Varteras
Member
There's a COD MW2 Season 3 commercial running right now,
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Jim Ryan right now:

There's a COD MW2 Season 3 commercial running right now,
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That's the excuse? Yikes dude.Because MLB wasn't a multiplatform game that Sony acquired, and it wasn't bound by behavioral remedies?
The illogical comparisons some of the people make here, I swear.
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Given it will be a multiplatform engine under the hood that takes to do with rendering those cgi parts, that technology won't have been touched for either platform specifically by that developer in all likelihood. I'm sure whatever middleware it uses - probably UE4 - would have that rendering fixed if Xbox optimised the libraries for that and supplied them for core engine code.
Either way, performance analysis of sports games was officially dropped by digital foundry over a decade ago IIRC in the PS3/360 gen when all FIFA, PES and tiger games started having superior results on PS3, and then supposedly all became equal from then on. IIRC DF occasionally did a FIFA analysis. The Vita launch version and WiiU version I seem to remember, and early doors on XB1 and PS4 for PES - which may have been a four way with PS3 and 360. But multiplatform sports games aren't even a annual analysis for DF - unless they revived it and I missed that- so damaging the opinion of moving an exclusive PlayStation cross-gen game to multiplatform, and only falling short by cgi performance, certainly doesn't equal ABK failing to tailor CoD specifically to the hardware advantages of PS5 (and PS6) in the future to maintain the status quo of ATVI being independent, does it?
But Sony are ok to release an inferior version of a game on xbox because
Literaly mind boggling how some can't see the irony.so let me get this straight in how you see it
one of Sony's complaints to the CMA is about Microsoft releasing ports that are behind what xbox has making the PS5 version worse. Sony highlighted how various comparison places like digital foundry and others influence people when they are buying a version of the game.
But Sony are ok to release an inferior version of a game on xbox because its a sports game and digital foundry don't do sports games comparisons, I provided a link by out own NX gamer that showed the PS5 version was superior in certain parts of the game by 22-25% but that's ok because Sony did it and not Microsoft
So Sony are ok to do it but don't Microsoft dare do the same thing as they just did
Sony is doing this because resources at a major studio are not infinite. It is impossible to achieve 100% parity for all platforms. When CoD moves over to Xbox, it's in the same boat - studio resources shift over to Xbox, and PS will be a lesser priority and thus have worse performance, bugs, etc.
and yet Sony are saying to the CMA that they are worried about xbox having better version of COD because the DF reviews and others influence gamers but they are happy to release a game better on their system than xbox.
I don't think they are "happy" to do that - it's just a natural consequence of finite resources and Xbox not being the largest platform, so obviously PS gets the most attention from development.
They are merely pointing out the realities of development
You missed the point that the cgi rendering - not gameplay - will be core engine capabilities tied to the platform SDK performance - ie Microsoft/Xbox's job to optimise in UE/Unity - and missed the point completely, that DF have ~1million subscribers IIRC, many from the UK where the CMA analysis is focused, because Eurogamer/DF were based in Brighton - or at least were when Microsoft/Xbox had Xbox profile integration. probably hosting too - for EG forums around 2005. So carry lots of influence in the 60:40 PS/Xbox split in the UK compared to NXgamer - at this point in time.so let me get this straight in how you see it
one of Sony's complaints to the CMA is about Microsoft releasing ports that are behind what xbox has making the PS5 version worse. Sony highlighted how various comparison places like digital foundry and others influence people when they are buying a version of the game.
But Sony are ok to release an inferior version of a game on xbox because its a sports game and digital foundry don't do sports games comparisons, I provided a link by out own NX gamer that showed the PS5 version was superior in certain parts of the game by 22-25% but that's ok because Sony did it and not Microsoft
So Sony are ok to do it but don't Microsoft dare do the same thing as they just did
Either way, performance analysis of sports games was officially dropped by digital foundry over a decade ago IIRC in the PS3/360 gen when all FIFA, PES and tiger games started having superior results on PS3, and then supposedly all became equal from then on.
certainly doesn't equal ABK failing to tailor CoD specifically to the hardware advantages of PS5 (and PS6) in the future to maintain the status quo of ATVI being independent, does it?
Again, MLB and COD cannot be compared.so let me get this straight in how you see it
one of Sony's complaints to the CMA is about Microsoft releasing ports that are behind what xbox has making the PS5 version worse. Sony highlighted how various comparison places like digital foundry and others influence people when they are buying a version of the game.
But Sony are ok to release an inferior version of a game on xbox because its a sports game and digital foundry don't do sports games comparisons, I provided a link by out own NX gamer that showed the PS5 version was superior in certain parts of the game by 22-25% but that's ok because Sony did it and not Microsoft
So Sony are ok to do it but don't Microsoft dare do the same thing as they just did
Well according to TimDog Series X should be getting twice the frame-rate in his 8 vs 12TF analysis, so despite all the other unique hardware features that can and will get used by devs once we get beyond cross-gen, is it not an advantage currently in cross-gen that ABK has parity - using the PS5's efficiency - to make a variable 10TF machine match a constant 12TF (according to marketing), and still support some unique PS5 features too?What hardware advantages are you talking about?
