Ghost of Yotei launches October 2

It's probably just better to call it bad writing then.
Works for me. Usually, I think people use the term Mary Sue or Gary Stu. I was mainly upset that Ripley was somehow being lumped in as an example. Just don't agree with that.

Like I said...female characters aren't a problem for me. We were talking about Beatrix from Kill Bill and she would be a great template for Atsu to follow. Let's hope they nail it.
 
Its ok piggy, you don't have to post a gif everytime you get owned on the thread.
'Piggy'? You're trying way too hard, friendo.

That 70S Show Lol GIF by Peacock
 
Variety asked the directors why they went with a female character and they gave a generic non-answer



It's clear that the main reason for having a female lead was simply to have a female lead for woke reasons. These two are the creative directors of the game and couldnt tell us why they decided on their protagonist.
They literally mention how "Onryō are typically stories of vengeance from females". Also I wonder, have you ever asked for justification as to why Kratos or Nathan is male?.

We are now at a point where 5 of Sony's major first party games feature female leads.

- Aloy
- Ellie
- Selene
- Whatever this girl's name is
- Fucking Rivet in a game called Ratchet
- The baldy in Intergallactica

Oh no, there are 5 female leads in god knows how many games, what will we do?

You've Peter Parker and Kratos who has been retired and wont be getting a sequel.
You must not have played spiderman2 yet, peter literally says, "guess break times over" when you switch back to him.

Joel was killed off. Jin was retired. Kratos was emasculated.
Showing emotions makes a character "emasculated". How dare Sony write a good, well developed character with emotional depth. My characters need to be unfeeling shallow fucks.

And all of that would be ok if Sony studios didnt make their name on making characters for men. Sad dads like Joel and Kratos. uncharted 4 and Days Gone were literally about fixing your relationship with your wife. They were aimed at men.
Kratos is still a sad dad. Sony still makes games for everyone, including men.

And now they have abondoned their core audience to go chase some women who have zero interest in our games and would rather spend $2000 on tickets to Taylor Swift's eras tour, or hundreds of dollars on shoes and makeup every week. They dont even go watch movies anymore. They watch one female focused movie of the year like barbie and then bail out for the rest of the year like those CoD players. Sony first party pandering to these people is so insane to me.
You say all this yet house marque's next game replaces a female lead for a male. Insomniac's next game features a straight white male. Sony santa monica's next game features kratos, a straight white male( if we don't get cory barlog's game first), DS2 features a straight male who is also a dad etc.

Last year we had Helldivers( men focused, stellar balde( men focused), rise of the ronin(men focused), final fantasy 7 rebirth( men focused), astrobot( everyone focused), etc. Majority of Sony games are still male focused, you will notice if y9u weren't so busy with internet talking points, instead of you know, actually playing the games.
 
It's clear that the main reason for having a female lead was simply to have a female lead for woke reasons. These two are the creative directors of the game and couldnt tell us why they decided on their protagonist.
I'm seeing an answer in your quote, but for the sake of argument, let's go with your conclusion that it is a non-answer. If the reasons were truly woke and the creators are also woke, you can bet your ass that when asked about the reason, they would clearly state it and be proud of it. They will declare it every opportunity they get. That's the whole problem with feminist activism in this day and age. It's like being in battle mode on a soap box, when the battles have already been fought and largely won.

Not all characters need a reason for their sex if their sex has nothing to do with the story. At that point, it is a "why not?" Or a "well, we did a male lead last time (and most times before that), so let's switch it up". Unless the story is actually about women's issues, having a reason is more problematic than not having one. So this should ease people's concerns about it being too woke. The creators may still be woke, but it doesn't seem to me that the reason is woke, if there is a reason at all.

These people were woke when Jin was designed too. They didn't just "turn" in 2020
 
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Not excited enough to want this day one. I'll buy it on Steam when it comes out. I double dipped on GoT. Unable to make that mistake this time.
 
Yeah, most lead characters are, by design, "bosses" in terms of capability. But when I refer to the girlboss trope, I'm talking about a specific writing pattern where female leads are built around surface level empowerment, relying heavily on traditionally masculine traits, and lacking deeper complexity. These characters are typically portrayed as super competent, emotionally restrained, and largely flawless, so instead of feeling like real people, they come off as symbolic or representative of an idea, and can skew towards being more masculine.

