Microsoft / Activision Deal Approval Watch |OT| (MS/ABK close)

Do you believe the deal will be approved?


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Did you read your own source or are you agreeing with me?

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Did you read your own source or are you agreeing with me?

oDP5MEg.jpg
Gross profit is a metric that doesn't fully account of costs of running a business, when people refer to profits, they typically look at operating income.

Gross profit is the total revenue minus the cost of goods sold, which are the expenses directly related to the production of goods for sale. Operating income is the gross profit minus the operating expenses,
 
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Many 3rd party PS3 games were abysmal compared to 360's. Yet, Playstation is still around. Which really only goes to show how weak Sony's arguments against this acquisition are.

Without the actual numbers behind it, it's hard to see where the differences in the CMA's revised findings and Sony's model are.
It's ridiculous to suggest everything was fine in the PS3 gen. Look at their operating income during that gen. Nothing but losses the entire gen.

E2WTCuNXIAMcHBz
 
This is such a narrow and false statement that just aims to paint Jim Ryan in the wrong light... Of course he exaggerates with his statements and overdramatizes the whole thing...
Well, which one is it? The idea that Ryan is playing some kind of 4D chess to "protect" (?) Sony's first parties doesn't really work, not when his on-the-record statements stipulate very clearly that he believes that those first parties are not enough to keep PlayStation alive - only Call of Duty can do that. So, either he's outright lying to regulators, or, he legitimately thinks PlayStation's first parties are, ultimately, worthless. In either case, Jim Ryan comes out pretty poorly without anyone having to do anything other than listen to Jim Ryan.
 
Well, which one is it? The idea that Ryan is playing some kind of 4D chess to "protect" (?) Sony's first parties doesn't really work, not when his on-the-record statements stipulate very clearly that he believes that those first parties are not enough to keep PlayStation alive - only Call of Duty can do that. So, either he's outright lying to regulators, or, he legitimately thinks PlayStation's first parties are, ultimately, worthless. In either case, Jim Ryan comes out pretty poorly without anyone having to do anything other than listen to Jim Ryan.
What sort of take is this? He can see the value of first party games and not think they are worthless while understanding the importance of third party games like COD to their business. Part of that income probably funds their first party anyway.
 
Gross profit is a metric that doesn't fully account of costs of running a business, when people refer to profits, they typically look at operating income.

Gross profit isn't actually what they got to keep. Operating expenses wiped out much of that. Operating income is what you want to look at.

I did. Do you know how to read a financial statement? Operating income is how much Activision retained after paying its expenses for the year.
Where did I say anything about net profit? I just said profit. If I was talking about operating income I would say operating income
 
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I kinda knew you were going to go down this route. If you think Net Profit is a meaningful metric in this conversation or people equate profit to gross profit, all the power to you.
I don't think you know what you are on about. Gross profit is an indication of the levels of profit after the production of the game (COGS). Operating expenses are far more malleable especially as it is an entity being absorbed by another and the conditions of day to day operations, marketing, future R&D etc. are far more subject to change.

Take it how you want, I was clearly talking about gross profit as those are the numbers that match.

Predictable response. Misplaced pride is a sad thing to witness.
Yeah it's sad to see your gotcha moment fall flat on its face. Take your ball and go home
 
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They have got as much of a track record as MS do (one game)

Minecraft
Minecraft Dungeons
Minecraft Story Mode
Minecraft Legends
Quake Remastered

One game? That's not how counting works.

comedy central sc GIF


Haven't even gone into MS allowing Ori ports to Switch, Cuphead to PS4 and making a PSVR exclusive version of Minecraft.
 
Where did I say anything about net profit? I just said profit. If I was talking about operating income I would say operating income

Because typically when people say "profits" they are referring to the money a company got to keep. That's not your fault. That's just how it normally is. So unless you get more specific, that assumption will pretty much always be made.
 
What sort of take is this? He can see the value of first party games and not think they are worthless while understanding the importance of third party games like COD to their business. Part of that income probably funds their first party anyway.
Apparently, Ryan can't. According to Ryan, if nothing else changes, but PlayStation lost Call of Duty, PlayStation folds. It's an illogical statement, one that doesn't seem to align to the real world, but, it's Jim Ryan's statement none-the-less. Assuming he's telling the truth - and, I don't think he is - PlayStation's continued existence depends solely on Call of Duty. All of PlayStation's first party titles, every other third-party partner - none of it, it seems, amounts to much of anything.
 