Activision is currently independent and COD MW2 runs about at par between the PS5 and Series X.
I don't think they are "happy" to do that - it's just a natural consequence of finite resources and Xbox not being the largest platform, so obviously PS gets the most attention from development.
They are merely pointing out the realities of development
PlayStation's business model can be emulated for any company with money to invest and willing to put in the effort to get the right staff with the right skills to replicate or exceed PlayStation's expertise in hardware, software tools and AAA first party development.
Xbox have had 20 years and lost probably $30-60b in that funding their Xbox vanguard for Windows - as was Bill's plan for DirectX - and still aren't market leader even without competing fair.
So a Microsoft acquired ATVI removing an essential input's ability to compliment the market leading hardware - as it the status quo - which is superior;
I wonder if CMA ever considered PC in to the mix.Again, MLB and COD cannot be compared.
Nobody is leaving Xbox or PS because of MLB; it is not a big enough IP. On the other hand, a noticeable percentage of people said that they would leave a console platform in the case of a full or partial foreclosure of Call of Duty.
Eh. Thanks to Gamepass, Xbox is probably now the largest platform for MLB The Show
You missed the point that the cgi rendering - not gameplay - will be core engine capabilities tied to the platform SDK performance - ie Microsoft/Xbox's job to optimise in UE/Unity - and missed the point completely, that DF have ~1million subscribers IIRC, many from the UK where the CMA analysis is focused, because Eurogamer/DF were based in Brighton - or at least were when Microsoft/Xbox had Xbox profile integration. probably hosting too - for EG forums around 2005. So carry lots of influence in the 60:40 PS/Xbox split in the UK compared to NXgamer - at this point in time.
You are also missing the most fundamental point about CoD and general 3rd parties using PlayStation unique capabilities over the generations.
PlayStation's business model can be emulated for any company with money to invest and willing to put in the effort to get the right staff with the right skills to replicate or exceed PlayStation's expertise in hardware, software tools and AAA first party development. Xbox have had 20 years and lost probably $30-60b in that funding their Xbox vanguard for Windows - as was Bill's plan for DirectX - and still aren't market leader even without competing fair. So a Microsoft acquired ATVI removing an essential input's ability to compliment the market leading hardware - as it the status quo - which is superior; Microsoft have filled statements to that effect to regulators about PlayStation's superior hardware damages the natural order of things and corrupts consumer choice, IMO, don't you agree - with Jim?
Well according to TimDog Series X should be getting twice the frame-rate in his 8 vs 12TF analysis, so despite all the other unique hardware features that can and will get used by devs once we get beyond cross-gen, is it not an advantage currently in cross-gen that ABK has parity - using the PS5's efficiency - to make a variable 10TF machine match a constant 12TF (according to marketing), and still support some unique PS5 features too?
Not where it matters, revenue
Again, MLB and COD cannot be compared.
Nobody is leaving Xbox or PS because of MLB; it is not a big enough IP. On the other hand, a noticeable percentage of people said that they would leave a console platform in the case of a full or partial foreclosure of Call of Duty.
Not everyone is lucky to be a Sony CEO like you, so for gamers having the biggest playerbase matters.Not where it matters, revenue
So none of that addresses Sonys own worry about worse versions of COD being put on PS5 and they have said that the life's of DIGITAL FOUNDRY and NX GAMER influence which console people
Will buy a game on.
That is their own words. They released MLB on Xbox worse than the PS5 version in some instances 22-25% worse. It doesn't matter what part of the game it is as it is worse on Xbox. As I said earlier you can see the link I provided a page or two back.
Did they do that on purpose? As they have stated they know that channels like DF and NX influence what console people will purchase games on.
Correct me if I'm wrong, but didn't Sony fix that with a later patch? If so, this argument is apples to oranges.
Sony is talking about Call of Duty here. They didn't even mention other ABK games.Again look at Sonys words on this not mine.
It doesn't matter if its a smaller game or a bigger game Sony have said a that people check out which version to buy via comparison sites and it's easy to point out that their own game ran worse on xbox
Simple as that
Sony is talking about Call of Duty here. They didn't even mention other ABK games.
They are only talking about COD because content degradation of COD or partial or full foreclosure would move gamers to different platforms, according to Sony's and the CMA's survey.
Is there any such data for MLB? That X% of people moved or would move to PlayStation because MLB performs 10% worse on Xbox?
Sony is talking about Call of Duty here. They didn't even mention other ABK games.
They are only talking about COD because content degradation of COD or partial or full foreclosure would move gamers to different platforms, according to Sony's and the CMA's survey.
Is there any such data for MLB? That X% of people moved or would move to PlayStation because MLB performs 10% worse on Xbox?
this is a highly emotional thread for all parties , logic does not exist herewait a minute....are people equating CoD to MLB?
Correct me if I'm wrong, but didn't Sony fix that with a later patch? If so, this argument is apples to oranges.