It's a trope when this style of character is repeated across media, not because it's bad to have strong women, but because these women are often written as strong instead of being written as interesting, vulnerable, or multidimensional.

When it done right: Daenerys (Game of Thrones)
She's resilient and capable, but also grounded, layered, and never has to reject her femininity to be seen as strong. She feels like a complete character. Her empathy, her nurturing and vulnerability are all part of her strength.

When it's done wrong: Abby (TLOU2)
She is a good example of the trope because her writing leans heavily into the physically strong archetype. She's emotionally closed off for large portions of the game, hyper-trained, and built more like a tank than a person with layers. And she forgoes her femininity.

That's the version of the girlboss trope I think we should move past, not because the traits in isolation are bad, but because we deserve better writing for female leads.
So it's done "wrong" for Abby because she forgoes femininity and she's physical. Why is it wrong? I think that just a different kind of character that's very plausible specially in the context of the world she's in and her story. Is Sarah Connor also done wrong because she prepared for judgment day getting muscular, forgoes femininity and she's emotionally closed as well? Why can't there be female characters like this, what's wrong about them? It's not like all you get is this "girlboss" trope you're complaining about.

Daenerys was done right because she was a doll? That's the way it worked for her character, she was a pampered pretty dragon lady and she had the looks which she at first suffered for and later used to her advantage. How about other female characters from the same novel? Arya? Brienne? Were they done wrong?


Also, in the action genre it's common to have a limited range of emotions, it's not the place to be looking for depth of character.
 
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The game rating didnt had nothing related to nudity, so if they still have hotsprings, most likelly they gona use camera angles that dosent really show anything.
Probably a blessing in disguise tbh, Sony would probably give her a hairy ass or something to dissuade the "male gaze".
 
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Hmm, I thought since it was PS5 only there would be more of an upgrade. Looks like it won't challenge Shadows in the graphics department. Still, Day 1.
 
Why Mega man? Never played it so don't know what you are referencing. Anything to do with using each boss' weapon?

I'm speculating by the weapons that she has in some scenes that she takes the weapons of her enemies and probably their style (based on his weapon systems work in Tsushuma). You can also fight them in whatever order you want which is also right out of mega man.

One of the keys with Mega Man was that certain bosses were easier based on what weapon skill you had, so the order of which to fight first and which sequence was important in determining the difficulty of the game.

I get the sense that they're making a modern mega man game set in the tsushima universe with the plot themed after Kill Bill.

It seems like Sucker Punch is taking a very Naughty Dog approach to building their games with pretty clear inspirations.
 
I'm speculating by the weapons that she has in some scenes that she takes the weapons of her enemies and probably their style (based on his weapon systems work in Tsushuma). You can also fight them in whatever order you want which is also right out of mega man.

One of the keys with Mega Man was that certain bosses were easier based on what weapon skill you had, so the order of which to fight first and which sequence was important in determining the difficulty of the game.

I get the sense that they're making a modern mega man game set in the tsushima universe with the plot themed after Kill Bill.

It seems like Sucker Punch is taking a very Naughty Dog approach to building their games with pretty clear inspirations.
that actually makes a lot of sense and if they nail it, they have an actual masterpiece in their hands.
 
First, I think you should ask yourself why you care so much in the first place what gender a character is and if you didn't think the reverse was a bad thing why you would think this was a bad thing.
I care in the sense that it's not appealing to me. Not female characters in general, because trust me, I've played a lot of games that feature them (and they're not all pre-reboot Lara Croft either) but this onslaught of low charisma queerbait caricatures is actually quite off putting.

Like I said, I don't actually care in the case of Ghost Of Yotei, but the creators clearly do.

For decades we got the same character in video games. Generic white male with a history of military or police or something. All these characters were so similar to each other.
Maybe one decade - the PS3/360 gen when gaming started to really become mainstream. No, that isn't an implication that white men characters single handedly brought gaming forward (I thta credit goes to a shift in general subject matter/concept and fidelity), it's to say that people have slightly warped memory about the history behind gaming because of it.

The 90s were definitely not all about dudes in the military. The "generic" thing back then were anthropomorphic animal mascots. For the PS1 and PS2 gen, you probably had just as many East Asian men as white American or British, and that still carried over a lot of the mascots and diverse human characters.

What I definitely will say is that those "generic" characters are the same ones the industry is recycling and nostalgia baiting with as it's harder to get the recent wave of protags over.