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I don't think you know what you are on about. Gross profit is an indication of the levels of profit after the production of the game (COGS). Operating expenses are far more malleable especially as it is an entity being absorbed by another and the conditions of day to day operations, marketing, future R&D etc. are far more subject to change.

Take it how you want, I was clearly talking about gross profit as those are the numbers that match.


Yeah it's sad to see your gotcha moment fall flat on its face. Take your ball and go home

Your OP makes even less sense if you model using GP. Half the GP would mean that Activision would be running an actual loss of 1.5 billion or so. There wouldn't be any profit assuming current expenses.

Net income is a better metric because game companies don't capitalize costs until games reach a certain point. Research for new games, pitches, and other activities prior to release are counted under operating expenses. Employees also need a place to work, support staff, and other costs which aren't included under COGS. COGS for software is also less relevant because the marginal cost of production is near zero.
 
Apparently, Ryan can't. According to Ryan, if nothing else changes, but PlayStation lost Call of Duty, PlayStation folds. It's an illogical statement, one that doesn't seem to align to the real world, but, it's Jim Ryan's statement none-the-less. Assuming he's telling the truth - and, I don't think he is - PlayStation's continued existence depends solely on Call of Duty. All of PlayStation's first party titles, every other third-party partner - none of it, it seems, amounts to much of anything.

He's just being dramatic and anyone with a clear head knows it. I doubt anyone at PlayStation Studios lost sleep over an executive making hyperbolic statements in order to do everything he can to protect a cash cow that Sony puts no money into aside from marketing.
 
Take it how you want, I was clearly talking about gross profit as those are the numbers that match.
Going back to the previous point, where are you getting the assumption that Gross Profit would halve without Sony? we don't get Gross Profits by Segment only Net Revenue and Operating Income
 
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Apparently, Ryan can't. According to Ryan, if nothing else changes, but PlayStation lost Call of Duty, PlayStation folds. It's an illogical statement, one that doesn't seem to align to the real world, but, it's Jim Ryan's statement none-the-less. Assuming he's telling the truth - and, I don't think he is - PlayStation's continued existence depends solely on Call of Duty. All of PlayStation's first party titles, every other third-party partner - none of it, it seems, amounts to much of anything.
You believe what you want to believe. First party output on the PS3 was stellar but they suffered only losses because their third party sales tanked. First party can attract people to the console but third party sales from COD or FIFA can still be invaluable to your business. Does that mean that first party output was worthless? Xbox also relies very heavily on COD, more so than PS (have you seen the platforms top seller every month for the past 5 or so years? 3 or 4 CoDs in top ten) but I'm sure you would argue MS first party isn't worthless but COD is still important. If CoD didn't exist on xbox I'm fairly certain it would be in the red for the past 5yrs.
 
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Minecraft
Minecraft Dungeons
Minecraft Story Mode
Minecraft Legends
Quake Remastered
True.

Haven't even gone into MS allowing Ori ports to Switch

Interestingly nothing new. Xbox allowed Rare to continue releasing Game Boy and DS games post acquisition (2002):
  • Donkey Kong Country
  • Grunty's Revenge
  • Banjo Pilot
  • Sabre Wulf
  • Donkey Kong Country 2
  • Donkey Kong Country 3
  • Diddy King Racing DS
  • Viva Piñata Pocket Paradise
The reason? As per Microsoft's own view, they don't view Nintendo's handhelds as a competitor for the same mindshare.

It is worth noting that Moon had to approach Microsoft for the Switch port, however Microsoft were very accommodating to the request. They denied PlayStation the port though.

Cuphead to PS4 and making a PSVR exclusive version of Minecraft.
Microsoft don't own the Cuphead IP, nor published the game. They had no control over the IP. That's why the game isn't on Game Pass either.
 
Apparently, Ryan can't. According to Ryan, if nothing else changes, but PlayStation lost Call of Duty, PlayStation folds. It's an illogical statement, one that doesn't seem to align to the real world, but, it's Jim Ryan's statement none-the-less. Assuming he's telling the truth - and, I don't think he is - PlayStation's continued existence depends solely on Call of Duty. All of PlayStation's first party titles, every other third-party partner - none of it, it seems, amounts to much of anything.

