Not anytime soon, a 4090 is probably around the power of what we can expect from next gen (bit higher, or lower) and nobody is seriously using that to game at 8k. And 8k TVs have dropped in price quite a bit, you can pick them up for as low as $1499 these days. The problem is lack of 8k media; broadcasting, internet streaming, and physical media all have significant challenges to overcome with regards to 8k content.It will when it becomes a simple task for the hardware & a cheap upgrade for your TV.
Things kinda went crazy in the last 4 years so prices went up on things that was supposed to go down but don't be fooled 8K will be a thing in the next few years .
Do I need to remind you all of how you acted towards 4K before PS4 Pro was revealed?
It will when it becomes a simple task for the hardware & a cheap upgrade for your TV.
Absolute and utter bullshit as anyone who's actually been able to compare knows.....
Have you ever actually seen a 120" screen with a 4k Pixel Matrix?.. It's not pretty.. Pretty atrocious actually if you don't have a very large viewing distance.
And that is before we've even talked about monitors where the PPI is much much more "in your face" due to the shorter viewing distance....
I haven't seen 16k devices yet, but the difference between 4k and 8k id very much perceivable on 77+" devices at about 3m....
You quickly run into the limits of human biology, living room size and budget.
No, it isn't the same at all. You quickly run into the limits of human biology, living room size and budget. More likely all three at once.
Most people are not even taking full advantage of their 4K screens, let alone 8K.
The 8K difference will be the exact same story as the people who swear up and down that they can hear the difference in 192khz music vs 44.1khz (ie. 22.05khz per ear) - despite the audible hearing range in humans maxing out at 20khz. And that's in newborns, it declines to 16khz by your twenties.
4K is the end game for video content. No company or consumer is going to reasonably invest so much money into such a minuscule gain nobody can even see.
Yes they are because 99% of people buying big TVs don't start doing math before positioning it.Yes, i'm sure the formulas used for calculating viewing distances devised by Lechtner and THX, which are used by home theater specialists everywhere, are "utter bullshit".
I don't know where you live but the typical good home cinema set up here in the UK looks something like this:Let's not forget that a typical 'good' home cinema setup looks something like this:
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Nobody? Even I am on a 3080 12GB. Downsampled to 4k, but still. And just because no money for a 8k screen yet.nobody is seriously using that to game at 8k.
I never said you couldn't use it, but for modern demanding titles? Even a 4090 fails at that.Nobody? Even I am on a 3080 12GB. Downsampled to 4k, but still. And just because no money for a 8k screen yet.
Gaming is just modern demanding titles?I never said you couldn't use it, but for modern demanding titles? Even a 4090 fails at that.
The difference between SD and HD was huge but difference between 1440p and 4k on my living room 55" TV is negligible.The same people in this thread who tell you 4k is overrated are the same who thought HD didn't matter in 2006.
No? But people with a 4090 and interest in 8k would usually want to play games that have more demanding graphics. If all you are interested in is older or less demanding titles then a 3060 is sufficient really, even at 8k. But even then I'd say 4k240 would be a far better choice then 8k60.Gaming is just modern demanding titles?
So they can justify 30fps development!it ain't even relevant in movies or TV so no way it's coming to gaming
Truth. The future should be 4k/60fps 'Quality Mode' with the option for frame gen to 120fps, or AI upscaled 1080p base to 4k output true 120fps 'Performance' mode for lower input latency.Refresh Rate > Resolution
Yes they are because 99% of people buying big TVs don't start doing math before positioning it.
It's theoretical bullshit.
And ofc your are ignoring the elephant in the room, monitors altogether.
8k is totally relevant...
for this dude:
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Assuming you're at least somewhat normal, outside of VR it's pretty useless.
Why not both?No? But people with a 4090 and interest in 8k would usually want to play games that have more demanding graphics. If all you are interested in is older or less demanding titles then a 3060 is sufficient really, even at 8k. But even then I'd say 4k240 would be a far better choice then 8k60.
Look, if you are really interested in 8k then go for it, but its not going to have any real relevance for the wider PC gaming space, nor would you really get a meaningful difference in IQ quality for what requires an insane amount of rendering budget.
Do people really think that in year 2040+ we are still gonna be playing games at 1440p/4k? By that time 8k will probably be standard.
As I said, 4k240 would be better then 8k60 in most situations. Buying a 8k monitor to get a minimal fidelity increase on older titles (or zero fidelity increase depending on monitor size, eyesight, and viewing distance) while not being able to use it on the latest titles is mostly pointless.Why not both?
And if IQ is minimum then why we still need anti aliasing at 4k?
Both is also an option. Why it have to be one or another?As I said, 4k240 would be better then 8k60 in most situations.
Well that's because humans can't hear frequencies above 20 kHz and you need to sample the sound at twice that frequency according to the Nyqvist theorem to be able to reproduce it perfectly in digital form.We're still listening to most music in 44.1khz and that standard came along in the early 80s with CD.
It doesn't have to be one or the other, just that 8k gaming is incredibly niche (even at the very high end) and will remain so for quite a while.Both is also an option. Why it have to be one or another?
And yet you tried to paint the "mathematically correct setup" as the one and only truth when it`s simply irrelevant in private households... Talk about misplaced sarcasm.I mean, you're correct that 99% of people buy big TV and set it up without much thought.
Which you absolutely can if you are either near enough or have enough diameter....given you have good enough quality viewing material and not just some crappy encoded stream. The difference is much smaller than it was from FHD to UHD but still visible.But that doesn't change the scientific underpinning of why they wanted to invest in a new TV to begin with. Ask someone why they wanted a 4K TV and they will tell you it's because it's 1) larger and 2) looks sharper. The first point i've already gone over the physical and budget limitations. The second, they actually have to see the difference for it to be a selling point.
As if price wasn`t subject to change.....There is one piece of math they will do - whether the enormous asking prices that 8K demands over 4K
Probably the same people that couldn`t tell the difference between 30 and 60+ fps and are happily watching crappy 720p TV on their 4k setups, people like my mother. That´s not a standard, that`s anecdotal evidence..., like 139 people concluded in the Warner Bros research.
Someone has never worked with a super UW monitor....But then you're missing out on tons of screen real estate around the periphery of the vision. And once you end up sitting far enough away from the monitor to correct that, then you start losing the resolution benefits! Get far enough away and you may as well just get a TV at that point.
Correct. The Pimax Crystal Super at 3840 x 3840 per eye already achieves ~89% of the pixel count of 8K. At 130 degrees horizontal FoV, that comes out to 50 pixels-per-degree (PPD), or around 83% of human visual acuity. But we'll eventually want to increase the horizontal FoV to 180 degrees and beyond, requiring even more pixels. 16K will at some point become relevant for VR, not sure about 32K.VR needs 8K
VR needs 8K
Correct. The Pimax Crystal Super at 3840 x 3840 per eye already achieves ~89% of the pixel count of 8K. At 130 degrees horizontal FoV, that comes out to 50 pixels-per-degree (PPD), or around 83% of human visual acuity. But we'll eventually want to increase the horizontal FoV to 180 degrees and beyond, requiring even more pixels. 16K will eventually become relevant for VR, not sure about 32K.
Imagine thinking TVs will be 4K forever. Lol.