Microsoft / Activision Deal Approval Watch |OT| (MS/ABK close)

Do you believe the deal will be approved?


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There's a COD MW2 Season 3 commercial running right now,
p5R3n7q.jpg

Jim Ryan right now:
Nothing To See Here GIF by Giphy QA
 
Given it will be a multiplatform engine under the hood that takes to do with rendering those cgi parts, that technology won't have been touched for either platform specifically by that developer in all likelihood. I'm sure whatever middleware it uses - probably UE4 - would have that rendering fixed if Xbox optimised the libraries for that and supplied them for core engine code.

Either way, performance analysis of sports games was officially dropped by digital foundry over a decade ago IIRC in the PS3/360 gen when all FIFA, PES and tiger games started having superior results on PS3, and then supposedly all became equal from then on. IIRC DF occasionally did a FIFA analysis. The Vita launch version and WiiU version I seem to remember, and early doors on XB1 and PS4 for PES - which may have been a four way with PS3 and 360. But multiplatform sports games aren't even a annual analysis for DF - unless they revived it and I missed that- so damaging the opinion of moving an exclusive PlayStation cross-gen game to multiplatform, and only falling short by cgi performance, certainly doesn't equal ABK failing to tailor CoD specifically to the hardware advantages of PS5 (and PS6) in the future to maintain the status quo of ATVI being independent, does it?

so let me get this straight in how you see it

one of Sony's complaints to the CMA is about Microsoft releasing ports that are behind what xbox has making the PS5 version worse. Sony highlighted how various comparison places like digital foundry and others influence people when they are buying a version of the game.


But Sony are ok to release an inferior version of a game on xbox because its a sports game and digital foundry don't do sports games comparisons, I provided a link by out own NX gamer that showed the PS5 version was superior in certain parts of the game by 22-25% but that's ok because Sony did it and not Microsoft

So Sony are ok to do it but don't Microsoft dare do the same thing as they just did
 
But Sony are ok to release an inferior version of a game on xbox because

Sony is doing this because resources at a major studio are not infinite. It is impossible to achieve 100% parity for all platforms. When CoD moves over to Xbox, it's in the same boat - studio resources shift over to Xbox, and PS will be a lesser priority and thus have worse performance, bugs, etc.
 
so let me get this straight in how you see it

one of Sony's complaints to the CMA is about Microsoft releasing ports that are behind what xbox has making the PS5 version worse. Sony highlighted how various comparison places like digital foundry and others influence people when they are buying a version of the game.


But Sony are ok to release an inferior version of a game on xbox because its a sports game and digital foundry don't do sports games comparisons, I provided a link by out own NX gamer that showed the PS5 version was superior in certain parts of the game by 22-25% but that's ok because Sony did it and not Microsoft

So Sony are ok to do it but don't Microsoft dare do the same thing as they just did
Literaly mind boggling how some can't see the irony.

I get we love our plastic boxes but this is down right hilarious.
 
Sony is doing this because resources at a major studio are not infinite. It is impossible to achieve 100% parity for all platforms. When CoD moves over to Xbox, it's in the same boat - studio resources shift over to Xbox, and PS will be a lesser priority and thus have worse performance, bugs, etc.


and yet Sony are saying to the CMA that they are worried about xbox having better version of COD because the DF reviews and others influence gamers but they are happy to release a game better on their system than xbox.

if you haven't read it in the report they put to the CMA then read it as they calling out what Microsoft COULD do but haven't got a history of it so far but they released a game that is 22-25% worse in some areas on xbox
 
and yet Sony are saying to the CMA that they are worried about xbox having better version of COD because the DF reviews and others influence gamers but they are happy to release a game better on their system than xbox.

I don't think they are "happy" to do that - it's just a natural consequence of finite resources and Xbox not being the largest platform, so obviously PS gets the most attention from development.

They are merely pointing out the realities of development
 
I don't think they are "happy" to do that - it's just a natural consequence of finite resources and Xbox not being the largest platform, so obviously PS gets the most attention from development.

They are merely pointing out the realities of development


So when activision get with the Xbox engineer and the Xbox becomes lead platform are we ok with PS5 have a worse version of COD ? Because Sony isn't and who is to say they couldn't of put more effort into their own game.