Kinda makes sense given how much of Playstation's revenue comes from third parties. Playstation could remain profitable but it would likely require restructuring to survive an exodus of third party players.
 
How is anyone in here, after all the talk about Sony exclusives being vastly superior, going to turn around and say free COD skins or lame bundles are gonna be enough to get people to switch to Xbox.

If that's true those exclusives aren't as good as their made out to be..
 
Microsoft don't own the Cuphead IP, nor published the game. They had no control over the IP. That's why the game isn't on Game Pass either.

I admit I wasn't too sure of that one. But the dev emphatically said in 2017 that it could come to other platforms, but would never be released on PlayStation. My inference from that is this was based on a console exclusivity deal tied to the extensive pre-release support and marketing Xbox provided.

Getting a PLayStation release after all this makes me imagine MS had to be involved. But I could be wrong…
 
Still ms doesn't need to recoup the INVESTMENT in 2 years, they're BUYING ASSETS with money sitting in a bank that loosing value as we speak.... I really hope for you none of you runs a business..
 
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I admit I wasn't too sure of that one. But the dev emphatically said in 2017 that it could come to other platforms, but would never be released on PlayStation. My inference from that is this was based on a console exclusivity deal tied to the extensive pre-release support and marketing Xbox provided.

Getting a PLayStation release after all this makes me imagine MS had to be involved. But I could be wrong…
Yeah I wasn't aware of those comments - definitely may have needed MS ratification in that case.
 
How is anyone in here, after all the talk about Sony exclusives being vastly superior, going to turn around and say free COD skins or lame bundles are gonna be enough to get people to switch to Xbox.

If that's true those exclusives aren't as good as their made out to be..
Because the majority on a forum are non casual gamers based to a specific platform.

Meanwhile people in here are in shock over Sony earns around 6 to 800 millions a year on call of duty, which makes it their primary cash cow.

People in here are at the same time confused over why Sony don't want to miss cod and how crucial it will be to them.

Tl Dr - people on a forum are living in a bauble where they hype each other up on things the casual gamer doesn't know or care about.
 
If that's true those exclusives aren't as good as their made out to be..
I personally think removing Sony from the marketing of the series will be one of the biggest gains for MS. Getting CoD associated with Xbox instead of PS is what will make people move over time. Additional content will just be icing on the cake.
 
Kinda makes sense given how much of Playstation's revenue comes from third parties. Playstation could remain profitable but it would likely require restructuring to survive an exodus of third party players.

I think Sony was just caught completely off guard by this deal. They were already making moves to bolster first-party output and put themselves in a position to weather a reduction in big third-party titles. They had been in talks with Bungie almost 6 months before Microsoft and Activision started talking, if I remember correctly. I don't think they, or anyone really, imagined a world where ABK would be bought by a competitor. So I think for them this accelerates or expands their plans in a way they really didn't want and hadn't even considered prior.
 
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Because the majority on a forum are non casual gamers based to a specific platform.

Meanwhile people in here are in shock over Sony earns around 6 to 800 millions a year on call of duty, which makes it their primary cash cow.

People in here are at the same time confused over why Sony don't want to miss cod and how crucial it will be to them.

Tl Dr - people on a forum are living in a bauble where they hype each other up on things the casual gamer doesn't know or care about.
Fyi: 10m copies of 3rd party sold on Xbox/PS generates $180m (30% of the game sale).

That is equivalent of 3m copies of first party game sale revenue.

First party games make less money, unless they sell 10m+ in the first year, Since first year price is around $50-$70. That is because of the game production cost is going to be high, and the game would need to recoup that cost first.
 
Minecraft
Minecraft Dungeons
Minecraft Story Mode
Minecraft Legends
Quake Remastered

One game? That's not how counting works.

comedy central sc GIF


Haven't even gone into MS allowing Ori ports to Switch, Cuphead to PS4 and making a PSVR exclusive version of Minecraft.

If you're counting like that with minecraft story mode or iterations in a franchise you might aswell start counting things like Destiny The witch queen, Destiny Lightfall, MLB 2020, MLB 2021, MLB 2022...

Ori doesn't help your case though, it works against it. Moon studios convinced MS to do a switch release, they wanted to also do a PS release but MS rejected it specifically for PS. MS also don't own Cuphead at all.
 