I think you're also conflating a lot of things and ignoring things as well.

Ghost of Tsushima came out and people hated Jin Sakai and thought he was boring and dull.
I didn't think he was interesting, but "hate" is a very strong word, and Yellow Dye Samurai over here doesn't look or sound any more fascinating.

A lot of this is simply about differentiating products and gameplay. Notice that in the first Spider-Man game, it wasn't just MJ, it was also Miles pre-spider bite. These are used to break up the gameplay loop so that you don't get tired of them playing 20+ hour games.
Trust me, I don't need any convincing that including Miles in this was a mistake. Peter outside of the costume would've been just fine by himself.

You bring up Wolverine, but you don't realize how boring it would be to play as Wolverine for 15 hours of straight melee and by building in Jean Gray, not only do you break up the gameplay loop, but you have the character ready to go for X-Men, which we already know they're working on after Wolverine.
Boring to play as a guy who has super strength, speed and metal claws coming out of his fist? Give me a fucking break. Nobody ever got bored of "just" playing as Alex Mercer in Prototype or "just" playing as Spider-Man in Web of Shadows or "just" playing as Kratos for every GoW before Ragnarok. In fact, I notice positive reception is a lot softer as we try to "break up" gameplay with half baked side characters. If you've made playing as any character boring to the point of necessitating more to play, particularly with a double-life superhero as your main protagonist, you've done something terribly wrong.

Insomniac included Jean Grey (and are making a massive mistake with her for the long term prospects of the character) because they just HAVE to have a playable female in their games now. The studio is about as deep blue as it gets. There is no reason to pretend that wokery isn't one of their main priorities. They've said it, demonstrated it, and have even had it leaked that they train their employees to get on board if you need more confirmation.

They literally do the same thing in God of War Ragnarok but it has nothing to do with diversity (people also complain about Atreus), but as I said, people continue to miss the point, it's about breaking up gameplay loops.
Maybe stop doing it then.

With your criticism you're ignoring games like God of War Ragnarok, Sackboy, Astro bot, Spider-Man Miles, Morales, Spider-Man 2, Ghost of Tsushima, TLOUP1 Remake, Rise of the Ronin, and coming up Death Stranding 2, Saros, Wolverine, and Lost Soul Aside, not to mention probably Venom. The vast majority of Sony's games are still driven by male characters.
I'm not ignoring it, it just doesn't stack up for the present or forseeable future of PlayStation.

Sackboy is not only cross gen, but irrelevant. It wasn't even maybe by MM. Sissy-Man 2 was so woke that it can't count. TLOU is a remake. Ghost of Tsushima's Jin is now decommissioned. Rise of the Ronin and Lost Soul Aside are irrelevant third parties. Sony doesn't own Death Stranding or KojiPro either, they're just getting cucked. Venom is, by all accounts, cancelled.

It's also funny that no one complains about Stellar Blade.
Because it's irrelevant and not a Sony first party.

So many of you are choosing to die on this really silly hill. At the end of the day I've never cared whether a main character or side character was male or female. It literally doesn't matter. It's a video game. Some of my favorite characters are male and some of my favorite characters are female.
So what happens as the sales drop?

The only thing I will say is that I think Insomniac missed a great opportunity to build a much better female playable character in Black Cat, but I can also understand a bit why they didn't use her. The wanted to build stealth only sections and she has super strength. If she gets caught it's not really game over and then it makes it a stealth optional section. I think there are arguments either way there, but I think she would have been a better choice rather than shoehorning in MJ who is just a regular person.
They also made Black Cat gay. Current Insomniac would never let her be hot, straight and obsessed with Peter.

I'll also say that they didn't do enough to differentiate between Ratchet and Rivet and I get that they canonically the same person from different dimension, but they're still different dimensions meaning that they've had different experiences. They should have had some differences in their gameplay loop to make it more enjoyable to switch between them. This was another missed opportunity.

One concern I have is that Insomniac doesn't seem to take feedback well on their games. Instead they double down. Eventually it's going to come back to bite them.
Naughty Dog are gonna feel it the worst.
 
I hope that I can transfer mave save files from Asssassin's Creed: Shadows to this promising DLC.
I really don't want to lose progression.
 
I care in the sense that it's not appealing to me. Not female characters in general, because trust me, I've played a lot of games that feature them (and they're not all pre-reboot Lara Croft either) but this onslaught of low charisma queerbait caricatures is actually quite off putting.