You could even now say with so their own statement about how they know people watch things like DF to decide which version of the game to buy (their own words) that they held the Xbox port back to sell more copy's on PS5. Using their own words against them
 
so let me get this straight in how you see it

one of Sony's complaints to the CMA is about Microsoft releasing ports that are behind what xbox has making the PS5 version worse. Sony highlighted how various comparison places like digital foundry and others influence people when they are buying a version of the game.


But Sony are ok to release an inferior version of a game on xbox because its a sports game and digital foundry don't do sports games comparisons, I provided a link by out own NX gamer that showed the PS5 version was superior in certain parts of the game by 22-25% but that's ok because Sony did it and not Microsoft

So Sony are ok to do it but don't Microsoft dare do the same thing as they just did
You missed the point that the cgi rendering - not gameplay - will be core engine capabilities tied to the platform SDK performance - ie Microsoft/Xbox's job to optimise in UE/Unity - and missed the point completely, that DF have ~1million subscribers IIRC, many from the UK where the CMA analysis is focused, because Eurogamer/DF were based in Brighton - or at least were when Microsoft/Xbox had Xbox profile integration. probably hosting too - for EG forums around 2005. So carry lots of influence in the 60:40 PS/Xbox split in the UK compared to NXgamer - at this point in time.

You are also missing the most fundamental point about CoD and general 3rd parties using PlayStation unique capabilities over the generations.

PlayStation's business model can be emulated for any company with money to invest and willing to put in the effort to get the right staff with the right skills to replicate or exceed PlayStation's expertise in hardware, software tools and AAA first party development. Xbox have had 20 years and lost probably $30-60b in that funding their Xbox vanguard for Windows - as was Bill's plan for DirectX - and still aren't market leader even without competing fair. So a Microsoft acquired ATVI removing an essential input's ability to compliment the market leading hardware - as it the status quo - which is superior; Microsoft have filled statements to that effect to regulators about PlayStation's superior hardware damages the natural order of things and corrupts consumer choice, IMO, don't you agree - with Jim?
 
Either way, performance analysis of sports games was officially dropped by digital foundry over a decade ago IIRC in the PS3/360 gen when all FIFA, PES and tiger games started having superior results on PS3, and then supposedly all became equal from then on.

They did analysis for MLB The Show 21

certainly doesn't equal ABK failing to tailor CoD specifically to the hardware advantages of PS5 (and PS6) in the future to maintain the status quo of ATVI being independent, does it?

What hardware advantages are you talking about?
Activision is currently independent and COD MW2 runs about at par between the PS5 and Series X.
 
so let me get this straight in how you see it

one of Sony's complaints to the CMA is about Microsoft releasing ports that are behind what xbox has making the PS5 version worse. Sony highlighted how various comparison places like digital foundry and others influence people when they are buying a version of the game.


But Sony are ok to release an inferior version of a game on xbox because its a sports game and digital foundry don't do sports games comparisons, I provided a link by out own NX gamer that showed the PS5 version was superior in certain parts of the game by 22-25% but that's ok because Sony did it and not Microsoft

So Sony are ok to do it but don't Microsoft dare do the same thing as they just did
Again, MLB and COD cannot be compared.

Nobody is leaving Xbox or PS because of MLB; it is not a big enough IP. On the other hand, a noticeable percentage of people said that they would leave a console platform in the case of a full or partial foreclosure of Call of Duty.
 
What hardware advantages are you talking about?
Activision is currently independent and COD MW2 runs about at par between the PS5 and Series X.
Well according to TimDog Series X should be getting twice the frame-rate in his 8 vs 12TF analysis, so despite all the other unique hardware features that can and will get used by devs once we get beyond cross-gen, is it not an advantage currently in cross-gen that ABK has parity - using the PS5's efficiency - to make a variable 10TF machine match a constant 12TF (according to marketing), and still support some unique PS5 features too?
 
I don't think they are "happy" to do that - it's just a natural consequence of finite resources and Xbox not being the largest platform, so obviously PS gets the most attention from development.

They are merely pointing out the realities of development

Eh. Thanks to Gamepass, Xbox is probably now the largest platform for MLB The Show

PlayStation's business model can be emulated for any company with money to invest and willing to put in the effort to get the right staff with the right skills to replicate or exceed PlayStation's expertise in hardware, software tools and AAA first party development.

