Predict Marathons pricing model...

Which pricing model will most closely resemble Bungies new Marathon game?

  • $40 dollars up front. Full access to all shells. Cosmetic based MTX.

  • $40 dollars up front. Access to limited pool of shells. Cosmetic + shell based MTX.

  • $40 dollars up front. Access to single shell. Cosmetic and shell based MTX

  • Multiple editions based around access to a different number of shells.

  • Multiple editions based around merch, early access, cosmetics

  • Other...


Results are only viewable after voting.
that is the point
Oh yeah, let's blindly guess the future of a game with no gameplay shown, then pat ourselves on the back with a smug 'called it' like we weren't just throwing darts in the dark. Delusional much?

I fucking hate when people say 'called it.' No, you didn't predict shit, you just threw out a guess and got lucky. Acting like a prophet over a shot in the dark is pure clown behavior
 
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Oh yeah, let's blindly guess the future of a game with no gameplay shown, then pat ourselves on the back with a smug 'called it' like we weren't just throwing darts in the dark. Delusional much?
gameplay (the act of play) one of the things Bungie's is very good alongside lore/world building

everything around it, including their so called GaaS expertise?

we have leaks and reports across the years to understand Bungie's situation.

so, we don't need to see it's gameplay (80%-90% that it's going to be very good)



so a 60% success rate and shaky/struggling future is a delusional take? 🤷🏼‍♂️ i don't this so. you could put in that basket the majority of "Live" games.


It's not insight, it's luck dressed up as ego
The A.I. can be quite insightful; It's not blatantly negative or positive; cautiously optimistic. and my reasoning is there too.

🤷🏼‍♂️
 
W/e model its gonna be, it will crash and burn just like concord, or upcoming fairgame$ :)

Badly I'd say. Depending on how the game is I'd be happy paying $40 with full access and cosmetic mtx.

Cancelled within one month

Hope the price model is : FAIL


Those of you saying it will fail can you be more specific as to what that looks like? At least Bitstream Bitstream said something specific as ludicrous as it was.

more interesting to me is if they will still go through with the Xbox release. because when Sony bought Bungie they put out a statement that their next game will be on Xbox as well...
I really wonder if this has been scrapped by now.

The twitter page which has been updated and is active still says it is coming for Xbox. Not sure why they would scrap that at this point. Still upwards of 30 million people on Xbox. Many of them with little to play. An extra 3-5 million units sold goes a long way here if the game is as popular as it could end up being. I think it was a big mistake for Helldivers not to come to Xbox, but I also understand why it hasn't. From Sony's perspective, they'd want a real PS5 Pro version, and a DLSS4 and FSR4 option on PC well before it came to Xbox.
 
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Can't wait to taste your salty tears on saturday
Gordon Ramsay Masterchef GIF by FOX TV
sorry kid have to work saturday ... if its not your bed time yet when I arrive you can maybe taste the tears
 
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What would you gain from showing your love for a game?
Granted, not much if it's not on-topic.

Someone is making a thread to discuss the pricing model of Marathon and it is filled with off-topic statements about how the game is going to suck and fail etc.

It just feels to me like a case of 'I'm not having fun, so you can't have any fun either'.
 
Is there a single player campaign? If not, it'll fail if it isn't F2P. Cold hard reality.
I'm not saying this will be the biggest success either, but I think it's the right choice to focus on the multiplayer concept, instead of it being an after thought (DMZ anyone?).

There are cases where non-F2P extraction shooters failed and cases where they succeeded. But the ones that did succeed all brought something unique to the table, in game design and audiovisual presentation. With the latter I think we're good when it comes to Marathon, but gameplay-wise we'll have to find out.
 
$70 upfront, with PS+ required and will offer battle passes @ $20 per three month season. Later on it will probably go f2p and piss a ton of people off.
Something like this but I think the $40 up front might be for real, but you get a glorified demo and you basically have nothing to do in the game if you're not paying that quarterly subscription... and of course you'll be incentivized to just buy the whole year up front.

Oh and the menus will be trash and incredibly inefficient to navigate on PC.
 
More I think about it more it makes sense for Marathon to be on Xbox also.
They are gonna make most of their money on Annual Pass or microtransactions. And the battle with Xbox brand is already won.
 
It should be F2P with money made in battle passes, skins etc.