Name them.

Like I said, I don't actually care in the case of Ghost Of Yotei, but the creators clearly do.

It sure sounds like you do...

Maybe one decade - the PS3/360 gen when gaming started to really become mainstream. No, that isn't an implication that white men characters single handedly brought gaming forward (I thta credit goes to a shift in general subject matter/concept and fidelity), it's to say that people have slightly warped memory about the history behind gaming because of it.

The 90s were definitely not all about dudes in the military. The "generic" thing back then were anthropomorphic animal mascots. For the PS1 and PS2 gen, you probably had just as many East Asian men as white American or British, and that still carried over a lot of the mascots and diverse human characters.

Talk about revisionism and strawmaning. It absolutely started in the late 90s early 2000s.

You're conflating a time period in which we didnt' really have Hollywood style action games because we had just transitioned out of the 2D space. It really started to kick off only around 1996.

Starting with Solid Snake in Metal Gear Solid in 1998, Gabe Logan in Syphon Filter in in 1999, and Sam Fischer in Splinter Cell in 2002...

Throw in Duke Nukem, Chris Redfield, JC Denton, Max Payne.

Platformers did not perform super well on PS2 and the genre was largely abandoned on PS3.

What I definitely will say is that those "generic" characters are the same ones the industry is recycling and nostalgia baiting with as it's harder to get the recent wave of protags over.

Someone doesn't know that nostalgia always sell regardless of context...

I didn't think he was interesting, but "hate" is a very strong word, and Yellow Dye Samurai over here doesn't look or sound any more fascinating.

LOL, the biggest complaint people had about Ghost was Jin... The revisionism on this is hilarious.

Trust me, I don't need any convincing that including Miles in this was a mistake. Peter outside of the costume would've been just fine by himself.


Boring to play as a guy who has super strength, speed and metal claws coming out of his fist? Give me a fucking break. Nobody ever got bored of "just" playing as Alex Mercer in Prototype or "just" playing as Spider-Man in Web of Shadows or "just" playing as Kratos for every GoW before Ragnarok. In fact, I notice positive reception is a lot softer as we try to "break up" gameplay with half baked side characters. If you've made playing as any character boring to the point of necessitating more to play, particularly with a double-life superhero as your main protagonist, you've done something terribly wrong.

Where is the prototype franchise now? Superheroes are huge right now, why not use a game you don't have to pay the license for... no one wanted the game. Spider-Man games didn't sell massive numbers until Insomniac's Spider-Man which put heavy emphasis on web swinging and other than melee combat. Same is true of the Arkham games. Both adding in heavy stealth elements. God of War 2018 essentially outsold the entire franchise before it... also heavier emphasis on things other than melee.



Insomniac included Jean Grey (and are making a massive mistake with her for the long term prospects of the character) because they just HAVE to have a playable female in their games now. The studio is about as deep blue as it gets. There is no reason to pretend that wokery isn't one of their main priorities. They've said it, demonstrated it, and have even had it leaked that they train their employees to get on board if you need more confirmation.

YOU think it's just because they HAVE to have a female character as playable. Why do they but Santa Monica doesn't? Atreus wasn't female. Again, you see what you want to see and you come to your own conclusion.

If you're looking to break up Wolverine's gameplay loop, who of the primary X-Men makes the most sense to do that? Certainly not one that focuses on melee as well. So your options are really Cyclops and Jean Grey. Out of the two characters who is more interesting? Maybe you could have done Iceman, but I actually think his gameplay loop might be a lot more difficult to pull off.

Maybe stop doing it then.

Stop making wildly successful games to appease you? Sure, they'll get right on it.

I'm not ignoring it, it just doesn't stack up for the present or forseeable future of PlayStation.

Sackboy is not only cross gen, but irrelevant. It wasn't even maybe by MM. Sissy-Man 2 was so woke that it can't count. TLOU is a remake. Ghost of Tsushima's Jin is now decommissioned. Rise of the Ronin and Lost Soul Aside are irrelevant third parties. Sony doesn't own Death Stranding or KojiPro either, they're just getting cucked. Venom is, by all accounts, cancelled.


Look at the caveats you're making here...

Because it's irrelevant and not a Sony first party.

Who makes these rules and where can I find them?

So what happens as the sales drop?

