Where is the artistic vision?I laudably laugh at people thinking that this shit is gonna age gracefully
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Everyone has a flavor/specific taste.
For example I think people who feel that OoT and Majora's Mask are rendered to be "realistic" have been feasting on crazy beans...
If you consider the fact that Nintendo tried to compete directly against their competition with their first 2 3D consoles and were blown out of the water, then it puts their decision into perspective. You make it seem like the choice to move away from a traditional console was arbitrary, it was anything but. They had to change if they wanted to continue to operate in the console space. The alternative wasn't feasible from a business stand point.It was not their only way out, it was a choice, continue with the gimmicky way or make a classic console and rival m and sony like they did in the past gen.
Wii u was already a gimmicky console, not a classic one.
Not sure how coming from a failing gimmicky console, the "only way out" was making another risky gimmicky console, they were lucky and it worked out but it was hardly the only way out...
Sw2 is more powerfull than a ps4, nobody force them to still make game with 5000 yen budget that look like crap in 2025, so even when they have some power on their hands, they still make cheap looking games.
WHo knows, maybe they had a vision when they revealed the game but then they nìrealized that switch is an underpowered, shitty tablet and they had to downgrade the shit out of it:Where is the artistic vision?
We must have different meaning of the word "gorgeous" i guess.If you consider the fact that Nintendo tried to compete directly against their competition with their first 2 3D consoles and were blown out of the water, then it puts their decision into perspective. You make it seem like the choice to move away from a traditional console was arbitrary, it was anything but. They had to change if they wanted to continue to operate in the console space. The alternative wasn't feasible from a business stand point.
Describing their games as "cheap looking" is a little weird to me. Many Wii U games hold up better today and are more attractive than their contemporaries. Hell, if you pair a Wii with an appropriate display (CRT), their first party games are gorgeous. This does not hold true for third party releases on the systems.
I would be down for that.I think using the Lego Horizon style, stylized and colorful, would be amazing for a Zelda game.![]()
Well gorgeous doesn't infer "life-like" or "realistic". 8 year old me had a hard on for Jessica Rabbit and no one describe her design as realistic. I did revise my post as you were posting your reply.We must have different meaning of the word "gorgeous" i guess.
Like i said, they chose their path, it doesn't mean that i can't criticize that path, nobody knows how a classic console would have faired, people were convinced that wiiu was a sure fire strike after wii, and we know how it went...
Maybe they could have done something to compete with the other 2, getting more third parties, more third party exclusives etc, if fucking microsoft under phil and mattrick can do decently, nintendo can probably do better if they actually try.
Jessica is sexy for all the ages, i mean a point of the movie was the protagonist falling a bit for her during the seduction sceneI would be down for that.
Well gorgeous doesn't infer "life-like" or "realistic". 8 year old me had a hard on for Jessica Rabbit and no one describe her design as realistic. I did revise my post as you were posting your reply.
P.S. After finding this gif, maybe I still have a hard on for her.
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your case is that you are just another Nintendo bootlicker, there is ton of 90' 00' games that aged incredible well not made by Nintendo.Is this a Zelda.....Pokemon is garbage all of them.
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I rest my case.
If we're going for realism we might as well go all in. Sugar daddy Ganon.At least one of these ideas is good
WHo knows, maybe they had a vision when they revealed the game but then they nìrealized that switch is an underpowered, shitty tablet and they had to downgrade the shit out of it:
This is never not gonna be funny
Liking Nintendo games makes you a bootlicker. Ok.your case is that you are just another Nintendo bootlicker, there is ton of 90' 00' games that aged incredible well not made by Nintendo.
oh, i like Nintendo games too, but for the price they are charging i want play games with at least some of the latest technologies, i m tired of gimmick games everywhere.Liking Nintendo games makes you a bootlicker. Ok.
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Talk about a strawman. Who said any different?your case is that you are just another Nintendo bootlicker, there is ton of 90' 00' games that aged incredible well not made by Nintendo.
Has nothing to do with the discussion, take your misplaces aggression someplace else.oh, i like Nintendo games too, but for the price they are charging i want play games with at least some of the latest technologies, i m tired of gimmick games everywhere.