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I mean if we want to use that as a benchmark, PlayStation lost 75 million users generation to generation and went from 85% market share with Xbox + PS to 50/50 with Xbox

Xbox One lost massive market share coming out of the gate with worse performance

Obviously other factors contributed but to hand waive performance is a bit silly

It's ridiculous to suggest everything was fine in the PS3 gen. Look at their operating income during that gen. Nothing but losses the entire gen.

E2WTCuNXIAMcHBz
And yet, Playstation survived and is thriving. When a huge portion of 3rd party games for an entire generation were worse on Playstation, they recovered.

But Sony would have regulators believe one title being marginally worse on Playstation will cause such a cascade of effects that Playstation as a business would never be able to recover.

You can look at how abysmal a generation the Playstation 3 was for Sony (evidence provided by yourselves) and see that they recovered just fine.

Sony is bullshitting when they say a worse version of CoD would destroy their gaming business to a point where they couldn't recover.
 
And yet, Playstation survived and is thriving. When a huge portion of 3rd party games for an entire generation were worse on Playstation, they recovered.
But how did they recover? By having the better performing third party games and COD marketing agreements during the PS4. Read back what you said:
Really everything Sony argues would hurt them immeasurably has already happened to a degree without foreclosing them.

Many 3rd party PS3 games were abysmal compared to 360's. Yet, Playstation is still around.

Made it seem like everything was dandy during the PS3 when xbox had the COD deals with 1 month map pack exclusives on 360 and the better performing third party games. Reality was that Playstation was losing money year after year until it had better performing games and the marketing agreements for COD during PS4. Those things did hurt them immeasurably during PS3.
 
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But how did they recover? By having the better performing third party games and COD marketing agreements during the PS4. Read back what you said:


Made it seem like everything was dandy during the PS3 when xbox had the COD deals with 1 month map pack exclusives on 360 and the better performing third party games. Reality was that Playstation was losing money year after year until it had better performing games and the marketing agreements for COD during PS4. Those things did hurt them immeasurably during PS3.
Entire swaths of games were not just subpar on PS3, they were empirically worse. This was largely Sony's fault for having a hard to develop for console.

By simply having a comparable architecture to Xbox in the next generation, solved that problem.

Sony is acting as if any negative difference on Playstation (even small ones) in regards to a single title will cripple their entire gaming business.

I'm not saying things were dandy for Sony during the PS3 generation, just that despite most 3rd party games being worse in comparison to the 360, they managed to recover.. they managed to recover even before the PS4 released. Largely in part thanks to their first party games.
 
Entire swaths of games were not just subpar on PS3, they were empirically worse. This was largely Sony's fault for having a hard to develop for console.

By simply having a comparable architecture to Xbox in the next generation, solved that problem.
Yes of course the worse performing games was their own fault of using complicated architecture but do you at least agree that poor performing games could have hurt the financial viability of their business until they righted that wrong with the PS4? That the PS3 is not a good example of poor performing 3rd party games not hurting them?
they managed to recover even before the PS4 released. Largely in part thanks to their first party games.
No they didn't. Not at all. Where do you see a recovery. They even had to sell SOE to fund PS4 production. They were losing money every single year except PS+ launch then they lost money subsequent years too even with releases like TLOU1 and Uncharted 3.
 
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If you're counting like that with minecraft story mode or iterations in a franchise you might aswell start counting things like Destiny The witch queen, Destiny Lightfall, MLB 2020, MLB 2021, MLB 2022...

Minecraft, Minecraft Dungeons and Minecraft Legends are separate, distinct games in different genres. Comparing them to Destiny expansions of the same base game is rather inane. What were you thinking?
Might as well insinuate Gears 5 and Gears Tactics are the same game.

Minecraft Story mode is a freaking point and click game made by Telltale, not Mojang. How are you comparing this to DLC?

The MLB example clearly doesn't work since it's published on Xbox and Switch by MLB, not Sony, and the franchise presence on competing hardware comes from the developer being compelled to do so.
Sony confirmed that it was MLB's decision.


Ori doesn't help your case though, it works against it. Moon studios convinced MS to do a switch release, they wanted to also do a PS release but MS rejected it specifically for PS

Actually, it does help my case. My initial comment was about MS putting their games on competing platforms, and the Switch qualifies for that. I didn't mandate it had to be PlayStation. It helps to read before replying.
 