Are sales dropping?

They also made Black Cat gay. Current Insomniac would never let her be hot, straight and obsessed with Peter.

Marvel made Black Cat bisexual, not Insomniac. But the bigger question is why do you care? Is that a fantasy you are trying to live through the video game?

Naughty Dog are gonna feel it the worst.

Maybe...
 
LOL, the biggest complaint people had about Ghost was Jin... The revisionism on this is hilarious.
Yet, when you start delving into why "people" thought that, you end up with the usual, he's boring because he doesn't spout at least two marvel one-liners per minute. God forbid the protagonist of a Samurai games acts like how an actual trained samurai would.
 
Yet, when you start delving into why "people" thought that, you end up with the usual, he's boring because he doesn't spout at least two marvel one-liners per minute. God forbid the protagonist of a Samurai games acts like how an actual trained samurai would.

I thought he was an okay character, yet somewhat forgettable. He only becomes a better character once the gameplay mechanics around him take him to a new level and you kit him out with better armor.

Take Clint Eastwood's character from Unforgiven. He doesn't have many Marvel-esque one liners, but he's still a far more memorable character than Jin Sakai.

Jin is ultimately too one-dimensional a character. The game really doesn't explore his relationships with many people other than Yuna and his Uncle and his history with his father.

You barely learn anything about Jin through the game or DLC outside of what is most important to the overall plot.

Compare that to Peter Parker in Marvel's Spider-Man 1, even less pivotal scenes about him and his cooking help build out the character. His financial struggles, getting kicked out of his apartment. Nothing really happens to Jin unless it impacts the larger story. Makes the game feel less lived in and leaves you less connected to Tsushima. The villages being carbon copies of each other did the game and Jin no favors.
 
Dunno if she is modeled after someone but she has an incredibly annoying looking face. The oni mask helps.
 
THIS ISN'T REAL!!!! Why do yall keep posting what this crackpot writer said? She wasn't even the lead writer. What is going on around here? LOL!
As far as i know she was at least in the team that designed Rivet and should know if Rivet is gay or not. What's your source for Rivet being straight?
 
As far as i know she was at least in the team that designed Rivet and should know if Rivet is gay or not. What's your source for Rivet being straight?
Stop with the FUD.


Now you know more "as far as you know."

What's your source for Rivet being straight?
The onus to prove is on the ACCUSER. The accuser can't prove shit, which in turn, makes it a bullshit claim. A grifter.
 
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Stop with the FUD.


Now you know more "as far as you know."


The onus to prove is on the ACCUSER. The accuser can't prove shit, which in turn, makes it a bullshit claim. A grifter.

So someone who actually worked on the game said Rived is gay and some people on the internet don't believe it. Got it. Also using FUD is hilarious. As if it would be a horrible thing.
 
So someone who actually worked on the game said Rived is gay and some people on the internet don't believe it. Got it. Also using FUD is hilarious. As if it would be a horrible thing.

Have you played the game? Why would you believe Rivet is a lesbian?
 
Have you played the game? Why would you believe Rivet is a lesbian?
i haven't played the game and i don't give a fuck if Rivet is married with 5 children, a lesbian or identifies as helicopter. I don't get why it is such a big thing if a character is gay or not. You guys act like it's the end of the world. I rememberd that statement, posted it here and believe someone involved more than some internet randoms. That's the end of the story.
 
i haven't played the game and i don't give a fuck if Rivet is married with 5 children, a lesbian or identifies as helicopter. I don't get why it is such a big thing if a character is gay or not. You guys act like it's the end of the world. I rememberd that statement, posted it here and believe someone involved more than some internet randoms. That's the end of the story.

Okay..................but Rivet isn't gay. We've played the game. We know.
 
Seems that they pulled the original trailer on PlayStation japan and reuploaded it... I wonder why...

Because there was a visual bug in the footage and they fixed it.

In the old trailer at 1:10 the guitar on her back would despawn midway through the scene. I noticed this myself. In the new trailer this scene is fixed.
 
Because there was a visual bug in the footage and they fixed it.

In the old trailer at 1:10 the guitar on her back would despawn midway through the scene. I noticed this myself. In the new trailer this scene is fixed.

I hope they fix the lip synching before the game actually releases, because I'd rather play it in Japanese. Also strange that that doesn't happen in the English trailer... Again Sony marketing at its best...
 
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