This is such a disingenuous point. It would be exceedingly hard for any new entrant to start up, build up enough mindshare, development studios and IP to compete with Playstation without spending a crazy amount of money to buy their way to success.
Apple is probably the only party that can pull this off, and even that would take time, a LOT of acquisitions and billions spent in paying for exclusivity.

Xbox have had 20 years and lost probably $30-60b in that funding their Xbox vanguard for Windows - as was Bill's plan for DirectX - and still aren't market leader even without competing fair.

Why stop at $30 - 60bn? If you're going to make up outlandish figures, might as well go up to $500bn. Or maybe a trillion.

So a Microsoft acquired ATVI removing an essential input's ability to compliment the market leading hardware - as it the status quo - which is superior;

No idea what you're trying to say here. Only thing their purchase would remove would be Playstation marketing and exclusive content when their existing deal runs out. Not sure how that 'compliments hardware'.
 
Again, MLB and COD cannot be compared.

Nobody is leaving Xbox or PS because of MLB; it is not a big enough IP. On the other hand, a noticeable percentage of people said that they would leave a console platform in the case of a full or partial foreclosure of Call of Duty.
I wonder if CMA ever considered PC in to the mix.
 
You missed the point that the cgi rendering - not gameplay - will be core engine capabilities tied to the platform SDK performance - ie Microsoft/Xbox's job to optimise in UE/Unity - and missed the point completely, that DF have ~1million subscribers IIRC, many from the UK where the CMA analysis is focused, because Eurogamer/DF were based in Brighton - or at least were when Microsoft/Xbox had Xbox profile integration. probably hosting too - for EG forums around 2005. So carry lots of influence in the 60:40 PS/Xbox split in the UK compared to NXgamer - at this point in time.

You are also missing the most fundamental point about CoD and general 3rd parties using PlayStation unique capabilities over the generations.

PlayStation's business model can be emulated for any company with money to invest and willing to put in the effort to get the right staff with the right skills to replicate or exceed PlayStation's expertise in hardware, software tools and AAA first party development. Xbox have had 20 years and lost probably $30-60b in that funding their Xbox vanguard for Windows - as was Bill's plan for DirectX - and still aren't market leader even without competing fair. So a Microsoft acquired ATVI removing an essential input's ability to compliment the market leading hardware - as it the status quo - which is superior; Microsoft have filled statements to that effect to regulators about PlayStation's superior hardware damages the natural order of things and corrupts consumer choice, IMO, don't you agree - with Jim?


So none of that addresses Sonys own worry about worse versions of COD being put on PS5 and they have said that the life's of DIGITAL FOUNDRY and NX GAMER influence which console people
Will buy a game on.


That is their own words. They released MLB on Xbox worse than the PS5 version in some instances 22-25% worse. It doesn't matter what part of the game it is as it is worse on Xbox. As I said earlier you can see the link I provided a page or two back.

Did they do that on purpose? As they have stated they know that channels like DF and NX influence what console people will purchase games on.
 
Well according to TimDog Series X should be getting twice the frame-rate in his 8 vs 12TF analysis, so despite all the other unique hardware features that can and will get used by devs once we get beyond cross-gen, is it not an advantage currently in cross-gen that ABK has parity - using the PS5's efficiency - to make a variable 10TF machine match a constant 12TF (according to marketing), and still support some unique PS5 features too?

Even for you, citing TimDog in your arguments is a weird twist.
 
Again, MLB and COD cannot be compared.

Nobody is leaving Xbox or PS because of MLB; it is not a big enough IP. On the other hand, a noticeable percentage of people said that they would leave a console platform in the case of a full or partial foreclosure of Call of Duty.


Again look at Sonys words on this not mine.


It doesn't matter if its a smaller game or a bigger game Sony have said a that people check out which version to buy via comparison sites and it's easy to point out that their own game ran worse on xbox

Simple as that
 
So none of that addresses Sonys own worry about worse versions of COD being put on PS5 and they have said that the life's of DIGITAL FOUNDRY and NX GAMER influence which console people
Will buy a game on.


That is their own words. They released MLB on Xbox worse than the PS5 version in some instances 22-25% worse. It doesn't matter what part of the game it is as it is worse on Xbox. As I said earlier you can see the link I provided a page or two back.

Did they do that on purpose? As they have stated they know that channels like DF and NX influence what console people will purchase games on.