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I think Sony was just caught completely off guard by this deal. They were already making moves to bolster first-party output and put themselves in a position to weather a reduction in big third-party titles. They had been in talks with Bungie almost 6 months before Microsoft and Activision started talking, if I remember correctly. I don't think they, or anyone really, imagined a world where ABK would be bought by a competitor. So I think for them this accelerates or expands their plans in a way they really didn't want and hadn't even considered prior.

Not really accurate. Sony's been pushing to go the GaaS route for quite a while. They wanted to buy Leyou, a publisher, back in 2020. Leyou made multiplayer GaaS games. They've paid Deviation Games to make their upcoming ambitious AAA shooter a PlayStation exclusive, bought Jade Raymond's Haven (also making a GaaS shooter), expanded the scope of Naughty Dog's TLOU shooter and have multiple other studios working on multiplayer games. And of course you've mentioned the Bungie purchase.

They've been heavily investing in COD competitors for years now.
 
Which call of duty competitors do they have atm?

In the market, none. In development? Several. For example, Deviation Games was formed by former Treyarch devs behind the likes of Black Ops. They're making an ambitious FPS game they've self-described as 'world class', and it'll have the standard COD setup of Single player Campaign + Multiplayer, with strong GaaS elements. Studio set up in 2019, Sony paid for full exclusivity in 2021.

Then there's Bungie's upcoming shooter after they wrap up Destiny 2.
 
Because the majority on a forum are non casual gamers based to a specific platform.

Meanwhile people in here are in shock over Sony earns around 6 to 800 millions a year on call of duty, which makes it their primary cash cow.

People in here are at the same time confused over why Sony don't want to miss cod and how crucial it will be to them.

Tl Dr - people on a forum are living in a bauble where they hype each other up on things the casual gamer doesn't know or care about.

Yet again the issue is him saying if they don't have the superior version of COD playstation goes under. That's non-sense and you know it. If he believes that are they paying millions a year to have the xbox version handicapped performance wise? He is being foolish period and not thinking before speaking. COD is not leaving playstation he knows that hence going with we are entitled to the premiere version of COD.
 
Minecraft, Minecraft Dungeons and Minecraft Legends are separate, distinct games in different genres. Comparing them to Destiny expansions of the same base game is rather inane. What were you thinking?
Was more talking about it being one franchise. Fair enough wasn't aware what story mode was.
The MLB example clearly doesn't work since it's published on Xbox and Switch by MLB, not Sony, and the franchise presence on competing hardware comes from the developer being compelled to do so.
Minecraft has various publishers too where the majority of sales come from. Look at minecraft and look at the show in any NPD result. Have you never wondered why you see this in NPD results under publisher?

us-2022-top-games.jpg


Because the game publisher can be SIE on PS and Nintendo on Switch for Minecraft too. You don't need to come up with a reason why a SIE game isn't a SIE game.

Actually, it does help my case. My initial comment was about MS putting their games on competing platforms, and the Switch qualifies for that. I didn't mandate it had to be PlayStation. It helps to read before replying.
I did read, but you need to make up your mind about what competition is then:
A whole different ball game when you're the dominant market leader, outselling the competition nearly 2:1. Especially when you've got no track record of putting any of your first party games on competing hardware.

If you're talking "dominant market leader outselling competition 2:1" you can't be talking about Nintendo Switch as competition in the same paragraph. If you're including switch as competition there is no dominance and no outselling competition 2:1. So decide what market you want to define when making your point.
 
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Yes of course the worse performing games was their own fault of using complicated architecture but do you at least agree that poor performing games could have hurt the financial viability of their business until they righted that wrong with the PS4? That the PS3 is not a good example of poor performing 3rd party games not hurting them?
I agree that the overwhelming narrative that games are worse on Playstation 3 hurt them financially. My point is that you can recover from that financial downfall. The tail end of the PS3 saw games like Uncharted 3, Journey, God of War 3, Resistance 3, The Last of Us and Ni No Kuni release.

These exclusives did more to recover the Playstation brand than 3rd party parity. The PS4 righted the wrongs of the PS3, but the PS3 was recovering on it's own merit. Afterall... didn't the PS3 end up outselling the 360 by the end of the generation?
No they didn't. Not at all. Where do you see a recovery. They even had to sell SOE to fund PS4 production. They were losing money every single year except PS+ launch then they lost money subsequent years too even with releases like TLOU1 and Uncharted 3.
In the graphic you provided...
Fiscal year 10, their operating income was in the positives.
 