Between bungie and Sony I highly doubt this will be 40 bucks. More like 60-80.
 
sorry kid have to work saturday ... if its not your bed time yet when I arrive you can maybe taste the tears
This is the most boomer response I've had all year :messenger_grinning_smiling: "I only like single player games - like back in the old days"
Alright grampa, see you on saturday - when you've done all your grown up stuff
 
It's a new IP (to the current audience of gamers, I'm in the older bracket and I'd never heard of Marathon before).

So i think it's essential it's F2P to get people to try it. It can really work if the game is good.

So I think the smart play is a Finals model. f2p with limited content to start then roll out a update along side a singular pack to upgrade to for 40.

Bungie have best in class shooter controls and feel for thier style of games so I think you get people in, get them hooked then go from there.
 
It's a new IP (to the current audience of gamers, I'm in the older bracket and I'd never heard of Marathon before).

So i think it's essential it's F2P to get people to try it. It can really work if the game is good.

So I think the smart play is a Finals model. f2p with limited content to start then roll out a update along side a singular pack to upgrade to for 40.

Bungie have best in class shooter controls and feel for thier style of games so I think you get people in, get them hooked then go from there.


Why would you copy the model of a failed game? The biggest problem with F2P that most of you don't pick up on is how difficult it is to build enough of a playerbase that you're actually making money.


I think Helldivers 2 is the most realistic model for Marathon.

This game is almost certainly dropping for 40 dollars.
 
I will never understand why people are coming into a thread to express their hate for a game.

There sure are a lot of games that I don't care about at all, but I'm not going into threads of 'anime style rpg x' to say I hope it's going to fail, because I don't like it.

What would I gain from that?
People are just mad that most of their favorite AA games aren't massive hits either.
 
more interesting to me is if they will still go through with the Xbox release. because when Sony bought Bungie they put out a statement that their next game will be on Xbox as well...
I really wonder if this has been scrapped by now.

Honestly, after Sonys recent GAAS Live Service game flops, I doubt they'd cancel the Xbox version.

They need to make up so much money they lost from previous cancelled live service titles, that I can see them milking this to eternity if it's successful.
 
I asked the A.I.s this:
What are the 5 best, most popular and financially healthy FPS competitive GaaS right now? (just to give marathon a better chance)

1. Counter-Strike: Global Offensive (CS:GO)

2. Valorant

3. Call of Duty: Warzone (and Warzone 2.0)

4. Rainbow Six Siege

5. Apex Legends/Overwatch 2


So I ask you this, the intelligentsia of GaaS.

1. Will marathon break the top 5?

if so, the game being displeased is going out of business?
if it fails, is marathon, Bungie and hermen dead?
How is Marvel Rivals not included in that list? That seems very wrong to me from that fact alone. There's no way Apex and Overwatch 2 are doing better numbers than Rivals.
 
Helldivers 2 doesn't have a SP campaign. Last years best multiplayer game.

Exception to the rule, a phenomenon. Which was also wisely priced accordingly. Will Bungie follow suit? Do you bet on them also hitting zeitgeist status and success with Marathon? Because that's the requirement today.
 
Why would you copy the model of a failed game? The biggest problem with F2P that most of you don't pick up on is how difficult it is to build enough of a playerbase that you're actually making money.


I think Helldivers 2 is the most realistic model for Marathon.

This game is almost certainly dropping for 40 dollars.
Marvel Rivals is an absolute roaring success as F2P.

It doesn't matter what model you use. If the game is good, people will play it.
 
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Exception to the rule, a phenomenon. Which was also wisely priced accordingly. Will Bungie follow suit? Do you bet on them also hitting zeitgeist status and success with Marathon? Because that's the requirement today.
Absolutely. The multiplayer scene hungers for an extraction shooter that's (way) more arcadey than Tarkov. Helldivers 2 is also an extraction shooter, without PvP.

Real question is, who'll come out on top?

 
Marvel Rivals is an absolute roaring success as F2P.

It doesn't matter what model you use. If the game is good, people will play it.
We're only a few months away from the "Marvel Rivals lost 80% of it's player base" stories rolling out.

Always get really revved up knowing I'm ahead of the curve on this stuff.
 
It's a bungie game so gameplay will definitely be good, especially the gunplay. World design also looks good just wanna see how it all fits together.

Doubt it's gonna be f2p. I expect minium 40 USD and maybe more expensive editions with season pass or something.
 
by the share amount of investment and due to inflation and tariffs, the base game should be around U$400 phsycal and U$ 380 digital, with a U$100 season pass.
 