Correct me if I'm wrong, but didn't Sony fix that with a later patch? If so, this argument is apples to oranges.
 
Correct me if I'm wrong, but didn't Sony fix that with a later patch? If so, this argument is apples to oranges.


Possibly but how long was the patch released? And you know as well as I do ya hardcore gamers hit the comparisons day one they available and already made our choice which console to buy from
That.

What's to say Microsoft releases a worse version of COD on PS5 with the intention of patching it 2 months down the line but by then most people have bought the best version.
 
Again look at Sonys words on this not mine.


It doesn't matter if its a smaller game or a bigger game Sony have said a that people check out which version to buy via comparison sites and it's easy to point out that their own game ran worse on xbox

Simple as that
Sony is talking about Call of Duty here. They didn't even mention other ABK games.

They are only talking about COD because content degradation of COD or partial or full foreclosure would move gamers to different platforms, according to Sony's and the CMA's survey.

Is there any such data for MLB? That X% of people moved or would move to PlayStation because MLB performs 10% worse on Xbox?
 
Sony is talking about Call of Duty here. They didn't even mention other ABK games.

They are only talking about COD because content degradation of COD or partial or full foreclosure would move gamers to different platforms, according to Sony's and the CMA's survey.

Is there any such data for MLB? That X% of people moved or would move to PlayStation because MLB performs 10% worse on Xbox?


So because Sony at this moment only talking about COD no other games are effected by worse's versions selling worse
 
Sony is talking about Call of Duty here. They didn't even mention other ABK games.

They are only talking about COD because content degradation of COD or partial or full foreclosure would move gamers to different platforms, according to Sony's and the CMA's survey.

Is there any such data for MLB? That X% of people moved or would move to PlayStation because MLB performs 10% worse on Xbox?

And according to CMA's findings, not the user surveys, MS has no reason to for partial or full foreclosure.

As for the "but what if they introduce issues in the last level of CoD via patches", we don't even need to go into how absurd that sounds.
 
Correct me if I'm wrong, but didn't Sony fix that with a later patch? If so, this argument is apples to oranges.

Lmao, you forget Sony said this

Microsoft might release a PlayStation version of Call of Duty where bugs and errors emerge only on the game's final level or after later updates. Even if such degradations could be swiftly detected, any remedy would likely come too late, by which time the gaming community would have lost confidence in PlayStation as a go-to venue to play Call of Duty. Indeed, as Modern Warfare II attests, Call of Duty is most often purchased in just the first few weeks of release. If it became known that the game's performance on PlayStation was worse than on Xbox, Call of Duty gamers could decide to switch to Xbox, for fear of playing their favourite game at a second-class or less competitive venue.

So "they fixed it later" is precisely one of the doomsday scenarios Sony is describing to the CMA.


 
This is such a disingenuous point. It would be exceedingly hard for any new entrant to start up, build up enough mindshare, development studios and IP to compete with Playstation without spending a crazy amount of money to buy their way to success.
Apple is probably the only party that can pull this off, and even that would take time, a LOT of acquisitions and billions spent in paying for exclusivity.
In the UK we've bought everything and anything that is good. Even the RaspberryPI has been a huge success. I can't speak to the rest of the world, but the CMA's remit of the UK definitely has a market where PlayStation's success can be emulated.
Why stop at $30 - 60bn? If you're going to make up outlandish figures, might as well go up to $500bn. Or maybe a trillion.

...
I was going by the losses they said they made on every console sold - think is was in Apple vs Epic - add in a bit for RRod to get a lower bound of $1.5b per year, and then assume 100% wrong and double for an upper bound.
 
I was going by the losses they said they made on every console sold - think is was in Apple vs Epic - add in a bit for RRod to get a lower bound of $1.5b per year, and then assume 100% wrong and double for an upper bound.

RRod is not a thing for Xbox One and Series X, hardware losses tail off later in the generations and its frankly incredible you're claiming Xbox makes no revenue from software sales, subscriptions, MTX and royalties.

Even with your track record of making absurd arguments, this takes the cake.

Incredible
 
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Lmao, you forget Sony said this



So "they fixed it later" is precisely one of the doomsday scenarios Sony is describing to the CMA.

Knock off your console warrior attitude.

