perpetual version of CoD. Perhaps then Sony would sign an agreement with MS. I would not be surprised if they asked for that at this point.
 
Exactly. I wonder if Sony can demand regulators force MS to provide PlayStation with a superior perpetual version of CoD. Perhaps then Sony would sign an agreement with MS. I would not be surprised if they asked for that at this point.
Let's be real.

While we all know Sony wants that, they aren't that stupid enough to demand that.

And I doubt CMA would greenlight the demand.
 
Let's be real.

While we all know Sony wants that, they aren't that stupid enough to demand that.

And I doubt CMA would greenlight the demand.
I never thought Sony would seriously toss out the idea of MS releasing broken buggy games on PlayStation to hurt their brand but here we are. Nothing would surprise me about their asks at this point.
 
I never thought Sony would seriously toss out the idea of MS releasing broken buggy games on PlayStation to hurt their brand but here we are. Nothing would surprise me about their asks at this point.
Theres still difference in spreading fear and making unfair demands.

Spreading fear to make you look like the victim and making demands to make you the Victor has two opposite side effects.
 
So
As I said the comparisons from the likes of DF are important to Sony as they said themselves. Yet they release a game on Xbox where part of the game is 22-25% worse
Given it will be a multiplatform engine under the hood that takes to do with rendering those cgi parts, that technology won't have been touched for either platform specifically by that developer in all likelihood. I'm sure whatever middleware it uses - probably UE4 - would have that rendering fixed if Xbox optimised the libraries for that and supplied them for core engine code.

Either way, performance analysis of sports games was officially dropped by digital foundry over a decade ago IIRC in the PS3/360 gen when all FIFA, PES and tiger games started having superior results on PS3, and then supposedly all became equal from then on. IIRC DF occasionally did a FIFA analysis. The Vita launch version and WiiU version I seem to remember, and early doors on XB1 and PS4 for PES - which may have been a four way with PS3 and 360. But multiplatform sports games aren't even a annual analysis for DF - unless they revived it and I missed that- so damaging the opinion of moving an exclusive PlayStation cross-gen game to multiplatform, and only falling short by cgi performance, certainly doesn't equal ABK failing to tailor CoD specifically to the hardware advantages of PS5 (and PS6) in the future to maintain the status quo of ATVI being independent, does it?
 
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