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Absolutely. The multiplayer scene hungers for an extraction shooter that's (way) more arcadey than Tarkov. Helldivers 2 is also an extraction shooter, without PvP.

Real question is, who'll come out on top?



Embark is awesome but ARC Raiders needs to find a strong differentiator or it'll get crushed by Marathon. The last ARC Raiders playtest was extremely vanilla.

80 devs (Embark) vs 300 devs (Marathon) is The Battle of Thermopylae.
 
Why would you copy the model of a failed game? The biggest problem with F2P that most of you don't pick up on is how difficult it is to build enough of a playerbase that you're actually making money.


I think Helldivers 2 is the most realistic model for Marathon.

This game is almost certainly dropping for 40 dollars.
Apex Legends was also not tied to an IP, other than it taking place in the Titanfall universe, in a way that isn't very apparent to people who aren't already familiar with that fact.

Marathon can be 40 dollars if, like Helldivers, it includes PVE only content that players find compelling and enjoyable. And please note that I said PVE only content, not only PVE content. Optional PVP will only help add value to the game, but if it's PVP only (or even forced PvEvP), I don't think that can't exist anymore as a successful paid product. I've not seen any recent examples.
 
Apex Legends was also not tied to an IP, other than it taking place in the Titanfall universe, in a way that isn't very apparent to people who aren't already familiar with that fact.

Marathon can be 40 dollars if, like Helldivers, it includes PVE only content that players find compelling and enjoyable. And please note that I said PVE only content, not only PVE content. Optional PVP will only help add value to the game, but if it's PVP only (or even forced PvEvP), I don't think that can't exist anymore as a successful paid product. I've not seen any recent examples.

Have you seen any AAA extraction shooters on the market?
 
Embark is awesome but ARC Raiders needs to find a strong differentiator or it'll get crushed by Marathon. The last ARC Raiders playtest was extremely vanilla.

80 devs (Embark) vs 300 devs (Marathon) is The Battle of Thermopylae.
Right on. The Finals is the most creative shooter I've played since Apex Legends. I'm sure Arc Raiders will have a place to gain a community, but Marathon will probably be the most commercial and casual extraction shooter to date.
 
Probably 40 dollarinos upfront then 10 dollar/map you want to play. An option for 2 dollar where you rent a map for 1 week. No lootable items ingame, they are bought via mtx. Yeah, its gonna be good:)
 
Right on. The Finals is the most creative shooter I've played since Apex Legends. I'm sure Arc Raiders will have a place to gain a community, but Marathon will probably be the most commercial and casual extraction shooter to date.
It will be interesting to see how many Extraction Shooters can thrive on the market.

Battle Royale had about 6 really successful games...and I suspect Wildgate adds to that number, but with the Extraction genre it may be more difficult to grab hold.
 
For anyone who hasn't played an Extraction Shooter, and is mildly interested in Marathon, I'd set aside a month or two and really dig into Marathon when it launches.

This genre is truly a "next gen" genre. The highs are way higher than anything you've ever played and the lows are far lower than anything you've ever played.

It's how I imagine those tribes off the remote islands in New Guinea must feel when they first see rockets launch from Cape Canaveral.
 
Have you seen any AAA extraction shooters on the market?
I'm not going by genre, I'm going by game type. PVE, PVP, or a mix of both. PVP and mixed games I've not seen find success lately outside of the f2p model.

Concord was a paid "AAA" PVP shooter, and it was a massive failure. Not saying that f2p would have saved it, but it would have resulted in more people being able to try it. Sure, it did have an open beta, but I think a lot of people won't bother with an open beta if they know they have to pay for the game after that, which comes with the uncertainty of player count and the game possibly failing. The f2p model removes all of those factors, and even then it's very hard to find success.
 
I'm not going by genre, I'm going by game type. PVE, PVP, or a mix of both. PVP and mixed games I've not seen find success lately outside of the f2p model.
Escape from Tarkov is Pay 2 Play. That's the most successful Extraction Shooter on the market.

Hunt Showdown is Pay 2 Play. That's the 2nd most successful Extraction Shooter on the market.

I think it's a mistake to think PvP players somehow spend money vastly differently than PvE players. Especially when you look back 10 years and are able to find tons of successful P2P PvP games. Nothing changed in those 10 years. What you're likely seeing is that there haven't been many good PvP games that have released recently.
 
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