Microsoft might release a PlayStation version of Call of Duty where bugs and errors emerge only on the game's final level or after later updates. Even if such degradations could be swiftly detected, any remedy would likely come too late, by which time the gaming community would have lost confidence in PlayStation as a go-to venue to play Call of Duty. Indeed, as Modern Warfare II attests, Call of Duty is most often purchased in just the first few weeks of release. If it became known that the game's performance on PlayStation was worse than on Xbox, Call of Duty gamers could decide to switch to Xbox, for fear of playing their favourite game at a second-class or less competitive venue.
wait a minute....are people equating CoD to MLB?
wait a minute....are people equating CoD to MLB?
wait a minute....are people equating CoD to MLB?
this is a highly emotional thread for all parties , logic does not exist here
oh. i seeNo they are using Sonys own words to point out that they released a game worse on Xbox than PS
Simple as that..
I was not presented arguments, i was making a question.How you parsed the arguments above, centered around performance parity, and distilled it to "COD is being equated to MLB" is really absurd.
Reading isn't truly that hard, guys.
In the UK we've bought everything and anything that is good. Even the RaspberryPI has been a huge success. I can't speak to the rest of the world, but the CMA's remit of the UK definitely has a market where PlayStation's success can be emulated.This is such a disingenuous point. It would be exceedingly hard for any new entrant to start up, build up enough mindshare, development studios and IP to compete with Playstation without spending a crazy amount of money to buy their way to success.
Apple is probably the only party that can pull this off, and even that would take time, a LOT of acquisitions and billions spent in paying for exclusivity.
I was going by the losses they said they made on every console sold - think is was in Apple vs Epic - add in a bit for RRod to get a lower bound of $1.5b per year, and then assume 100% wrong and double for an upper bound.Why stop at $30 - 60bn? If you're going to make up outlandish figures, might as well go up to $500bn. Or maybe a trillion.
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sorry forgot to add the obligatory /sEven for you, citing TimDog in your arguments is a weird twist.
I was going by the losses they said they made on every console sold - think is was in Apple vs Epic - add in a bit for RRod to get a lower bound of $1.5b per year, and then assume 100% wrong and double for an upper bound.
It never was.logic does not exist here
Lmao, you forget Sony said this
So "they fixed it later" is precisely one of the doomsday scenarios Sony is describing to the CMA.
Possibly but how long was the patch released? And you know as well as I do ya hardcore gamers hit the comparisons day one they available and already made our choice which console to buy from
That.
What's to say Microsoft releases a worse version of COD on PS5 with the intention of patching it 2 months down the line but by then most people have bought the best version.
I didn't say it was, but it has been estimated to have cost in the realm of billions in loses on the 360.RRod is not a thing for Xbox One and Series X, hardware losses tail off later in the generations and its frankly incredible you're claiming Xbox makes no revenue from software sales, subscriptions, MTX and royalties.
Even with your track record of making absurd arguments, this takes the cake.
Incredible
There's a COD MW2 Season 3 commercial running right now,
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MS got the DLC map packs a month early. The Sony deal locks features and modes off other platforms for the entire life of the game. Notice the small print there? October 27th, 2023. That's when the new COD is released and 99% of the playerbass stops playing MW2And how is this some ammo? It shows that ABK doesn't give a shit because they have a partner which market their game. Let's see who can we blame for this? ABK? Sony, or both?
If it wasn't Sony then MS still had these deals.
whats your point? same was done in the 360 eraThere's a COD MW2 Season 3 commercial running right now,
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Read my post above. One month early DLC is not the same as locking features and modes off other platforms for the life of the game.whats your point? same was done in the 360 era
https://arstechnica.com/gaming/2010/03/modern-warfare-2-map-pack-15-xbox-360-exclusive-launch/
MS got the DLC map packs a month early. The Sony deal locks features and modes off other platforms for the entire life of the game. Notice the small print there? October 27th, 2023. That's when the new COD is released and 99% of the playerbass stops playing MW2
Read my post above. One month early DLC is not the same as locking features and modes off other platforms for the life of the game.
Hell, the Xbox version of COD is barely playable anymore since the ability to disable cross play is exclusive to the PS version. The toggle was there in the XB beta, but they removed it at launch
Interesting that it is until 27th of October. I guess that's the projected day of the next COD release? Or close to it?There's a COD MW2 Season 3 commercial running right now,
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Yes, the features that are exclusive to the PS version remain exclusive for the entire active life of the game.Interesting that it is until 27th of October. I guess that's the projected day of the next COD release? Or close to it?
Activision and Sony?And which 2 companies signed on to this and who are guilty of this?
Exactly, ABK or Microsoft doesn't have a leg to stand on.
thats because if you disable cross play on xbox it will take too long to get games, because plzyer base on xbox is very smallRead my post above. One month early DLC is not the same as locking features and modes off other platforms for the life of the game.
Hell, the Xbox version of COD is barely playable anymore since the ability to disable cross play is exclusive to the PS version. The toggle was there in the XB beta, but they removed it at launch