I remember a quarter century ago when Nintendo lied and told us we'd get Zelda graphics like this:
But instead we got
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zelda/pokemon/whatever with this IQ/these production values would be amazing.Not realistic, but a high quality fantasy style like Infinity Nikki, Astrobot or Dokev.
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Graphics should be so much better, regardless of its style. Compare Zelda to Wuthering Waves and there's a generational leap between the two. Even with Genshin there's a generational leap.
You think that shitty ass hardware can run a realistic game?
Worse take of the month the same month Men_In_Boxes came back from the ban. This should be a GAF achievement.
I would be down for that.
Well gorgeous doesn't infer "life-like" or "realistic". 8 year old me had a hard on for Jessica Rabbit and no one describe her design as realistic. I did revise my post as you were posting your reply.
P.S. After finding this gif, maybe I still have a hard on for her.
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Switch 2 is easily more powerful than SteamDeck and that handles plenty of realistic looking games just fine.impossible because it would reveal that Switch 2 is weak, after all no Zelda there will be superior to AC for example
man, realistic and nintendo are antagonistic words.
In theory yes, on paper it's more powerful than a ps4.You think that shitty ass hardware can run a realistic game?
I see but Who will be impressed by a Zelda with Assassins Creed Valhalla like graphics? The current graphics level is Assassin's Creed Shadows far above the switch 2 level.Switch 2 is easily more powerful than SteamDeck and that handles plenty of realistic looking games just fine.
I was confused about your claim of profit margin.... then I saw the tagI see but Who will be impressed by a Zelda with Assassins Creed Valhalla like graphics? The current graphics level is Assassin's Creed Shadows far above the switch 2 level.
But Nintendo will never give up on cel shading graphics because it is cheaper to make and when selling for $80 it will be more profitable per unit and can make up to $61 per game.
yea. seems like it.Sounds the like the Wind Waker vs Twilight Princess debate
Call of Duty: Tear Gas of the KingdomI'm not sure you know what realistic means. I imagine Call of Duty: Hyrule Ops
I didn't know Nintendo released the PS4so, PS4 games don't exist? Uncharted 4 never happened? Last of Us 2 also never happend?
good to know
The biggest problem with Twilight Princess graphics was the extremely flat lighting. It all seems so flat And static. It only went "dynamic" when using a torch.I think this was true of Wind Waker. They made a conscious choice to pursue that direction. Wind Waker was their artistic vision to realize. They had more hardware power than ever and wanted to do that.
After that things changed. Twilight Princess was "mature" because, as Miyamoto said, people really, really REALLY wanted a realistic Zelda. So they answered what people "wanted", and that "poisoning of the well" in their mission resulted in a poor looking game. I'm not saying it was bad because it wasn't cel shaded or toony, I'm saying it was bad because when they sat down to make it their priorities were clouded by complaints. OOT was made just by chasing the best looking Zelda on the system that they could. They didn't do that on GC, they chased OOT 2 and we got a lame looking game for it IMO.
I don't think Skyward Sword was pure artistic vision either. In SS the style was chosen as the best one possible to hide the deficiencies of the Wii hardware, without putting out a game that looks completely old and last gen by the time it comes out. Business and hardware realities affected the "art". So we get their best artistic efforts inside this box they are placed in.
You better believe the same thing happened with BOTW. I first played most of it on Wii U where the hardware was tasked even further. Once they made the decision to make an open-world game, they had two choices. Cover it up with as much toon shade trickery as they possibly can, or allow the game to look like complete dogshit. The result was a very skillful pairing of hardware and software that I would call art of game making. But if you want pure artistic vision, just give a designer hardware power and let them do what they want without being boxed in by 1GB of RAM. BOTW and TOTK are still "the same game" designed for Wii U with 1GB of RAM and PowerPC architecture. No TOTK would not run on Wii U but you know what I am getting at here.
What I'm trying to say is that Nintendo deserves accolades for making incredible Zelda games on limited hardware that kept the IP on the map. But don't BS me that this is just some artists pure creative vision unsullied by the constraints given. It would be a huge, huge coincidence that the artistic vision of the designers of the past many years of Zelda games just so happened to be the only one really viable for making them look acceptable on the hardware given. A+ job doing it though.