Possibly but how long was the patch released? And you know as well as I do ya hardcore gamers hit the comparisons day one they available and already made our choice which console to buy from
That.

What's to say Microsoft releases a worse version of COD on PS5 with the intention of patching it 2 months down the line but by then most people have bought the best version.

If Microsoft intentionally releases a buggy version, that would be wrong regardless of whenever they patch it. Also, two months is way too long to wait for a patch.
 
RRod is not a thing for Xbox One and Series X, hardware losses tail off later in the generations and its frankly incredible you're claiming Xbox makes no revenue from software sales, subscriptions, MTX and royalties.

Even with your track record of making absurd arguments, this takes the cake.

Incredible
I didn't say it was, but it has been estimated to have cost in the realm of billions in loses on the 360.

They also stated under oath they make a loss on every unit for the entire generation AFAIK between $100-200 unit. They have sold ~150M-200M Xbox's over the platform's lifetime AFAIK.

What they've made and what they lose on software is intentionally hidden by Microsoft, and they are now trying to acquire a company where they haven't done their maths - based on their statements. If PlayStation shrank to the size of Walkman tomorrow and its CoD revenue dried up with it, because only 7% of players migrated to Xbox, then between them and the CMA apparently spending $70b on ATVI isn't feasible. And yet they would still buy it. So $30b over 20years doesn't sound like much to defend Windows' 95% PC gaming market share does it? if they can happily gamble on PlayStation's viability with $70b and gamble $2-3b on the acquisition failing, for a $2T company it is small potatoes we are arguing over, compared to the value of being market leader to them.
 
There's a COD MW2 Season 3 commercial running right now,
p5R3n7q.jpg

And how is this some ammo? It shows that ABK doesn't give a shit because they have a partner which market their game. Let's see who can we blame for this? ABK? Sony, or both? I won't even be surprised if ABK itself stepped to Playstation for a collaboration around CoD marketing after the contract with Xbox expired.

If it wasn't Sony then MS still had these deals. ABK is still not owned by anyone and that's the whole point. ABK can sign any deals they want right now. Blaming Sony for this, then your can better start blaming ABK first.
 
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And how is this some ammo? It shows that ABK doesn't give a shit because they have a partner which market their game. Let's see who can we blame for this? ABK? Sony, or both?

If it wasn't Sony then MS still had these deals.
MS got the DLC map packs a month early. The Sony deal locks features and modes off other platforms for the entire life of the game. Notice the small print there? October 27th, 2023. That's when the new COD is released and 99% of the playerbass stops playing MW2
 
Read my post above. One month early DLC is not the same as locking features and modes off other platforms for the life of the game.

Hell, the Xbox version of COD is barely playable anymore since the ability to disable cross play is exclusive to the PS version. The toggle was there in the XB beta, but they removed it at launch
 
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MS got the DLC map packs a month early. The Sony deal locks features and modes off other platforms for the entire life of the game. Notice the small print there? October 27th, 2023. That's when the new COD is released and 99% of the playerbass stops playing MW2

And which 2 companies signed on to this and who are guilty of this?

Exactly, ABK or Microsoft doesn't have a leg to stand on.

Read my post above. One month early DLC is not the same as locking features and modes off other platforms for the life of the game.

Hell, the Xbox version of COD is barely playable anymore since the ability to disable cross play is exclusive to the PS version. The toggle was there in the XB beta, but they removed it at launch

Since Xbox was suddenly so into cross-play. Let them suffer now with their bullshit during their "we want everyone to play with each other" fake media campagne.
 
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And which 2 companies signed on to this and who are guilty of this?

Exactly, ABK or Microsoft doesn't have a leg to stand on.
Activision and Sony?

Unless you are referring to Microsoft purposely paying for a deal with Activision to give Playstation one year locked content on their console.
.. Then I kinda guess you are right...?
 
Read my post above. One month early DLC is not the same as locking features and modes off other platforms for the life of the game.

Hell, the Xbox version of COD is barely playable anymore since the ability to disable cross play is exclusive to the PS version. The toggle was there in the XB beta, but they removed it at launch
thats because if you disable cross play on xbox it will take too long to get games, because plzyer base on xbox is very small

when fortnite was not cross play xbox was the hardest to find games on it at some hours and you find the same people in lobby

and it's a activision decision not anyone else unless you have a conspiracy theory
 
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