Looks like late PS2 early PS3 gameplay.
I just can't get over the title lol. Sounds too close to shitterhead.
But keeping an eye on this.
Some folks really need to recognize that not every games needs to, or is going to be, some $200 million AAA blockbuster in order to be considered a good thing. That mentality is part of the reason a lot of AAA games (especially from the West) these days are so pedestrian in terms of ideas and concepts; when you play with budgets that big, you have to play it safe and trick people into thinking you're doing something unique when you really aren't.
This game looks like a solid AA production and, no, it's clearly above PS3-era graphics. Do y'all actually remember what PS3 & 360 games looked like on original hardware with TVs back in the day? IQ nowhere near what is on display here, and that's just one example. I have an optimistic outlook for Slitterhead, and it's cool to see more games like this carve out a space in the market. Hoping for a solid success here.
For example, this shot of a character leaning on a counter is a direct reference to Faye Wong's character in Chungking Express. The positioning of the hand, the haircut, the fan… they're the same picture.
"A man talking to a woman leaning against the wall of an alley? Come on, now, that's In The Mood For Love."
And these are the ones I've picked up on – there's certainly more that I didn't catch or that hasn't been shown to the public yet. Wong's influence on Slitterhead is everywhere, and in a way, that makes it one of the most faithful representations of Hong Kong and its culture we've ever seen in a video game, even though it doesn't call its setting that.
We've seen countless horror games inspired by David Lynch and other beloved directors, but I never thought we'd see a studio turn its eye to the other side of the globe and give us a horror game inspired by Hong Kong's best-known filmmaker.
Oh, man. No wonder I've been finding the visuals so hypnotic. I'm a total Kar-wai fanboy. This is going to be something special.Just read this pretty good article about how the game pays homage Wong Kar-Wai's In the Mood for Love and Chungking Express. Toyama has previously mentioned the game takes place in a fictional Asian city during the 90s known as Kowlong, a reference to Hong Kong's Kowloon City and probably more specifically Kowloon Walled City. He had also previously mentioned how Wong Kar-Wai's movies inspired him.
![]()
![]()
![]()
![]()
![]()
Wait, Is Slitterhead A Wong Kar-Wai Game?
Slitterhead gives us an undeniably faithful rendering of Wong Kar-Wai’s Hong Kong, and then goes even further.www.thegamer.com
It has such a strong visual identity that we don't often see. I love it. An alien body snatcher, jumping between bodies and fighting monsters in a fictional Hong Kong, fucking sign me up day one.Oh, man. No wonder I've been finding the visuals so hypnotic. I'm a total Kar-wai fanboy. This is going to be something special.
you call this next gen game play? looks like an early ps3 title
This game looks like a solid AA production and, no, it's clearly above PS3-era graphics. Do y'all actually remember what PS3 & 360 games looked like on original hardware with TVs back in the day? IQ nowhere near what is on display here, and that's just one example. I have an optimistic outlook for Slitterhead, and it's cool to see more games like this carve out a space in the market. Hoping for a solid success here.
Will it be priced accordingly? maybe 20usd?