In the market, none. In development? Several. For example, Deviation Games was formed by former Treyarch devs behind the likes of Black Ops. They're making an ambitious FPS game they've self-described as 'world class',
Devs are always self describing their games as world class.
If they didn't believe their games are world class, then they wouldn't believe in their own product.

It was also previous cod devs making Titanfall.

A great franchise, people liked it, but its nowhere near call of duty, far from it.

There were plenty of studios made by previous wow devs a decade or so ago, the only one breaking through was guild wars, which isn't as big anymore as well.

Previous working means nothing when we don't know what they made.


it'll have the standard COD setup of Single player Campaign + Multiplayer, with strong GaaS elements.
Again, Titanfall had all this, and fell flat.
Battlefield, a known franchise, has that, and is years past it's peak.

Can you tell me about the strong GaaS elements, or do I just have to take your word for it?
Diablo immortal has strong GaaS elements and gets slammed for it.


Then there's Bungie's upcoming shooter after they wrap up Destiny 2.

But you assume it will be a banger before it even gets released. We know nothing about the game at all.

Destiny 2 only shares being a fps.

Destiny 2 is a heavy grinding gear treadmill game where you have to play alot to get fun.
Its also a rpg lite.

CoD is an arcade shooter you pop up, take 3 matches and feels you got something out of it.
 
My point is that you can recover from that financial downfall. The tail end of the PS3 saw games like Uncharted 3, Journey, God of War 3, Resistance 3, The Last of Us and Ni No Kuni release.
In every year that these games released Playstation was still in the red except 2010 with PS+ release year and GoW3. All subsequent and prior years ended in losses even with their big blockbuster releases like UC1,2,3, GT5/6, TLOU, Resistance 3, Ni No Kuni, etc. All still in the red.
These exclusives did more to recover the Playstation brand than 3rd party parity.
I'm not sure how you can say their first party releases caused a recovery when you have the results right there. It did very little and they continued to be in the red.

The PS4 righted the wrongs of the PS3, but the PS3 was recovering on it's own merit. Afterall... didn't the PS3 end up outselling the 360 by the end of the generation?

In the graphic you provided...

Fiscal year 10, their operating income was in the positives.
That year was the PS+ release year I mentioned and it dropped back into the red the year after and a bigger loss the year after that. Not exactly a recovery. What about all the other years with their first party big hits like TLOU, UC1,2,3, GT5/6 etc. Why were they still taking a loss in all other years do you think?

The PS3 was outselling them globally but the loss of third party sales meant they couldn't recoup costs for their first party and hardware. They couldn't maintain themselves in terms of profits even with the barrage of first party releases. They needed that third party profit to keep their business viable. PS4 was the beginning of that recovery, not PS3.
 
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This the epitome of brains vs brawn. Dear posters, can you guess who is who? Which is which?

I believe your post history removes any need for guesswork

Devs are always self describing their games as world class.
If they didn't believe their games are world class, then they wouldn't believe in their own product.

It was also previous cod devs making Titanfall.

A great franchise, people liked it, but its nowhere near call of duty, far from it.

There were plenty of studios made by previous wow devs a decade or so ago, the only one breaking through was guild wars, which isn't as big anymore as well.

Previous working means nothing when we don't know what they made.



Again, Titanfall had all this, and fell flat.
Battlefield, a known franchise, has that, and is years past it's peak.

Can you tell me about the strong GaaS elements, or do I just have to take your word for it?
Diablo immortal has strong GaaS elements and gets slammed for it.




But you assume it will be a banger before it even gets released. We know nothing about the game at all.

Destiny 2 only shares being a fps.

Destiny 2 is a heavy grinding gear treadmill game where you have to play alot to get fun.
Its also a rpg lite.

CoD is an arcade shooter you pop up, take 3 matches and feels you got something out of it.

Your commentary delves into unrelated discussion. I've cited examples of Sony already having games in the works to compete with the likes of COD for users time. Of course that doesn't guarantee the quality of the final output. Never said it did.

I have no idea why you posted multiple paragraphs about Destiny 2.
 
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